■ Fixes
1. Fixed bug that causes the size of Archridium Coat is abnormally in inventory
■ Changes
1. Change the option of Bringer / Guardian title
- Bringer
- 10% Resist Suppression
- 10% Resist Silence
- Guardian
- 5% Resist Suppression
- 5% Resist Silence
2. Stats Formulas change
- Increase the amount of Attack gained by STR from 1,000 STR or higher
- Increase the amount of Magic Attack gained by INT from 1,000 INT or higher
- Increase INT will increase the resistance stats
- Increase INT will increase the Penetration Ignorance
- For every 50 INT, 1 Penetration Ignorance will be increased
3. Improve skill cooltime/delay
- Reduce the skill delay after casting
- General skills
- Dash / Fade Step / Regeneration / Aura Mode
- Wizard
- Blink / Hardness / Force Increase
- Force Archer
- Precision / Blind / Lower Defense / Sharpness / Vital Force / Greater Heal / Mass Heal / Offensive Bless / Quick Dodge
- Force Blader
- Blind / Lower Defense / Hard Luck / Darkness / Art of Curse
- General skills
- Cooldown reduced
- General skills
- Dash
- Wizard
- Hardness, Force Increase
- Force Archer
- Precision / Sharpness / Vital Force
- General skills
4. Battle Style skill changes
- Warrior
- Lancer
- For every skill level, increase these resist stats by 1%
- Down
- Knockback
- Stun
- For every skill level, increase these resist stats by 1%
- Bear Vitality
- HP amount increased by Bear Vitality will be healed as soon as it increased
- Cat’s Recovery
- Increase amount of HP Restoration per level from 4 to 5
- At level 20, will be 140
- Increase amount of HP Restoration per level from 4 to 5
- Lancer
- Blader
- Grappler
- Add Evasion Up (to 30 per skill level)
- Increase amount of DEF Rate per level from 10 to 40 (at level 15 will be 600)
- Increase attack range of Knuckle Attack B skill
- Grappler
- Wizards
- Hardness
- Add Damage Reduction +1 per level
- Hardness
- Force Archer
- Twin Gunner
- Add +30 Accuracy per level
- Remove skill Vital Bless
- Integrated with Vital Force
- Used skill point will be returned to character
- Remove the Skill Book and stop selling this Skill Book in NPC
- Change for Vital Force
- Integrated with Vital Bless
- Add HP Regeneration +1 per level
- Mass Heal
- Healing Rate per level increased from 30 to 36 (at level 20 will be 840)
- Healer’sConcentration synergy
- ATK Rate change from -2000 to -1000
- DEF Rate change from +1000 to -1000
- Twin Gunner
- Force Shielder
- Shield Master
- For every skill level, increase these resist stats by 1%
- Down
- Knockback
- Stun
- For every skill level, increase these resist stats by 1%
- Art Of Defense
- Add Penetration Ignorance +10 per level
- Ultimate Defense synergy
- Critical Damage -50% change to -20%
- Use Weakpoint synergy
- Defense -10% change to -7%
- Shield Master
- Force Blader
- Blade Shooter
- Add +30 Evasion per skill level
- Increase DEF Rate per level from 10 to 40 (at level 15 will be 600)
- Enchant Elemental (Fire Blade)
- Increased HP will be restored as soon as it increased
- Fire Blade
- Attack increased per level changed from 4 to 6 (at level 20 will be 120)
- Lightning Blade
- Attack increased per level changed from 4 to 5 (at level 20 will be 100)
- Target Disruption synergy
- Max Critical Rate changed from -10% to -5%
- Blade Shooter
- Gladiator
- Death Scyther
- For every skill level, increase these resist stats by 1%
- Down
- Knockback
- Stun
- For every skill level, increase these resist stats by 1%
- Sight Increase
- Remove Rage consuming
- Resist Rage
- Remove Rage consuming
- Rage Shield
- Remove Rage consuming
- Death Scyther
5. Upgrading Systems related changes
- Changes that applied for Extreme Upgrade
- Changes that applied for Chaos Upgrade (Minesta Chaos Belt)
- Changes related to Piece of Chaos achievement
- Reduce the number of Piece of Chaos required for achieving the Achievement
6. Equipment-related changes
- Martial DEF Rate raised
- Comparing to previous, all Martial items’ DEF Rate will be raised by 20%
- High / Highest Weapon ATK Rate will be increased per upgrade level
- ATK Rate option is raised in all Extreme upgrade bonuses
- Change the default movement speed of Bikes
- Astral Bike – Blue
- Old : 700
- Change : 750
- Astral Bike – RW3
- Old : 800
- Change : 850
- Astral Bike – PW5
- Old : 850
- Change : 900
- Astral Bike – Blue
7. Dungeon related changes
7.1. Mission Dungeon improvement
- Ruina Station
- Decrease the spawn time of last boss Spider
- Tower of the Dead B2F
- Decrease the spawn time of Jumar Carbo
- Decrease the spawn time of Andreas Schultz
- Decrease the spawn time of Killian Grausten
- Forgotten Temple B1F
- Decrease the spawn time of monsters before Chakris
- Decrease the spawn time of monsters in Granite Golem room
7.2. Weakened Dungeon Closure
- Remove the Weakened Dungeon quests
- Remove the introduction and daily quests for Weakened Dungeons
- Players with the quests in-progess can still finish them
- Quest Capsule quests
- Ununsed capsules can be still kept
- Players with the quests in-progess can still finish them
- Remove the Weakened Dungeon related items
- Remove the Weakened Dungeon entries from the drop
- Unused entries can be still kept
- Remove the Weakened Dungeon entries’ Quest Capsules from the drop (Capsule No. 1 ~ No. 18)
- Remove the Weakened Dungeon entries from the drop
- Remove the introduction and daily quests for Weakened Dungeons
7.3. Dungeon drop changes
- Lake in Dusk
- Equipment drop changes to : Shadowsteel ~ Titanium grade
- Add new drop : Force Core (Low) / Upgrade Core (Low)
- Ruina Station
- Equipment drop changes to : Bluestin ~ Shadowtitanium grade
- Add new drop : Force Core (Low) / Upgrade Core (Low)
7.4. Entry level requirement downward
- Decrease level requirement of some dungeons
- Change required level of Lake in Dusk from 65 to 55
- Change required level of Ruina Station from 75 to 70
- When re-entering Panic Cave (all modes) you are not allowed to change the difficulty
8. Auction Hall searching feature improvement
- Allow entering text for searching
- Support auto-complete up to 15 suggestions
- Allow selecting item in auto-complete list
- Allow searching for items which are now in inventory by holding Ctrl + Left Click
- Able to search for items with Epic / Manufactured items,…
9. Quest related changes
- Quest “Enchanted” which is related to Lake in Dusk changed to level 55
- DP is now able to obtain at level 55, as well as DP Intro quests
- Ruina Station’s quests changed to level 70
10. Monsters rebalance
- Lower the Defense Rate and Evasion significantly of monsters at level 10 and lower
11. Changes related to Merit System
- Applied some changes to Merit Evaluation UI
12. Changes related to remote shop
- Applied several changes to remote shop feature
13. Changes related to Korean event items
- Fortune Box will not generated by using token event items
■ Additions
1. Add Awakening mode for DX Dungeons
- Steamer Crazy (Awakening mode)
- Requirement : Lv 150+ (BSLv 11+)
- Time : 10 minutes
- DP Reward : 5
- Entry Point : Same to normal DX
- Entry Item : Ruined Train Card (Awakening)
- Sale NPC: Grocer Shop – Sally – Fort. Ruina
- Price : 500,000 Alz and 1 Chaos Core
- Property : Account Binding
- Killing last boss gives chance to drop Wind Stone (Character-Binding)
- Panic Cave (Awakening mode)
- Requirement : Lv 150+ (BSLv 11+)
- Time : 10 minutes
- DP Reward : 5
- Entry Point : Same to normal DX
- Entry Item : Explorer’s Diary (Awakening)
- Sale NPC: Grocer Shop – Ellen – Desert Scream
- Price : 500,000 Alz and 1 Chaos Core
- Property : Account Binding
- Killing last boss gives chance to drop Earth Stone (Character-Binding)
- Catacombs Frost (Awakening mode)
- Requirement : Lv 150+ (BSLv 11+)
- Time : 10 minutes
- DP Reward : 5
- Entry Point : Same to normal DX
- Entry Item : Explorer’s Diary (Awakening)
- Sale NPC: Grocer Shop – Deighton – Bloody Ice
- Price : 500,000 Alz and 1 Chaos Core
- Property : Account Binding
- Killing last boss gives chance to drop Ice Stone (Character-Binding)
- Lava Hellfire (Awakening mode)
- Requirement : Lv 150+ (BSLv 11+)
- Time : 1 minute 30 seconds
- When Manticore is killed the dungeon time will be increased by 18 minutes
- DP Reward : 5
- Entry Point : Same to normal DX
- Entry Item : Explorer’s Diary (Awakening)
- Sale NPC: Grocer Shop – Hampric – Port Lux
- Price : 500,000 Alz and 1 Chaos Core
- Property : Account Binding
- Killing last boss gives chance to drop Fire Stone (Character-Binding)
2. Add Epic Booster
- Acquisition
- Epic Booster
- Sell NPC : Port Lux Chloe Manufacturing Merchant
- Price : Decision of Element x10
- Property : Tradable
- Epic Booster
- Decision of Element
- Sell NPC : Port Lux Chloe Manufacturing Merchant
- Price :
- Wind Stone x1
- Earth Stone x1
- Ice Stone x1
- Fire Stone x1
- Stain Clone x1
- Property : Tradable
- Auction Hall : Add new category : Manufacturing Related Items > General Materials > Decision of Element
- Usage
- Right click on Epic Booster in the Inventory the click on the target item
- Step by step Epic stats will be increased by Epic Booster
- Available of boosting
- Maximum number of remaining steps for boosting is displayed
- Step details is displayed in item info window
- Target item
- Item type : Armor / Weapon
- One handed / Two-handed / Magic Weapon
- Suit / Gloves / Boots / Helmet
- Craftsman’s / Master items
- Item grade : Bluestin and higher
- Medium : Bluestin – Shadowtitanium : Boostable to Top-Epic 2
- High / Highest : Osimium – Mithril : Boostable to Top-Epic 3
- Item with Epic lower than Top-Epic 3 / and must be at least Sub-Epic 3
- Item at +15
- Item type : Armor / Weapon
- Disallowed items
- Item is unique
- Lycanus / Drei-Frame
- Item is unable to equip (broken in Extreme Upgrade)
- Item is sealed (by Account Sealing Stone)
- Item is at Sub-Epic 1/2
- Boosting stats is the same before and after
- Item is unique
- Auction Hall Category
- Upgrade Related Items > Epic Booster
3. Add new skills
- Wizards
- Skill Name: Focus
- Details
- Rank : Apprentice
- Type : Battle Style specific Passive
- Options : Increase 20 ATK Rate per level
- Gladiator
- Skill Name: Dread
- Details
- Rank : Expert
- Type : Debuff Skill
- Options :
- At level 1 : Defense -10
- Defense -2 / level
- Damage Reduction -5 / level
- At level 20 :
- Defense -50
- Damage Reduction -100
- At level 1 : Defense -10
4. Dimension Port Service
- Dimension Port Service (aka D Port Service)
- Allow transferring items between Servers
- Add new menu for D Port Service in Warehouse Keeper NPCs
- D Port Inventory
- D Port Inventory is account-based inventory
- It means all items are available for all character in the same account
- D Port Inventory will be displayed when using D Port Service menu
- By default there are two available slots
- D Port Inventory is account-based inventory
- Additional slots are available for expansion
- Expansion Cost : 100,000,000 Alz per slot
- Allows keeping items for transferring between servers
- Storing/Withdrawing items will consume Wormhole Generator x1
- Disallowed items
- Pet which was not Sealed
- Character-Binding items
- Items with duration
- Items with Appearance change duration
- Items with Unable to equip status
- PC-Bang only items
- Special Inventory items
- Wormhole Generator
- Key item for transferring items using D Port Service
- Storing/Withdrawing item will consume Wormhole Generator x1
5. Add new quests
- Scenario quests
- General quests
6. Add new potion : Rage Potion
- Item Name
- Rage Potion (Lv. 3)
- How to use
- Right click to use item in inventory
- Able to register in quick-slot
- Effect
- Restore the Rage to maximum
- Add request recipe
7. Add feature that allow releasing Battle / Aura Mode
- By right clicking on the Battle / Aura Mode icon on the top-left of the screen, the Battle / Aura Mode will be released
- When using both of the at the same time, release on will turn both of them off
8. Add the animation for Arionell while staying idle (Mercenary)
■ Mission War
1. Mission War balance-related changes
- Raise the score obtained from Attack (output damage)
- Lower the score gained by Defense (receiving damage)
- Change the HP boost in 170-190 tier from 7 times to 8 times
2. Raises stats of Guardians in Mission War
- All tiers
- Removes Critical Rate resist
- Slightly increases amount of Penetration Ignorance
- Tier : 80 – 139
- Increases HP of Guardians
- Tiers : 140 or higher
- Increases Damage
3. Raise the amount of HP restored by Vital Gear HP
- Vital Gear Lv1 : Change from 4,000 to 5,000
- Vital Gear Lv2 : Change from 6,000 to 8,000
- Vital Gear Lv3 : Change from 8,000 to 10,000
4. Death screen now displays the cooldown info of Odd Circles
Hope, before the update come to my country, Indonesia, all my equipment already +15, ‘because with all the new updates seem nice to play. I’m kindly hard to upgrade my equips, always stuck at +7. T_T. Great information Mr. Wormy, thank you much.
LikeLike
bro Boostable to Top-Epic 3 mean purple color eq?
LikeLike
Okay, i think wizards are ignored slightly on ths update..
LikeLike
The wizards only get a running speed, penetrate ignore and additional defence rate. Wat.
LikeLike
Mr. Wormy, are you able to explain or point me to the direction on what is sub-epic, top-epic 1/2/3, etc? Thanks.
Eq: STT boots of amp, 3% amp, maximum it can go is to what amp? Thanks a lot.
LikeLike