Cabal Mobile – Jul~Dec 2025 Patch Notes

Mr. Wormy's avatarPosted by

In this post, I’m covering the whole patch notes of Cabal Mobile for 2nd half of 2025 for both Mercury (old meta – Cabal RoA) and Galaxy (new meta – Cabal M TW, Cabal Infinite SEA, Cabal M JP). Please scroll to the according server and check for your patch notes. I’m also working now on 1st half of 2026 patch notes for Cabal M which will be posted in July 2026.


Cabal Mobile KR wrapped up 2025 with massive QoL updates 🔥

  • ✔️ Better inventory management
  • ✔️ Huge Alchemy system improvements
  • ✔️ Smarter auto-play & dungeon progression
  • ✔️ Tons of bug fixes and optimization
  • ✔️ New endgame content like Automata Lab SCA-76 Tower of the Dead B4F, Holia Exedium & Force Wing Master Grade
  • ✔️ New endgame accessories like Turmacan’s Bracelet, Muddy’s Ring
  • ✔️ A brand new Soul Core Disk system

Looks like the devs are pushing hard to make long-term progression smoother and less time consuming for players 👀

Jul 01st 2025 Patch Notes

◈ Changes

1. Improved the auto-upgrade speed for Overlord Mastery.

  • Reduced the delay during auto-upgrade from 1 second to 0.5 seconds.

Jul 08th 2025 Patch Notes

Changes

1. Bulk item retrieval from the warehouse will now prioritize storing items in the currently opened inventory tab.

2. Improvements made to the Alchemy system.

  • [Analysis] Scroll positions are now saved separately for each tab.
  • [Philosopher’s Stone] Upgrade result text colors have been updated.
    • Success: Green / Maintained: Yellow / Failed: Red

◈ Fixes

1. Fixed an issue where the dungeon kept being re-entered during Skalid Quest auto-play.

2. Fixed an issue where quest group names were missing in the Quest Scenario tab.

Jul 15th 2025 Patch Notes

◈ Additions

1. Alchemy Expansion

A. Added the Beginner Stage for Philosopher’s Stone.

Upgrade LevelOptionValue
1HP50
2PvE Evasion30
3PvE Accuracy30
4PvE Ignore Accuracy30
5PvE Ignore Evasion30
6PvE Ignore Penetration10
7PvE Ignore DMG Reduce10
8All Attack Up35
9Defense35
10Ignore Resist Crit. DMG4%
11All Skill Amp.4%
12Crit. DMG14%

B. Alchemy Circle maximum level expanded to Lv. 2.

SlotNew Craftable Items
3rdAlchemy Tome: Research – Beginner x1
Alchemy Tome: Research – Beginner x3
Alchemy Tome: Research – Beginner x5
Alchemy Tome: Research – Beginner x10
Alchemy Tome: Research – Leap x1
Alchemy Tome: Research – Leap x3
Alchemy Tome: Research – Leap x5
Alchemy Tome: Research – Leap x10
4thAlchemy Stabilizer x1
Alchemy Stabilizer x2
Alchemy Stabilizer x3
5thPotion of Luck (50,000,000)

◈ Changes

1. Eternal Chaos Arena cooldown adjustments.

  • The waiting time before Wave 1 starts after entering the dungeon has been reduced from 30 seconds to 15 seconds.
  • The waiting time between waves and boss battles has been reduced from 30 seconds to 5 seconds.

2. Adjustments to Leap Points for certain items in Alchemy [Analysis].

◈ Fixes

1. Fixed an issue where monsters could not be targeted during auto-play in Forbidden Island (Awakening Mode).

2. Fixed an issue in Alchemy [Philosopher’s Stone] where Apprentice Level 4 stats were incorrectly applied.

  • PvP Evasion → corrected to PVE Evasion.

3. Fixed an issue where mission counts reset after reconnecting during Skalid related quest.

Jul 22nd 2025 Patch Notes

◈ Additions

1. Added Beginner Alchemy Mastery.

  • Unlock Requirements: The first Mastery unlocks once the total Apprenticeship Mastery Level reaches 77 or above.

2. Added a teleport feature to the Yul NPC when using Yul’s Support Exchange Ticket.

3. Added withdrawal-related text to the Premium Pass purchase UI.

◈ Changes

1. Improved the lock system for the Alchemy Philosopher’s Stone tab.

  • Previous: The next tab remained locked if the previous grade’s Philosopher’s Stone enhancement was incomplete.
  • Updated: The next tab will unlock once the next tier becomes available, even if the previous tier enhancement is unfinished. However, enhancement will still not be possible.

◈ Fixes

1. Fixed an issue where Enhanced Cores and Superior Cores were displayed incorrectly in the Alchemy Analysis Research list.

Jul 29th 2025 Patch Notes

◈ Updates

1. Changed the inventory size of Essence Rune, Blended Rune, and Karma Rune items to 1×1.

  • Due to the rune size adjustment, inventory item positions may have shifted. Further alignment improvements will be applied later.

◈ Fixes

1. Fixed an issue where stackable item completion notifications were displayed in the wrong merged location.

2. Fixed an issue where knockdown, knockback, and stun resistance rates were applied excessively.

3. Fixed an issue where certain icons, including Guild Shop and Alchemy, occasionally disappeared.

4. Fixed an issue where Auction House items could not be re-registered under certain conditions.

5. Fixed an issue where damage taken was not displayed above characters during PVP battles.

6. Fixed an Android OS version issue where the server connection was terminated after minimizing the app for a period of time and reopening it.

Aug 05th 2025 Patch Notes

◈ Additions

1. Added a Gladiator Arena icon to the menu.

  • Gladiator Arena-related content is planned to be added in a future update.

◈ Changes

1. Reduced the stun, knockback, and knockdown attack chance of monsters in Eternal Chaos Arena.

◈ Fixes

1. Fixed an issue with the penetration values of random options from the Soul Stone “Heptacle” Liberation Buff (133).

  • Previous: 22 ~ 108
  • Updated: 26 ~ 130

2. Fixed an issue where equipped Arcana could not be instantly swapped with Arcana from the inventory.

3. Fixed an issue where the app would close if Divine Enhancement failed and the Converter was destroyed while the Upgrade Core enhancement level was already at maximum.

4. Fixed an issue where Battle Mode 3 skill animations became slower than intended.

Aug 12th 2025 Patch Notes

◈ Changes

1. Adjusted the position of the Item Filtering UI.

  • Moved the UI so it no longer overlaps Inventory Tabs I ~ VII.

2. Removed the Gladiator Arena icon from the menu.

Aug 19th 2025 Patch Notes

◈ Changes

1. Improvements made to Constellation Star Jewel Synthesis.

A. Automatic Registration Settings

  • Players can select the attribute and grade of Star Jewels, and only matching Star Jewels will be registered.
  • If multiple attributes are selected, registration will prioritize the attribute with the highest quantity.
  • If multiple grades are selected, registration will begin from the lowest grade.
  • Selected options will be saved per account after pressing the OK button in the Auto Registration Settings.

B. Batch Synthesis

  • Players can select Star Jewel attributes and grades, and only selected Star Jewels will be used.
  • Pressing the “Import Auto-Registration Settings” button will load settings from the Auto Registration UI in the Synthesis tab.
  • Quantity, attempts, and costs will be displayed based on the selected attributes and grades.
  • Results from batch synthesis will be displayed in the synthesis result panel on the right side.

◈ Fixes

1. Fixed an issue where AP was not being obtained correctly under certain conditions.

2. Fixed an issue where auto-progression would occasionally fail in the Automata Lab SCA-76 dungeon.

3. Fixed an issue where the Combo Gauge would not appear even when the Combo UI was active.

4. Fixed an issue where the game could occasionally crash when claiming items from the temporary inventory.

5. Fixed an issue where the app could crash during automatic inventory cleanup under certain conditions.

Aug 20th 2025 Patch Notes

◈ Fixes

1. Fixed an issue where AP exceeding the maximum limit would incorrectly reset to the cap value when attacking monsters.

Aug 26th 2025 Patch Notes

◈ Fixes

1. Fixed an issue where dungeon entry and dungeon failure messages were displayed incorrectly.

Sep 02nd 2025 Patch Notes

◈ Changes

1. Updated the AXP Experience Bar display.

  • The section previously showing AXP percentage now displays current AP.
  • When the experience bar reaches 100%, the current AP amount updates and displays as +1.
  • If the character’s AP exceeds the maximum limit, a Max icon will be displayed.

2. Improved the automatic stat distribution feature.

  • STR, DEX, and INT ratios are now automatically calculated based on each Battle Style and distributed according to target stats.
  • If a specific stat has already reached or exceeded the target value, remaining points will be distributed among the other stats.
ClassSTRDEXINT
Warrior72%20%8%
Blader45%47%8%
Wizard9%16%75%
Force Archer16%34%50%
Force Shielder41%26%33%
Force Blader33%34%33%
Gladiator58%34%8%
Force Gunner14%35%51%
Dark Mage19%21%60%

3. Adjusted equipment stat requirements.

  • Equipment stat requirements based on level have been relaxed to prevent gear from becoming unusable due to the improved automatic stat distribution system.

4. Improved equipment replacement behavior.

  • When equipping gear that can fit into multiple slots and no empty slot is available, the equipment with the lowest combat power will automatically be selected as the replacement target.

5. Updated inventory and warehouse auto-sort rules to group similar items together more effectively.

◈ Fixes

1. Fixed an issue where Mission War monsters could behave abnormally when receiving damage above a certain threshold.

2. Fixed an issue where the Character Level Sum achievement was not unlocked under certain conditions.

3. Fixed an issue where characters and monsters were not displayed properly on certain devices.

Sep 09th 2025 Patch Notes

◈ Changes

1. Improved equipment grade display.

  • Added weapon, armor, and bike grade names to item tooltips.
GradeDisplay TextGradeDisplay Text
G0No DisplayG8Grade 8 (High)
G1Grade 1 (Low Grade)G9Grade 9 (High)
G2Grade 2 (Low Grade)G10Grade 10 (High)
G3Grade 3 (Low Grade)G11Grade 11 (Highest)
G4Grade 4 (Low Grade)G12Grade 12 (Highest)
G5Grade 5 (Medium)G13Grade 13 (Highest)
G6Grade 6 (Medium)G14Grade 14 (Ultimate)
G7Grade 7 (Medium)G15Grade 15 (Ultimate)
  • Removed grade labels from rings, necklaces, epaulets, earrings, bracelets, charms, effectors, and brooches.
  • Removed grade display from costume items.

◈ Fixes

1. Fixed an issue where event NPC rates would intermittently fail to display.

Sep 11th 2025 Patch Notes

◈ Fixes

1. Fixed an issue where targeting would be forcibly canceled under specific conditions.

  • Fixed an issue where targeting a Dark Mage character would be canceled after their summoned Totem disappeared following Totem skill usage.
  • This issue only occurred when the targeted Dark Mage character had summoned the Totem in the first slot.

Sep 16th 2025 Patch Notes

◈ Changes

1. Enhancement-only cores are now prioritized ahead of regular cores during auto-sorting.

◈ Fixes

1. Fixed a duplicate equipment issue in Brawl.

  • The corresponding Brawl equipment slot will now be highlighted in red if no matching equipment is equipped in the inventory.
  • Added a system message when attempting to equip duplicate equipment that cannot be worn simultaneously.
    • System Message: “You must unequip and equip an item of the same type.”

2. Fixed multiple targeting-related issues.

  • Previously investigated issues
    • Fixed an issue where attack skills could still be used even though the target UI appeared disabled.
    • Fixed an issue where the target UI disappeared and debuffs failed to apply.
  • Additional identified issues
    • Occurred when a player witnessed a Dark Mage Totem disappearing.
      • Example: If Character B witnessed Character A’s Totem disappear, Character B could no longer target Character A afterward.
    • Occurred when a moving character lost sight of a summoned Totem.
      • Example 1: If Character B moved out of range of Character A’s Totem and later encountered Character A again, targeting would fail.
      • Example 2: Even if Character B only passed by while Character A (Dark Mage) was fighting Character C with an active Totem, Character B could still become unable to target Character A.
      • → Once triggered, the issue would persist throughout the entire Mission War unless the condition was reset.
  • Conditions that reset the untargetable issue
    • Restarting the app and logging back in resets the trigger condition.
    • Reconnecting, changing channels, or moving to another map also resets the condition and restores targeting.
    • All previously identified and newly discovered targeting issues have now been fixed.

Sep 23rd 2025 Patch Notes

◈ Changes

1. Updated the level requirement for Medal of Honor usage.

  • The required level to apply Medal of Honor options has been lowered from Level 200 to Level 150.
  • Existing requirements for Honor Rank 20 and Nation affiliation remain unchanged.

2. Added Brawl-exclusive Elixirs and updated Brawl rewards.

  • Added Brawl-exclusive Elixirs.
  • Updated Brawl Elixir rewards.
    • Replaced existing Elixirs with versions requiring Level 150 and Honor Rank 20 or higher.
    • Adjusted Elixir values into two types: 500 and 50,000.
      • Although item units and quantities have changed, the total values remain the same as before.

3. Enhancement-only cores are now prioritized over regular cores during item enhancement regardless of inventory sorting order.

◈ Fixes

1. Fixed an issue where identical types of earrings could not be equipped simultaneously in Brawl gear.

2. Fixed an issue where the second Apocalypse Card quest would intermittently fail to progress.

i. Changed the dungeon entry location for Altar of the Snowstorm.

Sep 30th 2025 Patch Notes

◈ Changes

1. Improved equipment replacement behavior.

  • When equipping an Effector, an Effector of the same type will now automatically be selected as the replacement target.
  • When equipping a Perius’ Earring from the same group (Ascension/Erosion) while another Perius’ Earring is equipped, the matching group earring will automatically be selected as the replacement target.

◈ Fixes

1. Fixed an issue where the chat server could occasionally shut down when logging out during Guild Dungeon creation.

2. Fixed an issue where characters eligible to use Medals of Honor were incorrectly shown as having no medals in the Medal of Honor UI.

Oct 14th 2025 Patch Notes

◈ Fixes

1. Fixed an issue where the connection to the server could be terminated under certain conditions while performing Alchemy Analysis.

Oct 21st 2025 Patch Notes

◈ Fixes

1. Fixed an issue where using the Blader skill “Lightning Slash” could occasionally cause a disconnection from the server.

2. Fixed an issue in Wizard Battle Mode 2 where targeting would be canceled if one of two targeted monsters was defeated first.

3. Fixed an issue where auto-progression in the Illusion Castle Radiant Hall (Apocrypha) dungeon was not functioning properly.

4. Fixed an issue where entering the Abandoned City Dungeon could cause the connection to the server to terminate.

5. Fixed an issue where entry items for Forgotten Training Ground and Soul Forge were not displayed in the Dungeon Information UI.

Oct 28th 2025 Patch Notes

◈ Changes

1. Updated item sizes.

  • All non-equippable items have been changed to 1×1 size, excluding equipment, pets, and other slot-equipped items.
    • Examples include Skill Books, Mercenary Cards, Random Boxes, Costume Capsules, Dragon Orbs, and more.

2. Significantly reduced the attack power of “Illusion Fog” in the Illusion Castle Radiant Hall (Apocrypha) dungeon.

◈ Fixes

1. Fixed an issue where changing stats under certain conditions could disconnect the player from the server.

2. Fixed an issue where some items purchased in bulk were incorrectly sent to the temporary inventory.

3. Updated the token exchange message displayed at the bottom of the Weekly Mission UI.

  • Corrected “Event Agent Yul” to “Token Shop.”

4. Fixed an issue in the Pet Change Kit where the names of Mini Yuan, Ariionel, Elena, and Aizan were partially missing.

Oct 31st 2025 Patch Notes

◈ Fixes

1. Fixed an issue where auto-dungeon progression in Automata Lab SCA-76 would stop in certain areas.

2. Fixed an issue where the appearance of Obsidian, Emerald, and Ruby Orbs and Crystals with enhancement level +15 or higher was not displayed properly when equipped.

Nov 04th 2025 Patch Notes

◈ Changes

1. Updated inventory and warehouse sorting rules.

  • Converters are now categorized under enhancement materials.
  • Adjusted the sorting order within enhancement materials so downgrade protection items are grouped together.

2. Adjusted the size of Yul’s Support Exchange Ticket.

◈ Fixes

1. Fixed an issue where the entry UI message displayed incorrectly when entering the Legend Arena dungeon.

2. Fixed an issue where certain Skill Transcendence stats were displayed incorrectly in the Skill Transcendence UI.

3. Fixed an issue where certain items purchased from the Consignment Shop were sent to the temporary inventory.

4. Fixed an issue where repeat dungeon progression would stop after re-enabling repeat progression following a dungeon failure.

5. Fixed an issue where the opponent HP bar at the top of the screen was not updating during Mission War.

6. Fixed an issue where the game continued attempting dungeon entry even after completing the maximum number of auto-progress dungeon runs.

Nov 06th 2025 Patch Notes

◈ Fixes

1. Fixed an issue where Upgrade Cores were not displayed in the Enhancement UI when enhancing +15 or higher items without Divine Enhancement applied.

Nov 11th 2025 Patch Notes

◈ Additions

1. Added new dungeon: Tower of the Dead B4F (Part 1)

A. Dungeon Information

Requirement LevelLv.190+ / BSLV.11+
Recommended Combat Power2,340,000
Party Size7 Players
Time Limit40 Minutes
Entry LocationUndead Ground
Entry ItemEpaulet of the Dead B4F (Part 1)
Dungeon RewardDP 24
Daily Limit30 Entries

B. Entry Item

  • Available from Peddler Unon and the Remote Shop.
  • Purchase Cost: 5,500,000 Alz + 3 Divine Stones

C. Main Drop Items

  • Key rewards include
    • Essence Rune (Defense III)
    • Dragonium and Demonite weapons/armor
    • Slot Extenders
    • Astral Bike Cards (QW7/PW5/RW3)
    • Critical Ring +4, Ring of Luck +4
    • Mercenary Card Fragments
    • Sealed Soul Stones, and more.

2. Added new accessory: Muddy Ring of the Dead

A. Acquisition Method

  • Can be crafted through Manufacturing Requests.
  • Hecaton Cheires in Tower of the Dead B4F (Part 1) has a chance to drop Muddy Soul of the Dead.
Required Amity0
Registration Cost300,000,000 Alz or 10 Chloe’s Tokens
Craft MaterialsTempus’ Ring x1, Muddy Soul of the Dead x1, Slot Extender (High) x1
Success Rate100%

B. Equip Restriction

  • Cannot be equipped together with Mergaheph’s Ring, Killian’s Ring, or Tempus Ring.

3. Added Essence Rune (Defense III).

  • Has a chance to drop from the Legendary Box in Tower of the Dead B4F (Part 1).
  • Provides Defense +5 to +100 depending on enhancement level.

4. Added new dungeon: Holia Exedium

Requirement LevelLv.190+ / BSLV.11+ / Force Wing Epic Lv.100+
Recommended Combat Power1,150,000
Party Size2 Players
Time Limit30 Minutes
Entry LocationPort Lux
Entry ItemMysterious Stone Tablet
Dungeon RewardDP 8
Daily Limit2 Entries (2 additional resets available)
  • Major rewards include Wing Essence (Master) and Wing Elixirs.

5. Added Force Wing Master Grade.

A. Transcendence Materials

  • Essence of Wing (Epic) x20 + Essence of Wing (Master) x15

B. Base Stats

  • Increases HP, All Attack Power, and Defense by 1 per level.

C. Training Stats

  • Training consumes Alz, Force Essence, and time. Force Gems can be used for instant completion.
  • Specializations include Final Damage Increase, Final Damage Reduction, Critical Rate Resistance, Ignore Critical Rate Resistance, and HP bonuses.

6. Added an additional Arcana slot.

  • Added 1 new Arcana equipment slot.
  • Reduced slot sizes for Talismans and Brooches.

◈ Changes

1. Improved Divine Converter and Chaos Converter usability.

  • The Enhancement UI now displays compatible Divine/Chaos Converter items in the target item section.
  • Divine Converter display conditions were updated based on enhancement level and equipment type.
  • Chaos Converters are displayed when registering compatible enhancement items.

2. Fixed Arcana and Effector slot positions.

Arcana slots are now fixed in the order: Chaos → Guardian → Order.

3. Renewed monster and mercenary appearances in early-game regions.

  • Bloody Ice / Desert Scream / Green Despair
  • Mercenary

4. Updated Weekly Missions.

  • Added Holia Exedium to the Force Wing dungeon clear missions.

◈ Fixes

1. Fixed an issue where long guild names were not displayed properly in the Combat Power tab of the Ranking UI.

2. Fixed an issue in the Holia Exedium dungeon where Trinity Seraphim’s MP Reduction debuff was not being removed properly.

3. Fixed an issue where auto-progression did not function correctly in certain areas of the Tower of the Dead B4F (Part 1) dungeon.

Nov 18th 2025 Patch Notes

◈ Additions

1. Added new collections to the Collection Dungeon tab.

  • Holia Exedium I: Defense Rate +120
  • Holia Exedium II: Attack Rate +140
  • Tower of the Dead B4F (Part 1) I: PvE Defense Rate +170
  • Tower of the Dead B4F (Part 1) II: PvE Attack Rate +200
  • Tower of the Dead B4F (Part 1) III: Add Damage +60
  • Tower of the Dead B4F (Part 1) IV: Cancel Ignore Penetration +55
  • Tower of the Dead B4F (Part 1) V: All Skill Amp. +12%

◈ Changes

1. Improved character name visibility while riding mounts so names are no longer obscured by the character model.

◈ Fixes

1. Fixed an item size issue for Essence Rune (Defense III) in the Legendary Cube – Tower of the Dead B4F (Part 1).

Nov 25th 2025 Patch Notes

◈ Changes

1. Slightly increased the dungeon-related mission point rewards in the Season Pass.

◈ Fixes

1. Fixed an issue where the item target in the Tower of the Dead B4F (Part 1) dungeon collection was set incorrectly.

  • Previous: Muddy Ring of the Dead
  • Updated: Muddy Soul of the Dead

Dec 02nd 2025 Patch Notes

◈ Fixes

1. Fixed an issue where the monster Kienis of Ambition in Glacies Inferna would occasionally reset when its HP dropped below 50%.

2. Fixed an issue where some costume appearances were displayed incorrectly.

3. Fixed an issue where the app could crash when viewing Legend Arena rankings if a character name reached the maximum character limit.

4. Fixed an issue where the app could crash when entering Nation War.

Dec 16th, 2025 Patch Notes

◈ Additions

1. Alchemy Grade 3 Added

    • New Analysis Items: Added new analyzable items including:
    AnalyzeItem NameScore
    ResearchSoul Stone: Grade 710,000
    Soul Stone: Grade 825,000
    Sealed Soul Stone: Grade 710,000
    Sealed Soul Stone: Grade 825,000
    Pertz von Zatellerean8,000
    Perzen Bhha8,000
    Bricry8,000
    Syasor8,000
    Angelo8,000
    Druga8,000
    LeapEssence Rune (Magic Attack II)10,000
    Essence Rune (Attack II)10,000
    Essence Rune (Ignore Resist Crit. Rate)12,000
    Essence Rune (Ignore Penetration II)12,000
    Essence Rune (HP III)15,000
    Bike Parts (Lv. 2)12,000
    Bike Parts (Lv. 3)20,000
    Bike parts (Lv. 4)35,000
    Bike Parts (Lv. 5)60,000
    Unrefined Divine Essence10,000
    Divine Purification Scroll15,000

    2. Intermediate Mastery Added

    • Unlock Requirement: Beginner Stage Lv.84+
    • Stats:
    SlotOptionsMaximum Value
    Fixed slotHP150
    HP200
    PvE Evasion60
    PvP evasion60
    Defense Rate60
    Defense20
    DMG Reduce12
    PvE Accuracy60
    PvP Accuracy60
    Attack Rate60
    All Attack Up20
    Penetration12
    Random slotHP275
    Crit. DMG4%
    PvE Crit. DMG5%
    PvP Crit. DMG5%
    All Attack Up18
    PvE All Attack Up20
    PvP All Attack Up20
    Defense18
    PvE Defense20
    PvP Defense20

    3. Intermediate Philosopher’s Stone Added: Unlocks after completing all Beginner stages.

    4. Transmutation Circle Lv.3 Added: New Craftable Rewards

    • Lv.3 Max Proficiency 17,000
    SlotItemChanceReq. PtsIncrease Proficiency
    No. 1Yul’s Dungeon Entry Ticket Exchange Ticket x 1000.50%46460
    No. 4Sealed Soul Stone: Grade 80.03%1001000
    No. 4Soul Stone: Grade 1 +6
    – Purification 1: Defense Rate +18
    – Purification 2: PVE Defense Rate +22 /
    – Corruption: Defense Rate +0
    0.03%1201200
    No. 5Potion of Luck (75,000,000 Alz)0.01%6506500
    No. 5Homunculus Egg Lv.20.40%3003000

    5. New Collections:

    • Intermediate Alchemist I: Defense Rate +200
    • Intermediate Alchemist II: Ignore Penetration +40
    • Intermediate Alchemist III: All Attack Up +80
    • Intermediate Alchemist IV: PvE Crit. DMG +35%

    5. New System: Soul Core Gadget System

    • Main Features
      • Added a new Soul Core Gadget menu.
      • Slots can be activated/deactivated individually.
      • Activated slots apply their stats directly to the character.
    • Slot Mechanics
      • Up to 4 options per slot
      • Tier-based color coding:
        • Tier 1~2: White
        • Tier 3~4: Blue
        • Tier 5: Green
    • New SC Disks
      • Added several SC Disk types:
        • Conversion
          • Remove all granted options and randomly re-grant
          • When two or more are assigned, the same option is not assigned redundantly
        • Injection
          • Add 1 random option to the empty option space
          • Options already assigned cannot be added redundantly
        • Removal
          • Remove 1 random option from the granted options
          • Probability varies depending on the number of assigned options (50% for 2, 33.3% for 3, etc.)
        • Adjustment
          • Reassign the values ​​of all assigned options within the minimum to maximum range of each option’s current tier.
      • Each disk modifies Soul Core Gadget options differently.

    6. SC Disk Dungeon Drop Expansion

    • SC Disks have been added to dungeon drops across many dungeons, with tier ranges depending on dungeon difficulty.

    ◈ Changes

    • Added a new Soul Core Gadget category to the Consignment Shop.

      ◈ Fixes

      1. Fixed an issue where Reflect Damage ignored certain survival effects.
      2. Fixed an issue where experience values were displayed incorrectly after warping upon clearing Illusion Castle Underworld.

      Dec 23rd 2025 Patch Notes

      ◈ Changes

      1. Applied a Christmas theme to the Bloody Ice map.

        Dec 30th 2025 Patch Notes

        ◈ Fixes

        1. Fixed an issue where the Soul Core Gadget attribute UI did not function properly under certain conditions.

        Jul 01st 2025 Patch Notes

        ◈ Changes

        1. Improved the auto-upgrade speed for Overlord Mastery.

        • Reduced the delay during auto-upgrade from 1 second to 0.5 seconds.

        Jul 08th 2025 Patch Notes

        Changes

        1. Bulk item retrieval from the warehouse will now prioritize storing items in the currently opened inventory tab.

        2. Improvements made to the Alchemy system.

        • [Analysis] Scroll positions are now saved separately for each tab.
        • [Philosopher’s Stone] Upgrade result text colors have been updated.
          • Success: Green / Maintained: Yellow / Failed: Red

        ◈ Fixes

        1. Fixed an issue where the dungeon kept being re-entered during Skalid Quest auto-play.

        2. Fixed an issue where quest group names were missing in the Quest Scenario tab.

        Jul 15th 2025 Patch Notes

        ◈ Additions

        1. Alchemy Expansion

        A. Added the Beginner Stage for Philosopher’s Stone.

        Upgrade LevelOptionValue
        1HP50
        2PvE Evasion30
        3PvE Accuracy30
        4PvE Ignore Accuracy30
        5PvE Ignore Evasion30
        6PvE Ignore Penetration10
        7PvE Ignore DMG Reduce10
        8All Attack Up35
        9Defense35
        10Ignore Resist Crit. DMG4%
        11All Skill Amp.4%
        12Crit. DMG14%

        B. Alchemy Circle maximum level expanded to Lv. 2.

        SlotNew Craftable Items
        3rdAlchemy Tome: Research – Beginner x1
        Alchemy Tome: Research – Beginner x3
        Alchemy Tome: Research – Beginner x5
        Alchemy Tome: Research – Beginner x10
        Alchemy Tome: Research – Leap x1
        Alchemy Tome: Research – Leap x3
        Alchemy Tome: Research – Leap x5
        Alchemy Tome: Research – Leap x10
        4thAlchemy Stabilizer x1
        Alchemy Stabilizer x2
        Alchemy Stabilizer x3
        5thPotion of Luck (50,000,000)

        ◈ Changes

        1. Eternal Chaos Arena cooldown adjustments.

        • The waiting time before Wave 1 starts after entering the dungeon has been reduced from 30 seconds to 15 seconds.
        • The waiting time between waves and boss battles has been reduced from 30 seconds to 5 seconds.

        2. Adjustments to Leap Points for certain items in Alchemy [Analysis].

        ◈ Fixes

        1. Fixed an issue where monsters could not be targeted during auto-play in Forbidden Island (Awakening Mode).

        2. Fixed an issue in Alchemy [Philosopher’s Stone] where Apprentice Level 4 stats were incorrectly applied.

        • PvP Evasion → corrected to PVE Evasion.

        3. Fixed an issue where mission counts reset after reconnecting during Skalid related quest.

        Jul 22nd 2025 Patch Notes

        ◈ Additions

        1. Added Beginner Alchemy Mastery.

        • Unlock Requirements: The first Mastery unlocks once the total Apprenticeship Mastery Level reaches 77 or above.

        2. Added a teleport feature to the Yul NPC when using Yul’s Support Exchange Ticket.

        3. Added withdrawal-related text to the Premium Pass purchase UI.

        ◈ Changes

        1. Improved the lock system for the Alchemy Philosopher’s Stone tab.

        • Previous: The next tab remained locked if the previous grade’s Philosopher’s Stone enhancement was incomplete.
        • Updated: The next tab will unlock once the next tier becomes available, even if the previous tier enhancement is unfinished. However, enhancement will still not be possible.

        ◈ Fixes

        1. Fixed an issue where Enhanced Cores and Superior Cores were displayed incorrectly in the Alchemy Analysis Research list.

        Jul 29th 2025 Patch Notes

        ◈ Updates

        1. Changed the inventory size of Essence Rune, Blended Rune, and Karma Rune items to 1×1.

        • Due to the rune size adjustment, inventory item positions may have shifted. Further alignment improvements will be applied later.

        ◈ Fixes

        1. Fixed an issue where stackable item completion notifications were displayed in the wrong merged location.

        2. Fixed an issue where knockdown, knockback, and stun resistance rates were applied excessively.

        3. Fixed an issue where certain icons, including Guild Shop and Alchemy, occasionally disappeared.

        4. Fixed an issue where Auction House items could not be re-registered under certain conditions.

        5. Fixed an issue where damage taken was not displayed above characters during PVP battles.

        6. Fixed an Android OS version issue where the server connection was terminated after minimizing the app for a period of time and reopening it.

        Aug 05th 2025 Patch Notes

        ◈ Additions

        1. Added a Gladiator Arena icon to the menu.

        • Gladiator Arena-related content is planned to be added in a future update.

        ◈ Changes

        1. Reduced the stun, knockback, and knockdown attack chance of monsters in Eternal Chaos Arena.

        ◈ Fixes

        1. Fixed an issue with the penetration values of random options from the Soul Stone “Heptacle” Liberation Buff (133).

        • Previous: 22 ~ 108
        • Updated: 26 ~ 130

        2. Fixed an issue where equipped Arcana could not be instantly swapped with Arcana from the inventory.

        3. Fixed an issue where the app would close if Divine Enhancement failed and the Converter was destroyed while the Upgrade Core enhancement level was already at maximum.

        4. Fixed an issue where Battle Mode 3 skill animations became slower than intended.

        Aug 12th 2025 Patch Notes

        ◈ Additions

        1. Added the new dungeon “Automata Lab SCA-76.”

        A. Dungeon Information

        Requirement LevelLv.190+ / BSLV.11+ / Force Wing Epic Lv.100+
        Recommended Combat Power2,037,000
        Party Size7 Players
        Time Limit60 Minutes
        Entry LocationPontus Ferrum
        Entry ItemHolographic Map
        Dungeon RewardDP 23
        Daily Limit30 Entries
        Guild Treasure RewardBP Cost 5,600 / Golden Chest Points 17
        Item RestrictionsOdd Circle x10 / Protect of Veradrix x10

        B. Entry Item

        • Available for purchase from the Peddler Merchant and Inventory Shop.
        • Purchase Cost: 5,000,000 Alz + 3 Divine Stones.

        C. Major Drop Items

        • Weapons: Demonite, Dragonium
        • Armor: Demonite, Dragonium
        • Epaulets: Demonite, Dragonium
        • Soul Stones: Sealed Soul Stone Grade 7 / Grade 8
        • Bikes: Astral Bike Card RW3 / PW5 / QW7
        • Accessories: Critical Ring +4, Ring of Luck +4, Sealed Turmacan Bracelet
        • Extenders: Slot Extender (High), Slot Extender (Highest), Slot Extender (Ultimate)
        • Other Items: Low-grade Star Jewel (Lv.3) Box, Bike Part (Lv. 4), Bike Part (Lv. 5)
        • Essence Rune: Essence Rune (Penetration II)
        • Mercenary Card Fragments

        2. Added the new accessory “Turmacan’s Bracelet.”

        A. How to Obtain

        • Can be obtained with a certain chance from boss monsters in Automata Lab SCA-76.
        • Using a Sealed Turmacan’s Bracelet grants one random Turmacan’s Bracelet (Low / Medium / High Grade).

        B. Basic Options

        Item NameEquipping ConditionBasic Options
        Turmacan’s Bracelet (Low)Account Binding
        Lv. 150+
        Honor 14+
        All Attack Up +25
        Max Crit. Rate +1%
        Ignore Resist Crit. DMG +1%
        Turmacan’s Bracelet (Med)All Attack Up +30
        Max Crit. Rate +1%
        Ignore Resist Crit. DMG +2%
        Turmacan’s Bracelet (High)All Attack Up +40
        Max Crit. Rate +1%
        Ignore Resist Crit. DMG +3%

        C. Set Options

        Set OptionsActivation ConditionsSet Effect
        Turmacan’s Bracelet (Med)Equip 2 Turmacan’s Bracelet (Med)Penetration +10
        Turmacan’s Bracelet (High)Equip 2 Turmacan’s Bracelet (High)Penetration +30

        D. Unique Options

        • When using the Sealed Turmacan’s Bracelet, 3 unique options are randomly determined based on probability.
        Turmakan’s BraceletCrit. DMGAll Attack UpAll Skill Amp.
        Low4% / 6% / 8%20 / 30 / 402% / 3% / 4%
        Med6% / 8% / 10%30 / 40 / 503% / 4% / 5%
        High8% / 10% / 13%40 / 50 / 604% / 5% / 6%

        E. Slot Options

        • When using the Sealed Turmacan’s Bracelet, one attribute option stat is randomly determined based on probability.
        Options
        No options (no slots)
        Penetration +50
        PvE All Attack Up +140
        Ignore DMG Reduce +50

        ​3. Added the new Essence Rune “Penetration II.”

        A. How to Obtain

        • Can be obtained with a certain chance from the Legendary Box in Automata Lab SCA-76.

        B. Rune Details

        Rune LevelStatsRequired APReq. Materials
        1Penetration +5450
        2Penetration +104755 Divine Stones
        3Penetration +155005 Divine Stones
        4Penetration +205255 Divine Stones
        5Penetration +2555010 Divine Stones
        6Penetration +3057510 Divine Stones
        7Penetration +3560010 Divine Stones
        8Penetration +4062515 Divine Stones
        9Penetration +4565020 Divine Stones

        ◈ Changes

        1. Adjusted the position of the Item Filtering UI.

        • Moved the UI so it no longer overlaps Inventory Tabs I ~ VII.

        2. Removed the Gladiator Arena icon from the menu.

        Aug 19th 2025 Patch Notes

        ◈ Changes

        1. Improvements made to Constellation Star Jewel Synthesis.

        A. Automatic Registration Settings

        • Players can select the attribute and grade of Star Jewels, and only matching Star Jewels will be registered.
        • If multiple attributes are selected, registration will prioritize the attribute with the highest quantity.
        • If multiple grades are selected, registration will begin from the lowest grade.
        • Selected options will be saved per account after pressing the OK button in the Auto Registration Settings.

        B. Batch Synthesis

        • Players can select Star Jewel attributes and grades, and only selected Star Jewels will be used.
        • Pressing the “Import Auto-Registration Settings” button will load settings from the Auto Registration UI in the Synthesis tab.
        • Quantity, attempts, and costs will be displayed based on the selected attributes and grades.
        • Results from batch synthesis will be displayed in the synthesis result panel on the right side.

        ◈ Fixes

        1. Fixed an issue where AP was not being obtained correctly under certain conditions.

        2. Fixed an issue where auto-progression would occasionally fail in the Automata Lab SCA-76 dungeon.

        3. Fixed an issue where the Combo Gauge would not appear even when the Combo UI was active.

        4. Fixed an issue where the game could occasionally crash when claiming items from the temporary inventory.

        5. Fixed an issue where the app could crash during automatic inventory cleanup under certain conditions.

        Aug 20th 2025 Patch Notes

        ◈ Fixes

        1. Fixed an issue where AP exceeding the maximum limit would incorrectly reset to the cap value when attacking monsters.

        Aug 26th 2025 Patch Notes

        ◈ Fixes

        1. Fixed an issue where dungeon entry and dungeon failure messages were displayed incorrectly.

        Sep 02nd 2025 Patch Notes

        ◈ Changes

        1. Updated the AXP Experience Bar display.

        • The section previously showing AXP percentage now displays current AP.
        • When the experience bar reaches 100%, the current AP amount updates and displays as +1.
        • If the character’s AP exceeds the maximum limit, a Max icon will be displayed.

        2. Improved the automatic stat distribution feature.

        • STR, DEX, and INT ratios are now automatically calculated based on each Battle Style and distributed according to target stats.
        • If a specific stat has already reached or exceeded the target value, remaining points will be distributed among the other stats.
        ClassSTRDEXINT
        Warrior72%20%8%
        Blader45%47%8%
        Wizard9%16%75%
        Force Archer16%34%50%
        Force Shielder41%26%33%
        Force Blader33%34%33%
        Gladiator58%34%8%
        Force Gunner14%35%51%
        Dark Mage19%21%60%

        3. Adjusted equipment stat requirements.

        • Equipment stat requirements based on level have been relaxed to prevent gear from becoming unusable due to the improved automatic stat distribution system.

        4. Improved equipment replacement behavior.

        • When equipping gear that can fit into multiple slots and no empty slot is available, the equipment with the lowest combat power will automatically be selected as the replacement target.

        5. Updated inventory and warehouse auto-sort rules to group similar items together more effectively.

        ◈ Fixes

        1. Fixed an issue where Mission War monsters could behave abnormally when receiving damage above a certain threshold.

        2. Fixed an issue where the Character Level Sum achievement was not unlocked under certain conditions.

        3. Fixed an issue where characters and monsters were not displayed properly on certain devices.

        Sep 09th 2025 Patch Notes

        ◈ Changes

        1. Improved equipment grade display.

        • Added weapon, armor, and bike grade names to item tooltips.
        GradeDisplay TextGradeDisplay Text
        G0No DisplayG8Grade 8 (High)
        G1Grade 1 (Low Grade)G9Grade 9 (High)
        G2Grade 2 (Low Grade)G10Grade 10 (High)
        G3Grade 3 (Low Grade)G11Grade 11 (Highest)
        G4Grade 4 (Low Grade)G12Grade 12 (Highest)
        G5Grade 5 (Medium)G13Grade 13 (Highest)
        G6Grade 6 (Medium)G14Grade 14 (Ultimate)
        G7Grade 7 (Medium)G15Grade 15 (Ultimate)
        • Removed grade labels from rings, necklaces, epaulets, earrings, bracelets, charms, effectors, and brooches.
        • Removed grade display from costume items.

        ◈ Fixes

        1. Fixed an issue where event NPC rates would intermittently fail to display.

        Sep 11th 2025 Patch Notes

        ◈ Fixes

        1. Fixed an issue where targeting would be forcibly canceled under specific conditions.

        • Fixed an issue where targeting a Dark Mage character would be canceled after their summoned Totem disappeared following Totem skill usage.
        • This issue only occurred when the targeted Dark Mage character had summoned the Totem in the first slot.

        Sep 16th 2025 Patch Notes

        ◈ Changes

        1. Enhancement-only cores are now prioritized ahead of regular cores during auto-sorting.

        ◈ Fixes

        1. Fixed a duplicate equipment issue in Brawl.

        • The corresponding Brawl equipment slot will now be highlighted in red if no matching equipment is equipped in the inventory.
        • Added a system message when attempting to equip duplicate equipment that cannot be worn simultaneously.
          • System Message: “You must unequip and equip an item of the same type.”

        2. Fixed multiple targeting-related issues.

        • Previously investigated issues
          • Fixed an issue where attack skills could still be used even though the target UI appeared disabled.
          • Fixed an issue where the target UI disappeared and debuffs failed to apply.
        • Additional identified issues
          • Occurred when a player witnessed a Dark Mage Totem disappearing.
            • Example: If Character B witnessed Character A’s Totem disappear, Character B could no longer target Character A afterward.
          • Occurred when a moving character lost sight of a summoned Totem.
            • Example 1: If Character B moved out of range of Character A’s Totem and later encountered Character A again, targeting would fail.
            • Example 2: Even if Character B only passed by while Character A (Dark Mage) was fighting Character C with an active Totem, Character B could still become unable to target Character A.
            • → Once triggered, the issue would persist throughout the entire Mission War unless the condition was reset.
        • Conditions that reset the untargetable issue
          • Restarting the app and logging back in resets the trigger condition.
          • Reconnecting, changing channels, or moving to another map also resets the condition and restores targeting.
          • All previously identified and newly discovered targeting issues have now been fixed.

        Sep 23rd 2025 Patch Notes

        ◈ Changes

        1. Updated the level requirement for Medal of Honor usage.

        • The required level to apply Medal of Honor options has been lowered from Level 200 to Level 150.
        • Existing requirements for Honor Rank 20 and Nation affiliation remain unchanged.

        2. Added Brawl-exclusive Elixirs and updated Brawl rewards.

        • Added Brawl-exclusive Elixirs.
        • Updated Brawl Elixir rewards.
          • Replaced existing Elixirs with versions requiring Level 150 and Honor Rank 20 or higher.
          • Adjusted Elixir values into two types: 500 and 50,000.
            • Although item units and quantities have changed, the total values remain the same as before.

        3. Enhancement-only cores are now prioritized over regular cores during item enhancement regardless of inventory sorting order.

        ◈ Fixes

        1. Fixed an issue where identical types of earrings could not be equipped simultaneously in Brawl gear.

        2. Fixed an issue where the second Apocalypse Card quest would intermittently fail to progress.

        i. Changed the dungeon entry location for Altar of the Snowstorm.

        Sep 30th 2025 Patch Notes

        ◈ Changes

        1. Improved equipment replacement behavior.

        • When equipping an Effector, an Effector of the same type will now automatically be selected as the replacement target.
        • When equipping a Perius’ Earring from the same group (Ascension/Erosion) while another Perius’ Earring is equipped, the matching group earring will automatically be selected as the replacement target.

        ◈ Fixes

        1. Fixed an issue where the chat server could occasionally shut down when logging out during Guild Dungeon creation.

        2. Fixed an issue where characters eligible to use Medals of Honor were incorrectly shown as having no medals in the Medal of Honor UI.

        Oct 14th 2025 Patch Notes

        ◈ Fixes

        1. Fixed an issue where the connection to the server could be terminated under certain conditions while performing Alchemy Analysis.

        Oct 21st 2025 Patch Notes

        ◈ Fixes

        1. Fixed an issue where using the Blader skill “Lightning Slash” could occasionally cause a disconnection from the server.

        2. Fixed an issue in Wizard Battle Mode 2 where targeting would be canceled if one of two targeted monsters was defeated first.

        3. Fixed an issue where auto-progression in the Illusion Castle Radiant Hall (Apocrypha) dungeon was not functioning properly.

        4. Fixed an issue where entering the Abandoned City Dungeon could cause the connection to the server to terminate.

        5. Fixed an issue where entry items for Forgotten Training Ground and Soul Forge were not displayed in the Dungeon Information UI.

        Oct 28th 2025 Patch Notes

        ◈ Changes

        1. Updated item sizes.

        • All non-equippable items have been changed to 1×1 size, excluding equipment, pets, and other slot-equipped items.
          • Examples include Skill Books, Mercenary Cards, Random Boxes, Costume Capsules, Dragon Orbs, and more.

        2. Significantly reduced the attack power of “Illusion Fog” in the Illusion Castle Radiant Hall (Apocrypha) dungeon.

        ◈ Fixes

        1. Fixed an issue where changing stats under certain conditions could disconnect the player from the server.

        2. Fixed an issue where some items purchased in bulk were incorrectly sent to the temporary inventory.

        3. Updated the token exchange message displayed at the bottom of the Weekly Mission UI.

        • Corrected “Event Agent Yul” to “Token Shop.”

        4. Fixed an issue in the Pet Change Kit where the names of Mini Yuan, Ariionel, Elena, and Aizan were partially missing.

        Oct 31st 2025 Patch Notes

        ◈ Fixes

        1. Fixed an issue where auto-dungeon progression in Automata Lab SCA-76 would stop in certain areas.

        2. Fixed an issue where the appearance of Obsidian, Emerald, and Ruby Orbs and Crystals with enhancement level +15 or higher was not displayed properly when equipped.

        Nov 04th 2025 Patch Notes

        ◈ Changes

        1. Updated inventory and warehouse sorting rules.

        • Converters are now categorized under enhancement materials.
        • Adjusted the sorting order within enhancement materials so downgrade protection items are grouped together.

        2. Adjusted the size of Yul’s Support Exchange Ticket.

        ◈ Fixes

        1. Fixed an issue where the entry UI message displayed incorrectly when entering the Legend Arena dungeon.

        2. Fixed an issue where certain Skill Transcendence stats were displayed incorrectly in the Skill Transcendence UI.

        3. Fixed an issue where certain items purchased from the Consignment Shop were sent to the temporary inventory.

        4. Fixed an issue where repeat dungeon progression would stop after re-enabling repeat progression following a dungeon failure.

        5. Fixed an issue where the opponent HP bar at the top of the screen was not updating during Mission War.

        6. Fixed an issue where the game continued attempting dungeon entry even after completing the maximum number of auto-progress dungeon runs.

        Nov 06th 2025 Patch Notes

        ◈ Fixes

        1. Fixed an issue where Upgrade Cores were not displayed in the Enhancement UI when enhancing +15 or higher items without Divine Enhancement applied.

        Nov 11th 2025 Patch Notes

        ◈ Additions

        1. Added new dungeon: Tower of the Dead B4F (Part 1)

        A. Dungeon Information

        Requirement LevelLv.190+ / BSLV.11+
        Recommended Combat Power2,340,000
        Party Size7 Players
        Time Limit40 Minutes
        Entry LocationUndead Ground
        Entry ItemEpaulet of the Dead B4F (Part 1)
        Dungeon RewardDP 24
        Daily Limit30 Entries

        B. Entry Item

        • Available from Peddler Unon and the Remote Shop.
        • Purchase Cost: 5,500,000 Alz + 3 Divine Stones

        C. Main Drop Items

        • Key rewards include
          • Essence Rune (Defense III)
          • Dragonium and Demonite weapons/armor
          • Slot Extenders
          • Astral Bike Cards (QW7/PW5/RW3)
          • Critical Ring +4, Ring of Luck +4
          • Mercenary Card Fragments
          • Sealed Soul Stones, and more.

        2. Added new accessory: Muddy Ring of the Dead

        A. Acquisition Method

        • Can be crafted through Manufacturing Requests.
        • Hecaton Cheires in Tower of the Dead B4F (Part 1) has a chance to drop Muddy Soul of the Dead.
        Required Amity0
        Registration Cost300,000,000 Alz or 10 Chloe’s Tokens
        Craft MaterialsTempus’ Ring x1, Muddy Soul of the Dead x1, Slot Extender (High) x1
        Success Rate100%

        B. Equip Restriction

        • Cannot be equipped together with Mergaheph’s Ring, Killian’s Ring, or Tempus Ring.

        3. Added Essence Rune (Defense III).

        • Has a chance to drop from the Legendary Box in Tower of the Dead B4F (Part 1).
        • Provides Defense +5 to +100 depending on enhancement level.

        4. Added new dungeon: Holia Exedium

        Requirement LevelLv.190+ / BSLV.11+ / Force Wing Epic Lv.100+
        Recommended Combat Power1,150,000
        Party Size2 Players
        Time Limit30 Minutes
        Entry LocationPort Lux
        Entry ItemMysterious Stone Tablet
        Dungeon RewardDP 8
        Daily Limit2 Entries (2 additional resets available)
        • Major rewards include Wing Essence (Master) and Wing Elixirs.

        5. Added Force Wing Master Grade.

        A. Transcendence Materials

        • Essence of Wing (Epic) x20 + Essence of Wing (Master) x15

        B. Base Stats

        • Increases HP, All Attack Power, and Defense by 1 per level.

        C. Training Stats

        • Training consumes Alz, Force Essence, and time. Force Gems can be used for instant completion.
        • Specializations include Final Damage Increase, Final Damage Reduction, Critical Rate Resistance, Ignore Critical Rate Resistance, and HP bonuses.

        6. Added an additional Arcana slot.

        • Added 1 new Arcana equipment slot.
        • Reduced slot sizes for Talismans and Brooches.

        ◈ Changes

        1. Improved Divine Converter and Chaos Converter usability.

        • The Enhancement UI now displays compatible Divine/Chaos Converter items in the target item section.
        • Divine Converter display conditions were updated based on enhancement level and equipment type.
        • Chaos Converters are displayed when registering compatible enhancement items.

        2. Fixed Arcana and Effector slot positions.

        Arcana slots are now fixed in the order: Chaos → Guardian → Order.

        3. Renewed monster and mercenary appearances in early-game regions.

        • Bloody Ice / Desert Scream / Green Despair
        • Mercenary

        4. Updated Weekly Missions.

        • Added Holia Exedium to the Force Wing dungeon clear missions.

        ◈ Fixes

        1. Fixed an issue where long guild names were not displayed properly in the Combat Power tab of the Ranking UI.

        2. Fixed an issue in the Holia Exedium dungeon where Trinity Seraphim’s MP Reduction debuff was not being removed properly.

        3. Fixed an issue where auto-progression did not function correctly in certain areas of the Tower of the Dead B4F (Part 1) dungeon.

        Nov 18th 2025 Patch Notes

        ◈ Additions

        1. Added new collections to the Collection Dungeon tab.

        • Holia Exedium I: Defense Rate +120
        • Holia Exedium II: Attack Rate +140
        • Tower of the Dead B4F (Part 1) I: PvE Defense Rate +170
        • Tower of the Dead B4F (Part 1) II: PvE Attack Rate +200
        • Tower of the Dead B4F (Part 1) III: Add Damage +60
        • Tower of the Dead B4F (Part 1) IV: Cancel Ignore Penetration +55
        • Tower of the Dead B4F (Part 1) V: All Skill Amp. +12%

        ◈ Changes

        1. Improved character name visibility while riding mounts so names are no longer obscured by the character model.

        ◈ Fixes

        1. Fixed an item size issue for Essence Rune (Defense III) in the Legendary Cube – Tower of the Dead B4F (Part 1).

        Nov 25th 2025 Patch Notes

        ◈ Changes

        1. Slightly increased the dungeon-related mission point rewards in the Season Pass.

        ◈ Fixes

        1. Fixed an issue where the item target in the Tower of the Dead B4F (Part 1) dungeon collection was set incorrectly.

        • Previous: Muddy Ring of the Dead
        • Updated: Muddy Soul of the Dead

        Dec 02nd 2025 Patch Notes

        ◈ Fixes

        1. Fixed an issue where the monster Kienis of Ambition in Glacies Inferna would occasionally reset when its HP dropped below 50%.

        2. Fixed an issue where some costume appearances were displayed incorrectly.

        3. Fixed an issue where the app could crash when viewing Legend Arena rankings if a character name reached the maximum character limit.

        4. Fixed an issue where the app could crash when entering Nation War.

        Dec 16th, 2025 Patch Notes

        ◈ Additions

        1. Alchemy Grade 3 Added

        • New Analysis Items: Added new analyzable items including:
        AnalyzeItem NameScore
        ResearchSoul Stone: Grade 710,000
        Soul Stone: Grade 825,000
        Sealed Soul Stone: Grade 710,000
        Sealed Soul Stone: Grade 825,000
        Pertz von Zatellerean8,000
        Perzen Bhha8,000
        Bricry8,000
        Syasor8,000
        Angelo8,000
        Druga8,000
        LeapEssence Rune (Magic Attack II)10,000
        Essence Rune (Attack II)10,000
        Essence Rune (Ignore Resist Crit. Rate)12,000
        Essence Rune (Ignore Penetration II)12,000
        Essence Rune (HP III)15,000
        Bike Parts (Lv. 2)12,000
        Bike Parts (Lv. 3)20,000
        Bike parts (Lv. 4)35,000
        Bike Parts (Lv. 5)60,000
        Unrefined Divine Essence10,000
        Divine Purification Scroll15,000

        2. Intermediate Mastery Added

        • Unlock Requirement: Beginner Stage Lv.84+
        • Stats:
        SlotOptionsMaximum Value
        Fixed slotHP150
        HP200
        PvE Evasion60
        PvP evasion60
        Defense Rate60
        Defense20
        DMG Reduce12
        PvE Accuracy60
        PvP Accuracy60
        Attack Rate60
        All Attack Up20
        Penetration12
        Random slotHP275
        Crit. DMG4%
        PvE Crit. DMG5%
        PvP Crit. DMG5%
        All Attack Up18
        PvE All Attack Up20
        PvP All Attack Up20
        Defense18
        PvE Defense20
        PvP Defense20

        3. Intermediate Philosopher’s Stone Added: Unlocks after completing all Beginner stages.

        4. Transmutation Circle Lv.3 Added: New Craftable Rewards

        • Lv.3 Max Proficiency 17,000
        SlotItemChanceReq. PtsIncrease Proficiency
        No. 1Yul’s Dungeon Entry Ticket Exchange Ticket x 1000.50%46460
        No. 4Sealed Soul Stone: Grade 80.03%1001000
        No. 4Soul Stone: Grade 1 +6
        – Purification 1: Defense Rate +18
        – Purification 2: PVE Defense Rate +22 /
        – Corruption: Defense Rate +0
        0.03%1201200
        No. 5Potion of Luck (75,000,000 Alz)0.01%6506500
        No. 5Homunculus Egg Lv.20.40%3003000

        5. New Collections:

        • Intermediate Alchemist I: Defense Rate +200
        • Intermediate Alchemist II: Ignore Penetration +40
        • Intermediate Alchemist III: All Attack Up +80
        • Intermediate Alchemist IV: PvE Crit. DMG +35%

        5. New System: Soul Core Gadget System

        • Main Features
          • Added a new Soul Core Gadget menu.
          • Slots can be activated/deactivated individually.
          • Activated slots apply their stats directly to the character.
        • Slot Mechanics
          • Up to 4 options per slot
          • Tier-based color coding:
            • Tier 1~2: White
            • Tier 3~4: Blue
            • Tier 5: Green
        • New SC Disks
          • Added several SC Disk types:
            • Conversion
              • Remove all granted options and randomly re-grant
              • When two or more are assigned, the same option is not assigned redundantly
            • Injection
              • Add 1 random option to the empty option space
              • Options already assigned cannot be added redundantly
            • Removal
              • Remove 1 random option from the granted options
              • Probability varies depending on the number of assigned options (50% for 2, 33.3% for 3, etc.)
            • Adjustment
              • Reassign the values ​​of all assigned options within the minimum to maximum range of each option’s current tier.
          • Each disk modifies Soul Core Gadget options differently.

        6. SC Disk Dungeon Drop Expansion

        • SC Disks have been added to dungeon drops across many dungeons, with tier ranges depending on dungeon difficulty.

        ◈ Changes

        • Added a new Soul Core Gadget category to the Consignment Shop.

        ◈ Fixes

        1. Fixed an issue where Reflect Damage ignored certain survival effects.
        2. Fixed an issue where experience values were displayed incorrectly after warping upon clearing Illusion Castle Underworld.

        Dec 23rd 2025 Patch Notes

        ◈ Changes

        1. Applied a Christmas theme to the Bloody Ice map.

        Dec 30th 2025 Patch Notes

        ◈ Fixes

        1. Fixed an issue where the Soul Core Gadget attribute UI did not function properly under certain conditions.


        Discover more from Mr. Wormy

        Subscribe to get the latest posts sent to your email.

        Leave a comment

        This site uses Akismet to reduce spam. Learn how your comment data is processed.