Cabal Online – Summer Update for COEU/CONA/COBR


It’s right here, after months of waiting! The Summer Update is right there at the corner, it’s quite a huge update with the combination of Episode 22 Part 3 and Episode 23 Part 1. Get ready for it!

Update Review: Unity

7/30/2019 11:00:59 AM

I. New Content

1. Guild Dungeon: Flame Dimension

  1. Guild dungeon ‘Flame Dimension’
    1. 5 Difficulty Levels
      1. Easy, Normal, Hard, Heroic, Awakened
      2. Resets to random level at 00:00 (server time) daily
      3. Rewards vary with level
      4. – Difficulty level can be changed using force gem
    2. Entry limit
      1. From 7 to 25 players
    3. Dungeon Sequence
      1. Phase 1 (HP 100%~75%)
        1. 4 Flame Guard Einzerki spawn
        2. Boss remains invincible until Flame Guard Einzerki are cleared
        3. Flame Guard Einzerki has Resist Absolute Damage of 50 (Must be attacked 50 times to remove)
        4. When Flame Guard Einzerki are cleared, boss disarm invincible mode and lose 8% of total HP
        5. Flame Guard Einzerki respawns altogether after 10 seconds
      2. Phase 2 (HP 75%~50%)
        1. Flame Guard Dog Hound spawns around Flame Guard Einzerki
        2. Flame Guard Einzerki will disarm invincible mode when Flame Guard Dog Hound are all cleared
      3. Phase 3 (HP 50%~20%)
        1. When boss’ HP reaches 50%/40%/30%, 20 Punisher of Flame spawns (total of 3 times)
        2. The number of meteor attacks decreases when Punisher of Flame gets eliminated
      4. Phase 4 (HP 20%~0%)
        1. Flame Guard Einzerki no longer spawns
        2. 6 Punisher of Flame spawn around boss and silence characters attacking boss
        3. Group of Evil Corps Legion and Evil Knightage Legius spawn
        4. When key monster is eliminated among Evil Corps Legion and Evil Knightage Legius, Punisher of Flame (silenced) will disappear
        5. Punisher of Flame (silenced), Evil Corps Legion, Evil Knightage Legius respawns every 12 seconds
      5. Phase 5 (Groggy condition)
        1. No monster spawns except boss
        2. Boss with Resist Absolute Damage appears in groggy condition (Gets eliminated after attacked for 2,000 times with no DMG limit)
        3. Boss in groggy condition has low attack stat
      6. Final boss monster: Auretia of Evil Flame
    4. Dungeon Info
      1. To open guild dungeon:
        1. Dungeon master gets to ‘Trial Entrance’ via NPC Ternene
        2. From ‘Guild Dungeon’ UI (tombstone shaped dungeon portal), select desired dungeon to open
        3. When dungeons open, members who are on-line will be informed by system message, guild chat and right corner below
      2. Open cost: 1 Octane Crystal
        1. Price: 4,000,000 Alz (Available in guild shop)
        2. Requirement: Guild level 6 above
      3. Daily open limit: Total 30 times per 1 guild
      4. To join guild dungeon party:
        1. Click ‘Join Party’ from guild dungeon UI and the character will be placed to Trial Entrance automatically
        2. Go to Trial Entrance directly then click ‘Join Party’
      5. Join cost: 1 Octane Crystal
        1. The item disappears when joining party, and it won’t be restored even if one leaves the party
      6. Joined members can use/apply buff not being affected by total number of party
      7. No additional member can join the party that entered dungeon already
      8. To enter guild dungeon:
        1. Dungeon master clicks ‘Enter Dungeon’ button from guild dungeon UI
        2. Members in Trial Entrance with same channel will be entered in 10 seconds automatically
        3. If one fails to enter automatically or requirement is not met, click dungeon warp to enter manually
      9. Dungeon entry limit
        1. Dungeon entry time limit: 10 minutes after dungeon opens
        2. If not entered within 10 minutes, the dungeon will be abandoned, the party will be dismissed and the entry item won’t be restored
    5. Dungeon clear reward
      1. Bless of Unity Lv.1
        1. All members will obtain it when dungeon is cleared
        2. Lasts 24 hours from the point which last party has cleared
        3. Stats
          Bless of Unity Lv.1
          HP +50
          Attack Rate +100
          EXP +10%
          Pet EXP +10%
          All Attack +12
      2. Cube of Octane
        1. Party members will obtain it when dungeon is cleared and differential rewards will be given based on the difficulty
        2. Obtained cube can be opened from guild dungeon UI after 7 hour and 50 minutes
        3. Cube opens in order of looting and can be stored up to 3 maximum
        4. Unwanted cube can be deleted and it can’t be restored after (Next reward will be available for open in 8 hours)
        5. Can’t obtain while using personal trade, agent shop, personal shop
        6. Cube drops Essence of Chaos Guardian
      3. Token of Unity
        1. Drops with random items from Cube of Octane and differential reward will be given based on difficulty
        2. Token of Unity are used for purchasing below items
          Item Price Requirement
          Cube of Unity (OXP) Token of Unity x3 Character Lv 16 above / Guild Lv 6 above
          Cube of Unity (EXP) Token of Unity x3
          Cube of Unity (Honor) Token of Unity x3
          Holy Water of Critical Strike (15min) Token of Unity x1
          Holy Water of Fighter (15min) Token of Unity x1
          Holy Water of Sage (15min) Token of Unity x1
          GM’s Blessing (Lv.2) Holy Water Token of Unity x3
          Protection of Veradrix Token of Unity x10
    6. Tips for Dungeon
      1. Color of monster’s dialogue can be used as guides
        1. Orange dialogue: Indicates patterns of monsters
        2. Red dialogue: Indicates phase change caused by boss HP
        3. Yellow balloon: Indicates key monster that has to be eliminated to go further
        4. Red balloon: Indicates regular dialogue
    7. To dismiss the party after dungeon clear:
      1. Dungeon master can disband manually
      2. In 10 seconds after dungeon clear, all party members will be moved to Trial Entrance and be dismissed automatically
    8. Event items do not drop in guild dungeon
  2. New area, UI and guild member rank system
    1. New guild icon / menu located on bar below
      1. Guild UI shows up when clicked
    2. Guild member rank system
      1. New rank ‘Guild Manager’ equal to Guild Master authority
      2. Authority based on guild member rank
        Authority Guild Master Guild Manager Guild Member
        Invite guild member v v v
        Expel guild member v v  
        Edit guild notice v v  
        Change guild advertisement v v  
        Delete/Accept guild member request v v  
        Create/delete guild member rank v v  
        Change authority of guild member v v  
        ind item from guild warehouse v v v
        Withdraw Alz from guild warehouse v v v
        Use guild shop v v v
        Appoint Guild Manager v v  
        Expel Guild Manager v    
        Open guild dungeon v v  
        Leave guild v v v
      3. Maximum number of guild manager is different based on guild level
        Guild Level Guild Manager
        1~4 2
        5~6 3
        7~8 4
        9~10 5
        11~12 6
      4. Dungeon master
        1. Has authority to open guild dungeon
        2. Only guild master and Guild Manager can have this authority
    3. Guild dungeon area ‘Trial Entrance’
        1. Guild member and characters above lv. 160 can enter this area
        2. Can be entered via new NPC Ternene(X:14, Y:65) from Bloody Ice
          – New NPC Ternene

      1. Guild dungeon can only be opened from this area

2.Guild Quest ‘Mission Festival’ System

  1. ‘Mission Festival’ tab and UI added in Guild window
    1. Guild members can check personal/guild ranking, guild point and mission list information from Mission Festival tab
    2. When Mission Festival period ends, participated members can check reward information from Mission Festival tab
    3. Announcement will show 5 minutes before/after Mission Festival period to notify ranking calculation time
  2. Mission Festival Period and Participation
    1. Period
      1. Mission Period (7D) → Reward Period (3D) → Event Close (On standby until next event)
      2. Once a month, from after Friday update to Monday 9am
    2. Participation
      1. Requirement: Lv. 150 above (Must be joined in guild before event runs)
      2. One representative character per account can join guild event
  • Mission List and Detail
    1. Mission List
      1. Total 30 missions exist
      2. Each mission has different time limit and guild points to earn
    2. Mission Detail
      Mission Detail
      Loot Item Loot specific item
      Clear Dungeon Clear specific dungeon
      Enter Dungeon Enter specific dungeon
      Join Mission War Join Mission War
      Receive Mission War Rewards Receive Mission War Rewards
      Report Merit Medal Report Merit Medal (Counts by number of Merit Medal)
      Evaluate Merit Medal Evaluate Merit Medal
      Item Registration on Agent Shop Register an item on Agent Shop
      Item Purchase from Agent Shop Purchase an item from Agent Shop
      Complete Quest Complete any quests
      Participate PvP Participate on PvP
      Win PvP Win on PvP
      Lost PvP Lose on PvP
      Upgrade Item Upgrade an item using Upgrade Core(All kinds)
      Extract Item Extract an Item
      Earn DP Earn DP
      Use DP Use DP
      Earn AP Earn AP
      Use AP Use AP
      Loot Alz Loot some Alz
      Clear Monster Clear any monster (Counts if party member clears in same world)
      Clear Field Boss Monster Clear field boss monster (Applies on party as well)
      Use specific item Use GM’s Blessing(Lv.1) Holy Water
      Use GM’s Blessing(Lv.2) Holy Water
      Use Fury Potion(Lv. 3)
      Use Protection of Veradrix
      Use Extreme Holy Water(15min)
      Use Heroic Holy Water(15 min)
      Use Holy Water of Critical Strike(30 min)
      Use Holy Water of Sage(30 min)
      Use Holy Water of Fighter(30 min)
      Chaos Upgrade Upgrade item using Chaos Core
      Divine Upgrade Upgrade item using Divine Stone
      Earn Upgrade Point Earn Upgrade Point (Earned points will be accumulated)
      Use Force Gem Spend Force Gem
      Resurrection Resurrect using Force Gem or Odd Circle (Regular way does not count)
      Character defeated Character defeated
    3. Mission Complete
      1. When mission starts, it will disappear from the mission list that guild members share
      2. On empty mission slot, new mission will appear after 30 minutes of cool time
      3. Mission complete limit
        – Each member can complete up to 7
        – 20 Force Gem can extend one count, up to 2 maximum
        – Abandoned or failed missions won’t recover mission counts
      4. Ongoing mission can be abandoned
      5. Guild point is earned when mission is cleared
        – Mission generation rate by guild point distribution
        Point
        60~75
        75~100
        100~130
        130~170
        170~200
        200~250
        250~300
        300~350
        350~400
        400~450
        450~475
        475~500
      6. Mission Instant Renewal
        1. Mission can be instantly renewed by using 5 force gem
        2. Its feature can be used by all guild members who are participating the event
        3. Renewal count is limited to 100 and shared among all guild members
      7. Delete mission
        1. Guild master, Guild Manager can delete mission
        2. Empty mission slot turns to standby status for recreation
  • Mission reward
    1. All rewards will be sent via in-game mail with expiration
    2. Guild level rewards
      1. Guild level
        – Guild level gets determined by total guild point earned among all members
        – Total 12 levels exist by guild point distribution
        Level Actual Guild Point
        1 2,550
        2 5,100
        3 7,650
        4 10,625
        5 14,025
        6 17,850
        7 22,100
        8 26,775
        9 31,875
        10 37,400
        11 43,350
        12 50,150
        13 57,620
        14 65,250
        15 73,040
      2. Rewards based on guild level
          1. On ranking rewards, only one of 5 star items can be selected/received
          2. Members who completed mission at least once will be rewarded
          3. Reward item list
        Guild Level Reward Item
        Item Amount Bind Option
        1 Upgrade Core Set (Medium) 3 Tradable
        Coupon (7D) 50 Account Bind
        Wing Potion (1,200,000) 1 Account Bind
        Fury Potion (Lv. 4) 5 Tradable
        Merit Medal Exchange Ticket 1 Character Bind
        2 Upgrade Core Set (Medium) 5 Tradable
        Coupon (7D) 100 Account Bind
        Potion of Training (1,200,000) 1 Account Bind
        Protection of Veradrix 1 Tradable
        Merit Medal Evaluation Order 1 Character Bind
        3 Upgrade Core Set (Medium) 7 Tradable
        Coupon (7D) 150 Account Bind
        Potion of Experience (Lv. 181 Above) (2,000,000,000) 3 Account Bind
        GM’s Blessing(Lv.3) Holy Water 1 Account Bind
        Merit Medal Evaluation Cancel Order 1 Character Bind
        4 Upgrade Core Set (High) 5 Tradable
        Coupon (7D) 200 Account Bind
        Wing Potion (1,600,000) 1 Account Bind
        Fury Potion (Lv. 4) 7 Tradable
        War Reward Cube(Low) 3 Account Bind
        5 Upgrade Core Set (High) 7 Tradable
        Coupon (7D) 250 Account Bind
        Potion of Training (1,600,000) 1 Account Bind
        Protection of Veradrix 2 Tradable
        Merit Medal Exchange Ticket 2 Character Bind
        6 Upgrade Core Set (High) 10 Tradable
        Coupon (7D) 300 Account Bind
        Potion of Experience (Lv.181 Above) (2,000,000,000) 5 Account Bind
        GM’s Blessing(Lv.4) Holy Water 1 Account Bind
        Merit Medal Evaluation Order 2 Character Bind
        7 Upgrade Core Set (Highest) 6 Tradable
        Coupon (7D) 350 Account Bind
        Wing Potion (2,000,000) 1 Account Bind
        Fury Potion (Lv. 4) 10 Tradable
        Merit Medal Evaluation Cancel Order 2 Character Bind
        8 Upgrade Core Set (Highest) 8 Tradable
        Coupon (7D) 400 Account Bind
        Potion of Training (2,000,000) 1 Account Bind
        Protection of Veradrix 3 Tradable
        War Reward Cube(Lv. 2) 3 Account Bind
        9 Upgrade Core Set (Highest) 10 Tradable
        Coupon (7D) 450 Account Bind
        Potion of Experience (Lv.181 Above) (2,000,000,000) 7 Account Bind
        Happy Birthday Ring (3D) 1 Account Bind
        Merit Medal Exchange Ticket 3 Character Bind
        10 Chaos Core Set 5 Tradable
        Coupon (7D) 500 Account Bind
        Wing Potion (2,400,000) 1 Account Bind
        Fury Potion (Lv. 4) 12 Tradable
        Merit Medal Evaluation Order 3 Character Bind
        11 Chaos Core Set 7 Tradable
        Coupon (7D) 550 Account Bind
        Potion of Training (2,400,000) 1 Account Bind
        Protection of Veradrix 4 Tradable
        Merit Medal Evaluation Cancel Order 3 Character Bind
        12 Chaos Core Set 10 Tradable
        Coupon (7D) 600 Account Bind
        Potion of Experience (Lv.181 Above) (2,000,000,000) 10 Account Bind
        Potion of Badge (3D) 1 Account Bind
        War Reward Cube(Lv. 3) 3 Account Bind
      3. Badge of Unity
        1. Link weapon item that can be received for guild point/ranking reward by participating the event
        2. Stats
          Badge of Unity
          HP +400 All Skill Amp +5%
          All Attack +30 DMG Reduction +20
          Attack Rate +250 Ignore Penetration +20
          Defense +45 Penetration + 15
          Critical DMG +15%
    3. Guild ranking rewards
      1. Ranking calculation criteria
        1. Individual: Personal guild point → Number of missions that completed → Joined date
        2. Guild: Total guild points of top 100 members
      2. Rewards based on ranking
        1. Top 3 ranked guilds will be rewarded
        2. Rewards will only be sent to top 100 users from top 3 guilds that have the most guild points in total
        3. Rewards will be sent via in-game mail automatically when event ends
        4. Reward item list
          Guild Ranking Reward Item
          Item Amount Bind
          1 Badge of Unity (14D) 1 Account Bind
          Essence of Chaos Guardian (Earring) 3 Tradable
          GM’s Blessing(Lv.4) Holy Water 5 Account Bind
          Protection of Veradrix 5 Tradable
          Fried Egg with Ketchup (Penetration +120) 20 Tradable
          2 Badge of Unity (10D) 1 Account Bind
          Essence of Chaos Guardian (Earring) 2 Tradable
          GM’s Blessing(Lv.4) Holy Water 3 Account Bind
          Protection of Veradrix 3 Tradable
          Fried Egg with Ketchup (Penetration +120) 10 Tradable
          3 Badge of Unity (7D) 1 Account Bind
          Essence of Chaos Guardian (Earring) 1 Tradable
          GM’s Blessing(Lv.4) Holy Water 2 Account Bind
          Protection of Veradrix 2 Tradable
          Fried Egg with Ketchup (Penetration +120) 5 Tradable
    4. Other rules
      1. Members who leave guild during Mission Festival period
        1. Member who left gained points will be gone
        2. Can’t participate the event even if rejoin the guild
      2. Members who are not participating
        1. Can still check guild ranking, point, and mission status

3. Force Wing Training

  1. Added Train tab in the Force Wing UI
  2. Force Wing Training
    1. Training is divided into three areas : Offensive/Defensive/War
    2. Each training is made of four specific upgrades, and can be activated under certain conditions.
    3. 1st level training consists of two upgrades
    4. Upgrade types on training categories and activate conditions
      Training Level Upgrades Training Unlock Condition Training Activate Condition
      Attack Training 1 Deathblow UP Outrage UP Force Wing (Normal) and UP
      2 Destruction UP Force Wing (Unique) and UP Achieve Stage 1 Lv.10
      3 Attack Mastery Force Wing (Master) and UP Achieve Stage 2 Lv.10
      Defense Training 1 Restoration UP Will UP Force Wing (Normal) and UP
      2 Guard UP Force Wing (Unique) and UP Achieve Stage 1 Lv.10
      3 Defense Mastery Force Wing (Master) and UP Achieve Stage 2 Lv.10
      War Training 1 Resist UP Chill UP Force Wing (Normal) and UP
      2 Battle UP Force Wing (Unique) and UP Achieve Stage 1 Lv.10
      3 War Mastery Force Wing (Master) and UP Achieve Stage 2 Lv.10
  3. Force Wing Training Point
    1. Obtaining Training Point
      1. Gain 1 training point at Force Wing Lv20/40/60/80/100
      2. Gain 2 training points when achieving Force Wing Grade (Ultimate)
      3. Total 40 points possible at Legend grade (Force Wing Lv100)
    2. Reset Training Point
      1. Reset Points by clicking reset button in Force Wing UI’s training tab
      2. Reset Cost: 100 Force Gem
  4. Force Wing training upgrade level
    1. Training 1st and 2nd stage upgrades are composed with 10 levels total, and the 3rd stage is composed of 5 levels
    2. Leveling up requires Alz, Force Essence, and training points. Training time is decided based on the level
      * Instant complete using Force Gem
    3. Training Level Information
      Stage Level Training Cost (Alz) Training Material (Force Essence) Training Point Training Time Instant Complete (Force Gem)
      1 1 100,000 1 1 1min 1
      2 200,000 2 1 10min 1
      3 300,000 3 1 30min 3
      4 400,000 4 1 1hr 6
      5 500,000 5 1 2hr 12
      6 600,000 6 1 4hr 24
      7 700,000 7 1 8hr 48
      8 800,000 8 1 12hr 72
      9 900,000 9 1 18hr 108
      10 1,000,000 10 1 24hr 144
      2 1 1,000,000 10 1 1hr 6
      2 2,000,000 20 1 2hr 12
      3 3,000,000 30 1 4hr 24
      4 4,000,000 40 1 8hr 48
      5 5,000,000 50 1 12hr 72
      6 6,000,000 60 1 24hr 144
      7 7,000,000 70 1 48hr 288
      8 8,000,000 80 1 72hr 432
      9 9,000,000 90 1 96hr 576
      10 10,000,000 100 1 120hr 720
      3 1 10,000,000 100 1 1day 144
      2 20,000,000 200 1 5day 720
      3 30,000,000 300 1 10day 1,440
      4 40,000,000 400 1 15day 2,160
      5 50,000,000 500 1 20day 2,880
    4. Ability increase based on the upgrade level
      Training Area Upgrade Options Training Level
      1 2 3 4 5 6 7 8 9 10
      Attack Training Deathblow UP Critical DMG 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
      Normal Attack DMG 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
      Additional DMG 2 4 6 8 10 12 14 16 18 20
      Outrage UP Ignore DMG Reduction 2 4 6 8 10 12 14 16 18 20
      Ignore Evasion 4 8 12 16 20 24 28 32 36 40
      All Skill Amp   1% 1% 2% 2% 3% 3% 4% 4% 5%
      Destruction UP Attack Rate 20 40 60 80 100 120 140 160 180 200
      Accuracy 10 20 30 40 50 60 70 80 90 100
      Cancel Ignore Penetration 2 4 6 8 10 12 14 16 18 20
      Attack Mastery Final DMG 1% 2% 2% 3% 4%          
      Ignore Resist Critical DMG     1% 1% 1%          
      Defense Training Restoration UP HP 40 80 120 160 200 240 280 320 360 400
      HP Auto Recovery 2 4 6 8 10 12 14 16 18 20
      Max HP Steal per hit 1 2 3 4 5 6 7 8 9 10
      Boost HP restoration   1% 1% 2% 2% 3% 3% 4% 4% 5%
      Will UP Defense 7 14 21 28 35 42 49 56 63 70
      DMG reduction 3 6 9 12 15 18 21 24 27 30
      Ignore Accuracy 20 40 60 80 100 120 140 160 180 200
      Guard UP HP 40 80 120 160 200 240 280 320 360 400
      Defense Rate 30 60 90 120 150 180 210 240 270 300
      Evasion 25 50 75 100 125 150 175 200 225 250
      Ignore Penetration 5 10 15 20 25 30 35 40 45 50
      Defense Mastery Decrease Finale DMG 1% 2% 3% 4% 5%          
      Resist Critical Rate         1%          
      War Training Resist UP Resist Critical DMG 1% 2% 4% 6% 8% 10% 12% 15% 17% 20%
      Down Resistance   1% 1% 2% 2% 3% 3% 4% 4% 5%
      Resist Knock Back   1% 1% 2% 2% 3% 3% 4% 4% 5%
      Stun Resistance   1% 1% 2% 2% 3% 3% 4% 4% 5%
      Chill UP Ignore Resist Critical DMG 1% 2% 4% 6% 8% 10% 12% 15% 17% 20%
      Ignore Down Resistance   1% 1% 2% 2% 3% 3% 4% 4% 5%
      Ignore resist Knock Back   1% 1% 2% 2% 3% 3% 4% 4% 5%
      Ignore stun resistance   1% 1% 2% 2% 3% 3% 4% 4% 5%
      Battle UP Resist Immobility     1% 1% 1% 2% 2% 2% 3% 3%
      Resist Suppression     1% 1% 1% 2% 2% 2% 3% 3%
      Resist Silence     1% 1% 1% 2% 2% 2% 3% 3%
      Resist Skill Amp 1% 2% 3% 4% 5% 6% 6% 7% 7% 8%
      Ignore Resist Skill Amp 1% 2% 3% 4% 5% 6% 6% 7% 7% 8%
      Penetration 1 2 3 4 5 6 7 8 9 10
      War Mastery Increase Final DMG     1% 1% 2%          
      Decrease Final DMG     1% 1% 2%          
      Ignore Resist Critical Rate   1% 1% 2% 2%          
      Resist Critical Rate 1% 1% 2% 2% 2%          
    5. Display insufficient material message when training level up
      1. Insufficient material display as red text in UI
      2. Display insufficient material on system message
        * If insufficient materials are more than 2, only 1 message will be displayed
        – Not enough Alz/Point/Ingredient for training
  5. Force Wing Training limits
    1. Force Wing cannot be traded in Mission Battle, Mission War and PVP battle
  6. Wing Potion added
    1. Wing Potion
      1. A potion which player can earn certain amount of Force Wing EXP immediately.
      2. If Force Wing EXP exceeds 100% of the current level, Wing will automatically level up.
        *However, if auto training is not possible, Wing EXP will show as 100% and keep the remaining EXP in %.
        Ex) If player uses Wing Potion (30,000) and only 10,000 EXP is required for the level up, remaining 20,000 wing EXP will be shown as % after level up.
    2. ‘Cube of Wing’ added to Port Lux’s DP merchant NPC
      1. Cost: 40 DP
      2. Type: Character Bind
      3. Items on ‘Cube of Wing’
        Item EXP Bind Type
        Wing Potion 250,000 Character Bind
        500,000
        1,000,000
        2,000,000
    3. Wing Potion added to Agent Shop Category
      1. [Potion] – [Potion] under [Wing Potion] added

4. Astral Bike – QW7

  1. Normal +15


  2. Requirement: Lv.160 above
  3. Drop information
    1. Legendary box/cube in Forgotten Temple B3F
    2. Legendary box/cube in Mirage Island
  4. Bike warehouse
    1. Bike exclusive and personal warehouse can all be used independently
    2. Warehouse opens from QW7 and PW5 is same
      1. Warehouse Keeper menu has changed from ‘Open PW5 Exclusive Inventory ‘ to ‘Open Bike Exclusive Warehouse’
    3. Bike Warehouse cannot be used
      1. When bike warehouse is empty
      2. From other bikes that don’t have warehouse feature
  5. Upgrade
    1. Stats for each upgrade level
      Upgrade Level Stats
      Defense Defense Rate Movement Speed Penetration
      0 80 290 950  
      1 89 340 960  
      2 98 390 970  
      3 107 440 980  
      4 121 500 990  
      5 135 560 1,000  
      6 149 620 1,010  
      7 168 690 1,020  
      8 187 760 1,030  
      9 206 830 1,040  
      10 230 910 1,050  
      11 254 990 1,060  
      12 278 1,070 1,070  
      13 307 1,160 1,080  
      14 336 1,250 1,090  
      15 365 1,340 1,100  
      16 413 1,441 1,100 4
      17 452 1,538 1,100 8
      18 492 1,636 1,100 12
      19 533 1,735 1,100 16
      20 575 1,835 1,100 20
  6. Add slot option
    1. Option can be given to selected slot using Bike Option Scroll (Ultimate)
    2. Cost for adding option
      Option Count Cost (Alz)
      0 14,000,000
      1 28,000,000
      2 56,000,000
    3. Option / stats
      Option Stats Option Stats
      Option Kind Option Count Normal Extended Option Kind Option Count Normal Extended
      HP 1 200 230 Accuracy 1 200 220
      2 400 460 2 400 440
      3 600 690 3 600 660
      Critical Rate 1 4% 5% Penetration 1 25 30
      2 8% 10% 2 50 60
      3 12% 15% 3 75 90
      Max Critical Rate UP 1 2% 2% Penetration 1 30 50
      2 4% 4% 2 60 70
      3 6% 6% 3 90 105
      Resist Skill Amp 1 5% 6% Ignore Resist Critical DMG 1 8% 10%
      2 10% 12% 2 16% 20%
      3 15% 18% 3 24% 30%
      Resist Critical DMG 1 10% 12% Ignore Resist Skill Amp 1 4% 5%
      2 20% 24% 2 8% 10%
      3 30% 36% 3 12% 15%
  7. Add epic option
    1. Add epic option using Bike Epic Converter(Ultimate) (Can be used on +7 upgrade level and 2 slots above)
    2. Bike Epic Converter Box(Ultimate) crafting recipe
      Required Amity Recipe Register Cost Amity Craft Time Material Bind Success Rate
      Material Item Count
      0 Bike Epic Converter Box(Ultimate) 10s Bike Parts(Lv. 5) 1 Tradable 100%
      Material Core(Bike) 20
      Upgrade Core(Piece) 50
      Upgrade Core(Ultimate) 20
    3. Epic option / stats
      Option Epic Grade
      1 2 3 5 6 7
      HP 400 520 640 760 880 1,000
      Penetration 50 60 70 80 95 110
      Critical Rate 8% 9% 10% 11% 12% 13%
      Ignore Penetration 50 60 70 80 95 110
      Resist Skill Amp 7% 9% 11% 13% 14% 15%
      Ignore Resist Critical DMG 14% 18% 22% 26% 30% 36%
      Resist Critical DMG 16% 20% 24% 28% 30% 32%
      Ignore Resist Skill Amp 6% 8% 10% 12% 14% 17%
      Accuracy 300 400 500 600 700 800
      All Attack 90 105 120 145 170 200
    4. Destroy/Extract
      1. Bike Option Scroll(Ultimate) can be obtained in chance

5. Core Set Items

  1. Characteristics
    1. Bundle cores into sets
    2. Only available from craft request to Craft Merchant Chloe NPC
    3. Only core items of the same type and grade can be bundled into set item
    4. Types
      1. Upgrade Core Set: From Low to Ultimate (total 5 grades)
      2. Chaos Core Set
      3. Divine Stone Set
    5. Can be stacked up to maximum of 999 cores
      Item  Image
      Upgrade Core Set(Low)
      Upgrade Core Set (Medium)
      Upgrade Core Set (High)
      Upgrade Core Set (Highest)
      Upgrade Core Set (Ultimate)
      Chaos Core Set
      Divine Stone Set
  2. Limits
    1. Core Set Items can be used for upgrades
    2. Once created core set items cannot be dissembled back to original cores
  3. Core Set Items Craft Recipe Added
    Required
    Amity
    Recipe Name Register Cost (Alz) Amity Gained Craft
    Time
    Material Bind type
    Material Item Amount
    1500 Upgrade Core Set(Low) x 1 1,000,000  6 sec Upgrade Core(Low) 1 Can Trade
    Upgrade Core Set(Medium) x 1 2,000,000  6 sec Upgrade Core(Medium) 1 Can Trade
    Upgrade Core Set(High) x 1 4,000,000  6 sec Upgrade Core(High) 1 Can Trade
    Upgrade Core Set(Highest) x 1 8,000,000  6 sec Upgrade Core(Highest) 1 Can Trade
    Upgrade Core Set(Ultimate) x 1 10,000,000  6 sec Upgrade Core(Ultimate) 1 Can Trade
    Chaos Core Set x 1 20,000,000  6 sec Chaos Core 1 Can Trade
    Divine Stone Set x 1 30,000,000  6 sec Divine Stone 1 Can Trade
    2500 Upgrade Core Set(Low) x 3 3,000,000  6 sec Upgrade Core(Low) 3 Can Trade
    Upgrade Core Set(Medium) x 3 6,000,000  6 sec Upgrade Core(Medium) 3 Can Trade
    Upgrade Core Set(High) x 3 12,000,000  6 sec Upgrade Core(High) 3 Can Trade
    Upgrade Core Set(Highest) x 3 24,000,000  6 sec Upgrade Core(Highest) 3 Can Trade
    Upgrade Core Set(Ultimate) x 3 30,000,000  6 sec Upgrade Core(Ultimate) 3 Can Trade
    Chaos Core Set x 3 60,000,000  6 sec Chaos Core 3 Can Trade
    Divine Stone Set x 3 90,000,000  6 sec Divine Stone 3 Can Trade
    3500 Upgrade Core Set(Low) x 8 5,000,000  6 sec Upgrade Core(Low) 8 Can Trade
    Upgrade Core Set(Medium) x 8 10,000,000  6 sec Upgrade Core(Medium) 8 Can Trade
    Upgrade Core Set(High) x 8 20,000,000  6 sec Upgrade Core(High) 8 Can Trade
    Upgrade Core Set(Highest) x 8 40,000,000  6 sec Upgrade Core(Highest) 8 Can Trade
    Upgrade Core Set(Ultimate) x 8 50,000,000  6 sec Upgrade Core(Ultimate) 8 Can Trade
    Chaos Core Set x 8 100,000,000  6 sec Chaos Core 8 Can Trade
    Divine Stone Set x 8 150,000,000  6 sec Divine Stone 8 Can Trade
    4500 Upgrade Core Set(Low) x 15 7,000,000  5 sec Upgrade Core(Low) 15 Can Trade
    Upgrade Core Set(Medium) x 15 14,000,000  5 sec Upgrade Core(Medium) 15 Can Trade
    Upgrade Core Set(High) x 15 28,000,000  5 sec Upgrade Core(High) 15 Can Trade
    Upgrade Core Set(Highest) x 15 56,000,000  5 sec Upgrade Core(Highest) 15 Can Trade
    Upgrade Core Set(Ultimate) x 15 70,000,000  5 sec Upgrade Core(Ultimate) 15 Can Trade
    Chaos Core Set x 15 140,000,000  5 sec Chaos Core 15 Can Trade
    Divine Stone Set x 15 210,000,000  5 sec Divine Stone 15 Can Trade
    5500 Upgrade Core Set(Low) x 30 9,000,000  3 sec Upgrade Core(Low) 30 Can Trade
    Upgrade Core Set(Medium) x 30 18,000,000  3 sec Upgrade Core(Medium) 30 Can Trade
    Upgrade Core Set(High) x 30 36,000,000  3 sec Upgrade Core(High) 30 Can Trade
    Upgrade Core Set(Highest) x 30 72,000,000  3 sec Upgrade Core(Highest) 30 Can Trade
    Upgrade Core Set(Ultimate) x 30 90,000,000  3 sec Upgrade Core(Ultimate) 30 Can Trade
    Chaos Core Set x 30 180,000,000  3 sec Chaos Core 30 Can Trade
    Divine Stone Set x 30 270,000,000  3 sec Divine Stone 30 Can Trade

6. Pet Level: Trust

  1. Increased max pet level and expanded slots
    1. Changed max pet level to lv.30
    2. Added “Trust” section of Lv21~30
    3. Changed max pet slots to 30
  2. Pet training cost for “Trust” section
    Level Cost
    Alz Required item Amt.
    21 3,000,000 Force Core (Ultimate) 1
    22 2
    23 3
    24 4
    25 5
    26 6
    27 7
    28 8
    29 9
    30 10
  3. “Trust” section pet training option 
    Training Option Stat Training Option Stat
    HP Up+ 160 Ignore Penetration 16
    All Attack 20 Resist Skill Amp 3%
    Defense 30 Ignore Accuracy 120
    Attack Rate 120 DMG Reduction 15
    Defense Rate 75 Ignore DMG Reduction 35
    HP Auto Recovery 15 Ignore Resist Critical DMG 8%
    MP Auto Recovery 15 Ignore Resist Skill Amp 4%
    Additional DMG 30 Ignore Resist Critical Rate 1%
    Resist Critical DMG 8% Normal Attack 3%
    Down Resistance 2% Ignore Down Resistance 3%
    Resist Knock Back 2% Ignore Resist Knock Back 3%
    Stun Resistance 2% Ignore Stun Resistance 3%
    Accuracy 100 Aura Mode Duration Increase 2sec
    Penetration 15    
  4. Changed description of Pet Slot Extender
    1. It enables you to use expanded pet slot. The pet equipped in expanded pet can be raised up to Lv 30 and cannot gain EXP when the duration of the time ends.
  5. When using Pet Safety Kit, ‘Anima Gem(Trust)’ is extracted
  6. Added Pet Sleeping Kit (Trust)
    1. Seal Lv.21 Pet or Animal Gem(Trust)
  7. Added Pet Display feature
    1. Added slot for displaying pet
    2. If there is a registered pet in the displayed pet slot, displayed pet will be shown, if there is no registered displayed pet, the pet with applied options will be shown.
    3. Pet in displayed pet slot cannot gain EXP
  8. Added [Trust] in Agent Shop’s Pet/Pet accessories category
  9. New Force Code ‘Aura Mode duration time increase’ added 
    1. New option that increase the Aura Mode duration time
    2. Aura Mode duration increases by the additional time added in ‘Aura Mode duration time increase’ option
    3. Can only be earned from Pet training in “Trust” section

7. Amulet Chaos Upgrade

  1. Chaos upgrade can be done on amulets after adding Chaos option using Chaos Converter
    1. Chaos Converter can be used on unequipped amulets
    2. Applied amulets
      1. Orphidia’s Amulet
      2. Amulet of Resist +4, +5
      3. Amulet of Pain +6, +7
      4. Amulet of Guard +10
      5. Vampiric Amulet +6
  2. Can be upgraded up to level 15
  3. Upgrade result
    1. Success: Add chaos Level + 1
    2. Failure: Remove chaos level
  4. Upgrade information
    Upgrade Level Upgrade Material Chaos Safeguard Upgrade Point
    0 → 1 Chaos Converter
    1 → 2 Chaos Core 1 1 100
    2 → 3 1 200
    3 → 4 Chaos Core 2 1 300
    4 → 5 1 400
    5 → 6 1 500
    6 → 7 Chaos Core 3 1 600
    7 → 8 1 700
    8 → 9 1 800
    9 → 10 Chaos Core 4 2 900
    10 → 11 4 1,000
    11 → 12 8 1,100
    12 → 13 Chaos Core 5 16 1,200
    13 → 14 42 1,300
    14 → 15 105 1,400
  5. Chaos Safeguard – Amulet
    1. It can be requested via Craft Merchant Chloe in Port Lux
      Required Amity Recipe Register Fee Obtaining Amity Time Material Bind Option
      Material Item Count
      5500 Chaos Safeguard – Amulet 50,000,000 Alz 5 6s Chaos Core 100 Tradable
      Essence of Chaos Guardian – Amulet 1
    2. Essence of Chaos Guardian – Amulet
      1. Drops from final boss of Eternal Chaos Arena
      2. Drops in ‘Cube of Octane’ from guild dungeon reward
  6. Stats on each upgrade level
    Stats Upgrade Level
    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
    Defense 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150
    Defense Rate 15 30 45 60 75 90 105 120 135 150 165 180 195 210 225
    Ignore Accuracy     10 20 30 40 50 60 70 80 90 100 110 120 130
    Ignore Evasion       10 20 30 40 50 60 70 80 90 100 110 120
    Ignore DMG Reduction           5 10 15 20 25 30 35 40 45 50
    Critical DMG           1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
    Resist Critical DMG           1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
    All Skill Amp                     1% 2% 3% 4% 5%
    Resist Skill Amp                     1% 2% 3% 4% 5%
    Max Critical Rate UP                             1%
  7. Chas Upgrade Amulets can be sealed by using Chaos Seal Stone
  8. New category in agent shop
    1. Upgrade Items > Chaos Safeguard > Chaos Safeguard – Amulet
    2. Craft Items > Enchant Safeguard Material > Essence of Chaos Guardian(Amulet)

8. Earring Chaos Upgrade Increase

  1. Expand max earring Chaos Upgrade from +12 to +15
  2. Upgrade Options of earring Chaos Upgrade
    Option Upgrade Level
    10 11 12 13 14 15
    HP 100 110 120 130 140 150
    Defense 50 55 60 65 70 75
    HP Absorb Up 7 8 9 10 11 12
    Ignore Penetration 30 35 40 45 50 55
    Normal Attack Dmg 5% 6% 7% 8% 9% 10%
    Critical Dmg 4% 5% 6% 7% 8% 9%
    All Attack 30 40 50 60 70 80
    Ignore Accuracy 15 30 45 60 75 90
    Resist Critical Dmg   1% 2% 4% 6% 8%
    Resist Skill Amp     1% 2% 3% 4%
    Ignore Resist Critical Rate        1%
  3. Required Material (Chaos Core) after +12
    Enchant Level Chaos Core
    12 → 13 5
    13 → 14 5
    14 → 15 5
  4. Chaos Safeguard – Earring added
    1. Item that prevents destruction of chaos earring upgrade failure
    2. The number of Chaos Safeguard item require is differ by the upgrade levels. Chaos Safeguard item is not applied when the number of safeguard item is less than the required number 
      Upgrade Level Required Safeguard Item
      1 → 2 1
      8 → 9
      9 → 10 2
      10 → 11 4
      11→ 12 8
      12→ 13 16
      13→ 14 42
      14→ 15 105
    3. Chaos Safeguard – Earring craft recipe added
      Required Amity Recipe Name Register Cost (Alz) Amity Gained Craft
      Time
      Material Bind Type
      Material Item Amount
      5500 Chaos Safeguard – Earring 50,000,000  5 5 sec Chaos Core 100 Can Trade
      Essence of Chaos Guardian (Earring) 1

      * Essence of Chaos Guardian (Earring) can be earned from the last boss monster in Eternal Chaos Arena
    4. Item added to Safeguard related item category on agent shop
      1. [Upgrade Items] – [Chaos Safeguard Items] – [Chaos Safeguard – Earring]
      2. Craft Items > Enchant Safeguard Material > Essence of Chaos Guardian(Amulet)

9. Chaos Arena Lv.7

  1. Dungeon Information
    1. Entry Level : Lv.185
    2. Party Members : 7
    3. Entry Point : Bloody Ice (X 63, Y 16)
    4. Entry Item: Key of Chaos Lv.7
      *Available from NPC Peddler Unon in Bloody Ice: 5,000,000 Alz 
  2. Restrictions
    1. Time Limit: 20min
    2. Daily Entry Limit: 30times
  3. Reward and Drop
    1. Reward DP: 7 DP
    2. Multi drop of 7 items from Legendary Box
      Drop Item
      Upgrade Core (Ultimate) Force Core (Highest)
      Force Core (Ultimate) Perfect Core (Highest)
      Perfect Core (Ultimate) Slot Extender (Highest)
      Slot Extender (Ultimate) Critical Ring +2
      Critical Ring +3 Gem of Liberation
  4. Achievement and Title
    Achievement Detail Count Reward
    Destroyer of Chaos Chaos Arena Lv.7 Clear 1 Title – Destroyer of Chaos I (Def. Rate +60 / Att. Rate +60)
    5 Title – Destroyer of Chaos II (Def. Rate +70 / Att. Rate +70)
    10 Title – Destroyer of Chaos III (Def. Rate +80 / Att. Rate +80)
    50 7 Achievements Point
    100 Title – Destroyer of Chaos IV (Def. Rate +90 / Att. Rate +90)
    200 10 Achievements Point
    500 20 Achievements Point
    1000 Title – Destroyer of Chaos V (Def. Rate +100 / Att. Rate +100)

10. Special Gift Box added

  1. Special Gift Box menu and UI added
    1. Cabal Menu – Special Gift Box menu added
    2. Special Gift Box Icon added on menu bar at the bottom of screen – “NEW” Icon will be displayed if there is receivable gift box.
  2. Service Benefit Gift Box
    1. Gift Box which can be gained based on the user’s premium service type
    2. Gift Box types 
      Box Name Service Type
      Box (Normal) Free
      Box (Premium) Premium service (Blessing Bead – Platinum Wing)
      Box (Plus) Blessing Bead – Plus
      Box (Superior) Blessing Bead – Superior
    3. Timer
      1. Added Timer UI in game
      2. Each box needs a certain amount of time to open and the remaining time is shown at the timer.
      3. When timer is finished, receive button will be activated. Player can receive item by clicking the button.
        1. Next timer does not start if item is not received in the box. (the timer will keep at 00:00:00)
      4. Timer will stop if the applied service end
        1. Keep the remaining time until the service is re-activated
        2. Timer will resume once the service is activated again.
      5. Timer’s time is randomly chosen and the timer’s time also differs by the box type
      6. Timer Bonus
        1. When the timer is not finished but the remaining time is less than or equal to the timer bonus, ‘receive’ button will activate
        2. Timer bonus differs by the service types
          Service Bonus
          Free
          Premium service (Blessing Bead – Platinum Wing) 2min
          Blessing Bead – Plus 2min
          Blessing Bead – Superior 3min
        3. If several services are used, the bonus time will be added ex) If a player is using all service types, total bonus time will be 10 min and ‘receive’ button will activate when remaining time is less than 10 min on the box.
    4. Drop items per box
      Box Type Drop Item Bind type Expiration time
      Name Amount
      Box (Normal) Coupon 1/3/5/10/20 Account Bind







      5:00 am Every Monday
      Upgrade Core (Low/Medium/High/Highest) 1 Can Trade
      Force Core (Low/Medium/High/Highest) 1 Can Trade
      HP Potion / MP Potion(Lv.4) 50 Account Bind
      Box (Premium) /
      Box (Plus)
      Coupon 3/5/7/15/25 Account Bind
      Upgrade Core (Low/Medium/High/Highest) 1 Can Trade
      Force Core (Low/Medium/High/Highest/Ultimate) 1 Can Trade
      Chaos Core 1 Can Trade
      Life Capsule (Lv.4) Type A 50 Account Bind
      MP Potion(Lv.4) 50
      Box (Superior) Coupon 3/5/7/10/25/40 Account Bind
      Upgrade Core (Low/Medium/High/Highest) 1 Can Trade
      Force Core (Low/Medium/High/Highest/Ultimate) 1 Can Trade
      Chaos Core 1 Can Trade
      Divine Stone 1 Can Trade
      Life Capsule (Lv.4) Type B 50 Account Bind
      MP Potion(Lv.4) 50
    5. Open Gift Box using Forcegem
      1. Player can use forcegem to open Gift Box and receive item immediately bypassing timer. 
      2. Opening Gift Box, using forcegem is limited to 5 times a day, and the number of open bonuses (using forcegem) will be applied based on the services being used.
        1. All premium service boxes except for free box will be given 5 extra open bonuses
        2. If player is using all premium services, he can use open bonus of 25 times; base 5 times + bonus 20 times (all 4 premium services) 
      3. Gift Box Type and the opening cost using forcegem
        Box Type Number of Box Opened
        1~5 6 ~10 11 ~15 16 ~20 21 ~25
        Box (Normal) 3 4 5 6 7
        Box (Premium) /
        Box (Plus)
        4 5 6 7 8
        Box (Superior) 5 6 7 8 9
        *Daily opening limits using forcegem will reset at 00:00 everyday
  3. Open bonuses
    1. Each box can earn up to 2x/3x item reward based on the number of box opened
    2. Open box bonus on box types
      Box Type Open Bonus
      Box (Normal) 2 x item reward on 20th box open
      Box (Premium) /
      Box (Plus)
      2 x item reward on 10th/20th box open
      Box (Superior) 2 x item reward on 7th/14th box open
      3 x item reward on 20th box open
  • Gift Box (Special)
    1. Players can gain points when opening service Gift Boxes and Gift Box (Special)’s gauge will increase
    2. When Gift Box (Special)’s gauge is at 100% (total 10,000 points), “receive” button will activate under the Gift Box (special)
    3. Points for each box types
      Box Type Points
      Box (Normal) 13
      Box (Premium)/
      Box (Plus)
      25
      Box (Plus) 45
    4. Drop Item
      Box Type Drop Item Bind Type Expiration Time
      Name Amount
      Gift Box (Special) Coupon 50/100/200/500 Account Bind 5:00 am Every Monday
      Happy Birthday Ring (3D) 1 Account Bind
      GM’s Blessing (Lv1/Lv2/Lv3/Lv4)  1 Account Bind
      Upgrade Core Set(Low/Medium/High/Highest) 3 Can Trade
      Chaos Core Set 3
      Slot Extender(Low/Medium/High/Highest) 1 Can Trade
      Astral Bikecard – Blue 1 Can Trade
      Astral Bikecard – RW3 1
      Astral Bikecard – PW5 1
  • Auto Receive
    1. If using Blessing Bead – Superior service, player can use ‘Auto Receive’ 
    2. The feature allows auto-receive of all Gift Box types except Gift Box (Special)
    3. ‘Auto Receive’ check box added to UI
      1. If ‘Auto Receive’ is checked and there is available gift box to open, the item will be automatically received to inventory – If player is not using Blessing bead – superior, ‘Auto Receive’ button is deactivated (cannot check on the check box)
      2. If there is not enough space for item, ‘auto receive’ check will be removed.
      3. ‘Auto Receive’ does not work in Mission Battle channel and PVP Battle Channel
      4. ‘Auto Receive’ does not work while player is holding item
    4. ‘Auto Receive available’ message added to tooltip on Superior Box mouse-over
    5. Relevant tooltip on check box when mouse-over – [Auto Receive] Only available when you are using Blessing Bead – Superior
  • Special Coupon Machine NPC added to Bloody Ice
    1. Item can be traded using coupons received from Gift Boxes
    2. Items purchased from the Special Coupon Machine are character-bind and has expiration time of 3 Days
    3. Available Items
      1. Dungeon Entry Items, Potion of Honor/Experience/Skill, Essence of Ancient Soul, Buff Potions, Protection of Veradrix, Merit Medal Exchange Ticket
      2. Some items have purchase conditions (Level, Honor level, etc.)
      3. Details
        Type Item Name EXP/Points Required Coupon Purchase Condition
        Dungeon
        Entry
        Item
        Map Part   100
        Muster Card : Ruina Station   100
        Epaulet of the Dead   100
        Seal of the Darkness   100
        Epaulet of the Dead (B2F)   100
        Muster Card : Forgotten Temple B1F   100
        Copy of Illusive Apocalypse   100
        Apocalypse of Other Dimension   100
        Altar of Siena B1F   100
        Altar of Siena B2F   100
        Lost Island Compass   100
        Muster Card : Forgotten Temple B2F   100
        Hacked Code Disk   100
        Unusual Lost Island Compass   100
        Rare Muster Card : Forgotten Temple B2F   100
        Honor Potion of Honor(Rank 1+) 8,000 30
        Potion of Honor(Rank 5+) 17,000 30 Honor Lv. 5
        Potion of Honor(Rank 6+) 25,000 30 Honor Lv. 6
        Potion of Honor(Rank 7+) 40,000 30 Honor Lv. 7
        Potion of Honor(Rank 8+) 60,000 35 Honor Lv. 8
        Potion of Honor(Rank 9+) 80,000 40 Honor Lv. 9
        Potion of Honor(Rank 10+) 120,000 45 Honor Lv. 10
        Potion of Honor(Rank 11+) 210,000 50 Honor Lv. 11
        Potion of Honor(Rank 12+) 310,000 60 Honor Lv. 12
        Potion of Honor(Rank 13+) 370,000 70 Honor Lv. 13
        Potion of Honor(Rank 14+) 510,000 80 Honor Lv. 14
        Potion of Honor(Rank 15+) 600,000 90 Honor Lv. 15
        Potion of Honor(Rank 16+) 700,000 100 Honor Lv. 16
        Potion of Honor(Rank 17+) 800,000 110 Honor Lv. 17
        Potion of Honor(Rank 18+) 950,000 130 Honor Lv. 18
        Potion of Honor(Rank 19+) 1,100,000 150 Honor Lv. 19
        OXP Essence of Ancient Soul 237,212,024 60
        Essence of Ancient Soul(Lv. +11) 291,465,942 65
        Essence of Ancient Soul(Lv. +21) 332,761,752 70
        Essence of Ancient Soul(Lv. +31) 360,869,076 75
        Essence of Ancient Soul(Lv. +41) 404,424,049 80
        Essence of Ancient Soul(Lv. +51) 477,979,021 90
        Essence of Ancient Soul(Lv. +61) 545,122,993 100
        Essence of Ancient Soul(Lv. +71) 610,937,128 110
        Essence of Ancient Soul(Lv. +81) 674,858,586 120
        Essence of Ancient Soul(Lv. +91) 762,931,883 130
        EXP Potion of Experience(Lv. +1) 5,000 10
        Potion of Experience(Lv. +11) 10,500 10 Lv.11
        Potion of Experience(Lv. +31) 24,500 10 Lv.31
        Potion of Experience(Lv. +51) 41,000 10 Lv.51
        Potion of Experience(Lv. +71) 61,000 10 Lv.71
        Potion of Experience(Lv. +91) 90,000 10 Lv.91
        Potion of Experience(Lv. +111) 450,000 30 Lv.111
        Potion of Experience(Lv. +131) 900,000 30 Lv.131
        Potion of Experience(Lv. +151) 2,799,857 40 Lv.151
        Potion of Experience(Lv. +161) 6,855,892 40 Lv.161
        Potion of Experience(Lv. +171) 22,694,311 50 Lv.171
        Potion of Experience(Lv. +181) 65,137,754 50 Lv.181
        Potion of Experience(Lv. +181) 305,893,455 60 Lv.191
        Potion of Experience(Lv. +192) 369,874,654 65 Lv.192
        Potion of Experience(Lv. +193) 453,184,111 70 Lv.193
        Potion of Experience(Lv. +194) 549,412,654 75 Lv.194
        Potion of Experience(Lv. +195) 674,945,612 80 Lv.195
        Potion of Experience(Lv. +196) 789,200,902 85 Lv.196
        Potion of Experience(Lv. +197) 921,523,702 90 Lv.197
        Potion of Experience(Lv. +198) 1,026,523,702 95 Lv.198
        Potion of Experience(Lv. +199) 1,142,934,537 100 Lv.199
        ETC Holy Water of Critical Strike(30 min)   70
        Holy water of Fighter(30 min)   70
        Holy water of Sage(30 min)   70
        Protection of Veradrix   220
        GM’s Blessing (Lv.1)   120
        Merit Medal Exchange Ticket   300
        Potion of Skill 2,000 10

II. Changes

1. Legend Arena

  1. New daily reward
    1. Will be given based on daily play record of Legend Arena
    2. Will be given based on ranking of daily best score
      1. Daily ranking refreshes every 2 hours from midnight
      2. At midnight, rewards will be sent via in-game mail based on final ranking of the day before (reward mail will be stored indefinitely until it gets opened)
      3. Final ranking of previous day will display from 00:00 to 02:00 everyday
    3. Daily reward will be given to top 30 characters for each class
    4. Daily reward by ranking
      Ranking Reward
      1 Token of Baldus X 15
      2 Token of Baldus X 12
      3 Token of Baldus X 10
      4 Token of Baldus X 9
      5 Token of Baldus X 8
      6 Token of Baldus X 6
      7 Token of Baldus X 5
      8 Token of Baldus X 4
      9 Token of Baldus X 3
      10 Token of Baldus X 3
      11~20 Token of Baldus X 2
      21~30 Token of Baldus X 1
  2. Season reward change
    1. Season reward ‘Token of Baldus’ has changed to ‘Honor of Nevareth’
    2. Honor of Nevareth
      1. Will be given at midnight on Monday when the season is over (Unopened mails will be deleted after 7 days)
      2. 7D durational item. Character Bind
    3. For each class, top 100 users will be rewarded
    4. Season reward presents in rank 1~6, and it will be given based on ranking
    5. Season reward by ranking
      Ranking Reward Stats
      1 Honor of Nevareth (Rank. 1) HP +300 All Attack +30 Attack Rate +250 Defense +30 Critical DMG +10% All Skill Amp +4% DMG Reduction +20 Ignore Penetration +10 Penetration +10
      2~3 Honor of Nevareth (Rank. 2) HP +300 All Attack +30 Attack Rate +250 Defense +30 Critical DMG +8% All Skill Amp +3% DMG Reduction +20 Ignore Penetration0 Penetration +5
      4~10 Honor of Nevareth (Rank. 3) HP +250 All Attack +25 Attack Rate +200 Defense +25 Critical DMG +6% All Skill Amp +2% DMG Reduction +15 Ignore Penetration +5
      11~20 Honor of Nevareth (Rank. 4) HP +200 All Attack +20 Attack Rate +150 Defense +20 Critical DMG +4% All Skill Amp +1% DMG Reduction +10
      21~40 Honor of Nevareth (Rank. 5) HP +150 All Attack +15 Attack Rate +100 Defense +15 Critical DMG +2%
      41~100 Honor of Nevareth (Rank. 6) HP +100 All Attack +10 Attack Rate +100 Defense +10
  3. Exclusive Buff
    1. Obtains randomly when entering Legend Arena
    2. Attained buff only applies in Legend Arena and it will be disappeared when dungeon is finished or abandoned
    3. Attainable buff kind and chance
      Buff Kind
      No Buff 
      Final DMG Increased +3%
      Final DMG Increased +5%
      Final DMG Increased +10%
      Final DMG Increased +20%
  4. Gameplay Improvement
    1. Season Target score increased to 5,000
      1. Players have to score 5,000 at least to clear the dungeon
    2. Legend Arena’s time limit shortened down to 2 minutes
      1. Boss monster’s attack pattern has been changed due to shortened time limit
  5. Daily Entry Limit and Reward change
    1. Daily entry limit for Legend arena has now changed to 7 from 5
    2. Daily reward can now be received at 3 / 5 / 7 (was 2 / 4 / 5 originally)
  6. Legend Arena UI changed
    1. Daily Ranking tab added on main UI
    2. Daily Ranking reward menu added in rewards list from main UI

2. Honor Medal

  1. Changed Honor Medal info to account base
    1. Honor Medal Info is shared by the account characters that have reached Honor Rank 20
    2. However, Honor Medal slot options are applied by characters
  2. Reset Honor Medal Info
    1. Reset Honor Medal Info for all characters with 1 or more Honor Medal points
    2. Honor Medal info that was applied to each character is sealed with the Honor Medal Seal Chest and sent by mail.
  3. Honor Medal Seal Chest
    1. Item that seals or apply the Honor Medal Info
    2. The item is tradable. Right click to apply.
    3. Honor Medal Slot options are not sealed, after sealed level is reset.
    4. Using Honor Medal Seal Chest with Honor Medal Info stored
      1. When right-click seal chest, stored Honor Medal Info will apply to the account
      2. The current Honor Medal slot info stays the same, only the slot option level changes by the Honor Medal info

3. Cursed Ring of Dr. Mazel Binding Removed

  1. Cursed Ring of Dr. Mazel dropped in Forgotten Temple B3F is now changed to ‘tradable’ from ‘character-bind’
  2. Cursed Ring of Dr. Mazel item added to Agent shop
    1. [Quest Item] > [Mission Item] > Dr. Mazel’s Ring Material

4. Lv1~30 Difficulty Decreased

  1. Reduced Quest Mission Difficulties
    Quest Name Quest Mission
    Before After
    Bad Scorlug Kill 1 Alphabisco and 5 Scorlug Kill 1 Alphabisco and 3 Scorlug
    Incurable Red Garlie Kill 1 Licoreking and 5 Red Garlie Kill 1 Licoreking and 3 Red Garlie
    Coconut Season Kill 1 Treiple and collect 5 Troglo’s Coconut Kill 1 Treiple and collect 3 Troglo’s Coconut
    Hair Straw Shoes Collect 5 Zombie Maid’s Hair Collect 4 Zombie Maid’s Hair 
    Tough and Strong Leather Collect 5 Desert Fox Leather Collect 4 Desert Fox Leather
    Well-seasoned Firewood Collect 5 Wooden Bat Collect 4 Wooden Bat
    Outlaw in Desert Kill 7 Desert Hound Kill 5 Desert Hound
    Jungle Mutation Kill 7 Dire Boar Kill 5 Dire Boar
    Warrior’s Red Gloves Collect 7 Bugzard’s Red Hand Collect 5 Bugzard’s Red Hand
    Beetles, I hate them! Kill 8 Huge Beetle Kill 7 Huge Beetle
    Armaku’s Rotation Skill Kill 10 Armaku Kill 7 Armaku
  2. Lowered the stat of monsters below Lv30 in Beginner village and Quest Dungeons

5. Miscellaneous

  1. Added limitations on item dividing (Rolling a Dice or Immediate Settlement)
    1. Changed to block receiving Special Giftbox item reward while distributing the items in a party.
    2. Changed to stop auto-receive feature in Special Giftbox reward items while distributing the items in a party.
    3. Changed to block using guild warehouse while distributing the items in a party.
    4. Changed to block combining items while distributing the times in a party.
  2. Changed and added on Bike/Board functions
    1. Separated epic option and slot option by bike grade
    2. Added Bike Option Scroll (Ultimate) to drop when extracting some bikes.
      1. Astral Board Card – K Red
      2. Astral Board Card – K Violet
      3. Astral Board Card – K Red Crystal Edition
      4. Astral Bike Card – PW5
    3. Bike Parts (Ultimate) drop added
      1. Legendary box and cube from Forgotten Temple B3F
      2. Legendary box and cube from Mirage Island
  3. ‘Auto Register’ function added to Upgrade UI
    1. ‘Auto Register’ function will automatically register available cores for upgrades until the cores player has are exhausted during item upgrades
    2. If checked for ‘Auto Register’ during item upgrades, original ‘core register’ button will be changed to ‘auto registered’ and deactivated
    3. Other Enchant Safeguard items are not auto-registered
  4. Icon changed ‘Ignore Penetration” 
    Before After
  5. Lower Warehouse UI Location 
    Before After
  6. Force Wing Function in Mission war
    1. Force Wing UI can now be opened in mission war
    2. Force Wing level up is now possible in mission war
    3. Force Wing training on/off is now possible in mission war
  7. Costumes now displayed in lobby

Cabal Online Summer Update?!


Summer is coming, it’s now June already. So we are all excited to look forward to things are coming to Cabal Online. This blog entry will cover contents that will be available during this summer for different regional services (which I decided to categorised into 3 different Rings, Fast Ring, Medium Ring and Slow Ring).

You can also take a quick glance of Servers vs. Episodes here: https://mrwormy.com/2018/08/31/faq-cabal-servers-vs-episodes/

Fast Ring

Fast Ring includes Korea Test Serve and Korea Public Server, where they get the new content almost the same time together.

For this summer, different new DX dungeons will be added as the sequel for Panic Cave, Crazy Steamer and Catacombs Frost. Recently this year, ESTGames introduced Flame Nest as the sequel of Lava Hellfire where you can get the new Demonite items with top-epic. By progressing these dungeons, you might get the materials for crafting the Epic Booster for the newest item grade. As per the developer, during time, they will progressively release all other 3 DX Dungeons and after that the new Epic Booster (Ultimate) will be released.

Another content that will be available in the next Summer Update of Fast Ring will be Force Wing Dungeon, the details are still unknown, but as per the developers revealed, by progressing that Force Wing Dungeon, you can level up your Force Wing grade. For example, currently, you have your Force Wing with level 60, it’s just the Normal Grade. In future, when you reach level 100 of Force Wing (for Normal Grade) you can upgrade it to the next grade.

Medium Ring

Medium Ring features Cabal JP, Cabal TW and Cabal GSP, I’m not sure why did they always manage to get the new updates very quick. Most of the time, they can get the update around 3 months after the Korea Servers.

Currently, the Medium Ring has upgraded up to Episode 23 Part 1 (COJP) and Episode 22 Part 3 (COTW and COGSP). You can take a look of related content for EP22P3 and EP23P1 in the table below.

EpisodeContent
23P1
  • Guild Dungeon: Flame Dimension
  • Astral Bike – Type QW7
  • Chaos Upgrade for Amulet
  • Guild Mission Event
22P3
  • Pet Level 30
  • Aura Duration Extension
  • Core Set (was Core Bundle)

  • Force Wing Training

  • Pet Display slot
  • Chaos Arena (Lv. 7)

  • Earring Chaos Upgrade up to +15

  • Gift Box system

Since COJP just got the update recently on 24-May-2019, it will take time until COJP gets the next update. Just for your information, the update that they got is a single update with only Episode 23 Part 1, not the combo update like services in Slow Ring got.

As per the releasing schedule, COGSP and COTW will also get Episode 23 Part 1 during this summer.

Slow Ring

We all feel sad when talking about Slow Ring, because, services which are included in this group always stay steps behind other services. Currently, we have COEU, CONA, COBR, COPH and COCN inside this group. All of they have Episode 22 Part 2. It’s not totally confirmed, but there is a huge chance that Slow Ring will get another combo update with Episode 22 Part 3 and Episode 23 Part 1 together during this summer (refer to the table above for the list of updates).

Lots of fans keep asking me, is there any chances that Slow Ring become Medium Ring? And why these services were put inside the Slow Ring? (or the proper question is: why does update get time to reach to services in Slow Ring?).

The main reason here is for the translation, for COEU/CONA/COBR all of these services were managed under PlayThisGame (another branding of ESTGames for COEU/CONA/COBR); due to the complexity of languages where we have different languages for COEU and since all of these 3 services are stuck together, they couldn’t give CONA or COBR quicker update than COEU. For COCN and COPH, frankly, I have no clue why did these updates reach their services slowly like that.

The combo update which consists of EP22P3 and EP23P1 will bring a massive change for Cabal; mainly focused on Guild System. So it’s also a good idea now to search for yourself a great guild, with whom you can enjoy the most out of the incoming updates. For solo players, you will get Pet Level 30 which will give you lots of bonus stats (including the newest Force Option: Aura Duration Extension), and also the Force Wing Training system will give you some extra bonus as well!

So…

So tell me, what can we expect to have this summer? More updates and more events are coming with very tight schedule. Brace yourself and be ready for incoming adventures across the Nevareth continent…

Cabal Online – Episode 23 – Dec 2018 and Jan 2019 Patch Notes


Sorry you guys, had bunches of real-life tasks for last couples of weeks. I am doing a combo-post for all missing contents of patch notes during December 2018 and January 2019.

December 12th 2018 Patch notes

1. Added Amulet Chaos Upgrade

  • Can use Chaos Converter to add the Chaos stats for Amulet
    • Applicable types
      • Orphidia’s Amulet (non-bind)
      • Amulet of Resist +4, +5
      • Amulet of Pain +6, +7
      • Vampiric Amulet +6
      • Amulet of Guard +10
    • Can be upgraded up to 15 levels
  • Upgrade outputs
    • Success: Chaos level +1
    • Failure: Chaos stats removal, item won’t be destroyed
  • Stats by Level
  • Chaos Seal can be used for sealing Chaos-upgraded Amulet
  • Chaos Safeguard Amulet
    • Item for preventing Chaos stats to be removed from Amulet
    • How to get it:
      • Requesting via NPC Chloe (Port Lux)
    • Chaos Safeguard Essence (Amulet)
      • Can be obtained from last boss chest of Eternal Arena
      • From Cube of Unity (Easy ~ Awakening) (Guild Dungeon reward)
  • Add related categories in Auction House
    • Sealed Chaos Amulet
    • Chaos Safeguard Essence (Amulet)
    • Chaos Safeguard Amulet

January 16th 2019 Patch notes

■ Fixes

1. Bugs related to “Bless of Unity”

  • Bug that caused Automatic Attack stopped when obtain guild buff
  • “Instant Cast” displayed inside Guild Buff tooltip, this is removed

2. Fix several bugs related to Guild Dungeon

■ Changes

1. Decrease difficulty for Level 1-30 contents

  • Reduce quests difficulty
  • Reduce monsters related up to level 30 quests in 3 starting villages and related Quest Dungeons

2. Changes related to the Honor Medal

  • Honor Medal is now account-based (was character-based)
    • Change to account-based
    • Applicable for all characters with honor grade of 20 in your account
  • Honor Medal Reset
    • All Honor Medal will be reset
    • If any characters have Honor Medal slots filled with any options, a Honor Medal Seal will be generated to store the equivalent Honor Medal grade
  • Honor Medal Seal
    • Able to seal Honor Medal options
    • After sealed all slots will be clear (account-based)
    • Able to trade after sealed
    • Able to reapply for getting options (account-based)
    • Cannot apply a Honor Medal Seal with more slots for an account with less slots

3. Improved Guild Dungeon System

  • Some improvements for UI are applied
  • Change the minimum member for Flame Dimension from 10 to 7
  • Event Items won’t be able to drop in Guild Dungeons

4. Improving the Guild Quest Event (I will do another separated post for Guild Quest Event system)

5. Legend Arena related changes

  • Change some texts related to Legend Arena
  • Change the Cumulative Score in Daily Ranking Tab to Highest Score
  • Change in the content of Legend Arena reward mail

6. Cursed Dr. Mazel’s Ring Item changes

  • Change the “Cursed Dr. Mazel’s Ring” to trade-able
  • Old items’ property won’t be changed
  • Add related category in Auction House

That’s all you guys! Since the Dr. Mazel’s Ring quest item is now trade-able, I think we will have the ring easier now 🙂 Take a deep breath and chill down with FT3 BGM 😉

Cabal Online – Episode 22 – GSP Official Patch Notes


So, finally, it’s here. But not for all of us. The Episode 22 – Demonite has been released for Cabal GSP (Cabal Global) by mid of December 2018. In this post you can find the full official patch notes of Episode 22 – Demonite from Cabal GSP. Be noted that the Episode in Cabal KR is divided into 3 parts, but here in this official patch, we have only Episode 22 Part 1 and Part 2.

In short, we have:

  • New Core Grade: Ultimate (aka Transcendence)
  • Demonite items (level 170+, stronger than Palladium)
  • New DX Dungeon: Mirage Island (level 190, up to 5 players)
  • Force Wing (including leveling up, costume slot and epic)
  • Battle Mode 2/3 stats and skills updates for all Battle Styles (Battle Style = Class)

From Episode 22 Part 3, we missed these contents:

  • Force Wing Training
  • Chaos Arena (Lv. 7)
  • Pet Level 30

If you are kind-of no reading, I want to see! Then you can check these video clips:

  • Force Wing: 
  • Demonite Items:
  • Force Wing Costumes:
  • DX Mirage Island BGM 

A. New Equipment Grade “Demonite”

1. New equipment set with higher grade of Palladium

2. Item Available at

  • Demonite low-epic equipment & Demonite Epaulet of Fighter/Sage/Guardian: Mirage Island
  • Demonite Epaulet of Laws: Officer’s Support Cube (WExp)

3. Required Level: Lv.170

4. Set Effect: When equipped 4 parts, Defense +25 / Defense Rate +70

5. Basic Stats

  • Weapon/Armor (Upgrade 0 / no slots)
  • Epaulet

6. Applying Options

  • Add Slot: Use a Slot Extender(Ultimate) to add one slot
  • Apply option to empty slots by Weapon / Armor Option Scroll (Ultimate)
    • Use Force Core (Ultimate) to improve the success rate
  • Slot Addition Cost
Slot Cost (Alz)
Add 1st Slot 14,000,000
Add 2nd Slot 28,000,000
Add 3rd Slot 56,000,000

7. Epic Options

  • Demonite with low-grade epic option will be available at this time

8. Normal Upgrade

  • Use Upgrade Core (Ultimate) to upgrade
  • Higher stats according to Upgrade Level
  • Required cores for upgrade 
  • Required Enchant Safeguard (Ultimate) for upgrade

9. Divine Upgrade

  • Stats
    • Weapon stats in below chart are based on one-handed weapon
    • Double the stat for two-handed weapon
  • Required Divine Stone for Upgrade

10.   Extreme Upgrade

  • Extreme Upgrade expanded up to +7 Grade
  • Stat for Extreme Upgrade +7
  • 70 million Alz is required for one-handed & armor item to reach Extreme Upgrade +7 (Two-handed Weapon cost 140 million Alz)

11.   Item Destroy

  • When item is destroyed, Demonite Core (Material/Astral/Quartz) & Option Scroll (Ultimate) drops at certain rate

12. Demonite related items added to Agent Shop

  • Demonite equipment and Ultimate class item registered in Agent Shop
  • New Category for Agent shop
  • [Weapon] / [Armor] /[Epaulet] Category -> ‘Demonite’ added
  • [Upgrade Items] Category -> ‘Ultimate’ added

B. New DX Dungeon ‘Mirage Island’

1. Information

2. Main Drop Item

  • Demonite equipment and Epaulet with low Epic Grade
  • Ultimate Grade Core
  • Essence Rune – AttackII, Magic Attack II

3. Dungeon Clear Achievement Condition

C. New Content ‘Force Wing’

1. Required Level: Lv.130

2. Holy Water Item required to use Force Wing

  • When Holy Water is used, white wing appears on the back of character

3. Force Wing Icon will display on the right side of Character Info UI

  • When clicking other character with Force Wing, Force Wing Icon will appear

4. Holy Water Quest

  • New Quest Item “Luxury Jewelry Box” request recipe

5. Force Wing EXP can be gained when character (Lv. 130+) with force wing hits dummy or monsters

6. When Force Wing EXP reaches 100%, player can level up Force Wing by using “Force Essence”

  • Force Wing Max Level: Lv. 100
  • (Current Force Wing Level + 1) amount of Force Essence required to level up

7. Force Essence Request Recipe is Added

  • Force Wing Ability based on Level
    • Gain HP, All Attack,Defense stat based on Force Wing level
    • Increase +1 stat per each level

8. Force Wing Skill

  • Characteristics
    • Passive / Buff skills can be learned once Force Wing is activated
    • Skills can be learned using ‘Skill Scroll’
    • Force Wing skill can be used in Mission War
    • Force Wing skill cannot be used in Mission Battle and PvP Battle
  • Force Wing skill types and how to purchase
    • 3 Skill Scroll can be purchased in Port Lux at NPC Store (Alchemist Yerte)
    • Force Wing Skill Type (check below)
  • Limitation
    • Applicable for Mission War
    • Not applicable for Mission Battle / PvP Battle

9. Force Wing UI

  • Click Force Wing Icon (on the right side of Character Info) to display UI
  • Current Force Wing information is shown and level up is available
  • [Level up]/[Auto Growth]Button to Level up Force Wing
    • Level up: Only use required number of Force Essence to level up
    • Auto Growth:Use all required number of Force Core in inventory to level up
      • When you select’Auto Growth’ option, as Force Wing EXP reaches 100%
        • Auto level up when enough Force Essence in the inventory
        • Display insufficient Force Essence message and un-check auto level up
        • Display total of owned Force Essence in inventory / required Force Essence to level up
        • Display tool-tip when mouse over amount section
      • Default is set to ‘Auto Growth’
      • Option is based on account
  • Force Wing Display Option
    • Show All: Show all player’s Force Wing
    • Only Show My Force Wing: Only show my character’s Force Wing
    • Hide All: Hide all player’s Force Wing including my character

10. Include extra Force Wing EXP gains to Premium Service
11. Blessing Bead – Force Wing EXP item added

12. Force Wing Costume added

  • Costume for Force Wing
  • Force Wing Costume added in ‘Option Applied Costume’
    • ‘If Force Wing Costume is not equipped in ‘Displayed Costume’,
    • ‘Option Applied Costume’ Will be displayed
  • Force Wing Costume option added
    • Extend Force Wing Costume Slot
      • Force Wing Costume Slot can be extended With certain success rate by using Force Wing Slot Converter
        • Force Wing Slot Converter can be purchased With ‘Light Feather x 15’ at Port Lux Craft Merchant Chloe
        • Light Feather item can be obtained from ‘Mysterious Magic Book (Normal)’
      • Slot can be extended up to 3 slots
      • When Force Wing Costume Converter fails, only converter item disappears and Force Wing Costume Will be kept
    • How to Apply Force Wing Costume Slot Option
      • Use ‘Force Wing Costume Option Scroll’ in Force Wing Costume With slot
      • Option type and stats (check below)
      • Option Apply Cost
        • Slot 0: 500,00 Alz
        • Slot 1: 1,000,000 Alz
        • Slot 2: 2,000,000 Alz
  • Mysterious Magic Book
    • Mysterious Magic Book (Normal)
      • Purchase at Port Lux’s Core Alchemist Yerte
      • Price: 5 million Alz + 100AP
  • Seal Force Wing Costume Slot Option
    • Force Wing Costume Safety Kit
      • Seal slot options from Force Wing Costume applied with option
      • When used, Force Wing Costume Capsule with sealed options will be created
    • Force Wing Costume Capsule
      • Item sealed with Force Wing Costume slot option
      • Bind Status: Account Bind
      • Can be used to Force Wing Costume with empty slot
      • Applying Force Wing Costume must have same or more empty slots than sealed option numbers
    • Force Wing Costume Capsule Seal Stone
      • Change account bind Force Wing Costume Capsule to be tradable
  • Force Wing Costume Epic Option
    • Force Wing Costume Epic option can be applied by using ‘Force Wing Costume Epic Converter’
    • Can be only used for Force Wing Costume with two or more slots
    • Epic option and stats
  • Force Wing Costume Epic Option Reset / Seal
    • Force Wing Costume Epic Reset Scroll
      • Reset the applied Epic Option of Force Wing Costume
    • Force Wing Costume Epic Seal Stone
      • Seal Epic Option of Force Wing Costume
      • Name of the seal stone will change with the name of sealed Epic Option
      • Sealed Epic Option can be used and applied on other Force Wing Costume

D. Changes in Battle Modes & Skills

1. Change related to Battle Mode 3 amp. effect for multiple target with Attack Skill A/B

  • Amount limit by class:
    • Warrior / Force Shielder / Gladiator: 1~9 targets
    • Blader: 2~6 targets
      • In case there is only one target, amp. is raised
    • Force Blader: 1~6 targets
  • Comparison of amp. effect
    • Blader 1 target > Blader 2~6 targets = Force Blader 6 targets > Warrior / Force Shielder / Gladiator 9 targets

2. Battle Mode 2 Special Skill Change

  • Increased the success rate of special effects (Stun / Down / Suppression)
  • Details:

3. Changes for each Battle Style

  • Warrior
    • Changes
      • Added Knock-back/Down/Stun Resist and improved Attack/Defense in Battle Mode 1~3
      • Added and improved HP UP / HP recovery in Battle Mode 1~3
      • Battle Mode 2 ‘Lancer Attack’ Amp. ability improved significantly and changed attack effect from Knock-Back to Down
      • Improved Add. Attack ability in Axe Attack A/ B & Axe Specialty
      • Penetration added in Axe Specialty Lv. 1~3
      • Changed Axe Specialty Level 2’s effect from Knock-Back to Down
      • Improved some buff skills and added new options
      • Improved Bloody Spirit’s max defense rate from 20% to 25% (at Skill Lv.20)
      • Improved Bloody Spirit Effector’s 5~7th stage defense stats
    • Details
  • Blader
    • Changes
      •  Added and improved Defense Rate and Evasion in Battle Mode 1~3
      • Improved Attack / Defense in Battle Mode 1
      • Improved Attack in Battle Mode 2 & 3
      • Accuracy remover in Knucklet Attack A/ B skill and Penetration is added
      • Improved Single Target Skill Amp. DMG in Knucklet Attack A/ B skill
      • Added and improved Critical DMG and Add. Attack in Knucklet Specialty Lv.1~3
      • Improvement in certain buff skill and new ability added
      • Added Reduce Evasion and improved Sword Skill Amp. in Intense Blade Skill
      • Significantly improved Intuition Effector’s Lv.1 ~ 7 HP Auto Recovery
      • Increased duration of Intuition Effector Lv.5 ~7
  • Wizard
    • Changes
      • Significantly improved Attack / Magic Attack in Battle Mode 1~3
      • Decreased Defense of Battle Mode 2 & 3
      • Double Caster’s PvP DMG Reduction increased from 85% to 100% in Mission Wars (No Penalty)
      • Improved Magic Skill Amp. / Max Critical DMG in Battle Mode 3Significantly improved Penetration and removed Accuracy in Elemental Attack A/ B
      • Added Penetration in Elemental Specialty 1~3
      • Changed Elemental Specialty Lv.1 attack’s effect from Knock-Back to Down
      • Changed Elemental Specialty Lv.2 attack’s effect from Down to Knock-Back
      • Improvement on buff skills
      • Changed Mass Restore skill to instant cast and skill cool time is shorter
      • ignificantly improved DMG Absorb in Spirit Shield Effector Lv.1~7
      • Improved Defense in Spirit Shield Effector Lv.5~7
  • Force Archer
    • Changes
      • Removed multi-target effect in Multi Shooter Skill
      • Removed all special effect and penalties in Multi Shooter Skill
      • Added Critical DMG option in Battle Mode 1~3
      • Added Accuracy and improved Defense in Battle Mode 1
      • Improved Attack / Attack Rate in Battle Mode 1 & 2
      • Decreased Accuracy in Battle Mode 2
      • Decreased Defense in Battle Mode 2 & 3
      • Added Attack Rate in Battle Mode 3
      • Slightly increased Skill Amp. of Twin Gunner in Battle Mode 2
      • Removed Accuracy and slightly increased Critical DMG in Launcher Attack A/ B
      • Added Critical DMG in Launcher Specialty Lv.1~3
      • When attacking single monster with Launcher Specialty Lv.1~3, more amp. effect will apply
      • Changed Launcher Specialty Lv.1’s attack effect from Knock Back to Down
      • Changed Launcher Specialty Lv.2’s attack effect from Down to Knock Back
      • Adjusted some buff skills and added new options
      • Improved heal skills
      • Added ‘Absolute Block 4 times’ effect in Quick Move Skill
        • When skill is used, next 4 hits will be automatically blocked
        • If attacked by consecutive hit skills, only last hit will be blocked and counted as 1 block
  • Force Shielder
    • Changes
      • Removed reflect skill in Battle Mode 1
      • Significantly increased Defense & added Critical DMG/ Ignore Penetration in Battle Mode 1~3
      • Added Resist Stun/Down/Knock Back ability in Battle Mode 1 & 3
      • Significantly increased Attack/ Magic attack to Battle Mode 1 & 2
      • Significantly increased Skill Amp. and Attack speed by 20% in Battle Mode 2 Shield Master Attack
      • Changed Battle Mode 2 attack skill Shield Master Attack’s effect from Knock Back to Down
      • Significantly increased Add. Attack & Critical DMG in Hammer Attack A/ B & Hammer Specialty Lv.1~3
      • Added Critical DMG to Hammer Specialty Lv.1~3
      • Changed Hammer Specialty Lv.3 attack effect from Knock Back to Down
      • Added and significantly increased some Defense related skills
      • Improved Mortal Bane’s Max Defense from 10% to 30% (Based on Skill Lv.20)
      • Added DMG Reduction and increased Defense in Astral Shield per level
      • Improved Mortal Bane effector’s Defense Increase in Lv.5~7
      • Significantly increased Defense in Art of Defense Effector Lv.1~7
      • Significantly increased Duration Increase in Art of Defense Effector Lv.5~7
  • Force Blader
    • Changes
      • Added Ignore Accuracy / Ignore Penetration / Resist Immobility in Battle Mode 1~3
      • Added Critical Rate 20% in Battle Mode 1
      • Added Critical DMG in Battle Mode 2 & 3
      • Increased Attack in Battle Mode 1 & 2
      • Increased Defense in Battle Mode 1~3
      • Significantly increased Blade Shooter attack’s Skill Amp. ability in Battle Mode 2
      • Added Critical DMG in Split Attack A/ B
      • Increased Split Attack far-end attack range
      • Added Critical DMG to Split Specialty Lv.1~3
      • Changed Split Specialty Lv.3 attack effect from Knock Back to Down
      • Increased some buff skill abilities
      • Added new skill ‘Force Field’
      • Increased Duration Increase effect in Elemental Enchant Effector Lv.5~7
  • Gladiator
    • Changes
      • Added Down/Knock Back/Stun to Battle Mode 1 & 3
      • Added Attack Rate in Battle Mode 1
      • Significantly increased Attack / Defense and added DMG Reduction in Battle Mode 1~3
      • Significantly increased Skill Amp. in Scyther Attack of Battle Mode 2
      • Changed Genocider Attack B’s ability same as Genocide Attack A
      • Increased front attack range in Genocider Specialty Lv.1
      • Increased Penetration in Genocider Specialty Lv.1~3
      • Increased rage from 1 to 2 in Genocider Specialty Lv.1 & 2
      • Added and increased some buff skill ability
      • Increased Max Defense in Bloodyrusk from 20% to 25% (Based on Skill Lv.20)
      • Increased Defense UP stat in Bloodyrusk effector Lv.5~7
      • Significantly increased Absorb DMG in Rage Shield effector Lv.1~7
      • Increased Defense UP stat in Rage Shield effector Lv.5~7
  • Force Gunner
    • Changes
      • Added accuracy and increased defense in Battle Mode 1
      • Added Critical DMG to Battle Mode 1~3
      • Removed Attack Rate and increased Attack/ Magic Attack in Battle Mode 1 & 2
      • Significantly increased Accuracy and Reduced Defense in Battle Mode 2 & 3
      • Removed Penetration and increased Skill Amp. target from 1 to 2 in Battle Mode 2
      • Increased Add. Attack and Skill Amp. in Battle Mode 2 ‘Heavy Launcher attack’
      • Changed defense penalty of “Device Tactics” (BM3) from -300 to -80
      • New option added to Sniper Plan skill
      • Added Critical DMG and Attack Rate in Target Focus skill

4. Option Change Based on Stat Increase

  • Option changes based on STR/ DEX/ INT increase
  • Ability increase based on stats for each battle style
    • Blue : STR characters
    • Pink: INT characters
    • Green : DEX characters
    • Additional ability increase marked in bold text
  • For INT Characters, Magic Attack & Resist Critical DMG increased due to decrease in Resist/ Defense ability

5. Adjusted Mission War Balance

  • Slightly reduced all character’s attack score / defense score
  • Increased Losing Nation’s Revenge Force
  • HP increased on Guardian / Legacy Barrier / Sage’s Ensign / Gate / Force Tower
  •  Increased some stats of Legacy Guardian (L, M, S) / Sage’s Ensign / Base Gate

6. Removed Limitations in Mission War

  • PvP DMG reduction (15%) on Wizard’s Double Caster Skill
  • Force Shielder in Hammer Crusher mode hitting enemy nation Guardian or Force Tower when using Art of Defense
  • Force Shielder in Hammer Crusher mode applied with Attack Range Reduction when using Art of Defense

Cabal Online – Episode 23 – Teaser (the Winter Update!)


A brand new set of contents is coming to Cabal Korea this winter… Winter won’t be cold anymore, especially with the presence of Flame Dimension…

Update #1

Update #2

Update #3

Extra…

These contents are being worked on right now, first patch for Episode 23 was already released to Test Server with Astral Bike – Type QW7. You can check it out right below (it’s still hot :P)

Expected date for full release of all above contents might be on 5th December 2018. I will focus on this and let all of CABALers know as soon as possible 😉

Love you all 😉