Cabal Mobile – Oct 22nd, 29th and Nov 05th 2019 Patch notes


Oct 22nd 2019 Patch notes

◈ Changes

1. Significantly reduced train / untrain cost for Skills / Skill books

2. Improved visibility by adjusting angle of Entrances in Warp Center

3. Reduced Alz reward for quests below level 100

4. Lowering Alz Drop Amount in Some Fields

  • Amount: Reduced by 30%
  • Target:
    • Bloody Ice
    • Desert Scream
    • Green Despair
    • Port Lux
    • Undead Ground
    • Forgotten Ruin
    • Lakeside

5. Change the “Dungeon Playtime Deduction” affected from EXP Blessing Beads

  • Old: Dungeon Playtime Deduction will not be activated if character is using EXP Blessing Beads 100%
  • New: Dungeon Playtime Deduction will not be activated if character is using EXP Blessing Beads 500%

6. Change the dungeon to pause only when the home key or other apps completely cover the Caval mobile app while the dungeon is in progress 

7. Changed the color of the Blended Rune effect of the opponent”s character to look red.

◈ Fixes

1. Dungeon entry items of AoS1, AoS2, IC1 were dropped abnormally.

2. Fixed bug that certain quest item did not drop in Forgotten Temple B2F

3. Mission War scores were not reflected in the Guild ranking, bug is now fixed

4. Fixed bug that Guardians were not selected for Mission War 170+

5. Fixed the bug that the quantity was not displayed when GM’s Blessing Potion is registered in the Quick Slot

6. Fixed the error that Gladiator’s Rage cannot be obtained while using combo skill

Oct 29th 2019 Patch notes

◈ Additions

1.New dungeon “Forbidden Island (Awakening)” added

  • Dungeon Information:
    • Requirement:
      • Level: 140+
      • BSLV: 11+
    • Entry Item: Unusual Lost Island Compass
    • Entrance: Same with Forbidden Island
  • Dungeon Entry Item:
    • Item: Unusual Lost Island Compass
    • Available to request from NPC Chloe:
      • Registration: 10,000,000 Alz
      • Required Amity: 0
      • Output: Unusual Lost Island Compass x1
      • Material:
        • Lost Island Compass x1
        • Raw Stone of Dimension x10

◈ Changes

1. Improved Battle Mode 3 behavior

  • Synergy Notation
    • Improved the game that display all synergy names when synergy is accumulated at 3 times or more
    • Add the synergy stack count in the “Special Attack” button
  • Special Attack Setting
    • Allow to set the Special Attack to specific stage
    • Even if you learned the 3rd Stage, and set the Special Attack as 1st Stage, only 1st Stage skill will be used

  • Auto Attack Switch for Battle Mode 3
    • Able to switch between Manual / Auto mode disregarding the AUTO setting
  • Manual mode
    • When AUTO is inactive, Attack A/B/Special Attack will be trigger
    • When AUTO is active, skills will be used automatically
  • Auto mode
    • Auto register based on Battle Mode 3 setting
    • If there is any skill registered in the Battle Mode 3 setting, skill will be used
    • If there is no skill registered, only Attack A/B will be used

2. Improvement related to skill sequential activation

  • Skill will be activated as: Normal, Combo, Battle 1, Battle 2 (Wizard)

3. Improvement related to SP recovery

  • SP Dice
    • Character at BSLV 6-21: SP recover will be 10,000 or higher
    • Character at BSLV 19-21: SP recover will be 15,000 or higher
  • SP obtained from skill is 3 times higher than existing

◈ Fixes

1. Fixed the error that sound effects of skills were play abnormally

2. Client disconnection for certain case while using Warehouse

3. Fixed bug related to dungeon clear window

4. Tooltip message related to “Link Weapon” did not show

Nov 05th 2019 Patch notes

◈ Additions

1. Added Battle Mode III tutorial

  • Tutorial of Battle Mode, after completing the quest ‘BSLV UP Special Course, Third’

◈ Changes

1. Improved some dungeon vision

2. Reduced the price of dungeon entry items sold by Bloody Ice NPC Unon

  • Awakening DX: 3,000,000
  • Hazardous Valley entry: 2,300,000
  • Epaulet of the Dead B3F: 3,500.000

3. Change dungeon entry drop

  • Remove drop of Forgotten Temple B1F and Illusion Castle B1F entry from Pontus Ferrum
  • Add Illusion Castle B1F to Mutant Forest
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Cabal Online – Episode 23 Part 2 – Explore – Official patch notes


Episode 23 Part 3 is available in Cabal GSP already, and soon it will be available for other CABAL servers. Take a look of the update patch notes for incoming changes and additions! The patch came with “Explore” as the final name. So are you ready to #Explore the patch notes? To be honest, this is the longest patch notes that I have ever prepared~

Mr. Wormy

A. Main Contents

1. New DX Dungeon ‘Flame Nest’ Added

A. Dungeon Information

B. Drop List

C. Dungeon Clear Achievement & Title

2. New Contents ‘Item Collection’ Added

A. Basic information

i. Collect item and register to get rewarded

  • Every character in an account share the reward
  • Opening collection & applying stats can be activated only after completing the quest by character

ii. How to Activate ‘Collection’

  • New quest ‘Eite’s Great Goal’ Added Required Level: Upper Lv.100 NPC: Weapon Dealer Eite at Port Lux
    • Mission: Give the quest item ‘Luxury Suitcase’ to NPC
    • Reward: Activating Collection
  • ‘ Luxury Suitcase’ Request Recipe Added
  • Collection activates when quest is completed (Collection icon created at the bottom of the game screen)

B. Collection UI

i. Open through collection icon & menu

  • Located at the left side of the menu bar on the bottom of the game screen
    • “New” icon shows up as slot of collection is occupied
  • Collection, Transformation UI added at Cabal menu > Collection UI

C. Collection System

i. Register collection item

  • Click registering item slot -> show collection registration UI
    • Open item registration UI -> show registrable item
  • Add item in slot by autofill, drag registration item, Ctrl+click registration item (Shows alert window)
  • Press registration button -> complete item registration in each mission
  • Able to register universally in one item slot
    • Register Palladium Epaulet: All Palladium epaulet of Warrior/Sage/Guard/Law are registrable
    • Palladium Weapon +5: Regardless of Class/Epic/Slot/Binding, all Palladium Weapon +5 are registrable
  • Non-registrable item
    • Weapons with upper Extreme Upgrade / Divine Upgrade / Normal Upgrade +15 (including craft equipment)
    • Chaos Upgrade applied accessory
    • Part of option scroll (Critical Rate / Max Critical Rate Up / Sword Amp. Up / Magic Amp. Up)
    • Periodical item
    • Quest Exclusive item
  • Mouse over an registered item in item registration UI ->Tool-tip will be shown

ii. More Soul core drops used to complete world collection mission in each world Collection Reward

  • Force Gem awarded through ‘Get reward’ button in UI when collection mission is completed (Shows Tooltip when mouse is over)
  • Completing all collections
    • Overall collection completion reward is automatically obtained after completing missions in collection and obtaining each reward – Collection completeness 100% ->completion effect automatically applies (Different complete effect shows with each collection)

iii. Transformation

  • Add ‘Transformation’ list and transformation UI in the CABAL Menu
    • Monster transformation card provided when certain collection mission is completed Right click transformation card item -> monster transforming skill activates
    • Register activated monster transformation in quick slot from Transformation UI
    • Transforming Skill
      • Available: Movement, SP Restoration
      • Unavailable: warp, PvP battle, mission battle, use of agent shop, trade, use of personal shop

3. New Content ‘Guild Treasure’ Added

A. BP (Battle Point)

  • Point that is not affected by character level or stats
  • Total point is 10,000, restores 1 in every 4 seconds
  • Spent when creating guild treasure
  • Guild main character
    • When guild main character is set, BP is restored as 10,000 (maximum)
    • When main character is removed as leaving guild, new main character will have same BP as the old one

B. Join & obtain guild treasure

  • Join condition
    • Only guild main character can join (joins automatically)
    • Characters other than guild main character can check treasure level and weekly rank
  • Guild treasure list
    • Guild treasure requirement is fulfilled during the game -4 pop up message shows ‘Treasure is rewarded’
    • Guild Treasure can be created by spending BP
    • When guild treasure is rewarded, system message shows who obtained the treasure
    • Guild treasure list requirements & BP consumption
  • Created treasure list is available for all guild members
  • Guild treasure item list

iii. Receive guild treasure

  • Guild Treasure can be received within 30 hours
    • When not received, guild treasure list will be automatically deleted
  • When max number of guild treasure (300) is reached, new treasure will not be created
  • Unreceived items will be deleted once member leaves guild

C. Guild Golden Treasure Box

i. Golden Treasure Box point will be given for every guild treasure list creation

  • Receive different amount of points depending on general treasure list
  • Can be received when Golden Treasure Box point reaches 10,000
  • Point will not accumulate further before receiving Golden Treasure Box

iii. Guild Golden Treasure Box item list

D. Guild Treasure Level

i. Create Guild Golden Treasure Box -> earn guild treasure level experience

  • Higher guild treasure level higher value of rewarded item from guild golden treasure box
  • Guild treasure list will not be affected

E. Weekly guild rank

i. Can check treasure point earned by guild members and rank u. Renewed every hour, reset every Monday noon

F. Jewel Cube Piece(Emerald)

i. Item obtained from Guild Treasure Box

  • Will be automatically removed at 5AM on every Monday (GMT+8)

ii. Item can be exchanged to “Jewel Cube of Union (Emerald)” from Guild Shop

4. New item ‘Jewel Cube’ Added
A. Extended Link Weapon Slot

  • i. Linked Weapon slot count in ‘etc’ tap increased from 1 to 5
    • Original 1 link weapon slot
    • 1 Honor slot added
    • 3 Jewel Cube slots added

B. Available item via slot type

C. New item ‘Jewel Cube’

i. Equipment

  • Able to equip anywhere among 3 Jewel Cube slots
  • Able to equip same Jewel Cube items at the same time Ex) Able to equip Natural Jewel Cube(Emerald) in all 3 slots
  • Concurrent equipment restriction
    • Some Jewel Cubes are unable to equip at the same time

5. Grade Level Separated for Epic Booster

A. Original Epic Booster item level will be separated to Medium / High / Highest

  • Only matching level of Epic Booster is usable with the using object
  • Usage condition except level is same as before
  • Original Epic Booster item will be usable from Medium to Highest as before

B. Changes of Epic Booster sold by NPC Chloe in Port Lux

  • Previous Epic Booster item will be unavailable
  • 3 separate level Epic Booster items are added

D. Changes of Epic Booster in Agent Shop

i. Epic Booster item categorized via item level

ii. Sales period for the previous Epic Booster in Agent Shop will automatically expire

6. Improvement & addition to Guild Mission Festival

A. Individual rank added

i. Individual rank calculated based on earned guild score Individual ranking reward added

  • Reward given based on Individual ranking
  • Individual ranking reward condition(All of conditions must be satisfied)
    • Earned guild score must be above certain score
    • Belonged guild score must be above certain score
    • User is marked yellow when the user has more than needed score
  • Unlike guild rank reward, reward and rank matches many-for-one, not one-to-one
    • Ex) guild rank reward: different reward to 3rd, 4th, 5th / Individual rank reward: same reward to 3rd, 4th, 5th
  • Same score -> same rank’s reward
    • Ex) When 2 people are ranked 1st with score of 1,000, they both get 1st reward
    • However, there should be same number of people rewarded; 2nd place does not exist
  • User and reward for Individual rank are set by tool

iii. Change in Guild Reward UI

  • UI title changed to ‘Rank’
  • Individual tab added beside Guild tab
    • Please note the individual top ranking will be set to top Rank 10 who met condition
    • Shows list of users who are able to earn member rank reward
      • UI opens as my character is chosen
      • My character is marked as orange

iv. Change in rank reward UI

  • Personal tab added
    • Able to earn reward based on individual rank – Reward item is sent through mail
  • Guild tab remains the same

v. Contribution rank is changed to member rank on my information

  • Before: Shows my contribution rank within guild
  • After: Shows individual ranking (contribution rank will be only shown in contribution rank UI)

vi. Individual rank added in season result UI

B. Guild rank reward expansion

i. Guild rank reward items are expanded to maximum of 100

  • For maximum of 100 reward items, the guild rank can also be expanded to 100th place to receive reward a. Ex) When there are 5 items for reward for each rank, guild rank is set to 20th

C. Change in score reward

i. Original 1 of 5 score reward item is changed to guaranteed reward

  1. Before: Must choose 1 between total of 5 items
  2. After: 1 of 5 item will be fixed + Player must choose and 1 item between remaining 4 items Fixed reward will be received together with chosen reward

D. Item color change option added with reward

i. Item color changes to gray except items received for reaching required score of level during reward period Frame will disappear when grade is activated

  • Guild score icon will not be deactivated

E. Mission improvements

i. Item loot mission

  • Before: Mission is not completed when dropped bind item is looted by rolling dice in party
  • After: Regardless of rolling dice or party status, mission will be completed when item is looted

ii. Alz use mission

  • Purchasing Warp Stone doesn’t count in mission counting check

iii. Mission of entering Flame Nest dungeon added

F. Ul Improvement

i. Trophy is colored pink for rank below 6th for both Guild and Individual tab ‘Receive Reward’ button will change to ‘Expired’ image when receiving period ends

B. Additions

1. Limited dungeon boost function added

  1. Limits applying the maximum dungeon boost level when entering dungeon

i. Able to choose difficulty level through dungeon boost under maximum level Limited stage is marked red and cannot be selected

  • Applied dungeon
  • Eternal Chaos Arena: Boost applied until 3rd Wave
  • Glades Inferna: Boost applied until 2nd Wave

2. Current Permission List Shown for Each Group

A. Permission for each guild group is shown by mouse-over

3. Reward added for character with finish attack in guild dungeon

  1. Reward given to character who gives finish attack to Exhausted Auretia in Guild dungeon ‘Flame Dimension’
  2. ‘Fried Egg with Ketchup’ will be sent through in-game mail of character

4. New item ‘Explorer’s Cube’ added

  1. Cube item that drops required items for Collection
  2. Sale

5. New stackable potion ‘Elixir’

A. Certain reward is gained when used, similar to potion items

B. Type / Requirement

C. UI for Elixir added

i. Multiple elixirs can be used at the same time

ii. How to change elixir quantity to use

  • Enter desiring quantity directly in UI
  • Change quantity by using up&down arrow(AV) button
  • Change quantity with scroll function
  • Click maximum button -> Set to maximum amount

iii. Limit for Elixir use

  • Can be used up to 9,999
  • Can be only used up to maximum level – If the user reaches maximum level using 100, user only can use 100 items despire 999 remaining items in Inventory

iv. Expected level and EXP change is shown when set-up quantity is used

D. Stackable Option

  • Can be stacked up to 999
  • Can be stacked and used at same time when elixir value, bind status, periodic information are matched

6. Upgrade Core(Ultimate) added in Giftbox reward list

A. Applied box

  • Giftbox(Premium)
  • Giftbox(Plus)
  • Giftbox(Superior)

7. Blazing Crystal is sold by NPC Peddler Unon (Octane Crystal in some Cabal)

A. Guild level limit (level 6) is maintained when purchased

C. Changes

  1. Essense Rune — Ignore DMG Reduction stats upgraded

2. Drop changes in dungeons

3. Change in item stack type

4. Changes in certain Skill animation

5. Change in Giftbox system

  1. 2.2 inventory space is not required; users are able to receive each items
  2. Stackable items will be automatically stacked when received

i. When user receives 3 bundles of 3 special coupon for, items will be received by 9 stacked special coupons

6. Change in ‘Exhausted Auretia’ monster in guild dungeon

A. New force code ‘Resist Auto DMG’ Added

i. Resist Auto DMG force code added

  • Resist Auto DMG will be used as default damage
    • When normal attacks, receives only standard damage
  • Additional damage proportional to casting time on standard damage
    • 10% additional damage per 0.1 casting time

ii. Exhausted Auretia’s Resist Auto DMG is 1,000

  • 1,000 default damage is applied when normal attacks regardless of critical authenticity
  • When Wind Blade skill (1.7 cast time) is used, 1000 + (1000.170%) = 2700 damage applied

B. Monster’s HP set to slightly higher than before

7. Guild activity tab will be saved when guild Ul window is closed

8. Patren’s ingame appearance changed during quest

9. Temporary elimination of social skill ‘Dance 2’ due to expiration in copyright

  1. When Dance 2 skill is used, Dance 3 motion will be activated instead
  2. Dance3 skill will not be changed and used as same

10. Fixed error of drop items with bind status in field higher than Mutant Forest

11. Fixed error of Warp Stone and Protection of Veradrix item unable to be used in Quick Slot

12. Changes in Mission Festival mission balance

A. Revised count or time limit for certain mission’s requirement

13. Fixed error in Warehouse

A. Fixed error that guild warehouse was full when more than 218 items were moved from guild warehouse

14. Fixed error of server being disconnected when user changes account during equipping item

15. Fixed error of ‘miss’ command shown when character use skills with ‘Knock Back’ type attack on certain monster or gate

  • Monster option changed so monsters that might have problem with coordinate won’t get knock back
  • Applied Monster

16. Fixed error of user being warped outside of dungeon when he leaves guid during dungeon play

17. Fixed error of victory character not being able to warp after Guild War

18. Fixed error of difference between skill casting time UI and real skill casting time

19. Fixed error of Agent Shop item option being abnormally changed

20. Fixed error of stackable item(including GM’s Blessing) being stacked even when there is no item

21. Fixed error of Guild Rank system

A. Error fixed where guild rank information was shown abnormally

  • Before: Guild rank information abnormally shown before Mission Festival information is updated
  • After: Guild member’s rank will be updated along with Mission Festival information

B. Error fixed where scroll wasn’t working properly when characters in weekly guild rank are more than one page (more than 13 characters)

22. Fixed error of unstackable item being applied abnormally in Special Inventory after looting

23. Fixed error of special coupon items being deleted on Monday at 5AM instead of 3 days after purchase date

24. Fixed error of scroll bar location in ‘Individual’ tab of Mission Festival

25. Fixed error of male character’s skin color being shown when applied with ‘Steam Punk Mask’

Cabal Wallpaper – Force Archer


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Cabal Mobile – Oct 17th 2019 Patch notes


◈ Changes

1. Split “Epic Booster” into 3 different grades: Medium / High / Highest

◈ Fixes

1. Fixed a bug that game displayed “Stain Clone x257” as the reward of “Hazardous Valley (Normal)” in reward window

2. Fixed bug that show some option name of character details stats displayed abnormally

3. Fixed bugs related to Battle Mode 3

  • Bug that make Attack A was triggered when player touches Attack B in Non-Auto Battle Mode
  • Bug that character didn’t do auto attack to near by monster in “Auto Attack” mode
  • Bug that unable to activate specific BM3 related skills in certain situations
  • Bug that showed only 1 Synergy when more than one Synergy was activated

4. Fixed bug that character moves near to target monster but didn’t attack

5. Fixed bug that caused the selected target got changed

6. Fixed bug that caused game is auto zoomed when character enter “Arcane Trace” area

7. Fixed bug that caused character moves unintentionally while using specific skills

8. Fixed bug related to Dungeon Tracker in Auto Attack mode

9. Fixed bug related to Auto Attack

  • Bug that caused range changed abnormally in certain situation
  • Bug that happened when character moved backward in certain skills that caused abnormal range calculation

Cabal Mobile – Oct 15th 2019 Patch notes


Dear CABALers, after lots of struggling with doing the translation for Cabal Mobile patch notes, finally, today on Oct 15th 2019, I decided to start working on Cabal Mobile patch notes. Sorry for starting to work on this late, but still, I have to arrange lots of stuff in advance.

Below are the patch notes of October 15th 2019 for Cabal Mobile Korea.

◈ Additional

1. Release the character limit to 189

2. Add related scenarios / general / daily quests for characters between Level 180-189.

3. Add new Mission Field:

  • New mission field: Arcane Trace
  • Required:
    • 180+
    • Character must have a nation, no-nation character cannot enter the mission field
  • Boss
    • Name: Arcane Golem
    • Level: 225
    • Location

4. Add “Battle Mode 3”

  • Acquisition
    • How to acquire?
      • By doing a special quest for BSLV Up, character will get the activation for Battle Mode 3
    • Usage:
      • Available for character at Level 130+
      • Consume 1SP bar (5000 SP) and can be extended
  • Skills
    • Different Skills are available, based on the battle style
    • However there are mainly:
      • Activation Skill
      • Attack A / Attack B
      • Special Attack I / II / III
    • Activation, Attack A / Attack B, Special Attack I: Would be available from quest
    • Special Attack II / III will be able to request
  • Requesting Special Attack II / III
    • Special material Trans Force items are available from NPC Chloe
      • Trans Force II: 20,000,000 Alz
      • Trans Force III: 30,000,000 Alz
    • Recipe for requesting can be found in NPC Chloe at 0 Amity
    • Both recipes have 100% success rate and take 6 seconds for requesting
  • Combo and Special Attack
    • Combo is counted if Attack A / B is consecutively casted every 2 seconds
    • Once 4 times of basic Attack skills (A/B) are casted, Special Attack I can be activated within 4 seconds
  • Synergies
    • Special “Synergy” effect will be casted if character uses a specific sequence of basic Attack skills (A/B)
    • Synergy will be triggered on Special Attack I
    • Synergy can be stacked up to 3 times of either different synergies or same synergies
      • Effect that gives you advantages has the stack value up to 3
      • Effect that gives you disadvantages has the stack value up to 6
    • Refer to this page for all Synergies: https://mrwormy.com/bm3-synergies-2/
  • Battle Mode 3 Skill UI
    • Add Battle Mode 3 to Skill UI
    • Add the “Easy Combo Registration” feature
      • Allow you to save “Synergy” for faster usage
    • Battle Mode 3 Special Attack skill is glowing when it is ready to use

5. Add new Dungeons

  • Mission Dungeon
    • Dungeon Information
      • Name: Tower of the Dead B3F
      • Requirement: Lv 155 / BSLV 11
    • Entry Item:
      • Epaulet of the Dead B3F
      • From: NPC Unon – Bloody Ice
      • Price: 5,000,000 Alz
    • Special Drop: Material for making Tempus Ring
  • Elite DX Dungeon
    • How to enter:
      • Same location with existing DX Dungeon
      • Requirement: Dungeon Entry item, 25x Transcendence Stone
    • Transcendence Stone:
      • Price: 100,000 Alz per piece
      • From: Grocer in each village
    • Daily restriction:
      • Maximum 5 times per account
      • Can reset up to 5 times
    • Special Drop:
      • Orb of Ice/Wind/Fire/Earth
      • Extreme Seal Stone Normal/Master
  • Chaos Arena
    • Dungeon Information
      • Name: Chaos Arena Lv. 6
      • Requirement: Lv 165 / BSLV 11
    • Entry Item:
      • Key of Chaos Lv 6
      • From: NPC Unon – Bloody Ice
      • Price: 4,500,000 Alz

6. Add “Extreme Upgrade”

  • Target:
    • Item of Osmium grade or higher
    • Item is +15 or higher
  • How to perform:
    • Talk with Core Alchemist NPC
      • Upgrade > Extreme Upgrade
    • Provide Extreme Core & Alz
      • Core and Alz do not depend on item grade / stats
      • Core and Alz depend on current Extreme level and item type (normal item / two-handed weapon item)
  • Required Material / Alz
  • Extreme Upgrade limit
  • Failure Penalty
    • Extreme Upgrade level on the item can be reset back to 0
    • Extreme Upgrade target item can be marked as “Broken” and need to be repaired
  • Repair Kit
    • For repairing the “Broken” item as failure of Extreme Upgrade
    • Change to repair “Broken” item as using:
      • Bronze Repair Kit: 90% success, on failure, item got destroyed
      • Silver Repair Kit: 50% success, on failure, nothing happens
      • Gold Repair Kit: 100% success
  • Extreme Upgrade Stats (check the value of “New” column)
    • Two-handed weapon has double of stats
  • Extreme Core
    • Extreme Core is used as the material for Extreme Upgrade
    • Higher Core Level give higher success rate
    • Able to obtain from:
      • NPC Chloe from Core Pocket (Lv 1-7)
      • NPC Chloe via requesting (different recipes)
      • Cash Shop (Lv 6-12)
    • By extracting, 1-40 Extreme Core (Piece) will be generated
  • Extreme Seal Stone
    • Two Grades:
      • Normal: Extreme Level 1-2
      • Master: Extreme Level 3-6
    • Four Types:
      • One-handed Weapon
      • Two-handed Weapon
      • Armor
      • Bike

7. Add new Accessories

  • Arcana
    • Arcana of Laws
      • From: NPC Grocer Deighton – Bloody Ice
      • Price: 4,000,000 Alz + 3 Stain Clones
    • Arcana of Chaos
      • From Item Shop
  • Tempus’ Ring

8. Rune-related additions

  • New Essence Rune (Accuracy)
    • From Tower of the Dead B3F
    • Stats
  • Rune Slot Extender
    • Up to 44 slots expandable
    • Craftable from NPC Chole
      • Requirement: 10 of each Wind/Ice/Earth/Fire Orb from Elite DX Dungeon

9. New Mercenaries

10. New item “Archridium” is drop-able from dungeons and available for crafting

12. Add option to revive at spot:

  • Waiting time: 30 seconds
  • HP/MP will be maxed
  • All buff, Battle Mode will be reset

12. Added option “Auto Loot” in game option

13. Added option “Save Camera Zoom Level for Dungeon” in game option

◈ Changes

1. Able to switch the Buff / Debuff display

  • Show the icons of currently applied buff/debuff
  • When player click on “Details” button, detailed buff/debuff will be displayed

2. Improvement “Auto” mode

  • Auto attack
    • If the target monster is out of range, character will not auto attack
    • If the target monster is at the same location with character, character will attack without moving
  • Auto move-attack
    • If there is a monster on the movement way, character will attack that monster
  • Quest / Dungeon tracker improvement
    • Improve the quest / dungeon tracking mechanism

3. Improvement for Skill UI / Quick Slot

  • Skill UI
    • Add 4 registerable skill pages
    • Improve “Copy” feature to copy skill between skill pages
    • Add the “Movement” skill edit feature
      • Fade / Dash / Blink only
  • Add “Lock” for Quick Slot
    • Lock all Quick Slot if activated
    • Able to edit Quick Slot if deactivated

4. Improved targeting

  • Add new button for “Change Target”
    • Switch between targets when you click on the button

5. Temporary remove “Special Inventory”

6. Increase defensive values based on Battle Style level

  • Stats: HP / Defense / Damage Reduction
  • Target: All classes
    • Magic Class (Wizard / Force Archer / Force Gunner) has significantly boosted

7. Block megaphone with specific words (profanity filter)

8. Game is automatically paused when received phone / switching to any other apps when character is in dungeon

9. Improve dungeon vision for Altar of Siena B1F, Forbidden Island

◈ Fixes

1. Fixed the error client got disconnected when character uses “Intuition” in Mission War

2. Fixed bug that game didn’t show “Debuff” for Force Blader skill tooltips

3. Fixed bug that the gate in Tower of the Dead B1F near Bats area didn’t display


Dear Cabalers,

This is my first ever translation for Cabal Mobile patch notes, it took me 3 days of translation, the content is not really long but it’s the first time I do the translation for this, so I need to do some extra research to ensure that vocabulary is fit with situation.

In case, there is any mistake or feedback, please drop me some comments right down here.

Any support are welcome via my Paypal at: https://www.paypal.me/mrwormy

Love you all!