#KR #EP17 Jan 25th & Feb 01st 2017 Patch notes


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Jan 25th 2017 Patch notes

■ Fixes

1. Fixed bug that caused client disconnection when starting some quest dungeons

2. Fixed bug that caused client disconnection when starting some dungeons with entry item in specific situation

3. Fixed bug that caused client disconnection when using Party voice chat

4. Fixed bug that related to Kias Rodon in Forbidden Island (Awakening Mode)

5. Fixed bugs related to certain quests in Illusion Castle Underworld

6. Fixed bug that related to the character selection screen

7. Fixed bug that caused skills and effects of mercenaries did not display correctly

8. Fixed bug that related to ingame background music (BGM) that did not play normally while switching to another application

9. Fixed bug that related to Force Gunner achievements

 

10. Fixed bug that caused the stats comparison being abnormally displayed while comparing certain items

11. Fixed bug that caused abnormal sorting for items in Auction Hall

12. Fixed bug that related to gaining achievement for “Minesta Amethyst Charm +7”

13. Fixed bug that caused unable to show the stats of debuff when moving on debuff icon on Boss monsters

 

■ Changes

1. Battlestyle Re-balance adjustment

  • Force Blader
    • Fire qnqqq / Ice owhzm / Lightning Blade vouvn skill: Change to instant cast
    • Curse of Freeze menbq (was Mana Freeze before)
      • Cannot use for monsters
      • Remove option: Damage Reduction
      • Increase the MP decreasing amount (to 1,500 at level 20)
    • Change the effector of Mana Freeze menbq to Elemental Enchant hpvjd
      • Effector grade will be maintained
      • Stats
      • 20170201_ep17_20170125_20170201_elemental_enchant_effector
  • Force Gunner
    • Shorten casting time of “Inspire” b7e41079eb5d skill to 1.0 sec
    • Battle Mode 3
      • Increase greatly range of Battle Mode 3 Attack A/B
      • Increase Aggro of Battle Mode 3 Attack A/B and Fatal Attack 1-3
    • Battle Mode 2
      • Increase slightly range of Battle Mode 2 basic attack
      • Increase significantly Magic Skill Amp of Battle Mode 2 basic attack
      • Increase slightly Magic Skill Amp of special attack skill
    • Change Battle Mode effects
  • Blader
    • Change Battle Mode 2 special effect from Knockback to Down

2. Changes related to Buff Skills

  • Changes related to Buff Skill Target
    • Party: Specific Skill can be activated once all member in the active range
    • Non-party: Specific Skill can buff on self/selected target
    • Target skill
      • Force Archer
        • Vital Energy
        • Sharpness
      • Force Gunner
        • Inspire
      • Wizard
        • Hardness
  • Change the Buff constraints for Party Exclusive Buff Skills
    • Change Party Exclusive Buff Skills so these skills can use in non-party state
      • Except: Raise Spirit / Mass Heal
    • Target Skills
      • Warrior:
        • Art of Shouts
        • Moral Shouts
      • Blader:
        • Curse Dodge
        • Fatality Increase
      •  Wizard:
        • Mass Restore
        • Absorption Shield
      • Force Shielder:
        • Shadow Shield
      • Gladiator:
        • Insight

20170118_ep17_20170118_pnotes_remove_party_exclusive_buff

3. Add new stats to GM’s Blessing (Lv. 3)

  • Ignore Penetration +40
  • Damage Reduce +30
  • Accuracy +300
  • Penetration +20

4. Battle Mode 3 changes

  • Remove Battle Mode (Step 1) request recipe
  • Remove the reward for Battle Mode 3 quest at Level 130

5. Mercenary changes

  • Increase the number of Mercenary can be summoned per character is 2 (was 1)
    • Cannot summon two Mercenaries from the same category
    • Cannot use Active Buff in case summon 2 Mercenaries
    • Increase limit of summoning Mercenaries in party:
      • 1 character can summon 2 Mercenaries
      • 3 characters can summon 4 Mercenaries
    • Mercenaries now have only 10 seconds cooldown

20170118_ep17_20170118_pnotes_multiple_mercs

6. Improved Guild and Bike Warehouse

  • Guild Warehouse
    • Storing and Retrieving items
      • Remove the information that showing when taking items from GWH
      • Moving items into GWH will not generate many messages
    • Mass Storing and Retrieving items
      • Allow mass storing / retrieving by Alt + Left mouse
  • PW5
    • Mass Storing and Retrieving items
      • Allow mass storing / retrieving by Alt + Left mouse
    • Add message that shows in case the PW5 WH is full and cannot accept more items

7. Improve the function of Requesting system

  • Once the request is failed and there is no more slot in requesting UI, the failed slot will be “Accepted” automatically so new request can be made

8. Increase Dungeon EXP

  • Increase EXP of dungeons from Volcanic Citadel and above
    • Excepts: Illusion Castle Underworld and Radiant Hall
  • Changes:
    • Increase from 1.3 times to 8 times in comparison with previous

9. Change the limit of Elite dungeon from 3 to 5 (default limit)

10. Changes related to Cube of Honour

  • Significantly increased the price, output from Cube of Honour
    • 20170201_ep17_20170125_20170201_pnotes_honour_cubes_and_potions
  • Add new recipes for requesting related to Cube of Honour
    • 20170201_ep17_20170125_20170201_pnotes_honour_cubes_and_potions_craft
  • Add new items which are sold by NPC Manufacturing Merchant – Chloe (Port Lux)
    • Item
      • Cube of Honour Trade Certificate x 1: 500,000 Alz
      • Cube of Honour Trade Certificate x 10: 5,000,000 aLZ
    • Item property: Account Binding

11. Changes related to monsters in Senillinia

  • Increase significantly amount of monsters in Senillinia from village to centre area
  • Change the spawn location of some monters

12. Adjust the drop rate of some items

  • Decrease the drop rate of DX Dungeon entry items from Hazardous Valley (Normal / Hard)
  • Decrease the drop rate of Key of Chaos (Lv. 6) in some fields
  • Remove the drop of Effector Core from Pontus Ferrum

13. Changes of certain items

  • Fire Orb / Wind Orb / Earth Orb / Ice Orb
    • Drop from: Elite DX Dungeons
    • Binding property: Tradable
    • Reduce amount of Orbs required for Requesting Rune Slot Extender from 20 to 10
  • Sealed Tyrant Ring (Awakened)
    • Drop from: Forgotten Temple B2F (Awakening Mode)
    • Binding property: Tradable
  • Drei-Frame Armor
    • Drop from:
      • Marquinas Outpost Legendary Box and Legendary Cube
      • Agris’ Armor Box
    • Binding property: Always Character Binding (previously, it had chances to be tradable)
    • Always generated with 01 slot
  • Lycanus Weapons
    • Always generated with 01 slot
  • Siena Bracelet Piece
    • Binding property: Tradable

14. Changes related to Auction Hall

  • Change the maximum items per Auction Hall slot from 20 to 100
  • Delete the category for “Rune Slot Extender – Blended”
  • Add the price in the tooltip for each items in the Auction Hall

15. Stats of Premium Buffs and special buffs from Odd Circles will be disabled in the Battlefields

16. AP / DP Saver related changes

  • In case AP / DP Saver can be used, there will be green text displayed in the tooltip
  • Change the color of DP Saver from Green to Red
    • 20170201_ep17_20170125_20170201_pnotes_dp_saver

17. Changed UI icon

  • Old: All icons appear (caused confusion)
  • Change: All icons appear, available outputs will be marked with special border colour

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18. Change the cooldown of Accuracy and Penetration potions to 1 second

19. Change the input mode of “Chat” window to “Hangul” on login

20. Allow selling some costume items to NPCs

21. Increase the buff for PC Bang (for Korean only)

■ Additions

1. Add “Divine Upgrade” system

  • Available for items:
    • Upgraded at +15 or higher (+15 ~ +20)
    • Item grade: Osmium and higher
  • Able to upgrade up to +15 levels of Divine Upgrade
  • Items and quantity needed for Divine Upgrade
    • ** Divine Core might be called as Divine Stone in the official English translation

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  • Divine Bonus Stats at +15 (+15 of Divine Upgrade)

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  • Stats of Divine Upgrade is displayed in item tooltip (first line is showing the Divine Upgrade level, here is 2/15)

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  • Add new items which are sold by NPC Deighton Grocer – Bloody Ice
    • Divine Converter – Weapons : 10,000,000 Alz + 200 AP
    • Divine Converter – Armors : 10,000,000 Alz + 200 AP
    • 20170201_ep17_20170125_20170201_pnotes_divine_converters_npc

2. Added new dungeon “Glacies Inferna”

  • Entrance
    • Entry Conditions: Level 190+
    • Participants: Up to 7 players in party
    • Entry Item: Crystal of Frozen Flame
      • Sold by NPC Deighton – Grocer – Bloody Ice for 100 AP + 3,500,000 Alz

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  • Dungeon Information
    • Mechanism:
      • Dungeon Defense
      • 10 Waves
      • 4 Bosses
        • Bosses at: Wave 3, 6, 9 and 10
    • Time constraints
      • 90 secs each wave
      • 30 secs between waves
      • Bonus time when defeats Bosses
      • In case some monsters are remained, penalty will be applied for the time limit
  • Dungeon Termination
    • Dungeon Completed
      • After destroy the last chest from Final Boss of Wave 10
      • Protect the Dungeon Pillars until Final Boss is dead (one Pillar left is acceptable)
        • Inferna Pillar (RED)
        • Glacies Pillar (BLUE)
    • Dungeon Failure
      • When both of Dungeon Pillars are destroyed
      • Out of time
  • Dungeon Reward
    • Fragment of the Divine Core
      • All monsters in Dungeon drop “Fragment of Divine”
      • Chests give extra Fragments
    • DP: 10 on completion

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3. Add “Divine Stone” requesting recipes to Requesting System (NPC Chloe)

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4. Add new recipe for Unbind the Meritorious Medal

  • Add new items which are sold by NPC Chloe (Account Binding)
    • Meritorious Medal Trade Certificate x1 : 5,000,000
    • Meritorious Medal Trade Certificate x10 : 50,000,000
    • 20170201_ep17_20170125_20170201_pnotes_tradable_merit
  • Add new recipes for unbinding Meritorious Medal
    • 20170201_ep17_20170125_20170201_pnotes_tradable_merit_recipe

5. Add WExp Saver

  • NPC Hampric in Port Lux now sells WEXP Saver
    • Price: 5,000,000 Alz
    • Store max: 500 WEXP
    • Available for character 170+ with Nation

 

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6. Added Blessing Bead for Pet with 1000% (available for customising later)

7. Adept Rings (that give Skill Exp) can be found from Magic Shops in starting villages

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8. Add categories for Auction Hall

  • Quest Item > Mission Item > Tyrant Ring (Awakened)
  • Manufacturing Related Items > General Materials > Fire / Wind / Ice/ Earth Orb
  • Carnelian Box > Random Item > Carnelian Supplementary Items
  • Functional Items > Other Special Items > WEXP Saver
  • Upgrade Items > Divine Converters > Divine Converter – Weapon / Divine Converter Armor
  • Upgrade Items > Core > Divine Core
  • Dungeon Entry Item > Mission Dungeon > Crystal of Frozen Flame
  • Random Item > DP Cube > Cube of Honor (Low ~ High)
  • Beads / Wing > Blessing Beads > Pet EXP (1000%)

 

■ Mission War

1. Fixed bug that caused additional effects from Force Tower buffs in certain situations

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Feb 01st 2017 Patch notes

■ Fixes

1. Fixed bug that caused client disconnection in certain situations

2. Some buffs and debuffs were used for only a single target (should be used for all targets in area)

3. Fixed bugs related to Force Blader skills

  • Ice / Fire / Lightning Blade skills were not Instant Cast
  • Fixed bugs related to Curse of Freeze (was Mana Freeze before)
    • Fixed bug that Force Blader cannot cast this skill in Battle Mode 1
    • Fixed bug that cannot de-register skill from the quick slot

    • Fixed bug that showing the duration as 30s instead of 10s

 

4. Fixed bugs related to Gladiator’s Battle Mode 2 animation

5. Fixed bugs related to continuous damage effects (Damage-over-time effect)

■ Changes

1. Changes the option “Showing EXP earned” to store in server

  • Option > Chat > System Message > Showing EXP earned
  • Apply for all characters in the same account
  • Default is checked

2. Apply the XIGN Code securiy system

■ Additions

1. Add “Divine Seal”

  • Sealing (Extraction)
    • Available for using for items with Divine Upgrade level 1 and above
  • Unsealing (Using Sealed)
    • Items with Divine Upgrade level 0
      • Can use Divine Seal to remove the current Divine Upgrade level
      • Can get the Divine Upgrade level by resetting during upgrade
    • Item with same grade
      • After sealed (extracted), the Divine Seal will store the sealed item grade
        • High
        • Highest
      • Only item with the same grade can apply
    • Item with same type
      • After sealed (extracted), the Divine Seal will store the sealed item type
        • One-handed weapon
        • Two-handed weapon
        • Suit
        • Gloves
        • Boots
        • Helmet
      • Only item with the same type can apply
  • Usage
    • Sealing (Extracting)
      • Right click on “Divine Seal”
      • Click on item with Divine Upgrade level 1 and above
      • Confirm
      • Divine Seal stored
        • Divine Upgrade level
          • 3/15
        • Item Grade
          • High
        • Item Type
          • One-handed weapon
    • Unsealing (Applying)
      • Right click on sealed Divine Seal
      • Click on target item
        • Make sure item is satisfied all criteria of
          • Divine Upgrade level 0
          • Same Item Grade
          • Same Item Type
      • Confirm
      • Target item filled with sealed Divine Upgrade
  • Add category for Divine Seal
    • Bind / Unbind > Divine Seal

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2. Add 03 temporary accessory box for Korean Cabal event

 

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[KR] [EP12] Jul 23rd 2014 Patch notes (final)

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  Fixes

1. Fixed bug that causes the size of Archridium Coat is abnormally in inventory

  Changes

1. Change the option of Bringer / Guardian title

  • Bringer
    • 10% Resist Suppression
    • 10% Resist Silence
  • Guardian
    • 5% Resist Suppression
    • 5% Resist Silence

2. Stats Formulas change

  • Increase the amount of Attack gained by STR from 1,000 STR or higher
  • Increase the amount of Magic Attack gained by INT from 1,000 INT or higher
  • Increase INT will increase the resistance stats
  • Increase INT will increase the Penetration Ignorance
    • For every 50 INT, 1 Penetration Ignorance will be increased

3. Improve skill cooltime/delay

  • Reduce the skill delay after casting
    • General skills
      • Dash / Fade Step / Regeneration / Aura Mode
    • Wizard
      • Blink / Hardness / Force Increase
    • Force Archer
      • Precision / Blind / Lower Defense / Sharpness / Vital Force / Greater Heal / Mass Heal / Offensive Bless / Quick Dodge
    • Force Blader
      • Blind / Lower Defense / Hard Luck / Darkness / Art of Curse
  • Cooldown reduced
    • General skills
      • Dash
    • Wizard
      • Hardness, Force Increase
    • Force Archer
      • Precision / Sharpness  / Vital Force

4. Battle Style skill changes

  • Warrior
    • Lancer
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Bear Vitality
      • HP amount increased by Bear Vitality will be healed as soon as it increased
    • Cat’s Recovery
      • Increase amount of HP Restoration per level from 4 to 5
        • At level 20, will be 140
  • Blader
    • Grappler
      • Add Evasion Up (to 30 per skill level)
      • Increase amount of DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Increase attack range of Knuckle Attack B skill
  • Wizards
    • Hardness
      • Add Damage Reduction +1 per level
  • Force Archer
    • Twin Gunner
      • Add +30 Accuracy per level
    • Remove skill Vital Bless
      • Integrated with Vital Force
      • Used skill point will be returned to character
      • Remove the Skill Book and stop selling this Skill Book in NPC
    • Change for Vital Force
      • Integrated with Vital Bless
      • Add HP Regeneration +1 per level
    • Mass Heal
      • Healing Rate per level increased from 30 to 36 (at level 20 will be 840)
    • Healer’sConcentration synergy
      • ATK Rate change from -2000 to -1000
      • DEF Rate change from +1000 to -1000
  • Force Shielder
    • Shield Master
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Art Of Defense
      • Add Penetration Ignorance +10 per level
    • Ultimate Defense synergy
      • Critical Damage -50% change to -20%
    • Use Weakpoint synergy
      • Defense -10% change to -7%
  • Force Blader
    • Blade Shooter
      • Add +30 Evasion per skill level
      • Increase DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Enchant Elemental (Fire Blade)
      • Increased HP will be restored as soon as it increased
    • Fire Blade
      • Attack increased per level changed from 4 to 6 (at level 20 will be 120)
    • Lightning Blade
      • Attack increased per level changed from 4 to 5 (at level 20 will be 100)
    • Target Disruption synergy
      • Max Critical Rate changed from -10% to -5%
  • Gladiator
    • Death Scyther
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Sight Increase
      • Remove Rage consuming
    • Resist Rage
      • Remove Rage consuming
    • Rage Shield
      • Remove Rage consuming

5. Upgrading Systems related changes

  • Changes that applied for Extreme Upgrade

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  • Changes that applied for Chaos Upgrade (Minesta Chaos Belt)

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  • Changes related to Piece of Chaos achievement
    • Reduce the number of Piece of Chaos required for achieving the Achievement

6. Equipment-related changes

  • Martial DEF Rate raised
    • Comparing to previous, all Martial items’ DEF Rate will be raised by 20%
  • High / Highest Weapon ATK Rate will be increased per upgrade level
  • ATK Rate option is raised in all Extreme upgrade bonuses
  • Change the default movement speed of Bikes
    • Astral Bike – Blue
      • Old : 700
      • Change : 750
    • Astral Bike – RW3
      • Old : 800
      • Change : 850
    • Astral Bike – PW5
      • Old : 850
      • Change : 900

7. Dungeon related changes

7.1. Mission Dungeon improvement

  • Ruina Station
    • Decrease the spawn time of last boss Spider
  • Tower of the Dead B2F
    • Decrease the spawn time of Jumar Carbo
    • Decrease the spawn time of Andreas Schultz
    • Decrease the spawn time of Killian Grausten
  • Forgotten Temple B1F
    • Decrease the spawn time of monsters before Chakris
    • Decrease the spawn time of monsters in Granite Golem room

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7.2. Weakened Dungeon Closure

  • Remove the Weakened Dungeon quests
    • Remove the introduction and daily quests for Weakened Dungeons
      • Players with the quests in-progess can still finish them
    • Quest Capsule quests
      • Ununsed capsules can be still kept
      • Players with the quests in-progess can still finish them
    • Remove the Weakened Dungeon related items
      • Remove the Weakened Dungeon entries from the drop
        • Unused entries can be still kept
      • Remove the Weakened Dungeon entries’ Quest Capsules from the drop (Capsule No. 1 ~ No. 18)

7.3. Dungeon drop changes

  • Lake in Dusk
    • Equipment drop changes to : Shadowsteel ~ Titanium grade
    • Add new drop : Force Core (Low) / Upgrade Core (Low)
  • Ruina Station
    • Equipment drop changes to : Bluestin ~ Shadowtitanium grade
    • Add new drop : Force Core (Low) / Upgrade Core (Low)

7.4. Entry level requirement downward

  • Decrease level requirement of some dungeons
    • Change required level of Lake in Dusk from 65 to 55
    • Change required level of Ruina Station from 75 to 70

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20140717_ep12_rs_70

  • When re-entering Panic Cave (all modes) you are not allowed to change the difficulty

8. Auction Hall searching feature improvement

  • Allow entering text for searching
  • Support auto-complete up to 15 suggestions
  • Allow selecting item in auto-complete list
  • Allow searching for items which are now in inventory by holding Ctrl + Left Click
    • Able to search for items with Epic / Manufactured items,…

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 9. Quest related changes

  • Quest “Enchanted” which is related to Lake in Dusk changed to level 55
  • DP is now able to obtain at level 55, as well as DP Intro quests
  • Ruina Station’s quests changed to level 70

10. Monsters rebalance

  •  Lower the Defense Rate and Evasion significantly of monsters at level 10 and lower

11. Changes related to Merit System

  • Applied some changes to Merit Evaluation UI

12. Changes related to remote shop

  • Applied several changes to remote shop feature

13. Changes related to Korean event items

  • Fortune Box will not generated by using token event items

 

 Additions

1. Add Awakening mode for DX Dungeons

  •  Steamer Crazy (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Ruined Train Card (Awakening)
      • Sale NPC: Grocer Shop – Sally – Fort. Ruina
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Wind Stone (Character-Binding)

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20140723_ep12_adx_sc

 

  •  Panic Cave (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Ellen – Desert Scream
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Earth Stone (Character-Binding)

20140717_ep12_dx_pc_entry

 

20140723_ep12_adx_pc

  • Catacombs Frost (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Deighton – Bloody Ice
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Ice Stone (Character-Binding)

20140717_ep12_dx_cf_entry

 

20140723_ep12_adx_cf

  • Lava Hellfire (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 1 minute 30 seconds
      • When Manticore is killed the dungeon time will be increased by 18 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Hampric – Port Lux
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Fire Stone (Character-Binding)

20140717_ep12_dx_lh_entry

20140723_ep12_adx_lh

2. Add Epic Booster

  • Acquisition
    • Epic Booster
      • Sell NPC : Port Lux Chloe Manufacturing Merchant
      • Price : Decision of Element x10
      • Property : Tradable

20140717_ep12_epic_booster

  • Decision of Element
    • Sell NPC : Port Lux Chloe Manufacturing Merchant
    • Price :
      • Wind Stone x1
      • Earth Stone x1
      • Ice Stone x1
      • Fire Stone x1
      • Stain Clone x1
    • Property : Tradable
    • Auction Hall : Add new category : Manufacturing Related Items > General Materials > Decision of Element

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  • Usage
    • Right click on Epic Booster in the Inventory the click on the target item
    • Step by step Epic stats will be increased by Epic Booster
    • Available of boosting
      • Maximum number of remaining steps for boosting is displayed
      • Step details is displayed in item info window

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  • Target item
    • Item type : Armor / Weapon
      • One handed / Two-handed / Magic Weapon
      • Suit / Gloves / Boots / Helmet
      • Craftsman’s / Master items
    • Item grade : Bluestin and higher
      • Medium : Bluestin – Shadowtitanium : Boostable to Top-Epic 2
      • High / Highest : Osimium – Mithril : Boostable to Top-Epic 3
    • Item with Epic lower than Top-Epic 3 / and must be at least Sub-Epic 3
    • Item at +15
  • Disallowed items
    • Item is unique
      • Lycanus / Drei-Frame
    • Item is unable to equip (broken in Extreme Upgrade)
    • Item is sealed (by Account Sealing Stone)
    • Item is at Sub-Epic 1/2
    • Boosting stats is the same before and after
  • Auction Hall Category
    • Upgrade Related Items > Epic Booster

3. Add new skills

  • Wizards
    • Skill Name: Focus
    • Details
      • Rank : Apprentice
      • Type : Battle Style specific Passive
      • Options : Increase 20 ATK Rate per level
  • Gladiator
    • Skill Name: Dread

20140709_ep12_gl_dread

    • Details
      • Rank : Expert
      • Type : Debuff Skill
      • Options :
        • At level 1 : Defense -10
          • Defense -2 / level
          • Damage Reduction -5 / level
        • At level 20 :
          • Defense -50
          • Damage Reduction -100

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4. Dimension Port Service

  • Dimension Port Service (aka D Port Service)
    • Allow transferring items between Servers
    • Add new menu for D Port Service in Warehouse Keeper NPCs

20140709_ep12_d_port_service_menu

  • D Port Inventory
    • D Port Inventory is account-based inventory
      • It means all items are available for all character in the same account
    • D Port Inventory will be displayed when using D Port Service menu
    •  By default there are two available slots

20140709_ep12_d_port_inventory

20140709_ep12_storing_in_d_port_inventory

    •  Additional slots are available for expansion
      •  Expansion Cost : 100,000,000 Alz per slot

20140709_ep12_d_port_inventory_expand

    • Allows keeping items for transferring between servers
      •  Storing/Withdrawing items will consume Wormhole Generator x1
    • Disallowed items
      • Pet which was not Sealed
      • Character-Binding items
      • Items with duration
      • Items with Appearance change duration
      • Items with Unable to equip status
      • PC-Bang only items
      • Special Inventory items
  • Wormhole Generator
    • Key item for transferring items using D Port Service
    • Storing/Withdrawing item will consume Wormhole Generator x1

20140709_ep12_wormhole_generator

5. Add new quests

  • Scenario quests

20140717_ep12_new_scenario_quests

  • General quests

20140717_ep12_new_general_quests

6. Add new potion : Rage Potion

  • Item Name
    • Rage Potion (Lv. 3)
  • How to use
    • Right click to use item in inventory
    • Able to register in quick-slot
  • Effect
    • Restore the Rage to maximum
  • Add request recipe

20140717_ep12_rage_potion_recipe

20140717_ep12_rage_potion_recipe_npc

 

7. Add feature that allow releasing Battle / Aura Mode

  • By right clicking on the Battle / Aura Mode icon on the top-left of the screen, the Battle / Aura Mode will be released
  • When using both of the at the same time, release on will turn both of them off

 

20140705_ep12_release_bm_am

8. Add the animation for Arionell while staying idle (Mercenary)

20140705_ep12_arionell_animation

  Mission War

1. Mission War balance-related changes

  • Raise the score obtained from Attack (output damage)
  • Lower the score gained by Defense (receiving damage)
  • Change the HP boost in 170-190 tier from 7 times to 8 times

2. Raises stats of Guardians in Mission War

  • All tiers
    • Removes Critical Rate resist
    • Slightly increases amount of Penetration Ignorance
  • Tier : 80 – 139
    • Increases HP of Guardians
  • Tiers : 140 or higher
    • Increases Damage

3. Raise the amount of HP restored by Vital Gear HP

  • Vital Gear Lv1 : Change from 4,000 to 5,000
  • Vital Gear Lv2 : Change from 6,000 to 8,000
  • Vital Gear Lv3 : Change from 8,000 to 10,000

4. Death screen now displays the cooldown info of Odd Circles

[KR] [EP12] Jul 16th 2014 Patch notes

1

  Changes

1. Dungeon-related changes

  • Illusion Castle Underworld altars’ quest-related changes
    • Changes applied to altar sequences
  • Decrease level requirement of some dungeons
    • Change required level of Lake in Dusk from 65 to 55
    • Change required level of Ruina Station from 75 to 70

20140717_ep12_lid_55

20140717_ep12_rs_70

  • When re-entering Panic Cave (all modes) you are not allowed to change the difficulty

2. Adjust monsters at level 10 and lower

  •  Lower the Defense Rate and Evasion significantly of monsters at level 10 and lower

3. Applied some changes to Merit Evaluation UI

4. Changes related to quest level

  • Quest “Enchanted” which is related to Lake in Dusk changed to level 55
  • DP is now able to obtain at level 55, as well as DP Intro quests
  • Ruina Station’s quests changed to level 70

 

  Additions

1. Add Awakening mode for DX Dungeons

  •  Steamer Crazy (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Ruined Train Card (Awakening)
      • Sale NPC: Grocer Shop – Sally – Fort. Ruina
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Wind Stone (Character-Binding)

20140717_ep12_dx_sc_entry

  •  Panic Cave (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Ellen – Desert Scream
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Earth Stone (Character-Binding)

20140717_ep12_dx_pc_entry

  • Catacombs Frost (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Deighton – Bloody Ice
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Ice Stone (Character-Binding)

20140717_ep12_dx_cf_entry

  • Lava Hellfire (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 1 minute 30 seconds
      • When Manticore is killed the dungeon time will be increased by 18 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Hampric – Port Lux
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Fire Stone (Character-Binding)

20140717_ep12_dx_lh_entry

2. Add Epic Booster

  • Acquisition
    • Epic Booster
      • Sell NPC : Port Lux Chloe Manufacturing Merchant
      • Price : Decision of Element x10
      • Property : Tradable

20140717_ep12_epic_booster

  • Decision of Element
    • Sell NPC : Port Lux Chloe Manufacturing Merchant
    • Price :
      • Wind Stone x1
      • Earth Stone x1
      • Ice Stone x1
      • Fire Stone x1
      • Stain Clone x1
    • Property : Tradable
    • Auction Hall : Add new category : Manufacturing Related Items > General Materials > Decision of Element

20140717_ep12_decision_of_elemental

20140717_ep12_stones

  • Usage
    • Right click on Epic Booster in the Inventory the click on the target item
    • Step by step Epic stats will be increased by Epic Booster
    • Available of boosting
      • Maximum number of remaining steps for boosting is displayed
      • Step details is displayed in item info window

20140717_ep12_boostable_item

20140717_ep12_epic_booster_usage

  • Target item
    • Item type : Armor / Weapon
      • One handed / Two-handed / Magic Weapon
      • Suit / Gloves / Boots / Helmet
      • Craftsman’s / Master items
    • Item grade : Bluestin and higher
      • Medium : Bluestin – Shadowtitanium : Boostable to Top-Epic 2
      • High / Highest : Osimium – Mithril : Boostable to Top-Epic 3
    • Item with Epic lower than Top-Epic 3 / and must be at least Sub-Epic 3
    • Item at +15
  • Disallowed items
    • Item is unique
      • Lycanus / Drei-Frame
    • Item is unable to equip (broken in Extreme Upgrade)
    • Item is sealed (by Account Sealing Stone)
    • Item is at Sub-Epic 1/2
    • Boosting stats is the same before and after
  • Auction Hall Category
    • Upgrade Related Items > Epic Booster

3. Add new quests

  • Scenario quests

20140717_ep12_new_scenario_quests

  • General quests

20140717_ep12_new_general_quests

4. Add new potion : Rage Potion

  • Item Name
    • Rage Potion (Lv. 3)
  • How to use
    • Right click to use item in inventory
    • Able to register in quick-slot
  • Effect
    • Restore the Rage to maximum
  • Add request recipe

20140717_ep12_rage_potion_recipe

20140717_ep12_rage_potion_recipe_npc

  Mission War

1. Raises stats of Guardians in Mission War

  • All tiers
    • Removes Critical Rate resist
    • Slightly increases amount of Penetration Ignorance
  • Tier : 80 – 139
    • Increases HP of Guardians
  • Tiers : 140 or higher
    • Increases Damage

[EP11.5] [KR] May 21st – Jul 02nd 2014 Patch notes

1

May 21st 2014

■ Fixes

1. Fixed bug that caused Gladiator’s Craftsman and Master items could not be changed the appearance

2. Fixed bug that caused the additional border displayed in Eternal Chaos Arena timer

■ Changes

1. Changes are applied for Dispatcher Officers feature, including Re-evaluation Merit Medals

Cabal-Online-Gladiator

——-

May 28th 2014

■ Fixes

1. Fixed bug that made the plus sign (+) invisible on extended slot

■ Changes

1. Change the Normal costume in Auction Hall that allows searching in Battle Style

■ Mission War

1. Change the Wizard’s score formula

  • Increase the weight of Offensive stats
  • Decrease the weight of Defensive stats

——

Jun 11th 2014

■ Fixes

1. Fixed bug that caused Craftsman’s Chakram could not be worn even if the DEX stats is met

■ Changes

1. Allow rebuffing when the remaining time is lower than 10%

2. Change the Eternal Chaos Arena into football field (temporary – for World Cup event)

■ Mission War

1. In certain situations, MISS calculation was incorrectly

———–

Jun 25th 2014

■ Fixes

1. Fix the bug that caused client disconnection when trying to change the equipped item with a Crystal

2. Fixed bug that displayed abnormal categories in Auction Hall

■ Changes

1. Lowered the Level requirement for some Bracelets, Earrings

——-

Jul 02nd 2014

■ Changes

1. Stop the Guild Board, a new Guild Board system is scheduled to be released as replacement in the future

■ Additions

1. Add Trancender Skill Books in to Auction Hall so these Skill Book can be searched

[EP11.5] [KR] Mar 19th & 26th 2014 Patch notes


Mar 19th 2014

  Additions

1. Add new recipes related to Damage Amplifiers

  • Add recipes for converting Damage Amplifiers between Sword and Magic
  • Add Mixture (Lv. 7) in NPC Chloe’s Shop
  • Material Core (Archridium) / Quartz Core (Archridium) / Astral Core (Archridium) can be obtained by extracting items (at Archridium grade)

20140329_new_recipes

  Mission War

1. Rage amount of Gladiator will be reduced automatically every 10 seconds in Mission War, instead of 5 seconds like outside.

 

Mar 26th 2014

 

  Fixes

1. Force Kick on Chests / Item Boxes in dungeons might give abnorma drop position

2. Bubble Item info displays abnormally, fixed

3. Tooltip of Gladiator’s skill books did not show normally, fixed

4. By clicking altars in Illusion Castle : Underworld with unusual order might output errors, fixed

 

  Changes

1. Requirement for wearing Archridium changes

 

  • Target: Archridium Weapons / Armors grade (including Craftsman’s / Master’s)
  • Change: Same as Mithril grade equipment

 

2. Several changes are applied for Dungeon Reward

 

3. Fixed bug that wearing some Armor Helmet won’t display the hair style

 

  • Target items
    • Shineguard Visor (WA/FS/GL)
    • Craftsman’s Shineguard Visor (WA/FS/GL)
    • Drei-Frame Visor (GL)
    • Archridium Visor (GL)

 

4. Hellforge Orb / Crystal Costume now consume 1×2 slots inventory instead of 1×1

  Additions

1. Add new recipe for requesting Material Core (Archridium)

2. Add new categories in Auction Hall for Archridium materials

20140329_new_ah_categories

3. Add some Recipe icons

 

  • Sword / Magic Damage Amplifier Conversion
  • Sword / Magic Damage Amplifier (Lv. 7)