#KR #EP18 April 26th 2017 Patch notes


■ Fixes

1. Fixed bug that related to Honour Medal was displayed abnormally after client reconnect

2. Fixed bugs related to game login screen

3. Fixed bug related to Blessing Beads – Pet EXP display 100% when customised for 1000% (only displayed value is incorrect).

4. Fixed bug related to Auction Hall that name of several items cannot be shown

 

■ Changes

1. Changes related to Pet Safety Kit

  • Able to select the section that going to be saved
    • General Section
    • Contract Section
  • Selected section will be stored and can be used on equivalent section on the target pet
  • For Pet Sleeping Kit
    • Level 1-10: Use the equivalent Pet Sleeping Kit with same level
    • Level 11-20: Use Pet Sleeping Kit (Contract)

2. Change related to automatic attack, so that it won’t be cancelled if player uses the instant-cast skill

3. Drop changes

  • Elite Premium DX: Increase drop rate of Extreme Upgrade Seal
  • Board
    • Remove drop from fields: All
    • Add drop in Dungeons: Lake in Dusk / Ruina Station / Tower of the Dead B1F / Tower of the Dead B2F / Volcanic Citadel / Forgotten Temple B1F
  • Hard Shell, Sticky Red Liquid
    • Remove drop from fields: Port Lux / Fort Ruina / Undead Ground / Forgotten Ruin
    • Add drop in Dungeons: Forgotten Temple B1F / Forgotten Temple B2F / Forgotten Temple B2F (Awakening) / Forbidden Island / Forbidden Island Awakening / Altar of Siena B1F / Altar of Siena B2F / Illusion Castle Underworld / Illusion Castle Radiant Hall / Marquinas Outpost / Tower of the Dead B3F / Abandonned City
  • Familiar Mineral / Silver Jewelry / Powerless Core
    • Remove drop from fields: All
    • Add in Chloe NPC
      • Per piece: 30,000 Alz
      • Per stack: 3,810,000 Alz
  • Remove Discs Lv. 2 drop from Port Lux and Fort Ruina

4. Increase chance to get higher amount of Material Cores and Quartz Cores when extract Archridium and Palladium items

5. Minor changes applied for Sub-Password and Channel Name’s Colour

  • Green: Non-PK
  • White: PK-able
  • Red: War

 

 

 

 

 

 

■ Additional information

1. Add feature to repeat on/off BGM in War Lobby

 

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#KR #EP17 Jan 25th & Feb 01st 2017 Patch notes


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20170201_ep17_20170125_20170201_pnotes_header_201701

Jan 25th 2017 Patch notes

■ Fixes

1. Fixed bug that caused client disconnection when starting some quest dungeons

2. Fixed bug that caused client disconnection when starting some dungeons with entry item in specific situation

3. Fixed bug that caused client disconnection when using Party voice chat

4. Fixed bug that related to Kias Rodon in Forbidden Island (Awakening Mode)

5. Fixed bugs related to certain quests in Illusion Castle Underworld

6. Fixed bug that related to the character selection screen

7. Fixed bug that caused skills and effects of mercenaries did not display correctly

8. Fixed bug that related to ingame background music (BGM) that did not play normally while switching to another application

9. Fixed bug that related to Force Gunner achievements

 

10. Fixed bug that caused the stats comparison being abnormally displayed while comparing certain items

11. Fixed bug that caused abnormal sorting for items in Auction Hall

12. Fixed bug that related to gaining achievement for “Minesta Amethyst Charm +7”

13. Fixed bug that caused unable to show the stats of debuff when moving on debuff icon on Boss monsters

 

■ Changes

1. Battlestyle Re-balance adjustment

  • Force Blader
    • Fire qnqqq / Ice owhzm / Lightning Blade vouvn skill: Change to instant cast
    • Curse of Freeze menbq (was Mana Freeze before)
      • Cannot use for monsters
      • Remove option: Damage Reduction
      • Increase the MP decreasing amount (to 1,500 at level 20)
    • Change the effector of Mana Freeze menbq to Elemental Enchant hpvjd
      • Effector grade will be maintained
      • Stats
      • 20170201_ep17_20170125_20170201_elemental_enchant_effector
  • Force Gunner
    • Shorten casting time of “Inspire” b7e41079eb5d skill to 1.0 sec
    • Battle Mode 3
      • Increase greatly range of Battle Mode 3 Attack A/B
      • Increase Aggro of Battle Mode 3 Attack A/B and Fatal Attack 1-3
    • Battle Mode 2
      • Increase slightly range of Battle Mode 2 basic attack
      • Increase significantly Magic Skill Amp of Battle Mode 2 basic attack
      • Increase slightly Magic Skill Amp of special attack skill
    • Change Battle Mode effects
  • Blader
    • Change Battle Mode 2 special effect from Knockback to Down

2. Changes related to Buff Skills

  • Changes related to Buff Skill Target
    • Party: Specific Skill can be activated once all member in the active range
    • Non-party: Specific Skill can buff on self/selected target
    • Target skill
      • Force Archer
        • Vital Energy
        • Sharpness
      • Force Gunner
        • Inspire
      • Wizard
        • Hardness
  • Change the Buff constraints for Party Exclusive Buff Skills
    • Change Party Exclusive Buff Skills so these skills can use in non-party state
      • Except: Raise Spirit / Mass Heal
    • Target Skills
      • Warrior:
        • Art of Shouts
        • Moral Shouts
      • Blader:
        • Curse Dodge
        • Fatality Increase
      •  Wizard:
        • Mass Restore
        • Absorption Shield
      • Force Shielder:
        • Shadow Shield
      • Gladiator:
        • Insight

20170118_ep17_20170118_pnotes_remove_party_exclusive_buff

3. Add new stats to GM’s Blessing (Lv. 3)

  • Ignore Penetration +40
  • Damage Reduce +30
  • Accuracy +300
  • Penetration +20

4. Battle Mode 3 changes

  • Remove Battle Mode (Step 1) request recipe
  • Remove the reward for Battle Mode 3 quest at Level 130

5. Mercenary changes

  • Increase the number of Mercenary can be summoned per character is 2 (was 1)
    • Cannot summon two Mercenaries from the same category
    • Cannot use Active Buff in case summon 2 Mercenaries
    • Increase limit of summoning Mercenaries in party:
      • 1 character can summon 2 Mercenaries
      • 3 characters can summon 4 Mercenaries
    • Mercenaries now have only 10 seconds cooldown

20170118_ep17_20170118_pnotes_multiple_mercs

6. Improved Guild and Bike Warehouse

  • Guild Warehouse
    • Storing and Retrieving items
      • Remove the information that showing when taking items from GWH
      • Moving items into GWH will not generate many messages
    • Mass Storing and Retrieving items
      • Allow mass storing / retrieving by Alt + Left mouse
  • PW5
    • Mass Storing and Retrieving items
      • Allow mass storing / retrieving by Alt + Left mouse
    • Add message that shows in case the PW5 WH is full and cannot accept more items

7. Improve the function of Requesting system

  • Once the request is failed and there is no more slot in requesting UI, the failed slot will be “Accepted” automatically so new request can be made

8. Increase Dungeon EXP

  • Increase EXP of dungeons from Volcanic Citadel and above
    • Excepts: Illusion Castle Underworld and Radiant Hall
  • Changes:
    • Increase from 1.3 times to 8 times in comparison with previous

9. Change the limit of Elite dungeon from 3 to 5 (default limit)

10. Changes related to Cube of Honour

  • Significantly increased the price, output from Cube of Honour
    • 20170201_ep17_20170125_20170201_pnotes_honour_cubes_and_potions
  • Add new recipes for requesting related to Cube of Honour
    • 20170201_ep17_20170125_20170201_pnotes_honour_cubes_and_potions_craft
  • Add new items which are sold by NPC Manufacturing Merchant – Chloe (Port Lux)
    • Item
      • Cube of Honour Trade Certificate x 1: 500,000 Alz
      • Cube of Honour Trade Certificate x 10: 5,000,000 aLZ
    • Item property: Account Binding

11. Changes related to monsters in Senillinia

  • Increase significantly amount of monsters in Senillinia from village to centre area
  • Change the spawn location of some monters

12. Adjust the drop rate of some items

  • Decrease the drop rate of DX Dungeon entry items from Hazardous Valley (Normal / Hard)
  • Decrease the drop rate of Key of Chaos (Lv. 6) in some fields
  • Remove the drop of Effector Core from Pontus Ferrum

13. Changes of certain items

  • Fire Orb / Wind Orb / Earth Orb / Ice Orb
    • Drop from: Elite DX Dungeons
    • Binding property: Tradable
    • Reduce amount of Orbs required for Requesting Rune Slot Extender from 20 to 10
  • Sealed Tyrant Ring (Awakened)
    • Drop from: Forgotten Temple B2F (Awakening Mode)
    • Binding property: Tradable
  • Drei-Frame Armor
    • Drop from:
      • Marquinas Outpost Legendary Box and Legendary Cube
      • Agris’ Armor Box
    • Binding property: Always Character Binding (previously, it had chances to be tradable)
    • Always generated with 01 slot
  • Lycanus Weapons
    • Always generated with 01 slot
  • Siena Bracelet Piece
    • Binding property: Tradable

14. Changes related to Auction Hall

  • Change the maximum items per Auction Hall slot from 20 to 100
  • Delete the category for “Rune Slot Extender – Blended”
  • Add the price in the tooltip for each items in the Auction Hall

15. Stats of Premium Buffs and special buffs from Odd Circles will be disabled in the Battlefields

16. AP / DP Saver related changes

  • In case AP / DP Saver can be used, there will be green text displayed in the tooltip
  • Change the color of DP Saver from Green to Red
    • 20170201_ep17_20170125_20170201_pnotes_dp_saver

17. Changed UI icon

  • Old: All icons appear (caused confusion)
  • Change: All icons appear, available outputs will be marked with special border colour

20170110_ep17_20170105_pnotes_upgrade_outputs.png

18. Change the cooldown of Accuracy and Penetration potions to 1 second

19. Change the input mode of “Chat” window to “Hangul” on login

20. Allow selling some costume items to NPCs

21. Increase the buff for PC Bang (for Korean only)

■ Additions

1. Add “Divine Upgrade” system

  • Available for items:
    • Upgraded at +15 or higher (+15 ~ +20)
    • Item grade: Osmium and higher
  • Able to upgrade up to +15 levels of Divine Upgrade
  • Items and quantity needed for Divine Upgrade
    • ** Divine Core might be called as Divine Stone in the official English translation

20170110_ep17_20170105_pnotes_upgrade_divine_upgrade_outputs.png

  • Divine Bonus Stats at +15 (+15 of Divine Upgrade)

20170110_ep17_20170105_pnotes_divine_upgrade_stats.png

  • Stats of Divine Upgrade is displayed in item tooltip (first line is showing the Divine Upgrade level, here is 2/15)

20170110_ep17_20170105_pnotes_upgrade_divine_upgrade_stats

  • Add new items which are sold by NPC Deighton Grocer – Bloody Ice
    • Divine Converter – Weapons : 10,000,000 Alz + 200 AP
    • Divine Converter – Armors : 10,000,000 Alz + 200 AP
    • 20170201_ep17_20170125_20170201_pnotes_divine_converters_npc

2. Added new dungeon “Glacies Inferna”

  • Entrance
    • Entry Conditions: Level 190+
    • Participants: Up to 7 players in party
    • Entry Item: Crystal of Frozen Flame
      • Sold by NPC Deighton – Grocer – Bloody Ice for 100 AP + 3,500,000 Alz

20170201_ep17_20170125_20170201_pnotes_crystal_of_frozen_flame

  • Dungeon Information
    • Mechanism:
      • Dungeon Defense
      • 10 Waves
      • 4 Bosses
        • Bosses at: Wave 3, 6, 9 and 10
    • Time constraints
      • 90 secs each wave
      • 30 secs between waves
      • Bonus time when defeats Bosses
      • In case some monsters are remained, penalty will be applied for the time limit
  • Dungeon Termination
    • Dungeon Completed
      • After destroy the last chest from Final Boss of Wave 10
      • Protect the Dungeon Pillars until Final Boss is dead (one Pillar left is acceptable)
        • Inferna Pillar (RED)
        • Glacies Pillar (BLUE)
    • Dungeon Failure
      • When both of Dungeon Pillars are destroyed
      • Out of time
  • Dungeon Reward
    • Fragment of the Divine Core
      • All monsters in Dungeon drop “Fragment of Divine”
      • Chests give extra Fragments
    • DP: 10 on completion

20170110_ep17_20170105_pnotes_glacies_entrance.png

20170110_ep17_20170105_pnotes_glacies_pillars.png

20170110_ep17_20170105_pnotes_glacies_monsters

20170110_ep17_20170105_pnotes_glacies_bosses_1

20170110_ep17_20170105_pnotes_glacies_bosses_2

20170110_ep17_20170105_pnotes_glacies_bosses_3

3. Add “Divine Stone” requesting recipes to Requesting System (NPC Chloe)

20170110_ep17_20170105_pnotes_divine_core_recipes

 

20170201_ep17_20170125_20170201_pnotes_divine_core_craft

4. Add new recipe for Unbind the Meritorious Medal

  • Add new items which are sold by NPC Chloe (Account Binding)
    • Meritorious Medal Trade Certificate x1 : 5,000,000
    • Meritorious Medal Trade Certificate x10 : 50,000,000
    • 20170201_ep17_20170125_20170201_pnotes_tradable_merit
  • Add new recipes for unbinding Meritorious Medal
    • 20170201_ep17_20170125_20170201_pnotes_tradable_merit_recipe

5. Add WExp Saver

  • NPC Hampric in Port Lux now sells WEXP Saver
    • Price: 5,000,000 Alz
    • Store max: 500 WEXP
    • Available for character 170+ with Nation

 

20170201_ep17_20170125_20170201_pnotes_ap_and_wexp_saver

6. Added Blessing Bead for Pet with 1000% (available for customising later)

7. Adept Rings (that give Skill Exp) can be found from Magic Shops in starting villages

20170201_ep17_20170125_20170201_pnotes_adept_rings

8. Add categories for Auction Hall

  • Quest Item > Mission Item > Tyrant Ring (Awakened)
  • Manufacturing Related Items > General Materials > Fire / Wind / Ice/ Earth Orb
  • Carnelian Box > Random Item > Carnelian Supplementary Items
  • Functional Items > Other Special Items > WEXP Saver
  • Upgrade Items > Divine Converters > Divine Converter – Weapon / Divine Converter Armor
  • Upgrade Items > Core > Divine Core
  • Dungeon Entry Item > Mission Dungeon > Crystal of Frozen Flame
  • Random Item > DP Cube > Cube of Honor (Low ~ High)
  • Beads / Wing > Blessing Beads > Pet EXP (1000%)

 

■ Mission War

1. Fixed bug that caused additional effects from Force Tower buffs in certain situations

20170201_ep17_20170125_20170201_pnotes_header_201702

Feb 01st 2017 Patch notes

■ Fixes

1. Fixed bug that caused client disconnection in certain situations

2. Some buffs and debuffs were used for only a single target (should be used for all targets in area)

3. Fixed bugs related to Force Blader skills

  • Ice / Fire / Lightning Blade skills were not Instant Cast
  • Fixed bugs related to Curse of Freeze (was Mana Freeze before)
    • Fixed bug that Force Blader cannot cast this skill in Battle Mode 1
    • Fixed bug that cannot de-register skill from the quick slot

    • Fixed bug that showing the duration as 30s instead of 10s

 

4. Fixed bugs related to Gladiator’s Battle Mode 2 animation

5. Fixed bugs related to continuous damage effects (Damage-over-time effect)

■ Changes

1. Changes the option “Showing EXP earned” to store in server

  • Option > Chat > System Message > Showing EXP earned
  • Apply for all characters in the same account
  • Default is checked

2. Apply the XIGN Code securiy system

■ Additions

1. Add “Divine Seal”

  • Sealing (Extraction)
    • Available for using for items with Divine Upgrade level 1 and above
  • Unsealing (Using Sealed)
    • Items with Divine Upgrade level 0
      • Can use Divine Seal to remove the current Divine Upgrade level
      • Can get the Divine Upgrade level by resetting during upgrade
    • Item with same grade
      • After sealed (extracted), the Divine Seal will store the sealed item grade
        • High
        • Highest
      • Only item with the same grade can apply
    • Item with same type
      • After sealed (extracted), the Divine Seal will store the sealed item type
        • One-handed weapon
        • Two-handed weapon
        • Suit
        • Gloves
        • Boots
        • Helmet
      • Only item with the same type can apply
  • Usage
    • Sealing (Extracting)
      • Right click on “Divine Seal”
      • Click on item with Divine Upgrade level 1 and above
      • Confirm
      • Divine Seal stored
        • Divine Upgrade level
          • 3/15
        • Item Grade
          • High
        • Item Type
          • One-handed weapon
    • Unsealing (Applying)
      • Right click on sealed Divine Seal
      • Click on target item
        • Make sure item is satisfied all criteria of
          • Divine Upgrade level 0
          • Same Item Grade
          • Same Item Type
      • Confirm
      • Target item filled with sealed Divine Upgrade
  • Add category for Divine Seal
    • Bind / Unbind > Divine Seal

20170201_ep17_20170125_20170201_pnotes_divine_seal

2. Add 03 temporary accessory box for Korean Cabal event

 

[FAQ] [Guide] CABAL Bingo


20160414_bingo_guide_0

Mini-game Bingo was added into CABAL as a form of event, the first appearance of Bingo was found in CABAL KR in July 2015. Nowadays, it has been implemented in many CABAL. This is the basic guide for participating Bingo. Since this guide was written based on original version of Bingo in CABAL KR, there might be differences between this and the Bingo of your server.

Remember that Bingo is a form of event, Bingo UI can be activated by talking with NPC Yul in Green Despair while Bingo event is activated.

Complete Bingo Board by completing every Single Task. For each Single Task, small reward can be obtained (differently, based on event details)

Completing a Bingo Line/Bingo Column/Bingo Diagonal Line gives Reward (differently, based on event details)

Be ready for facing with Bingo Board 😛

Have fun, CABALers ❤

20160414_bingo_guide_120160414_bingo_guide_2

 

[KR] [EP14] Aug 20th 2015 Patch notes


 ■ Fixes

1. Fixed bugs that caused animations of monsters displayed abnormally

 

■ Changes

1. Changes related to Minesta Belt upgrading mechanism

  • Changes the way of applying penalties for failure upgrading belt at 15 and above
  • Changes amount of Chaos Core required for upgrading belt at +15 and above
  • Chaos Core in Test Server will be set to 1 Alz

20150820_ep14_pnotes_chaos_uprade

2. Changes in Inventory UI

  • Add “Other” tab
    • Bubble and Linked Weapon are now moved to “Other” tab
  • Change “Costume” tab
    • Separated “Costume” to 2 slots
      • Ability Costume: Costume for wearing with stats and ability
      • Appearance Costume: Can override the appearance of “Ability Costume”

 

20150820_ep14_pnotes_costume_other_tabs

■ Additions

1. Add “PvP Arena”

  • Entry
    • Requirement:
      • Character with nation
      • Level 150+
    • Entry Location
      • Capella: Instructor Kallua – Green Despair – via PvP Arena menu
      • Procyon: Instructor Gette – Desert Scream – via PvP Arena menu

20150820_ep14_pnotes_npc_pvp_arena

  • Arena Instance
    • Two sides
    • Mode
      • Participants: Can be selected from the list
        • 3 vs. 3
        • 5 vs. 5
        • 7 vs. 7
      • Battle Duration: Can be selected from the list
        • 10 mins
        • 15 mins
        • 20 mins
        • 30 mins
      • Target winning condition: Can be selected from the list
        • 10 kills
        • 30 kills
        • 50 kills

20150820_ep14_pnotes_pvp_room_creation

  • Arena UI
    • Time will be displayed on top of the screen with gauge
    • Number of kill/death will be displayed
    • Allow viewing score by hitting “V”
  • Arena Progress
    • After entered the Arena, characters have 5 secs for preparing
    • If character is dead, resurrection time will take 10 secs
    • HP skills and items are adjusted
    • Chat rules
      • People from same side can see their side chat
  • Exit/Winning
    • Reach the predefined Kill condition
    • Time out (team with higher kill wins the arena)
  • Available actions
    • PvP / PK
    • Guild related features
    • Party invitation / leaving
  • Limited actions
    • Pet
    • Return Stone
    • Oaths
    • HP Potions, Buff Potions
    • Saints’ Weapon
  • Others
    • At this moment, only practical mode is available
    • Compensation, ranking are available later


20150820_ep14_pnotes_pvp_mini_map

20150820_ep14_pnotes_pvp_pvp_area
20150820_ep14_pnotes_pvp_start_point

2, Add new drops for Abandoned City

  • Drop Box: Legendary Box
  • Drop item:
    • Arcane Golem’s Unbinding Stone (High) (8 types)
    • Arcane Golem’s Unbinding Stone (Highest) (8 types)
    • Essence Rune (Penetration)
    • Essence Rune (Ignore Penetration)

3, Essence Rune (Penetration) and Essence Rune (Ignore Penetration) details

20150820_ep14_pnotes_penetration_rune

20150820_ep14_pnotes_ignore_penetration_rune

20150820_ep14_pnotes_new_runes

[KR] [EP14] Jul 29th 2015 Patch notes


20150729_ep14_memoria_chrysos_header

 ■  Fixes

1. Fixed bug that caused characters could not receive honor point for exchange Meritorious

2. Fixed bugs related to in-game Bingo

3. Fix bugs related to monsters animations and skills were displayed abnormally sometimes

 ■  Changes

1. Change tooltip content of some items

  • Change content of tooltip text for Archridium Epaulet of Sage
  • Change content of tooltip text for Rune Slot Extender

2. Changes related to in-game Bingo

  • Change content of the reward confirmation window
  • Change the color of Bingo start/end time

 ■  Mission War

1. New Mission War ‘Memoria Chrysos’ has been added for test-drive (will be officially opened later)

  • Concept:
    • Stronghold capturing
    • Manage and producing Gold
  • Basic Information
    • Limitation: 100 players / nation
    • Duration:
      • Lobby: 10 mins
      • War time: 30 mins
    • Entrance open at:
      • For test-driving: 17:00 (for the first week – test-driving duration can be changed)
      • Later for official open, will be scheduled and announced later
    • Entry:
      • Level required: 170+
      • Entry fee: 0 Alz (for the test-driving, will be adjusted later)

20150729_ep14_memoria_chrysos_gps_map

 

  • Gold Contending System
    • Gold Drop and Acquisition
      • Neutral Monster will drop 5 pieces at once
        • Neutral Monster will be respawned after fixed amount of time after killed
      • Kill character of opposite nation will gives 1 + 50% of total amount of possessed Gold Coins
        • Ex: Killed a character with 100 Gold Coins will give
          • 1 + 50% * 100 = 1 + 50 = 51 Gold Coins
      • Maximum amount of Gold Coin depends of Gained Score
        • If player hold more than the limit, no more Gold Coin can be obtained

20150729_ep14_memoria_chrysos_gold_coin_limitation

  • Earning Gold Coins
    • Characters can earn Gold Coins by using equipment in their base for producing Gold
    • By earning Gold Coin, individual score will be increased
  • Producing Gold Coins
    • Killing Stronghold Guardians and equipment inside strongholds for obtaining Gold Coins
    • Occupied Strongholds will produce Gold Coins after fixed interval
    • When Gold Coins are produced, nation score will be increased
    • Depends on types of Bases and Strongholds, different intervals are applied for Gold Coin Production

20150729_ep14_memoria_chrysos_gold_coin_producing_rate