[EP17] [KR] Jan 11th 2017 Patch notes


20170111_ep17_2017011_pnotes_header

■ Fixes

1. Fixed bug that caused client disconnection when starting certain quest dungeons

2. In certain situations, dungeon completed is treated as dungeon failure

■ Changes

1. Battlestyle Re-balance adjustment

  • Force Blader
    • Fire qnqqq / Ice owhzm / Lightning Blade vouvn skill: Change to instant cast
    • Curse of Freeze menbq (was Mana Freeze before)
      • Cannot use for monsters
      • Remove option: Damage Reduction
    • Change the effector of Mana Freeze menbq to Elemental Enchant hpvjd
      • Effector grade will be maintained
  • Force Gunner
    • Increase Aggro of Battle Mode 3 Attack A/B and Fatal Attack 1-3
    • Shorten casting time of “Inspire” b7e41079eb5d skill to 1.0 sec

2. Changes and additions to “Glacies Inferna” dungeon

  • Add 10 seconds for buffering time before dungeon starts
  • Reduce HP of the Dungeon Gate (between the entrance and central area)
  • Add the HP recovery for two Pillars after defeating bosses
  • Add additions activities on dungeon failure
    • When both of Pillars are destroyed, Fire Meteor or Ice Storm will be appeared with the Awakened Diablo span in the centre of map
  • Add messages
    • New wave / Waiting time
    • Boss spawn / defeat
  • Certain changes applied to all waves of dungeon

3. Adjust the drop rate of some items

  • Decrease the drop rate of DX dungeon in Hazardous Valley (Normal / Hard)
  • Decrease the drop rate of Key of Chaos (Lv. 6)
  • Remove drop of Effector Core in Pontus Ferrum

4. Remove the “Character-binding” status from certain items:

  • Affected on
    • Siena Bracelets Piece (from the Legendary Cube of Altar of Siena B2F)
    • Cursed Tyrant Ring from Forgotten Temple B2F (Awakening)
    • Fire Orb / Wind Orb / Earth Orb / Ice Orb from Elite DX Dungeons
  • Changes
    • Items can be traded
    • Add the equivalent category in Auction Hall

5. Battle Mode 3 changes

  • Remove Battle Mode (Step 1) request recipe
  • Remove the reward for Battle Mode 3 quest at Level 130

6. Change the limit of Elite dungeon from 3 to 5 (default limit)

7. Change the amount of Fire / Wind / Earth / Ice Orb for requesting Rune Slot Extender:

  • Old: 20
  • New: 10

■ Additions

1. Add the of “Glacies Inferna” dungeon entry item and Divine Upgrade items

  • Add items to NPC stores and Remote store
    • Crystal of Frozen Flame: 3,500,000 Alz + 100AP
    • Divine Converter – Weapons: 10,000,000 Alz + 200AP
    • Divine Converter – Armors: 10,000,000 Alz + 200AP
  • Add the categories in Auction Hall
    • Dungeon Entry Item > Mission Dungeon > Crystal of Frozen Flame
    • Weapon / Armor Upgrade Item > Divine Convertors >
      • Divine Convertor – Weapons
      • Divine Convertor – Armors
    • Upgrade Items > Core > Divine Core (or may be Divine Stone)

 

■ Mission War

1. Fixed bug that caused increasing stats of Effector in certain situations

[KR] [EP17] Teaser of new Dungeon System


On January 5th 2017, Korean Cabal will update their test server with the new content: the new dungeon system. It will be the brand new content of year 2017 which is a part of Cabal Transcendence – Part IV : Force Gunner (aka Episode 17). Please take a look on these screenshots and stay tuned for some more information on January 5th 🙂

20170103_ep17_glacies_inferna_01

 

20170103_ep17_glacies_inferna_02

20170103_ep17_glacies_inferna_03

20170103_ep17_glacies_inferna_04

20170103_ep17_glacies_inferna_05

[KR] [EP17] Nov & Dec 2016 Patch notes


20161219_ep17_patch_notes_nov_and_dec_header

Nov 24th 2016 Patch notes

■ Changes

1. Change the maximum level of item upgrading to 20 (was 15)

  • Upgrade UI combination
    • Open the Upgrading UI:
      • Right click on upgrade cores
      • Click on “Upgrade” button in inventory
    • Availability:
      • Normal items
      • Chaos items
  • Upgrade method
    • Once Upgrading UI activated, player can put the item inside
      • Available methods for upgrading will be shown
      • Player can select method for upgrade (select the core type)
      • Click on “Upgrade” button
  • Upgrade result will be displayed on the bottom of Upgrading UI

20161219_ep17_patch_notes_nov_and_dec_upgrade_ui

20161219_ep17_patch_notes_nov_and_dec_upgrade_ui

  • Change the maximum upgrade level for normal items (Weapon / Armor / Bike) from 15 to 20
    • Core consumption
      • 20161219_ep17_patch_notes_nov_and_dec_core_consumption
  • Failure penalty
    • Items with upgrade level less than 15, same mechanism for penalty applied
    • Items with upgrade level more than 15 have these penalties for failure
      • Upgrade level -1
      • Upgrade level -2
      • Upgrade level -3
      • But item cannot be down-grade lower than 15 (after it has been upgrade to 15, it cannot be lowered than 15)
  •  Restrictions
    • Cannot use “Enchant Safeguard” for upgrading higher than +15
    • Upgrading from 19 to 20 cannot use “Superior Core”
    • Allow to use “Superior Core” for upgrading from 14 to 15, there is chance to get +16 as result

2. Changes related to some scenario quests

  • Decrease the Alz reward for Quests Lv 1-100
  • Increase the Alz reward for Quests Lv 101-199
  • Adjust the EXP reward for Quests Lv 1-99
  • Give out some skill books for certain quests
    • Including Skill Books for Battle Mode 3 at level 130

3. Decrease the amount of Stain Clone needed for Battle Mode 3 skill books

  • Step 1: From 30 to 5
  • Step 2: From 40 to 10
  • Step 3: From 50 to 15

4. Change options of Palladium Epaulet20161219_ep17_patch_notes_nov_and_dec_palladium_epaulet

■ Additions

1. Added new class “Force Gunner”

  • Weapon: Orb / Crystal
  • Armor: Battleset (FG)
  • Skills
    • Attack Skills: 20 Skills
    • Buff Skills:
    • Battle Modes:
      • Battle Mode 1: Ranger
      • Battle Mode 2:
        • Activation Skill: Heavy Launcher
        • Special Skill: Surface Impact
        • 20161219_ep17_patch_notes_nov_and_dec_fg_bm2
      • Battle Mode 3:
        • Activation Skill: Hitman
        • Special Skill: Hitman Attack I / II / III
        • 20161219_ep17_patch_notes_nov_and_dec_fg_bm3

 

Dec 01st 2016 Patch notes

■ Fixes

1. Bugs related to Force Gunner

  • Cannot use several skills on monsters
  • Fixed bug that caused abnormal appearance of movement animation in Battle Mode 2
  • Fixed bug that cause unable to use Dash / Fade step in Battle Mode 2
  • Fixed bug that icon of Force Gunner did not display in Buddy, Guild. Achievement UI
  • Fixed bug that cause Force Gunner wears Chakram when mounting Saints Force Weapon
  • Fixed bug that cause distribution of abnormal skill book on level 85 quest

2. Fixed bug that causes by upgrading item higher than 15 in specific situation

3. Fixed bug that allows players enter Chaos Arena without the level restrictions

■ Changes

1. Several changes applied for Force Gunner stats / skills

2. Adjust skills of Warrior, Bladder

  • Warrior
    • Battle Mode 3 – Axe Attack A / B attack range increased
    • Bear Vitality: Add new stats: +800 Damage Reduce
  • Blader
    • Battle Mode 3 – Knucklet Attack A attack range did not change
    • Battle Mode 3 – Knucklet Attack B attack range increased

3. Drop related changes

  • Dungeon Entry Item
    • Remove all Dungeon Entry drop from Arcane Trace and Senillinea
    • In Porta Inferno and lower map fields, only low Dungeon Entry item drops (Altar of Siena B1F and lower)
      • E.g.: IC1, AoS1, FT1
    • DX Dungeon Entry
      • Remove DX Dungeon Entry drop from all fields
      • DX Dungeon Entry is now able to drop only from Hazardous Valley (Easy / Normal / Hard)
    • Chaos Arena Dungeon Entry (Key) matains current drop
  • Minesta Capsule
    • Remove Minesta Capsule drop from all fields
    • Remove quests which give Minesta Capsule as reward
    • Minesta Capsule is now able to obtain from DX Dungeon
      • Panic Cave (Easy / Normal / Hard): Chapter 13 / Chapter 14 / Chapter 15
      • Steamer Crazy (Easy / Normal / Hard): Chapter 16 / Chapter 17 / Chapter 18
      • Catacomb Frost (Easy / Normal / Hard): Chapter 19 / Chapter 20 / Chapter 21
      • Lava Hellfire (Easy / Normal / Hard): Chapter 22 / Chapter 23 / Chapter 24
      • Hazardous Valley (Easy / Medium / Hard): Chapter 25 / Chapter 26 / Chapter 27
  • Add Drop
    • Add the “Essence Rune (HP)” to drop from Forbidden Island (Awakening)
    • Forbidden Island and Illusion Castle – Radiant Hall now drop
      • Effector Core (Piece) and Minesta Diamon Charm
  • Remove drop
    • Remove “Essence Rune (HP)” to from from all fields
    • Remove “Lottery Coin”
    • Remove “Chaos Lamp”
  • Item properties changes
    • Siena Piece from Altar of Siena B2F is now tradeable
    • Sealed Mergaheph’s Ring from Tower of the Dead B1F is now tradeable

4. Changes related to equipment comparison

  • Support for showing stats differences between before/after upgrade

5. Changes related to Dummy Training

  • Dummy Training is increased in HP, Defense
  • Dummy Training is now giving Pet EXP

■ Additions

1. Add Character slot extender (No. 8)

  • NPC: Grocer: Deighton – Bloody Ice
  • Price: 500,000,000 Alz
  • Output: Open 8th character slot for account

2. Add new recipes for Force Gunner items crafting

  • Armor (Battleset)
  • Battle Mode 3 Skill Books

3. Add the Force Gunner armors in to drop list of Dungeons and Fields

4. Add skill sounds to Force Gunner Skills

5. Add item sales

  • AP Saver (100) is now sold by NPC
    • NPC: Grocer: Hampric – Port Lux
    • Price: 5,000,000 Alz
    • Properties:
      • Tradeable – Store up to 100 AP
      • Able to look-up in Auction Hall
    • 20161219_ep17_patch_notes_nov_and_dec_ap_saver
  • Argis Armor (FG) Box
    • NPC: Armor Dealer: Agris – Port Lux
    • Price: 2,000,000 Alz & Drei Frame Core x 30
    • Peticia Key is required for open the Box
    • 20161219_ep17_patch_notes_nov_and_dec_fg_armor_box

 

 

Dec 07th 2016 Patch notes

■ Changes

1. Reduce boss monster spawn time in in low-level dungeon

  • Ruina Station:
    • Reduce spawn time of Mech Spider bosses
  • Tower of the Dead B2F:
    • Activation of monsters after killed 3 Ghosts
    • Reduce spawn time of Jumar Carbo
    • Reduce spawn time of Andreas Schultz

 

2. Changes to Minesta and Arcane Golem Unbinding Stones

  • Unbind success rate is fixed with +15
    • Minesta Unbinding Stone: 90% (at +15 -> +20)
    • Arcane Golem’s Unbinding Stone: 75% (at +15 -> +20)
  • This success rate will be displayed in the tooltip

3. Blessing Beads changes

  • Blessing Bead – Plus
    • Drop Rate: 25% -> 30%
    • Box additional drop rate: 0% -> 50%
    • WEXP: 25% -> 50%
  • Blessing Bead – Superior
    • EXP: 50% -> 100%
    • Drop Rate: 10% -> 30%
    • Box additional drop rate: 50% -> 100%
    • WEXP: 25% -> 100%

 

 

Dec 09th 2016 Patch notes

■ Changes

1. Rune slot expansion

  • Increase the maximum number of Rune Slots to 30 (was 16)
  • Able to use Rune Slot Extender – Essence up to 14 times (was 3)

 

 

■ Additions

1. Add special buff for Platinum Service users

  • Once the service is activated, buff will be granted
  • Buff icon will be display on the top right corner, beside the GPS map
    • Moving mouse over, stats and duration will be displayed
    • 20161219_ep17_patch_notes_nov_and_dec_platinum_buff
  • There are 3 level of Buff: Normal / Rare / Unique
    • By default, Normal buff is given
    • Buff can be upgraded to Rare / Unique using Buff Upgrade UI
    • 20161219_ep17_patch_notes_nov_and_dec_platinum_buff_upgrade

 

Dec 14th 2016 Patch notes

■ Changes

1. Changes related to Disc Dice

  • Change the material required for Disc Dice recipes
  • Change the output of Disc Dices
    • Was: 1-6
    • Change: 20 – 120

 

2. Change related to “Empty Bottle” price sold from NPC Chloe in Port Lux:

  • 1: 100 Alz => 30,000 Alz
  • 127 (bundle): 12,700 Alz => 3,810,000 Alz

 

 

[KR] [EP17] Nov 16th 2016 Patch notes


■ Changes

1. Character Rebalance

  • Add the distance information in the tooltip of Dash/ Blink/ Fade
  • Warrior
    • Increase “Attack” bonus from skill “Soul Blade”
      • At level 20, add 104 Attack
    • Merge attack buff skills
      • Target:
        • Art of Shout
        • Fury Shout
    • Increase range of Axe Attack Skill A / B
  • Blader
    • Increase “Attack” bonus from skill “Soul Blade”
      • At level 20, add 104 Attack
    • Change of the effect of “Knuckle Fatal Skill – I”
      • Change the Knockback to Down
    • Increase range of Knuckle Attack A / B
  • Wizard
    • Revise the range of Blink skill
    • Increase “Magic Attack” from skill “Force Increase”
    • Change the “Piercing Skill” stats
      • At level 20: +60 Penetration
    • Merge “Force Increase” and “Hardness” skill
  • Force Archer
    • Launcher Skill Attack A / B
      • Accuracy +240 (at Level 8)
      • Critical Damage +8%
    • Change Synergy: AABA
      • Name: Intensive Fire
      • Stats:
        • Own:
          • HP – 300
          • MP -300
        • Target:
          • Critical Rate -5%
          • Critical Damage -10%
    • Merge “Sharpness”, “Offensive Bless” and “Precision”
    • Merge “Blind”, “Lower Defense” and “Curse Remove”
  • Force Shielder
    • Change the stats of “Art of Defense”
      • Change “cannot move” to “cannot use movement skill” for 36 secs
    • Raise the “Shield Harden” defense
      • At level 20: 97 defense
    • Raise the “Might Wish” skill
      • At level 20: 240 attack
  • Force Blader
    • Change the skill “Mana Freeze”
      • Change stats:
        • Add stats: -50 Damage Reduction (at level 20)
        • Target: Monster & Character
    • Merge “Blind”, “Lower Defense” and “Curse Remove”
  • Gladiator
    • Add new skill “Adrenaline of Rage”
    • Change to “Heal” skill
    • Change the range of of “Genocide Fatal Attack Skill 1/2/3”

2. Add summary information for “Merit Mastery”

  • Stats in WHITE: Stats in Mission War
  • Stats in ORANGE: Stats outside
    • When “Expansion” skill applied

3. Remove the “Skill Rank-up Condition”

4. Change Mergaheph’s quest ring to “Tradeable”. Sealed core of Mergaheph is still “Character-binding”

[KR] [EP17] Sep 28th 2016 Patch notes


■ Additions

1. Added “Overload Mastery” system (aka Transcendence Mastery) [ Check the full blog entry for Overload Mastery here: https://mrwormy.com/2017/01/10/faq-ep16-2-overload-system/ ]

  • Available for character at Level 200
  • Overload EXP
    • Character at level 200 can receive OXP
    • The same mechanism for obtaining OXP like EXP
    • Cannot exchange by the WEXP
    • Cannot gained by receiving the Quest Reward
    • Add the option to hide the OXP – EXP received in game
      • 20161003_ep17_oxp_msg
    • Do not affect on Mission War tiers
  • Overload Point
    • When OXP reached limit, Overload Point will be rewarded
    • Overload Point can be used for leveling up stats of characters by learning Overload Skills, there are two Overload Skill categories
      • Attack skills
        • 20161003_ep17_om_atk
      • Defense skills
        • 20161003_ep17_om_def
    • Overload Mastery UI can be accessed through CABAL Menu > Overload Mastery
      • 20161003_ep17_om_ui
  • Details of Overload Skills
    • Players who reach level 200 can train the skills domain by receiving points.
      • Attack
        • 20161003_ep17_om_skill_attack
      • Defense
        • 20161003_ep17_om_skill_defense
    • Reset of Skills
      • You can do the reset for Overload Mastery with 100 Force Gem

2. New force code: Ignore Resist Critical Rate

  • New force code is available in game
  • Obtained through Overload Mastery
  • Ability: Reduce “Resist Critical Rate” of target
  • Added in the Character Stats UI

3. Game UI

  • Added OXP Bar
    • After reached 200, EXP bar will turned into Yellow indicating OXP
      • 20161003_ep17_oxp_bar
    • Added tooltip for mouse hovering