Cabal Online – Episode 23 Part 2 – Explore – Official patch notes


Episode 23 Part 3 is available in Cabal GSP already, and soon it will be available for other CABAL servers. Take a look of the update patch notes for incoming changes and additions! The patch came with “Explore” as the final name. So are you ready to #Explore the patch notes? To be honest, this is the longest patch notes that I have ever prepared~

Mr. Wormy

A. Main Contents

1. New DX Dungeon ‘Flame Nest’ Added

A. Dungeon Information

B. Drop List

C. Dungeon Clear Achievement & Title

2. New Contents ‘Item Collection’ Added

A. Basic information

i. Collect item and register to get rewarded

  • Every character in an account share the reward
  • Opening collection & applying stats can be activated only after completing the quest by character

ii. How to Activate ‘Collection’

  • New quest ‘Eite’s Great Goal’ Added Required Level: Upper Lv.100 NPC: Weapon Dealer Eite at Port Lux
    • Mission: Give the quest item ‘Luxury Suitcase’ to NPC
    • Reward: Activating Collection
  • ‘ Luxury Suitcase’ Request Recipe Added
  • Collection activates when quest is completed (Collection icon created at the bottom of the game screen)

B. Collection UI

i. Open through collection icon & menu

  • Located at the left side of the menu bar on the bottom of the game screen
    • “New” icon shows up as slot of collection is occupied
  • Collection, Transformation UI added at Cabal menu > Collection UI

C. Collection System

i. Register collection item

  • Click registering item slot -> show collection registration UI
    • Open item registration UI -> show registrable item
  • Add item in slot by autofill, drag registration item, Ctrl+click registration item (Shows alert window)
  • Press registration button -> complete item registration in each mission
  • Able to register universally in one item slot
    • Register Palladium Epaulet: All Palladium epaulet of Warrior/Sage/Guard/Law are registrable
    • Palladium Weapon +5: Regardless of Class/Epic/Slot/Binding, all Palladium Weapon +5 are registrable
  • Non-registrable item
    • Weapons with upper Extreme Upgrade / Divine Upgrade / Normal Upgrade +15 (including craft equipment)
    • Chaos Upgrade applied accessory
    • Part of option scroll (Critical Rate / Max Critical Rate Up / Sword Amp. Up / Magic Amp. Up)
    • Periodical item
    • Quest Exclusive item
  • Mouse over an registered item in item registration UI ->Tool-tip will be shown

ii. More Soul core drops used to complete world collection mission in each world Collection Reward

  • Force Gem awarded through ‘Get reward’ button in UI when collection mission is completed (Shows Tooltip when mouse is over)
  • Completing all collections
    • Overall collection completion reward is automatically obtained after completing missions in collection and obtaining each reward – Collection completeness 100% ->completion effect automatically applies (Different complete effect shows with each collection)

iii. Transformation

  • Add ‘Transformation’ list and transformation UI in the CABAL Menu
    • Monster transformation card provided when certain collection mission is completed Right click transformation card item -> monster transforming skill activates
    • Register activated monster transformation in quick slot from Transformation UI
    • Transforming Skill
      • Available: Movement, SP Restoration
      • Unavailable: warp, PvP battle, mission battle, use of agent shop, trade, use of personal shop

3. New Content ‘Guild Treasure’ Added

A. BP (Battle Point)

  • Point that is not affected by character level or stats
  • Total point is 10,000, restores 1 in every 4 seconds
  • Spent when creating guild treasure
  • Guild main character
    • When guild main character is set, BP is restored as 10,000 (maximum)
    • When main character is removed as leaving guild, new main character will have same BP as the old one

B. Join & obtain guild treasure

  • Join condition
    • Only guild main character can join (joins automatically)
    • Characters other than guild main character can check treasure level and weekly rank
  • Guild treasure list
    • Guild treasure requirement is fulfilled during the game -4 pop up message shows ‘Treasure is rewarded’
    • Guild Treasure can be created by spending BP
    • When guild treasure is rewarded, system message shows who obtained the treasure
    • Guild treasure list requirements & BP consumption
  • Created treasure list is available for all guild members
  • Guild treasure item list

iii. Receive guild treasure

  • Guild Treasure can be received within 30 hours
    • When not received, guild treasure list will be automatically deleted
  • When max number of guild treasure (300) is reached, new treasure will not be created
  • Unreceived items will be deleted once member leaves guild

C. Guild Golden Treasure Box

i. Golden Treasure Box point will be given for every guild treasure list creation

  • Receive different amount of points depending on general treasure list
  • Can be received when Golden Treasure Box point reaches 10,000
  • Point will not accumulate further before receiving Golden Treasure Box

iii. Guild Golden Treasure Box item list

D. Guild Treasure Level

i. Create Guild Golden Treasure Box -> earn guild treasure level experience

  • Higher guild treasure level higher value of rewarded item from guild golden treasure box
  • Guild treasure list will not be affected

E. Weekly guild rank

i. Can check treasure point earned by guild members and rank u. Renewed every hour, reset every Monday noon

F. Jewel Cube Piece(Emerald)

i. Item obtained from Guild Treasure Box

  • Will be automatically removed at 5AM on every Monday (GMT+8)

ii. Item can be exchanged to “Jewel Cube of Union (Emerald)” from Guild Shop

4. New item ‘Jewel Cube’ Added
A. Extended Link Weapon Slot

  • i. Linked Weapon slot count in ‘etc’ tap increased from 1 to 5
    • Original 1 link weapon slot
    • 1 Honor slot added
    • 3 Jewel Cube slots added

B. Available item via slot type

C. New item ‘Jewel Cube’

i. Equipment

  • Able to equip anywhere among 3 Jewel Cube slots
  • Able to equip same Jewel Cube items at the same time Ex) Able to equip Natural Jewel Cube(Emerald) in all 3 slots
  • Concurrent equipment restriction
    • Some Jewel Cubes are unable to equip at the same time

5. Grade Level Separated for Epic Booster

A. Original Epic Booster item level will be separated to Medium / High / Highest

  • Only matching level of Epic Booster is usable with the using object
  • Usage condition except level is same as before
  • Original Epic Booster item will be usable from Medium to Highest as before

B. Changes of Epic Booster sold by NPC Chloe in Port Lux

  • Previous Epic Booster item will be unavailable
  • 3 separate level Epic Booster items are added

D. Changes of Epic Booster in Agent Shop

i. Epic Booster item categorized via item level

ii. Sales period for the previous Epic Booster in Agent Shop will automatically expire

6. Improvement & addition to Guild Mission Festival

A. Individual rank added

i. Individual rank calculated based on earned guild score Individual ranking reward added

  • Reward given based on Individual ranking
  • Individual ranking reward condition(All of conditions must be satisfied)
    • Earned guild score must be above certain score
    • Belonged guild score must be above certain score
    • User is marked yellow when the user has more than needed score
  • Unlike guild rank reward, reward and rank matches many-for-one, not one-to-one
    • Ex) guild rank reward: different reward to 3rd, 4th, 5th / Individual rank reward: same reward to 3rd, 4th, 5th
  • Same score -> same rank’s reward
    • Ex) When 2 people are ranked 1st with score of 1,000, they both get 1st reward
    • However, there should be same number of people rewarded; 2nd place does not exist
  • User and reward for Individual rank are set by tool

iii. Change in Guild Reward UI

  • UI title changed to ‘Rank’
  • Individual tab added beside Guild tab
    • Please note the individual top ranking will be set to top Rank 10 who met condition
    • Shows list of users who are able to earn member rank reward
      • UI opens as my character is chosen
      • My character is marked as orange

iv. Change in rank reward UI

  • Personal tab added
    • Able to earn reward based on individual rank – Reward item is sent through mail
  • Guild tab remains the same

v. Contribution rank is changed to member rank on my information

  • Before: Shows my contribution rank within guild
  • After: Shows individual ranking (contribution rank will be only shown in contribution rank UI)

vi. Individual rank added in season result UI

B. Guild rank reward expansion

i. Guild rank reward items are expanded to maximum of 100

  • For maximum of 100 reward items, the guild rank can also be expanded to 100th place to receive reward a. Ex) When there are 5 items for reward for each rank, guild rank is set to 20th

C. Change in score reward

i. Original 1 of 5 score reward item is changed to guaranteed reward

  1. Before: Must choose 1 between total of 5 items
  2. After: 1 of 5 item will be fixed + Player must choose and 1 item between remaining 4 items Fixed reward will be received together with chosen reward

D. Item color change option added with reward

i. Item color changes to gray except items received for reaching required score of level during reward period Frame will disappear when grade is activated

  • Guild score icon will not be deactivated

E. Mission improvements

i. Item loot mission

  • Before: Mission is not completed when dropped bind item is looted by rolling dice in party
  • After: Regardless of rolling dice or party status, mission will be completed when item is looted

ii. Alz use mission

  • Purchasing Warp Stone doesn’t count in mission counting check

iii. Mission of entering Flame Nest dungeon added

F. Ul Improvement

i. Trophy is colored pink for rank below 6th for both Guild and Individual tab ‘Receive Reward’ button will change to ‘Expired’ image when receiving period ends

B. Additions

1. Limited dungeon boost function added

  1. Limits applying the maximum dungeon boost level when entering dungeon

i. Able to choose difficulty level through dungeon boost under maximum level Limited stage is marked red and cannot be selected

  • Applied dungeon
  • Eternal Chaos Arena: Boost applied until 3rd Wave
  • Glades Inferna: Boost applied until 2nd Wave

2. Current Permission List Shown for Each Group

A. Permission for each guild group is shown by mouse-over

3. Reward added for character with finish attack in guild dungeon

  1. Reward given to character who gives finish attack to Exhausted Auretia in Guild dungeon ‘Flame Dimension’
  2. ‘Fried Egg with Ketchup’ will be sent through in-game mail of character

4. New item ‘Explorer’s Cube’ added

  1. Cube item that drops required items for Collection
  2. Sale

5. New stackable potion ‘Elixir’

A. Certain reward is gained when used, similar to potion items

B. Type / Requirement

C. UI for Elixir added

i. Multiple elixirs can be used at the same time

ii. How to change elixir quantity to use

  • Enter desiring quantity directly in UI
  • Change quantity by using up&down arrow(AV) button
  • Change quantity with scroll function
  • Click maximum button -> Set to maximum amount

iii. Limit for Elixir use

  • Can be used up to 9,999
  • Can be only used up to maximum level – If the user reaches maximum level using 100, user only can use 100 items despire 999 remaining items in Inventory

iv. Expected level and EXP change is shown when set-up quantity is used

D. Stackable Option

  • Can be stacked up to 999
  • Can be stacked and used at same time when elixir value, bind status, periodic information are matched

6. Upgrade Core(Ultimate) added in Giftbox reward list

A. Applied box

  • Giftbox(Premium)
  • Giftbox(Plus)
  • Giftbox(Superior)

7. Blazing Crystal is sold by NPC Peddler Unon (Octane Crystal in some Cabal)

A. Guild level limit (level 6) is maintained when purchased

C. Changes

  1. Essense Rune — Ignore DMG Reduction stats upgraded

2. Drop changes in dungeons

3. Change in item stack type

4. Changes in certain Skill animation

5. Change in Giftbox system

  1. 2.2 inventory space is not required; users are able to receive each items
  2. Stackable items will be automatically stacked when received

i. When user receives 3 bundles of 3 special coupon for, items will be received by 9 stacked special coupons

6. Change in ‘Exhausted Auretia’ monster in guild dungeon

A. New force code ‘Resist Auto DMG’ Added

i. Resist Auto DMG force code added

  • Resist Auto DMG will be used as default damage
    • When normal attacks, receives only standard damage
  • Additional damage proportional to casting time on standard damage
    • 10% additional damage per 0.1 casting time

ii. Exhausted Auretia’s Resist Auto DMG is 1,000

  • 1,000 default damage is applied when normal attacks regardless of critical authenticity
  • When Wind Blade skill (1.7 cast time) is used, 1000 + (1000.170%) = 2700 damage applied

B. Monster’s HP set to slightly higher than before

7. Guild activity tab will be saved when guild Ul window is closed

8. Patren’s ingame appearance changed during quest

9. Temporary elimination of social skill ‘Dance 2’ due to expiration in copyright

  1. When Dance 2 skill is used, Dance 3 motion will be activated instead
  2. Dance3 skill will not be changed and used as same

10. Fixed error of drop items with bind status in field higher than Mutant Forest

11. Fixed error of Warp Stone and Protection of Veradrix item unable to be used in Quick Slot

12. Changes in Mission Festival mission balance

A. Revised count or time limit for certain mission’s requirement

13. Fixed error in Warehouse

A. Fixed error that guild warehouse was full when more than 218 items were moved from guild warehouse

14. Fixed error of server being disconnected when user changes account during equipping item

15. Fixed error of ‘miss’ command shown when character use skills with ‘Knock Back’ type attack on certain monster or gate

  • Monster option changed so monsters that might have problem with coordinate won’t get knock back
  • Applied Monster

16. Fixed error of user being warped outside of dungeon when he leaves guid during dungeon play

17. Fixed error of victory character not being able to warp after Guild War

18. Fixed error of difference between skill casting time UI and real skill casting time

19. Fixed error of Agent Shop item option being abnormally changed

20. Fixed error of stackable item(including GM’s Blessing) being stacked even when there is no item

21. Fixed error of Guild Rank system

A. Error fixed where guild rank information was shown abnormally

  • Before: Guild rank information abnormally shown before Mission Festival information is updated
  • After: Guild member’s rank will be updated along with Mission Festival information

B. Error fixed where scroll wasn’t working properly when characters in weekly guild rank are more than one page (more than 13 characters)

22. Fixed error of unstackable item being applied abnormally in Special Inventory after looting

23. Fixed error of special coupon items being deleted on Monday at 5AM instead of 3 days after purchase date

24. Fixed error of scroll bar location in ‘Individual’ tab of Mission Festival

25. Fixed error of male character’s skin color being shown when applied with ‘Steam Punk Mask’

Cabal Online – Episode 24 – Sep 06th 2019 Patch notes


■ Fixes

1. Fixed the error that caused the client disconnection for several situation when character is moving.

2. Fixed the error that the attack was stopped when attack a group of monsters.

3. Fixed the error that bosses in Hazardous Valley didn’t attack character in certain situation and position.

4. Fixed the error that the Jewel Cube (Emerald) from Guild Treasure cannot received for certain situation

■ Change

1. Changes and additions to Collection system

  • Stats from the completion effects would be granted based on the completeness
    • Old: Have to complete 100% to get the effects
    • New: Effects will be granted partially when 30%, 60% or 100% of the collection is reached.
      • For example, if the Collection has 10 slots, you complete 2 slots, you get 20%.
      • Stats will be given even you didn’t receive the individual reward for the collection yet.
  • Stats based on completion progress
    • Table from Cabal KR is cumbersome and with lots of text, so basically, it gives you 30% bonus when you reach 30% of the collection, and 50% bonus when you get 60% of the collection.
  • Special Collection
    • Complete the collection by collecting items related to Enhancement, Craft, War, Costume, Bike and Soul Ability
    • Add “Special” tab inside the Collection UI
    • Some items would be excluded for registering into the Collection system (for the “Special” tab)
  • Event Collection
    • Add the Event Collection
    • Earning Reward by collecting specific items during specific period
    • Add the “Event” tab to the Collection UI
      • If there is no related event, the tab will not be shown
  • Change the number of items can register at once to 100 items

2. Improved some dungeon vision

  • Increase the maximum zoom range for certain dungeons and mission war fields. Viewing angle is also adjusted
  • Some object has been changed into transparent to improve the view for certain dungeons.

■ Additions

1. Add a “Secret Store”

  • Add a new NPC “Secret Merchant Hirogly” near Bloody Ice Warehouse
    • Allow to access to the “Secret Shop” via this NPC
  • Secret Shop
    • Five different items would be shown on the Secret Shop based on random chance
    • Items in each slot could be purchased once only
      • Slot with purchased item would not be filled until the next periodical update
    • The same list is shared for all characters in the same account
  • Reset the Sales list
    • Sales list would be updated twice a day (18:00 and 23:00)
    • Sales list could be forced to reset using Force Gem
      • 1st time: 10 Force Gem
      • 2nd time: 25 Force Gem
      • 3rd time: 50 Force Gem
      • 4th time: 100 Force Gem
      • 5th time: 200 Force Gem
      • 6th time: 600 Force Gem

2. Add “Daily Challenge Mission”

  • Target: Character at level 200+
  • Mechanism:
    • Daily Mission will be automatically count without the accepting step (you don’t have to talk with any NPC to receive the quest)
    • Mission progress would be reset at midnight (0:00)
    • Progress is character based
  • Add new “Daily Challenge Mission” UI
    • Add new “Daily Challenge Mission” to the “Quests and Achievements” group
    • Add the new icon on the bottom bar of game screen
  • Challenge Mission List
  • Reward
    • By completing Mission, Mission Point will be granted
    • Reward Level is based on Mission Point
    • There will be 2 (two) types of reward:
      • Fixed reward
      • Optional reward
        • Optional reward can be selected when you reach the Reward level
    • Reward will be paid via in-game mail

3. Essence Rune: Attack Rate II / Defense Rate II

  • Obtain:
    • As random item from the NPC “Hirogly”
  • Stats and Required Items per level

4. Merit Mastery – Platinum Rank related items

  • Special Mastery Seal
    • Able to seal the Special Mastery of Merit Mastery – Platinum Rank
    • Output item is available for trading
    • Able to re-apply on a different character
  • Platinum Rank Memory Extender
    • Able to expand the Memory slotsExtend 1 slot per use
    • Able to use up to 2 times
      • Original Limit: 3 Slots
      • After Extended Limit: 5 Slots

Cabal Online – Episode 24 – Jun 20th 2019 Patch Notes


The very first patch notes for Episode 24 Part 1 is now here. Sorry for the delay of translation, due to my flights and the hectic schedule this week 😦 Anyway, it’s here the first patch notes for the Summer Update of Cabal!

■ Changes

  • Increase the limit of Essence Rune
    • Extend the maximum limit of register-able Essence Rune from 30 to 60
    • Extend the maximum number of extendable slots of Essence Rune
      • Previous: 14 slots
      • New: 44 slots
    • Update the text in tooltip of Rune Slot Extender and in Rune window

■ Additions

  • Add the ability to Transcend the Force Wing
    • When the Force Wing reaches level 100 of Normal grade, Force Wing can be transcended
    • When the Force Wing reaches the criteria, the “Grow” button will be replaced by “Transcend” button
      • If player clicks on the button, a new window will be appeared, showing the Force Wing Transcend
  • Essence of Wings
    • A material item which is required for transcending the Force Wing
    • Able to obtain from the Legendary Box in new Dungeon: Holy Windmill
    • For transcending, 15 Essence of Wings are required
  • Transcending Result
    • Once transcended, the Force Wing grade goes up by 1 level
    • Grade name will be changed from Normal grade to Rare grade
    • Change the colour of the Force Wing icon (near HP/MP/SP bars)
    • Reset the level of the Force Wing to 1
  • Force Wing Growth
    • Force Wing EXP
      • Force Wing EXP receives from Dummy Training is significantly reduced
      • Force Wing EXP receives from monsters doesn’t change
      • Force Essence required for leveling up
      • Force Wing Normal Grade: No change: Force Wing Level +1
        • Normal Grade
        • Level 3 => 4
        • Force Essence: 4
      • Force Wing Rare Grade: (Force Wing Level x 2) + 2
        • Rare Grade
        • Level 3 => 4
        • Force Essence: 8
  • Force Wing Stats
    • Per each level:
      • HP +1
      • Defense +1
      • All Attack Up +1
    • For example:
    • Force Wing Normal Grade
      • Level 8
      • Bonus Stats: HP +8, Defense +8, All Attack Up +8
    • Force Wing Rare Grade
      • Level 8
      • Bonus Stats: HP +108, Defense +108, All Attack Up +108
  • Force Wing skill
    • After transcended, the skill level of Force Wing Skills will be increased automatically
    • Skill Stats
Force Wing Skills of Normal Grade and Rare Grade
  • Force Wing Training points
    • 2 points will be given once the Wing is transcended
    • 1 point will be given for each level of 20/40/60/80/100 of the wing

2. Add new dungeon ‘Holy Windmill’

Last boss of Holy Windmill
  • Entry Information
    • Condition: Character at level 130+
    • Item: Mysterious Carved Stone
      • Available from NPC Unnon – Bloody Ice
      • Price: 50,000 Alz & Force Essence x10
      • Account Binding
    • Entrance
      • Port Lux (23, 25)
      • Add new Warp
        • Available only for character with level 50+
  • Maximum number of participants: 2
  • Time limit: 25 minutes
  • Dungeon completion:
    • Win: Destroy the Legendary Box from the last boss
    • Lose: Time out
  • Compensation: 5 DP
  • Dungeon Play Limit
    • 3 times per day (up to 9 times with 2 resets)
    • Reset fee:
      • 1st time: 15 Force Gem
      • 2nd time: 30 Force Gem
  • Drop:
    • Force Core (High / Highest)
    • Elixir of Wing
      • 500,000 Force Wing EXP (FWEXP)
      • 1,000,000 FWEXP
      • 2,000,000 FWEXP
    • Elixir of Fortune
      • 1M / 2M / 5M / 10M / 50M / 100M Alz
    • Essence of Wing (Material for Wing Transcending)
  • Dungeon Boost is not allowed

3. Add the current time (24 hour style) to display in the bottom-left corner of the game

Game Bar is update with some small changes

4. Add sales of “Package items” in in-game Cash Shop

  • Add new “Package” into in-game Cash Shop
  • Game bar is rearranged
    • Left: Benefits (War / Premium / Event)Right: In-game features (Mail / Collection / Guild / Game Menu)
  • Add “WEB” to the item shop icon
  • Amount of Force Gem is now displayed in the in-game Cash Shop

6. Add BP (Battle Point) Recovery Potion: Command Potion

  • Instant recover BP
  • Able to stack up to 999 items

* Next Week update content for Test Server will be the expansion of Meritorious Merit system.

Cabal Online : Episode 20 : COTW Official Patch notes : 05th July 2018


After COKR (Dec-2017) and COJP (May-2018), tomorrow (05th-July-2018) COTW will get the update for Episode 20. According to the patch notes, the patch which was delivered to COTW consists of multiple parts from COKR: Episode 19 Part 2, Episode 20 and Episode 20 Part 2.

Let’s start! You are not lucky enough to be a player in COKR / COJP / COTW? Let’s hope for the nearest patch day!

 

⬛Additions

1. Devil’s Tower

  • Level: 180+
  • Entry Item:
    • NPC Deighton – Bloody Ice
    • Devil’s Key
    • 4,000,000 Alz
  • Entrance: Porta Inferno (219, 230)
  • Max: 4 players
  • Time: 20 minutes
  • DP: 6
  • Success: Kill last boss and destroy the chest
  • Failure: Timeout
  • Drops:

2. Devil’s Tower (Part 2)

  • Level: 190+
  • Entry Item:
    • NPC Deighton – Bloody Ice
    • Ultimate Devil’s Key
    • 8,000,000 Alz
  • Entrance: Porta Inferno (219, 230)
  • Max: 4 players
  • Time: 20 minutes
  • DP: 6
  • Success: Kill last boss and destroy the chest
  • Failure: Timeout

3. Hell Arena (aka Acheron Arena)

  • Level: 190+
  • Entry Item:
    • NPC Deighton – Bloody Ice
    • Warrior’s Key
    • 4,000,000 Alz
  • Entrance: Bloody Ice (76, 24)
  • Max: 3 players
  • Time: 20 minutes
  • DP: 6
  • Success: Kill last boss and destroy the chest
  • Failure: Timeout

4. Drop table from Hell Arena / Devil’s Tower / Devil’s Tower (Part 2)

20180704_ep20_cotw_official_patch_notes_drop_table.png

5. NPCs in Porta Inferno for Exchange Shop

Evil’s Token from Devil’s Tower can be used for exchange different items from Devil Merchants in Porta Inferno

20180704_ep20_cotw_official_patch_notes_devil_merchant

6.  New “Essence Rune (Normal DMG Up)”

  • On registration, Normal DMG up (Yellow DMG, not the Blue DMG which caused by critical rate)
  • Registration Level: 144
  • Stats & Consumption
  • Added to Auction Hall

7. Carnelian Upgrade

  • Increase the limitation of Chaos Upgrade for Carnelian from +15 to +20
  • Material for Upgrading and Result
    • From +15, item won’t be destroyed
  • Stats of Carnelian from +1 to +20
  • In-game screenshot of Carnelian +16
  • Upgrade Carnelian after 15 video clip:

8. Transcendence Quest

  • Add quests related to Transcendence Level (which reward OXP)
  • New NPC “Ancient Ghost” in Bloody Ice
  • Daily “Bodyguard Hursurf Daily Quest I – X”
    • Quest is based on Character’s OLV (Overlord Level)
    • Quest Progress:
      • Accept quest from NPC Eric
      • Perform requested action
    • Essence of Ancient Soul
      • Character Binding
      • Gain a specific amount of OXP (Overlord EXP)
      • Can be obtained from “Ancient Ghost” by exchanging “Hursurf Letter” & Core items
  • Daily quest gives OXP (Overlord EXP) based on quest grade
  • Introduction quest for new NPC “Ancient Ghost”
    • Required: OLV 1+
    • Quest Progress: Talk with new NPC “Ancient Ghost”
    • Reward: Store from new NPC is activated

9. Dungeon Play Time Limit (DPTL)

  • Add new Dungeon Play Time Limit (DPTL)
    • DPTL is divided by several groups
    • Play time for each dungeon will be deducted from group play limitation
    • If dungeon is paused, the DPTL won’t be decreased
    • DPTL is shared for all characters in your account
    • DPTL resets at 0:00 everyday
  • Update Dungeon Entry UI with DPTL
    • For each group of dungeon, there is a different DPTL icon colour
      • Yellow / Red / Blue / Green icon appear on the button
    • New “Time” tab to show the time given for each dungeon group
    • Move mouse on the group list to see the tooltip with remaining time for each group limit by DPTL
    • Available to “Charge” the DPTL
  • DPTL group
    • The new DX Dungeon “Devil’s Tower” will be separated into another group
    • DPTL is now for testing, specified DPTL values change during the testing time
  • DPTL Charging
    • Able to charge the DPTL by Alz or Force Gem
    • Cannot charge if the total amount exceed mignight
    • Charging Fee

10. Add the Master’s Palladium equipment

  • Add Manufacturing
    • Applicable
      • Weapon / Helmet / Armor / Gloves / BOots
    • Materials (Double for Two-handed Weapon)
      • 1 Slot / 2 Slot items
      • Shape Cartridge (Lv. 4)
      • 66 Astral Core (Palladium)
      • 31 Discs
      • 28 Force Core (Crystal)
    • Output
  • Add Master’s Palladium in Auction Hall

11. Manufacturing Switch

  • Add manufacturing item category switching feature, allow to switch between manufacturing category

  • How to change
    • Click on “Change Manufacturing” button a new UI will appear
    • Select the new category of manufacturing and click on change button
    • Changing fee is 99 Force Gem
  • Category will be changed in the same type
    • Craftsman’s / Master’s armors can be switched with each other
    • Craftsman’s / Master’s weapons are divided into one-handed and two-handed weapon, in each group, can be switched with each other
    • Ring / Amulet can be switched with each other
  • Level, Energy maintain during change of Manufacturing type

12. Add Titles related to Dungeons:

  • Glacies Inferna
  • Illusion Castle Underworld Apocrypha
  • Illusion Castle Radiant Hall Apocrypha
  • Edge of Phantom
  • Tower of the Dead B3F (Part 2)
  • Acheron Arena

13. Transcendence Mercenary Seal

  • Transcendence Mercenary can be sealed by clicking on “Remove” button in Mercenary UI
  • After removal, the selected Transcendence Mercenary will be sealed into Mercenary Card with Account Binding property
  • Seal / Unseal Stones are available for sealing / unsealing Mercenary Card for trading

⬛Changes

1. Legend Arena

  • Change the cumulative score
    • A. Original: Final score will be calculated by sum of highest score of 7 days
    • B. Change: Final score will be calculated by sum of highest 5 scores in a week
  • Daily compensation is now available for 4th and 5th times

  • Change Daily Reward UI
    • A. Separated day reward will be shown in the information tab
    • B. Detailed reward shows in the information tab for each completion
  • Expansion of Season Reward
    • A. Add new range for reward from Rank 21 to 50
    • B. Increase reward for most of Ranks

  • Slightly increase the penalty if player was in top 10 last season
  • Added a new potion to Legend Arena shop

2. Improved the Aura mode

  • Multiple Aura mode can be learned
    • Old: Only one Aura mode can be learned and registered.
    • New: All 5 Aura mode can be learned and registered.
    • Remove the “Wind Aura”
  • Change to Aura mode
    • Old: All Aura modes have same stats
    • New: Stats of each Aura mode are different (stats are subjected to change)

  • Acquisition
    • Earth Aura:
      • Obtain on completion of these quests
        • Bloody Ice, the First
        • Desert Scream, the First
        • Green Despair, the First
  •  
    • Fire / Lightning / Aqua / Ice Aura
      • Obtain from Requesting via Chloe
        • Soul Key is available from Chloe for 10,000,000 Alz

  • Handle previous Aura modes
    • All previous Aura will be converted to Earth Aura
    • Aura Transmuter which is sold in NPC is removed, remove related quest
  • Features of New Aura modes
    • Earth Aura can be used as normal
    • Other Aura modes require “Soul Pearl” for activate
      • One “Soul Pearl” is required for each activation
      • “Soul Pearl” can be bought from NPC Deighton in Bloody Ice
        • 1x: 100,000 ALz
        • 100x: 10,000,000 Alz
    • Only one Aura can be activated at once
    • All Aura modes use the same cooldown timer
    • New quest for new Aura modes
      • Quest: Discovery of the New Power
      • Level: 200

3. Increase Honour Reward from Dungeon

20180704_ep20_cotw_official_patch_notes_new_honour_from_dungeon.png

4. Change “Guardian” epaulet into “Law” epaulet for Drei-frame grade and above

  • Change Drei-frame / Archridium / Palladium Epaulet of Guardian into Drei-frame / Archridium / Palladium Epaulet of Law
    • Items are change on first login after update
    • Drei-frame Epaulet of Guardian => Drei-frame Epaulet of Law
    • Archridium Epaulet of Guardian => Archridium Epaulet of Law
    • Palladium Epaulet of Guardian => Palladium Epaulet of  Law
  • Change of “Law” epaulet stats (was “Guardian”)
  • Change the drop related of “Epaulet of Law”
    • Remove drop of Archridium and Palladium Epaulet of Law in-game
    • Drei-frame Epaulet of Law still be available from Marquina Outpost
    • These Epaulet can be bought with WEXP

5. Add new Guardian epaulet

  • Add new Guardian epaulet
    • Drei-frame Epaulet of Guardian
      • Obtainable from: Marquinas Outpost
    • Archridium Epaulet of Guardian
      • Obtainable from:
        • Tower of the Dead B3F
        • Forgotten Temple B2F (Awakening)
        • Illusion Castle – Radiant Hall (Apocrypha)
        • Illusion Castle – Underworld (Apocrypha)
        • Edge of Phantom
        • Forbidden Island (Awakening)
        • DX Dungeon (Awakening)
        • Tower of the Dead B3F (Part2)
        • Hell Arena
    • Palladium Epaulet of Guardian
      • Obtainable from:
        • Abandoned City
        • Illusion Castle – Radiant Hall (Apocrypha)
        • Illusion Castle – Underworld (Apocrypha)
        • Edge of Phantom
        • Forgotten Temple B3F
        • Hell Arena
  • Stats

6. Change the required level for equip some low level belts

7. Changes for Forgotten Temple B3F

  • Changes are applied to Bosses in Forgotten Temple B3F
  • Change the request recipe of Dr. Mazael Ring from 1x Slot Extender (High) to 3x Slot Extender (High)

8. Title Slot Expansion

  • Increase number of Title slots from 1 to 3
    • Split into:
      • M.War / PVP Exclusive title
      • Ability Exclusive title
      • Event Exclusive title
  • Display title is still available

  • Specific title can be registered in specific slots

⬛Mission War

1. Expansion of Mission War

  • Increase maximum number of participant in Mission War, from 125 to 140
  • Increase maximum number of participant in Mission War Lobby, from 125 to 160

2. Mission War winning / losing adjustment

  • Temporary remove the personal penalty, will be revised later
  • Winning / Losing Buff
    • Features
      • Apply only for Mission War channel
        • Apply when you enter Mission War channel
        • Disappear when you leave Mission War channel
      • Icon will be displayed on top-right corner of the screen
    • Winning Bonus Buff: “Glory Force”
      • Winning nation will get special buff for Mission War
      • 20% WEXP bonus for each winning (Glory Force Lv. 1)
        • Winning Buff can be stacked up to 3 Winning
          • 40% bonus in total for 2 consecutive winning (Glory Force Lv. 2)
          • 60% bonus in total for 3 consecutive winning (Glory Force Lv. 3)
      • If you win more than 3 consecutive times, you will get Glory Force Lv. 3 buff regardless of winning status
      • Buff benefits will be shown in the tooltip
    • Losing Bonus Buff: “Revenge Force”
      • Losing nation will get special buff for Mission War
      • Different stats will be applied based on character stats
        • Based on character Defense, Critical DMG, Skill Amp Resist
        • Character stats change will lead to the Buff stats change dynamically
        • Buff stats
      • Buff stats reduction applies differently based on character levels
      • Buff effect will be increased for every losing streak
      • If your nation gets 3 consecutive loses, Revenge Force will be applied for regardless of the next Mission War result
    • Add new information for showing streak of Winning / Losing for tracking in Mission War UI

3. Change for some stats related to HP

  • HP multiplier
    • Old: 8 times
    • New: 12 times
  • HP Auto Heal multiplier
    • Old: 8 times
    • New: 8 times
  • HP Auto Reduction multiplier
    • Old: 8 times
    • New: 6 times

4. Disable Saints’ Force Buff in Mission Wars

  • Saints’ Force Buff is disabled in Mission War (both Lobby and Mission Battlefield)
  • Stats of Saints’ Force Buff will be revised

5. Add cooldown time limitation for item using in case of reentering Mission War

  • Battle Mode can be used after every 5 minutes
  • Odd Circle can be used after every 2 minutes
  • Applicable for reentering, switching channel, client disconnection
  • Do not apply for first enter of Mission War

6. Mission War Balance Adjustment

  • Change the resurrection time from 35 seconds to 30 seconds after character’s death
  • Change the healing ratio from 50% to 300%
  • Increase HP/HP Heal/Attack of Legacy Guardian (S/M/L) and Gold Keeper in Mission War 170-200
  • Change the Gate respawn time from 3 mins to 2 mins
  • Change the cooldown of Odd Circle from 3 mins to 2 mins

7. Change of Force Tower

  • Change the Force Tower building list

  • Unified Force Tower
    • Merge Force Tower, instead of S/M/L
  • Remove HP Heal and HP Reduce Tower
  • Add “Force Tower – Resistance Increase”
    • Rise Resistance
    • Only available for non-portable Force Tower
  • Upgrade Force Tower ability
    • Force Tower – Attack: Increase Attack ability of the tower
    • Force Tower – Resurrection / Warp: Increase the availability from 10 players to 30 players
      • 30 players can use one Force Tower at once
    • Increase HP, Speed, Repair speed of Force Towers
  • Change related to portable Force Tower
    • For portable Force Tower, only aggressive towers can be build
      • Attack / Attack Power Increase / Defense Power Decrease
    • Construction time/ Duration adjustment

 

⬛Others

1. Fixed bug that causes some values were skipped for calculating Attack Ability

2. Fixed bug related to duration items, divine items, costume seal

3. Change the name of Essence Rune level II with green colour

4. Essence Rune – Ignore Penetration is changed to drop from Tower of the Dead B3F (Part 2)

5.  Add new Nation Reward Warp point for Porta Inferno (219, 227).

 

 

Cabal Online Episode 21 – COKR – May 10th, 17th 2018 Patch notes


May 10th 2018 Patch notes

■ Fixes

1. Fixed bug that some monsters are configured abnormally in dungeons

2. Fixed bug of HP recovery of monsters at Dungeon Boost level 5 in Glacies Inferna are not applied normally

3. Tooltip for items in Guild Shop shows abnormally when both Guild Shop window and Special Inventory window open at the same time

4. Fixed bug related to bike animation while riding bike and rotate the screen with mouse

■ Changes

1. Add the limitation for all dungeons in the game

  • Limitation of entry
    • Add limitation for entering dungeon for avoiding illegal game bot
    • This is only for testing to analyse the game behaviour
    • This is for analysing and searching the way for reducing negative effects from bot to normal players
    • Number of entry will be reviewed and adjusted in future, based on players’ feedback
  • Dungeon Entry Count and Reset
    • Apply for account and limit is counted for each dungeon
    • Reset at 0:00am
    • Elite, Devil’s Tower and Legend Arena are excluded
  • Dungeon Entry Limit
    • Altar of Siena B1F / B2F : 50 times per day each / Allow 2 reset / First reset: 15 Force Gem, Second reset: 30 Force Gem
    • DX Dungeons: 80 times per day each / Allow 2 reset / First reset: 15 Force Gem, Second reset: 30 Force Gem
      • Catacombs Frost (Easy / Normal / Hard / Awakened)
      • Panic Cave (Easy / Normal / Hard / Awakened)
      • Crazy Steamer (Easy / Normal / Hard / Awakened)
      • Hazardous Valley (Easy / Normal / Hard / Awakened)
    • Eternal Arena: 60 times per day / Reset is not allowed
    • Glacies Inferna: 70 times per day / Reset is not allowed

■ Additions

1. Add new “Essence Rune – Ignore Crit. Rate Resist” into drop list of Legendary Box from Forgotten Temple B3F

  • Rune values: 1%, 2%, 3%

 

May 17th 2018 Patch notes

■ Fixes

1. Fixed bugs while changing Battle Style in certain situations

■ Changes

1. Increase Epic options of Craftsman and Master items

2. Change in drop boost for solo players