
- Basic Information:
- New Mission War: Ingens Proelium.
- Participants: Up to 100 per nation.
- Duration:
- Lobby: 04 minutes
- War Time: 30 minutes
- Entry Cost: 1,250,000 Alz
- Entry Condition: Combat Power 900,000 or higher.
- Right when your character entered the lobby, a small window will show on the screen, allows you to check the current Combat Power.
- If any items are not counted for stats calculation, the items will be listed in the list.
- Only the PvP Combat Power is counted (Yellow Text), not the Additional Combat Power (Green Text).

- Mission War Schedule:


- Map Design:
- [1] Capella Headquarter
- [2] Procyon Headquarter
- [3] Central Sanctuary Area (aka Central Sanctum)
- [a] [b] [c] [d] 04 Observers
- Observer of Chaos
- Observer of Futility
- Observer of Disease
- Observer of Fury
- [a] [b] [c] [d] 04 Observers
- [4] Sanctuary of Observation
- [5] Lower Sanctuary Area (aka Lower Sanctum)
- [6] Temple of Refinement


- Mission War: Ingens Proelium Progress:
- Headquarter Areas:
- At start, the access of Headquarter areas is allowed only for the characters of the same nation.
- When the Sage’s Ensign got destroyed then nation gates at Force Tower Attack, Headquarter and Centre Sanctuary will be opened.

- Central Sanctuary (Central Sanctum)
- There are 04 Observers with shape of snake.
- Players can try to occupy the Central Sanctuary by clicking on the Observers.

- Occupying the Central Sanctuary:
- Condition:
- If the Central Sanctuary is fully occupied by the opposite side, then players from your nation can try to occupy the Central Sanctuary.
- For example, if your nation is Procyon, and Capella has 100% of Central Sanctuary, then:
- Procyon players can occupy the Central Sanctuary.
- Capella cannot occupy the Central Sanctuary.
- Process:
- [1] Start occupying the Central Sanctuary by clicking on the Observer statue.
- [2] A confirmation box will be shown to warn you that you cannot do anything during the occupying process.
- [3] A progress bar will be displayed to show the progress.
- [4] Characters standing near the Observers will get hit over time.
- [5] By occupying successfully, the “Central Sanctuary” gauge will fill up. When it is 100%, then your nation will take the control of Central Sanctuary.
- Result:
- On success of Central Sanctuary occupation, your nation will get 2,000 points.
- Characters of the nation which is controlling the Centre Sanctuary get 50% bonus of all points from that time until the nation loses the control.
- Condition:

- Agent of Observer:
- When a nation occupies the Central Sanctuary fully (100% in the Central Sanctuary gauge), special boss “Agent of Observer” will be spawned near the gate if the opposite nation.
- Time for defeating the Agent of Observer is 03 minutes, there will be a Timer UI for counting down.
- Agent of Observer Battle:
- Only the characters of the nation which controls the Central Sanctuary can attack Agent of Observer.
- Battle is considered as success, if:
- Agent of Observer can be killed within the time, Battle is considered as success.
- Battle is considered as failed, if:
- Agent of Observer cannot be killed within the time; or
- Opposite nation occupies the Central Sanctuary during the battle time.
- There is a Personal Goal Point for the Battle: 500,000 Point is required.
- Reward:
- If a character participated the Agent of Observer Battle, Agent of Observer is defeated and reached the Personal Goal Point, character will get 01 reward. This can be repeat.
- If the character does the last hit on the Agent of Observer, 01 additional reward will be given.

- Lower Sanctuary:
- [1] There is a gate blocking in the middle of the Lower Sanctuary, so that there is no PvP activities can be done.
- If the Lower Sanctuary gets destroyed, the gate will be disappeared, and PvP activities can be done until the Lower Sanctuary respawns.
- By attacking the “Temple of Refinement” [2] the “Lower Sanctuary” gauge fills up.
- If the “Temple of Refinement” got destroyed, a timer will start and showing on the ground with white colour, “Temple of Refinement” will respawn when timer ends.
- [3] There are “Guardian of Temple” at the “Lower Sanctuary” area, those will attack players from both nations.

- Temple of Refinement:
- [1] Temple of Refinement is located at middle of the Lower Sanctuary.
- [2] If the Temple of Refinement got destroyed, the space will be free to stand on. By destroying the Temple of Refinement, “Lower Sanctuary” gauge will fill up.
- [3] A white-colour timer will appear on the ground to count down till the respawn of the Temple of Refinement.
- [4] Gate will be disappeared if the Temple of Refinement gets destroyed, and PvP activities can be done in the area until the timer ends and Temple of Refinement respawns.
- Once the Temple of Refinement is destroyed:
- The character who does the last hit will get 300 personal point.
- The nation of that character get 500 points.
- A damage buff for Add Damage +2,000 also be granted.
- Reward:
- If a character participated the Temple of Refinement Battle, Temple of Refinement is destroyed, character will get 01 reward. This can be repeat.
- If the character does the last hit on the Temple of Refinement, 01 additional reward will be given.

- Desert Bushes:
- Players can hide inside the Desert Bushes, by hiding in those area monsters and players from opposite nation cannot target and hit your character.
- Players from the same nation can still see your character.


- Mission War Completion Reward:
- The rewards mentioned in the table below are applicable for Ingens Proelium.
- For other type of Mission War, no changes were applied.

- Additional War Rewards:
- All new Collection Items are trade-able except these items are character-binding:
- Fighter’s Soul Stone(Low)
- Fighter’s Soul Stone(High)
- Defense Potion of Fighter (trade-able):
- Duration: 1 min
- Cooldown: 1 sec
- Stats:
- PvE Defense +1,000
- PvE DMG Reduce +200
- PvE Ignore Penetration +150
- Attack Potion of Fighter (trade-able):
- Duration: 1 min
- Cooldown: 1 sec
- Stats:
- PvE All Skill Amp. +20%
- PvE All Attack +150
- PvE Ignore Resist Crit. Rate +3%
- All new Collection Items are trade-able except these items are character-binding:



- Special Exclusive Buff for Bringer / Guardian inside Ingens Proelium:
