Right when your character entered the lobby, a small window will show on the screen, allows you to check the current Combat Power.
If any items are not counted for stats calculation, the items will be listed in the list.
Only the PvP Combat Power is counted (Yellow Text), not the Additional Combat Power (Green Text).
Mission War Schedule:
Map Design:
[1] Capella Headquarter
[2] Procyon Headquarter
[3] Central Sanctuary Area (aka Central Sanctum)
[a] [b] [c] [d] 04 Observers
Observer of Chaos
Observer of Futility
Observer of Disease
Observer of Fury
[4] Sanctuary of Observation
[5] Lower Sanctuary Area (aka Lower Sanctum)
[6] Temple of Refinement
Mission War: Ingens Proelium Progress:
Headquarter Areas:
At start, the access of Headquarter areas is allowed only for the characters of the same nation.
When the Sage’s Ensign got destroyed then nation gates at Force Tower Attack, Headquarter and Centre Sanctuary will be opened.
Central Sanctuary (Central Sanctum)
There are 04 Observers with shape of snake.
Players can try to occupy the Central Sanctuary by clicking on the Observers.
Occupying the Central Sanctuary:
Condition:
If the Central Sanctuary is fully occupied by the opposite side, then players from your nation can try to occupy the Central Sanctuary.
For example, if your nation is Procyon, and Capella has 100% of Central Sanctuary, then:
Procyon players can occupy the Central Sanctuary.
Capella cannot occupy the Central Sanctuary.
Process:
[1] Start occupying the Central Sanctuary by clicking on the Observer statue.
[2] A confirmation box will be shown to warn you that you cannot do anything during the occupying process.
[3] A progress bar will be displayed to show the progress.
[4] Characters standing near the Observers will get hit over time.
[5] By occupying successfully, the “Central Sanctuary” gauge will fill up. When it is 100%, then your nation will take the control of Central Sanctuary.
Result:
On success of Central Sanctuary occupation, your nation will get 2,000 points.
Characters of the nation which is controlling the Centre Sanctuary get 50% bonus of all points from that time until the nation loses the control.
Agent of Observer:
When a nation occupies the Central Sanctuary fully (100% in the Central Sanctuary gauge), special boss “Agent of Observer” will be spawned near the gate if the opposite nation.
Time for defeating the Agent of Observer is 03 minutes, there will be a Timer UI for counting down.
Agent of Observer Battle:
Only the characters of the nation which controls the Central Sanctuary can attack Agent of Observer.
Battle is considered as success, if:
Agent of Observer can be killed within the time, Battle is considered as success.
Battle is considered as failed, if:
Agent of Observer cannot be killed within the time; or
Opposite nation occupies the Central Sanctuary during the battle time.
There is a Personal Goal Point for the Battle: 500,000 Point is required.
Reward:
If a character participated the Agent of Observer Battle, Agent of Observer is defeated and reached the Personal Goal Point, character will get 01 reward. This can be repeat.
If the character does the last hit on the Agent of Observer, 01 additional reward will be given.
Lower Sanctuary:
[1] There is a gate blocking in the middle of the Lower Sanctuary, so that there is no PvP activities can be done.
If the Lower Sanctuary gets destroyed, the gate will be disappeared, and PvP activities can be done until the Lower Sanctuary respawns.
By attacking the “Temple of Refinement” [2] the “Lower Sanctuary” gauge fills up.
If the “Temple of Refinement” got destroyed, a timer will start and showing on the ground with white colour, “Temple of Refinement” will respawn when timer ends.
[3] There are “Guardian of Temple” at the “Lower Sanctuary” area, those will attack players from both nations.
Temple of Refinement:
[1] Temple of Refinement is located at middle of the Lower Sanctuary.
[2] If the Temple of Refinement got destroyed, the space will be free to stand on. By destroying the Temple of Refinement, “Lower Sanctuary” gauge will fill up.
[3] A white-colour timer will appear on the ground to count down till the respawn of the Temple of Refinement.
[4] Gate will be disappeared if the Temple of Refinement gets destroyed, and PvP activities can be done in the area until the timer ends and Temple of Refinement respawns.
Once the Temple of Refinement is destroyed:
The character who does the last hit will get 300 personal point.
The nation of that character get 500 points.
A damage buff for Add Damage +2,000 also be granted.
Reward:
If a character participated the Temple of Refinement Battle, Temple of Refinement is destroyed, character will get 01 reward. This can be repeat.
If the character does the last hit on the Temple of Refinement, 01 additional reward will be given.
Desert Bushes:
Players can hide inside the Desert Bushes, by hiding in those area monsters and players from opposite nation cannot target and hit your character.
Players from the same nation can still see your character.
Mission War Completion Reward:
The rewards mentioned in the table below are applicable for Ingens Proelium.
For other type of Mission War, no changes were applied.
Additional War Rewards:
All new Collection Items are trade-able except these items are character-binding:
Fighter’s Soul Stone(Low)
Fighter’s Soul Stone(High)
Defense Potion of Fighter (trade-able):
Duration: 1 min
Cooldown: 1 sec
Stats:
PvE Defense +1,000
PvE DMG Reduce +200
PvE Ignore Penetration +150
Attack Potion of Fighter (trade-able):
Duration: 1 min
Cooldown: 1 sec
Stats:
PvE All Skill Amp. +20%
PvE All Attack +150
PvE Ignore Resist Crit. Rate +3%
Special Exclusive Buff for Bringer / Guardian inside Ingens Proelium: