#KR #EP19P2 October 12th 2017 Patch notes


■ Fixes

1. Change the movement speed of some monsters in Acheron Arena Dungeon

■ Mission War

1. Mission War Balance Adjustment

  • Change the resurrection time from 35 seconds to 30 seconds after character’s death
  • Change the healing ratio from 50% to 300%
  • Increase HP/HP Heal/Attack of Legacy Guardian (S/M/L) and Gold Keeper in Mission War 170-200
  • Change the Gate respawn time from 3 mins to 2 mins
  • Change the cooldown of Odd Circle from 3 mins to 2 mins

2. Change of Force Tower

  • Change the Force Tower building list

  • Unified Force Tower
    • Merge Force Tower, instead of S/M/L
  • Remove HP Heal and HP Reduce Tower
  • Add “Force Tower – Resistance Increase”
    • Rise Resistance
    • Only available for non-portable Force Tower
  • Upgrade Force Tower ability
    • Force Tower – Attack: Increase Attack ability of the tower
    • Force Tower – Resurrection / Warp: Increase the availability from 10 players to 30 players
      • 30 players can use one Force Tower at once
    • Increase HP, Speed, Repair speed of Force Towers

 

  • Change related to portable Force Tower
    • For portable Force Tower, only aggressive towers can be build
      • Attack / Attack Power Increase / Defense Power Decrease
    • Construction time/ Duration adjustment

 

3. Changes related to Legacy Box drop

  • Drop method
    • Tierra Gloriosa
      • Old: Box drop for first time occupying of that tower
      • New: Every time tower is occupied
    • Memoria Chrysos
      • Old: Box drop for first time Guardian is killed
      • New: Every time guardian is killed
  • Change the quantity of box drops

 

  • Add two new War Pottion
    • War Attack Potion (Lv4)
      • Increase Attack by 75
      • Duration: 180s
      • Cooldown: 30s
    • Master Potion of War (Lv4)
      • Increase Skill Amp. by 15%
      • Duration: 180s
      • Cooldown: 30s
    • Remove Sword Master/ Magic Master Potion drop

4. Change the item list for selling in Battle area

  •  Vital Gear (Lv4)
    •  Recover: 15,000
    • Price:
      • 10: 200,000 Alz
      • 100: 2,000,000 Alz

 

Next Week update

1. Increase limitation of players per country:

  • War Area: From 125 to 140
  • Lobby Area: From 125 to 160

2. Change the compensation / penalty for war

3. HP bonus changes

  • Old: 8x of original HP
  • New: 15x of original HP
  • Auto HP reduction effect still be 8x of original value(Damage over time)
  • HP Auto heal still be 8x of original value

4. New Buff skill

5. New Buff skill cannot be used in mission war but can be used for normal field

 

 

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[KR] [EP12] Jul 23rd 2014 Patch notes (final)

5

20140723_ep12_banner

 

  Fixes

1. Fixed bug that causes the size of Archridium Coat is abnormally in inventory

  Changes

1. Change the option of Bringer / Guardian title

  • Bringer
    • 10% Resist Suppression
    • 10% Resist Silence
  • Guardian
    • 5% Resist Suppression
    • 5% Resist Silence

2. Stats Formulas change

  • Increase the amount of Attack gained by STR from 1,000 STR or higher
  • Increase the amount of Magic Attack gained by INT from 1,000 INT or higher
  • Increase INT will increase the resistance stats
  • Increase INT will increase the Penetration Ignorance
    • For every 50 INT, 1 Penetration Ignorance will be increased

3. Improve skill cooltime/delay

  • Reduce the skill delay after casting
    • General skills
      • Dash / Fade Step / Regeneration / Aura Mode
    • Wizard
      • Blink / Hardness / Force Increase
    • Force Archer
      • Precision / Blind / Lower Defense / Sharpness / Vital Force / Greater Heal / Mass Heal / Offensive Bless / Quick Dodge
    • Force Blader
      • Blind / Lower Defense / Hard Luck / Darkness / Art of Curse
  • Cooldown reduced
    • General skills
      • Dash
    • Wizard
      • Hardness, Force Increase
    • Force Archer
      • Precision / Sharpness  / Vital Force

4. Battle Style skill changes

  • Warrior
    • Lancer
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Bear Vitality
      • HP amount increased by Bear Vitality will be healed as soon as it increased
    • Cat’s Recovery
      • Increase amount of HP Restoration per level from 4 to 5
        • At level 20, will be 140
  • Blader
    • Grappler
      • Add Evasion Up (to 30 per skill level)
      • Increase amount of DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Increase attack range of Knuckle Attack B skill
  • Wizards
    • Hardness
      • Add Damage Reduction +1 per level
  • Force Archer
    • Twin Gunner
      • Add +30 Accuracy per level
    • Remove skill Vital Bless
      • Integrated with Vital Force
      • Used skill point will be returned to character
      • Remove the Skill Book and stop selling this Skill Book in NPC
    • Change for Vital Force
      • Integrated with Vital Bless
      • Add HP Regeneration +1 per level
    • Mass Heal
      • Healing Rate per level increased from 30 to 36 (at level 20 will be 840)
    • Healer’sConcentration synergy
      • ATK Rate change from -2000 to -1000
      • DEF Rate change from +1000 to -1000
  • Force Shielder
    • Shield Master
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Art Of Defense
      • Add Penetration Ignorance +10 per level
    • Ultimate Defense synergy
      • Critical Damage -50% change to -20%
    • Use Weakpoint synergy
      • Defense -10% change to -7%
  • Force Blader
    • Blade Shooter
      • Add +30 Evasion per skill level
      • Increase DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Enchant Elemental (Fire Blade)
      • Increased HP will be restored as soon as it increased
    • Fire Blade
      • Attack increased per level changed from 4 to 6 (at level 20 will be 120)
    • Lightning Blade
      • Attack increased per level changed from 4 to 5 (at level 20 will be 100)
    • Target Disruption synergy
      • Max Critical Rate changed from -10% to -5%
  • Gladiator
    • Death Scyther
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Sight Increase
      • Remove Rage consuming
    • Resist Rage
      • Remove Rage consuming
    • Rage Shield
      • Remove Rage consuming

5. Upgrading Systems related changes

  • Changes that applied for Extreme Upgrade

20140705_ep12_extreme_changes

  • Changes that applied for Chaos Upgrade (Minesta Chaos Belt)

20140705_ep12_minesta_chaos_belt_upgrade

  • Changes related to Piece of Chaos achievement
    • Reduce the number of Piece of Chaos required for achieving the Achievement

6. Equipment-related changes

  • Martial DEF Rate raised
    • Comparing to previous, all Martial items’ DEF Rate will be raised by 20%
  • High / Highest Weapon ATK Rate will be increased per upgrade level
  • ATK Rate option is raised in all Extreme upgrade bonuses
  • Change the default movement speed of Bikes
    • Astral Bike – Blue
      • Old : 700
      • Change : 750
    • Astral Bike – RW3
      • Old : 800
      • Change : 850
    • Astral Bike – PW5
      • Old : 850
      • Change : 900

7. Dungeon related changes

7.1. Mission Dungeon improvement

  • Ruina Station
    • Decrease the spawn time of last boss Spider
  • Tower of the Dead B2F
    • Decrease the spawn time of Jumar Carbo
    • Decrease the spawn time of Andreas Schultz
    • Decrease the spawn time of Killian Grausten
  • Forgotten Temple B1F
    • Decrease the spawn time of monsters before Chakris
    • Decrease the spawn time of monsters in Granite Golem room

collage

7.2. Weakened Dungeon Closure

  • Remove the Weakened Dungeon quests
    • Remove the introduction and daily quests for Weakened Dungeons
      • Players with the quests in-progess can still finish them
    • Quest Capsule quests
      • Ununsed capsules can be still kept
      • Players with the quests in-progess can still finish them
    • Remove the Weakened Dungeon related items
      • Remove the Weakened Dungeon entries from the drop
        • Unused entries can be still kept
      • Remove the Weakened Dungeon entries’ Quest Capsules from the drop (Capsule No. 1 ~ No. 18)

7.3. Dungeon drop changes

  • Lake in Dusk
    • Equipment drop changes to : Shadowsteel ~ Titanium grade
    • Add new drop : Force Core (Low) / Upgrade Core (Low)
  • Ruina Station
    • Equipment drop changes to : Bluestin ~ Shadowtitanium grade
    • Add new drop : Force Core (Low) / Upgrade Core (Low)

7.4. Entry level requirement downward

  • Decrease level requirement of some dungeons
    • Change required level of Lake in Dusk from 65 to 55
    • Change required level of Ruina Station from 75 to 70

20140717_ep12_lid_55

20140717_ep12_rs_70

  • When re-entering Panic Cave (all modes) you are not allowed to change the difficulty

8. Auction Hall searching feature improvement

  • Allow entering text for searching
  • Support auto-complete up to 15 suggestions
  • Allow selecting item in auto-complete list
  • Allow searching for items which are now in inventory by holding Ctrl + Left Click
    • Able to search for items with Epic / Manufactured items,…

20140705_ep12_search_in_ah

20140705_ep12_search_in_ah_left_click

 9. Quest related changes

  • Quest “Enchanted” which is related to Lake in Dusk changed to level 55
  • DP is now able to obtain at level 55, as well as DP Intro quests
  • Ruina Station’s quests changed to level 70

10. Monsters rebalance

  •  Lower the Defense Rate and Evasion significantly of monsters at level 10 and lower

11. Changes related to Merit System

  • Applied some changes to Merit Evaluation UI

12. Changes related to remote shop

  • Applied several changes to remote shop feature

13. Changes related to Korean event items

  • Fortune Box will not generated by using token event items

 

 Additions

1. Add Awakening mode for DX Dungeons

  •  Steamer Crazy (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Ruined Train Card (Awakening)
      • Sale NPC: Grocer Shop – Sally – Fort. Ruina
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Wind Stone (Character-Binding)

20140717_ep12_dx_sc_entry

 

20140723_ep12_adx_sc

 

  •  Panic Cave (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Ellen – Desert Scream
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Earth Stone (Character-Binding)

20140717_ep12_dx_pc_entry

 

20140723_ep12_adx_pc

  • Catacombs Frost (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Deighton – Bloody Ice
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Ice Stone (Character-Binding)

20140717_ep12_dx_cf_entry

 

20140723_ep12_adx_cf

  • Lava Hellfire (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 1 minute 30 seconds
      • When Manticore is killed the dungeon time will be increased by 18 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Hampric – Port Lux
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Fire Stone (Character-Binding)

20140717_ep12_dx_lh_entry

20140723_ep12_adx_lh

2. Add Epic Booster

  • Acquisition
    • Epic Booster
      • Sell NPC : Port Lux Chloe Manufacturing Merchant
      • Price : Decision of Element x10
      • Property : Tradable

20140717_ep12_epic_booster

  • Decision of Element
    • Sell NPC : Port Lux Chloe Manufacturing Merchant
    • Price :
      • Wind Stone x1
      • Earth Stone x1
      • Ice Stone x1
      • Fire Stone x1
      • Stain Clone x1
    • Property : Tradable
    • Auction Hall : Add new category : Manufacturing Related Items > General Materials > Decision of Element

20140717_ep12_decision_of_elemental

20140717_ep12_stones

  • Usage
    • Right click on Epic Booster in the Inventory the click on the target item
    • Step by step Epic stats will be increased by Epic Booster
    • Available of boosting
      • Maximum number of remaining steps for boosting is displayed
      • Step details is displayed in item info window

20140717_ep12_boostable_item

20140717_ep12_epic_booster_usage

  • Target item
    • Item type : Armor / Weapon
      • One handed / Two-handed / Magic Weapon
      • Suit / Gloves / Boots / Helmet
      • Craftsman’s / Master items
    • Item grade : Bluestin and higher
      • Medium : Bluestin – Shadowtitanium : Boostable to Top-Epic 2
      • High / Highest : Osimium – Mithril : Boostable to Top-Epic 3
    • Item with Epic lower than Top-Epic 3 / and must be at least Sub-Epic 3
    • Item at +15
  • Disallowed items
    • Item is unique
      • Lycanus / Drei-Frame
    • Item is unable to equip (broken in Extreme Upgrade)
    • Item is sealed (by Account Sealing Stone)
    • Item is at Sub-Epic 1/2
    • Boosting stats is the same before and after
  • Auction Hall Category
    • Upgrade Related Items > Epic Booster

3. Add new skills

  • Wizards
    • Skill Name: Focus
    • Details
      • Rank : Apprentice
      • Type : Battle Style specific Passive
      • Options : Increase 20 ATK Rate per level
  • Gladiator
    • Skill Name: Dread

20140709_ep12_gl_dread

    • Details
      • Rank : Expert
      • Type : Debuff Skill
      • Options :
        • At level 1 : Defense -10
          • Defense -2 / level
          • Damage Reduction -5 / level
        • At level 20 :
          • Defense -50
          • Damage Reduction -100

20140709_ep12_gl_dread_20

20140709_ep12_gl_dread_in_action

 

4. Dimension Port Service

  • Dimension Port Service (aka D Port Service)
    • Allow transferring items between Servers
    • Add new menu for D Port Service in Warehouse Keeper NPCs

20140709_ep12_d_port_service_menu

  • D Port Inventory
    • D Port Inventory is account-based inventory
      • It means all items are available for all character in the same account
    • D Port Inventory will be displayed when using D Port Service menu
    •  By default there are two available slots

20140709_ep12_d_port_inventory

20140709_ep12_storing_in_d_port_inventory

    •  Additional slots are available for expansion
      •  Expansion Cost : 100,000,000 Alz per slot

20140709_ep12_d_port_inventory_expand

    • Allows keeping items for transferring between servers
      •  Storing/Withdrawing items will consume Wormhole Generator x1
    • Disallowed items
      • Pet which was not Sealed
      • Character-Binding items
      • Items with duration
      • Items with Appearance change duration
      • Items with Unable to equip status
      • PC-Bang only items
      • Special Inventory items
  • Wormhole Generator
    • Key item for transferring items using D Port Service
    • Storing/Withdrawing item will consume Wormhole Generator x1

20140709_ep12_wormhole_generator

5. Add new quests

  • Scenario quests

20140717_ep12_new_scenario_quests

  • General quests

20140717_ep12_new_general_quests

6. Add new potion : Rage Potion

  • Item Name
    • Rage Potion (Lv. 3)
  • How to use
    • Right click to use item in inventory
    • Able to register in quick-slot
  • Effect
    • Restore the Rage to maximum
  • Add request recipe

20140717_ep12_rage_potion_recipe

20140717_ep12_rage_potion_recipe_npc

 

7. Add feature that allow releasing Battle / Aura Mode

  • By right clicking on the Battle / Aura Mode icon on the top-left of the screen, the Battle / Aura Mode will be released
  • When using both of the at the same time, release on will turn both of them off

 

20140705_ep12_release_bm_am

8. Add the animation for Arionell while staying idle (Mercenary)

20140705_ep12_arionell_animation

  Mission War

1. Mission War balance-related changes

  • Raise the score obtained from Attack (output damage)
  • Lower the score gained by Defense (receiving damage)
  • Change the HP boost in 170-190 tier from 7 times to 8 times

2. Raises stats of Guardians in Mission War

  • All tiers
    • Removes Critical Rate resist
    • Slightly increases amount of Penetration Ignorance
  • Tier : 80 – 139
    • Increases HP of Guardians
  • Tiers : 140 or higher
    • Increases Damage

3. Raise the amount of HP restored by Vital Gear HP

  • Vital Gear Lv1 : Change from 4,000 to 5,000
  • Vital Gear Lv2 : Change from 6,000 to 8,000
  • Vital Gear Lv3 : Change from 8,000 to 10,000

4. Death screen now displays the cooldown info of Odd Circles

[KR] [EP12] Jul 16th 2014 Patch notes

1

  Changes

1. Dungeon-related changes

  • Illusion Castle Underworld altars’ quest-related changes
    • Changes applied to altar sequences
  • Decrease level requirement of some dungeons
    • Change required level of Lake in Dusk from 65 to 55
    • Change required level of Ruina Station from 75 to 70

20140717_ep12_lid_55

20140717_ep12_rs_70

  • When re-entering Panic Cave (all modes) you are not allowed to change the difficulty

2. Adjust monsters at level 10 and lower

  •  Lower the Defense Rate and Evasion significantly of monsters at level 10 and lower

3. Applied some changes to Merit Evaluation UI

4. Changes related to quest level

  • Quest “Enchanted” which is related to Lake in Dusk changed to level 55
  • DP is now able to obtain at level 55, as well as DP Intro quests
  • Ruina Station’s quests changed to level 70

 

  Additions

1. Add Awakening mode for DX Dungeons

  •  Steamer Crazy (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Ruined Train Card (Awakening)
      • Sale NPC: Grocer Shop – Sally – Fort. Ruina
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Wind Stone (Character-Binding)

20140717_ep12_dx_sc_entry

  •  Panic Cave (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Ellen – Desert Scream
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Earth Stone (Character-Binding)

20140717_ep12_dx_pc_entry

  • Catacombs Frost (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Deighton – Bloody Ice
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Ice Stone (Character-Binding)

20140717_ep12_dx_cf_entry

  • Lava Hellfire (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 1 minute 30 seconds
      • When Manticore is killed the dungeon time will be increased by 18 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Hampric – Port Lux
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Fire Stone (Character-Binding)

20140717_ep12_dx_lh_entry

2. Add Epic Booster

  • Acquisition
    • Epic Booster
      • Sell NPC : Port Lux Chloe Manufacturing Merchant
      • Price : Decision of Element x10
      • Property : Tradable

20140717_ep12_epic_booster

  • Decision of Element
    • Sell NPC : Port Lux Chloe Manufacturing Merchant
    • Price :
      • Wind Stone x1
      • Earth Stone x1
      • Ice Stone x1
      • Fire Stone x1
      • Stain Clone x1
    • Property : Tradable
    • Auction Hall : Add new category : Manufacturing Related Items > General Materials > Decision of Element

20140717_ep12_decision_of_elemental

20140717_ep12_stones

  • Usage
    • Right click on Epic Booster in the Inventory the click on the target item
    • Step by step Epic stats will be increased by Epic Booster
    • Available of boosting
      • Maximum number of remaining steps for boosting is displayed
      • Step details is displayed in item info window

20140717_ep12_boostable_item

20140717_ep12_epic_booster_usage

  • Target item
    • Item type : Armor / Weapon
      • One handed / Two-handed / Magic Weapon
      • Suit / Gloves / Boots / Helmet
      • Craftsman’s / Master items
    • Item grade : Bluestin and higher
      • Medium : Bluestin – Shadowtitanium : Boostable to Top-Epic 2
      • High / Highest : Osimium – Mithril : Boostable to Top-Epic 3
    • Item with Epic lower than Top-Epic 3 / and must be at least Sub-Epic 3
    • Item at +15
  • Disallowed items
    • Item is unique
      • Lycanus / Drei-Frame
    • Item is unable to equip (broken in Extreme Upgrade)
    • Item is sealed (by Account Sealing Stone)
    • Item is at Sub-Epic 1/2
    • Boosting stats is the same before and after
  • Auction Hall Category
    • Upgrade Related Items > Epic Booster

3. Add new quests

  • Scenario quests

20140717_ep12_new_scenario_quests

  • General quests

20140717_ep12_new_general_quests

4. Add new potion : Rage Potion

  • Item Name
    • Rage Potion (Lv. 3)
  • How to use
    • Right click to use item in inventory
    • Able to register in quick-slot
  • Effect
    • Restore the Rage to maximum
  • Add request recipe

20140717_ep12_rage_potion_recipe

20140717_ep12_rage_potion_recipe_npc

  Mission War

1. Raises stats of Guardians in Mission War

  • All tiers
    • Removes Critical Rate resist
    • Slightly increases amount of Penetration Ignorance
  • Tier : 80 – 139
    • Increases HP of Guardians
  • Tiers : 140 or higher
    • Increases Damage

[KR] [EP12] Jul 09th 2014 Patch notes


  Changes

1. Change the option of Bringer / Guardian title

  • Bringer
    • 10% Resist Suppression
    • 10% Resist Silence
  • Guardian
    • 5% Resist Suppression
    • 5% Resist Silence

2. Stats Formulas change

  • Increase the amount of Attack gained by STR from 1,000 STR or higher
  • Increase the amount of Magic Attack gained by INT from 1,000 INT or higher
  • Increase INT will increase the resistance stats
  • Increase INT will increase the Penetration Ignorance
    • For every 50 INT, 1 Penetration Ignorance will be increased

3. Improve skill cooltime/delay

  • Reduce the skill delay after casting
    • General skills
      • Dash / Fade Step / Regeneration / Aura Mode
    • Wizard
      • Blink / Hardness / Force Increase
    • Force Archer
      • Precision / Blind / Lower Defense / Sharpness / Vital Force / Greater Heal / Mass Heal / Offensive Bless / Quick Dodge
    • Force Blader
      • Blind / Lower Defense / Hard Luck / Darkness / Art of Curse
  • Cooldown reduced
    • General skills
      • Dash
    • Wizard
      • Hardness, Force Increase
    • Force Archer
      • Precision / Sharpness  / Vital Force

4. Battle Style skill changes

  • Warrior
    • Lancer
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Bear Vitality
      • HP amount increased by Bear Vitality will be healed as soon as it increased
    • Cat’s Recovery
      • Increase amount of HP Restoration per level from 4 to 5
        • At level 20, will be 140
  • Blader
    • Grappler
      • Add Evasion Up (to 30 per skill level)
      • Increase amount of DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Increase attack range of Knuckle Attack B skill
  • Wizards
    • Hardness
      • Add Damage Reduction +1 per level
  • Force Archer
    • Twin Gunner
      • Add +30 Accuracy per level
    • Remove skill Vital Bless
      • Integrated with Vital Force
      • Used skill point will be returned to character
      • Remove the Skill Book and stop selling this Skill Book in NPC
    • Change for Vital Force
      • Integrated with Vital Bless
      • Add HP Regeneration +1 per level
    • Mass Heal
      • Healing Rate per level increased from 30 to 36 (at level 20 will be 840)
    • Healer’sConcentration synergy
      • ATK Rate change from -2000 to -1000
      • DEF Rate change from +1000 to -1000
  • Force Shielder
    • Shield Master
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Art Of Defense
      • Add Penetration Ignorance +10 per level
    • Ultimate Defense synergy
      • Critical Damage -50% change to -20%
    • Use Weakpoint synergy
      • Defense -10% change to -7%
  • Force Blader
    • Blade Shooter
      • Add +30 Evasion per skill level
      • Increase DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Enchant Elemental (Fire Blade)
      • Increased HP will be restored as soon as it increased
    • Fire Blade
      • Attack increased per level changed from 4 to 6 (at level 20 will be 120)
    • Lightning Blade
      • Attack increased per level changed from 4 to 5 (at level 20 will be 100)
    • Target Disruption synergy
      • Max Critical Rate changed from -10% to -5%
  • Gladiator
    • Death Scyther
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Sight Increase
      • Remove Rage consuming
    • Resist Rage
      • Remove Rage consuming
    • Rage Shield
      • Remove Rage consuming

5. Equipment-related changes

  • Martial DEF Rate raised
    • Comparing to previous, all Martial items’ DEF Rate will be raised by 20%
  • High / Highest Weapon ATK Rate will be increased per upgrade level
  • ATK Rate option is raised in all Extreme upgrade bonuses
  • Change the default movement speed of Bikes
    • Astral Bike – Blue
      • Old : 700
      • Change : 750
    • Astral Bike – RW3
      • Old : 800
      • Change : 850
    • Astral Bike – PW5
      • Old : 850
      • Change : 900

  Additions

1 Add new skill

  • Wizards
    • Skill Name: Focus
    • Details
      • Rank : Apprentice
      • Type : Battle Style specific Passive
      • Options : Increase 20 ATK Rate per level
  • Gladiator
    • Skill Name: Dread

20140709_ep12_gl_dread

    • Details
      • Rank : Expert
      • Type : Debuff Skill
      • Options :
        • At level 1 : Defense -10
          • Defense -2 / level
          • Damage Reduction -5 / level
        • At level 20 :
          • Defense -50
          • Damage Reduction -100

20140709_ep12_gl_dread_20

20140709_ep12_gl_dread_in_action

2. Dimension Port Service

  • Dimension Port Service (aka D Port Service)
    • Allow transferring items between Servers
    • Add new menu for D Port Service in Warehouse Keeper NPCs

20140709_ep12_d_port_service_menu

  • D Port Inventory
    • D Port Inventory is account-based inventory
      • It means all items are available for all character in the same account
    • D Port Inventory will be displayed when using D Port Service menu
    •  By default there are two available slots

20140709_ep12_d_port_inventory

20140709_ep12_storing_in_d_port_inventory

    •  Additional slots are available for expansion
      •  Expansion Cost : 100,000,000 Alz per slot

20140709_ep12_d_port_inventory_expand

    • Allows keeping items for transferring between servers
      •  Storing/Withdrawing items will consume Wormhole Generator x1
    • Disallowed items
      • Pet which was not Sealed
      • Character-Binding items
      • Items with duration
      • Items with Appearance change duration
      • Items with Unable to equip status
      • PC-Bang only items
      • Special Inventory items
  • Wormhole Generator
    • Key item for transferring items using D Port Service
    • Storing/Withdrawing item will consume Wormhole Generator x1

20140709_ep12_wormhole_generator

 

  Mission War

1 Mission War balance-related changes

  • Raise the score obtained from Attack (output damage)
  • Lower the score gained by Defense (receiving damage)
  • Change the HP boost in 170-190 tier from 7 times to 8 times

2. Raise the amount of HP restored by Vital Gear HP

  • Vital Gear Lv1 : Change from 4,000 to 5,000
  • Vital Gear Lv2 : Change from 6,000 to 8,000
  • Vital Gear Lv3 : Change from 8,000 to 10,000

[KR] [EP11] Dec 12th 2013 – Jan 15th 2014 Patch notes

1


Dec 12th 2013

  Fixes

1. Gravity Distortion / Bear Vital animation displayed abnormally, bug is fixed
2. When character wears Epaulet of Sage combining with Drei-Frame set the effect did not apply normally, bug is fixed
3. Special Inventory did not give compensation for Gladiator, bug is fixed
4. Honor classes applied abnormally, bug is fixed
5. In certain situations Legacy Chest in Tower of the Dead B1F did not give items


Dec 13th 2013

■  Fixes

1. 7th character slot has not been created normally, bug is fixed
2. In some situations, dungeon rewards did not compensated/displayed normally, bug is fixed
3. Dungeon name in Event Window displayed abnormally, bug is fixed
4. Level requirement of Chakram displayed abnormally, bug is fixed

  Mission War

1. Gladiators’ costumes show abnormally, bug is fixed


Dec 18th 2013

■  Fixes

1. In certain situations, Extreme upgrade throws error to client, bug is fixed
2. Lake in Dusk gives Slot Extender (Low) with Character-Binding as drop, bug is fixed
3. Character which is dead while Battle Mode 1 is on could not use Odd Circle to revive
4. Gladiator’s related error

  • Bug related to BSLV up #9, the quest message displayed abnormally when talking with Officer
  • PVP achievement for killing Gladiator did not count

5. Tooltip of some Blended Rune displayed incorrect values of some options
6. Level requirement of some items calculated abnormally

  • Level required for Epic Astral Bike – PW5 was increased when Epic is available
  • Level required for Epic Archridium is always the same, regardless of Epic grade

  Changes

1. Reward EXP for clearing Quest Dungeon and for completing Scenario Quest changed
2. Special Inventory compensation changed
3. Epic Archridium stats requirement varies based on class restriction

  Mission War

1. Allow using “Show all HP gauge” option in Mission War
2. Fixed bug related to moving skills in Mission War


Dec 19th 2013

■  Fixes

1. Fixed bug that causes AP disappeared when using AP Saver in certain situations


Dec 20th 2013

■  Additions

1. Add “Eternal Chaos Arena”

  • Requirement
    • Entry Level: LV.130+
    • Entry Item: Key of Eternity
      • Key of Eternity can be bought from NPC Grocer – Deighton in Bloody Ice
      • Price: 3,500,000 Alz
      • Property: Account-Binding
    • Entry Location: Same position with original Chaos Arena

20140119_ep11_20131220_key_of_eternity

  • Dungeon time limit: 10 minutes
  • DP Reward on completion: 8DP
  • There are 15 waves of monsters and there will be 1 boss for every 5 waves

20140119_ep11_20131220_eternal_chaos_arena

  • Drop
    • All monsters in dungeon could drop “Piece of Chaos” with Account-Binding property
    • Stronger monsters give higher chance to drop “Piece of Chaos”

20140119_ep11_20131220_piece_of_chaos


Dec 24th 2013

  Fixes

1. Fixed bug related to Mission Battle Result UI
2. Fixed bug related to “The message for Aldebaran” quest
3. Fixed bug that could not buy Upgrade skill books from Instructor NPCs
4. Fixed bugs related to Chaos Arena

  • Fixed bug that drops abnormally number of items from Legendary Chest in Chaos Arena
  • Fixed bug that causes client disconnection after opened Legendary Chest in Chaos Arena

  Changes

1. Reduces number of monster from original Chaos Arena Lv1 – Lv6

  Additions

1. Add new achievements

  • Item
    • How to get the Bracelet of Siena
    • Feel the power of Chaos
    • New Bracelets
  • Dungeon
    • Lord of Chaos

  Mission War

1. Fixed bug that caused certain character could not be selected as Guardian


Jan 02nd 2014

  Fixes

1. Fixed bug that causes certain achievements could not be completed
2. Fixed bug related to Legacy / Saints’ Weapon

  • Attack Rate was applied abnormally
  • Requirement for equipping was applied abnormally

3. Gladiator skills’ related errors

  • In some situations, party members are not able to get the effect of “Sight Increase” skill from Gladiator
  • Fixed bug that animation of Chakram skills flight too far from the targets of skills

4. Fixed bug that did not give Skill Books for Force Blader in basic quests
5. Fixed bug that caused hair styles displayed abnormally when character wears Mithril Visor

  Changes

1. Allow using “7” key (number seven) for selecting 7th slot in character selection screen

  Additions

1. Add timer for Eternal Chaos Arena

  • The same mechanism to the time of original Chaos Arena

  Mission War

1. Fixed bug that causes the HP gauge in Mission War displayed abnormally when Force Archer in Twin Gunner mode and is targeting two targets


Jan 08th 2014

  Changes

1. Change property of “Cat Stone” quest item in Forgotten Temple B1F Dungeon

  • Cat Stone item will not disappear after reconnected
  • The item is able to sell to NPC

2. NPC shops that sell Mission War items in Green Despair and Desert Scream were standing at abnormal positions
3. Changes are applied to Special Inventory timer
4. Remove some tips from System Tip Messages


Jan 15th 2014

  Fixes

1. Some unusual rewards will be compensated on dungeon completion, bug is fixed
2. In certain situations, Odd Circle that bought from Cash Shop is not able to use
3. When using a Armor Switching Card, confirmation window did not display normally
4. Image of Gladiator armor pieces in inventory did not display normally, bug is fixed
5. Tooltip of Extreme Core Pocket (Unique) display abnormally, bug is fixed

  Changes

1. After releasing Battle Mode, there will be message that shows when changing weapon
2. Remove system message for showing the expiration of Premium Service
3. Change image in inventory of some Chakram costumes

  Additions

1. Allow comparing Extreme Upgrade stats and stats of Chaotic Belt
2. Allow changing appearance of Astral Bike – PW5

20140119_ep11_20140115_pw5_appearance

  Mission War

1. Fixed bug that Guild Ranking did not change with certain character score in Mission War