Collection System was released firstly in Episode 23 Part 2. Until now, there are some several updates for it. This post shows you everything regarding the Collection System.
Update History:
- Updated on 08-Mar-2021: Added 06 new collections from Episode 26 into the Special Collection
- Updated on 19-Jun-2021:
- Added 04 new collections from Episode 27 into the Boss Collection
- Added summary for partial stats of:
- Episode 26 – Special Collection
- Episode 27 – Boss Collection
- Updated on 23-Apr-2022:
- Added 19 new collections (related to Heil’s Research Support system) from Episode 29 into Special Collection
- Added summary for partial stats of Episode 29 Special Collection
- Updated on 06-Aug-2022:
- Added 18 new collections for Dungeons with lower requirements from Episode 30 into Dungeon Collection.
- Added Summary for Partial Stats of Episode 30 Dungeon Collection
- Updated on 30-Sep-2023:
- Redesign the page
- Add 06 Special collections of new Mission War: Ingens Proelium from Episode 33.
- Add 06 Dungeon collections, as content of Episode 34.
- Collect item and register to get rewarded
- Every character in an account shares the reward
- Opening collection & applying stats can be activated only after completing the quest by character
- How to Activate ‘Collection’
- New quest ‘Eite’s Great Goal’ Added Required Level: Upper Lv.100 NPC: Weapon Dealer Eite at Port Lux
- Mission: Give the quest item ‘Luxury Suitcase’ to NPC
- Reward: Activating Collection
- ‘Luxury Suitcase’ Request Recipe Added
- New quest ‘Eite’s Great Goal’ Added Required Level: Upper Lv.100 NPC: Weapon Dealer Eite at Port Lux
- Collection activates when quest is completed (Collection icon created at the bottom of the game screen)
- Open through collection icon & menu
- Located at the left side of the menu bar on the bottom of the game screen
- “New” icon shows up as slot of collection is occupied
- Collection, Transformation UI added at Cabal menu > Collection UI
- Located at the left side of the menu bar on the bottom of the game screen
- Click registering item slot -> show collection registration UI
- Open item registration UI -> show registrable item
- Add item in slot by autofill, drag registration item, Ctrl+click registration item (Shows alert window)
- Press registration button -> complete item registration in each mission
- Able to register universally in one item slot
- Register Palladium Epaulet: All Palladium epaulet of Warrior/Sage/Guard/Laws are registrable
- Palladium Weapon +5: Regardless of Class/Epic/Slot/Binding, all Palladium Weapon +5 are registrable
- Non-registrable item
- Weapons with upper Extreme Upgrade / Divine Upgrade / Normal Upgrade +15 (including craft equipment)
- Chaos Upgrade applied accessory
- Part of option scroll (Critical Rate / Max Critical Rate Up / Sword Amp. Up / Magic Amp. Up)
- Periodical item
- Quest Exclusive item
- Mouse over a registered item in item registration UI ->Tool-tip will be shown
- Force Gem / Items will be rewarded through ‘Get Reward’ button in UI when collection mission is completed (Shows Tooltip when mouse is over)
- Completing all collections
- Overall collection completion reward is automatically obtained after completing missions in collection and obtaining each reward – Collection completeness 100% ->completion effect automatically applies (Different complete effect shows with each collection)
- By Episode 24 Part 2, you will also get the stats when you reach 30%, 60% of the Collection completeness
- By 30% of completeness, you will get around 20% of stats bonus
- By 60% of completeness, you will get around 50% of stats bonus
- By 100% of completeness, you will get 100% of stats bonus
- “Transformation” list and transformation UI in the CABAL Menu
- Monster transformation card provided when certain collection mission is completed Right click transformation card item -> monster transforming skill activates
- Register activated monster transformation in quick slot from Transformation UI
- Transforming Skill
- Available: Movement, SP Restoration
- Unavailable: warp, PvP battle, mission battle, use of agent shop, trade, use of personal shop
- World – Bloody Ice:
- World – Desert Scream:
- World – Green Despair:
- World – Port Lux:
- World – Fort Ruina:
- World – Undead Ground:
- World – Forgotten Ruins:
- World – Lakeside:
- World – Mutant Forest:
- World – Pontus Ferrum:
- World – Porta Inferno:
- World – Arcane Trace:
- World – Senillinea:
- Dungeon – Lake in Dusk I:
- Dungeon – Lake in Dusk II:
- Dungeon – Ruina Station I:
- Dungeon – Ruina Station II:
- Dungeon – Frozen Tower of Undead B1F I:
- Dungeon – Frozen Tower of Undead B1F II:
- Dungeon – Volcanic Citadel I:
- Dungeon – Volcanic Citadel II:
- Dungeon – Frozen Tower of Undead B2F I:
- Dungeon – Frozen Tower of Undead B2F II:
- Dungeon – Forgotten Temple B1F I:
- Dungeon – Forgotten Temple B1F II:
- Dungeon – Illusion Castle Underworld I:
- Dungeon – Illusion Castle Underworld II:
- Dungeon – Forbidden Island I:
- Dungeon – Forbidden Island II:
- Dungeon – Forgotten Temple B2F I:
- Dungeon – Forgotten Temple B2F II:
- Dungeon – Illusion Castle Radiant Hall I:
- Dungeon – Illusion Castle Radiant Hall II:
- Dungeon – Altar of Siena B1F I:
- Dungeon – Altar of Siena B1F II:
- Dungeon – Altar of Siena B2F I:
- Dungeon – Altar of Siena B2F II:
- Dungeon – Catacomb Frost I:
- Dungeon – Catacomb Frost II:
- Dungeon – Panic Cave I:
- Dungeon – Panic Cave II:
- Dungeon – Lava Hellfire I:
- Dungeon – Lava Hellfire II:
- Dungeon – Steamer Crazy I:
- Dungeon – Steamer Crazy II:
- Dungeon – Hazardous Valley I:
- Dungeon – Hazardous Valley II:
- Dungeon – Maquinas Outpost I:
- Dungeon – Maquinas Outpost II:
- Dungeon – Eternal Chaos Arena:
- Dungeon – Tower of the Dead B3F:
- Dungeon – Forgotten Temple B2F (Awakened):
- Dungeon – Forbidden Island (Awakened):
- Dungeon – Abandoned City:
- Dungeon – Glacies Inferna:
- Dungeon – Illusion Castle Underworld Apocrypha:
- Dungeon – Illusion Castle Radiant Hall Apocrypha:
- Dungeon – Edge of Phantom:
- Dungeon – Acheron Arena:
- Dungeon – Forgotten Temple B3F:
- Dungeon – Devil’s Tower:
- Dungeon – Pandemonium:
- Dungeon – Mirage Island:
- Dungeon – Flame Dimension:
- Dungeon – Chaos Arena:
- Dungeon – Phantasmal Power:
- Dungeon – Plant Disaster:
- Dungeon – Lost Research:
- Dungeon – Oblivion Staff:
- Dungeon – Undead Ambition:
- Dungeon – Across the Unknown Sea:
- Dungeon – Frozen Canyon:
- Dungeon – Ancient Tomb:
- Dungeon – Flame Nest:
- Dungeon – Terminus Machina:
- Dungeon – Garden of Dust:
- Dungeon – Mirage Island (Awakening):
- Special – Upgrade:
- Special – Chaos Upgrade I:
- Special – Chaos Upgrade II:
- Special – Divine Upgrade:
- Special – Extreme Upgrade:
- Special – Craft (Weapon):
- Special – Craft (Helmet):
- Special – Craft (Suit):
- Special – Craft (Gloves):
- Special – Craft (Boots):
- Special – Craft (Ring):
- Special – Craft (Amulet):
- Special – Force Wing:
- Special – War:
- Special – Costume:
- Special – Bike:
- Special – Token:
- Special – Soul Ability:
- Special – Accessories – Earrings:
- Special – Accessories – Bracelets:
- Special – Accessorries – Rings:
- Special – Accessories – Amulets:
- Special – Mecenary:
- Special – Unbind Stones:
- Special – Heil’s Research Support I:
- Special – Heil’s Research Support II:
- Special – Heil’s Research Support III:
- Special – Heil’s Research Support IV:
- Special – Heil’s Research Support V:
- Special – Heil’s Research Support VI:
- Special – Heil’s Research Support VII:
- Special – Heil’s Research Support VIII:
- Special – Heil’s Research Support IX:
- Special – Heil’s Research Support X:
- Special – Check Attack Engine:
- Special – Concentrated Research:
- Special – Final Assembly:
- Special – Additional Research I:
- Special – Additional Research II:
- Special – Additional Research III:
- Special – Additional Research IV:
- Special – Additional Research V:
- Special – Additional Research VI:
- Special – Battlefield Fighter I:
- Special – Battlefield Fighter II:
- Special – Battlefield Fighter III:
- Special – Battlefield Fighter IV:
- Special – Battlefield Fighter V:
- Special – Battlefield Fighter VI:
- Boss – Retaliation of Field Boss I:
- Boss – Retaliation of Field Boss II:
- Boss – Retaliation of Field Boss III:
- Boss – Retaliation of Field Boss IV: