Cabal Mobile – Oct 22nd, 29th and Nov 05th 2019 Patch notes


Oct 22nd 2019 Patch notes

◈ Changes

1. Significantly reduced train / untrain cost for Skills / Skill books

2. Improved visibility by adjusting angle of Entrances in Warp Center

3. Reduced Alz reward for quests below level 100

4. Lowering Alz Drop Amount in Some Fields

  • Amount: Reduced by 30%
  • Target:
    • Bloody Ice
    • Desert Scream
    • Green Despair
    • Port Lux
    • Undead Ground
    • Forgotten Ruin
    • Lakeside

5. Change the “Dungeon Playtime Deduction” affected from EXP Blessing Beads

  • Old: Dungeon Playtime Deduction will not be activated if character is using EXP Blessing Beads 100%
  • New: Dungeon Playtime Deduction will not be activated if character is using EXP Blessing Beads 500%

6. Change the dungeon to pause only when the home key or other apps completely cover the Caval mobile app while the dungeon is in progress 

7. Changed the color of the Blended Rune effect of the opponent”s character to look red.

◈ Fixes

1. Dungeon entry items of AoS1, AoS2, IC1 were dropped abnormally.

2. Fixed bug that certain quest item did not drop in Forgotten Temple B2F

3. Mission War scores were not reflected in the Guild ranking, bug is now fixed

4. Fixed bug that Guardians were not selected for Mission War 170+

5. Fixed the bug that the quantity was not displayed when GM’s Blessing Potion is registered in the Quick Slot

6. Fixed the error that Gladiator’s Rage cannot be obtained while using combo skill

Oct 29th 2019 Patch notes

◈ Additions

1.New dungeon “Forbidden Island (Awakening)” added

  • Dungeon Information:
    • Requirement:
      • Level: 140+
      • BSLV: 11+
    • Entry Item: Unusual Lost Island Compass
    • Entrance: Same with Forbidden Island
  • Dungeon Entry Item:
    • Item: Unusual Lost Island Compass
    • Available to request from NPC Chloe:
      • Registration: 10,000,000 Alz
      • Required Amity: 0
      • Output: Unusual Lost Island Compass x1
      • Material:
        • Lost Island Compass x1
        • Raw Stone of Dimension x10

◈ Changes

1. Improved Battle Mode 3 behavior

  • Synergy Notation
    • Improved the game that display all synergy names when synergy is accumulated at 3 times or more
    • Add the synergy stack count in the “Special Attack” button
  • Special Attack Setting
    • Allow to set the Special Attack to specific stage
    • Even if you learned the 3rd Stage, and set the Special Attack as 1st Stage, only 1st Stage skill will be used

  • Auto Attack Switch for Battle Mode 3
    • Able to switch between Manual / Auto mode disregarding the AUTO setting
  • Manual mode
    • When AUTO is inactive, Attack A/B/Special Attack will be trigger
    • When AUTO is active, skills will be used automatically
  • Auto mode
    • Auto register based on Battle Mode 3 setting
    • If there is any skill registered in the Battle Mode 3 setting, skill will be used
    • If there is no skill registered, only Attack A/B will be used

2. Improvement related to skill sequential activation

  • Skill will be activated as: Normal, Combo, Battle 1, Battle 2 (Wizard)

3. Improvement related to SP recovery

  • SP Dice
    • Character at BSLV 6-21: SP recover will be 10,000 or higher
    • Character at BSLV 19-21: SP recover will be 15,000 or higher
  • SP obtained from skill is 3 times higher than existing

◈ Fixes

1. Fixed the error that sound effects of skills were play abnormally

2. Client disconnection for certain case while using Warehouse

3. Fixed bug related to dungeon clear window

4. Tooltip message related to “Link Weapon” did not show

Nov 05th 2019 Patch notes

◈ Additions

1. Added Battle Mode III tutorial

  • Tutorial of Battle Mode, after completing the quest ‘BSLV UP Special Course, Third’

◈ Changes

1. Improved some dungeon vision

2. Reduced the price of dungeon entry items sold by Bloody Ice NPC Unon

  • Awakening DX: 3,000,000
  • Hazardous Valley entry: 2,300,000
  • Epaulet of the Dead B3F: 3,500.000

3. Change dungeon entry drop

  • Remove drop of Forgotten Temple B1F and Illusion Castle B1F entry from Pontus Ferrum
  • Add Illusion Castle B1F to Mutant Forest

Cabal Mobile – Oct 17th 2019 Patch notes


◈ Changes

1. Split “Epic Booster” into 3 different grades: Medium / High / Highest

◈ Fixes

1. Fixed a bug that game displayed “Stain Clone x257” as the reward of “Hazardous Valley (Normal)” in reward window

2. Fixed bug that show some option name of character details stats displayed abnormally

3. Fixed bugs related to Battle Mode 3

  • Bug that make Attack A was triggered when player touches Attack B in Non-Auto Battle Mode
  • Bug that character didn’t do auto attack to near by monster in “Auto Attack” mode
  • Bug that unable to activate specific BM3 related skills in certain situations
  • Bug that showed only 1 Synergy when more than one Synergy was activated

4. Fixed bug that character moves near to target monster but didn’t attack

5. Fixed bug that caused the selected target got changed

6. Fixed bug that caused game is auto zoomed when character enter “Arcane Trace” area

7. Fixed bug that caused character moves unintentionally while using specific skills

8. Fixed bug related to Dungeon Tracker in Auto Attack mode

9. Fixed bug related to Auto Attack

  • Bug that caused range changed abnormally in certain situation
  • Bug that happened when character moved backward in certain skills that caused abnormal range calculation

Cabal Mobile – Oct 15th 2019 Patch notes


Dear CABALers, after lots of struggling with doing the translation for Cabal Mobile patch notes, finally, today on Oct 15th 2019, I decided to start working on Cabal Mobile patch notes. Sorry for starting to work on this late, but still, I have to arrange lots of stuff in advance.

Below are the patch notes of October 15th 2019 for Cabal Mobile Korea.

◈ Additional

1. Release the character limit to 189

2. Add related scenarios / general / daily quests for characters between Level 180-189.

3. Add new Mission Field:

  • New mission field: Arcane Trace
  • Required:
    • 180+
    • Character must have a nation, no-nation character cannot enter the mission field
  • Boss
    • Name: Arcane Golem
    • Level: 225
    • Location

4. Add “Battle Mode 3”

  • Acquisition
    • How to acquire?
      • By doing a special quest for BSLV Up, character will get the activation for Battle Mode 3
    • Usage:
      • Available for character at Level 130+
      • Consume 1SP bar (5000 SP) and can be extended
  • Skills
    • Different Skills are available, based on the battle style
    • However there are mainly:
      • Activation Skill
      • Attack A / Attack B
      • Special Attack I / II / III
    • Activation, Attack A / Attack B, Special Attack I: Would be available from quest
    • Special Attack II / III will be able to request
  • Requesting Special Attack II / III
    • Special material Trans Force items are available from NPC Chloe
      • Trans Force II: 20,000,000 Alz
      • Trans Force III: 30,000,000 Alz
    • Recipe for requesting can be found in NPC Chloe at 0 Amity
    • Both recipes have 100% success rate and take 6 seconds for requesting
  • Combo and Special Attack
    • Combo is counted if Attack A / B is consecutively casted every 2 seconds
    • Once 4 times of basic Attack skills (A/B) are casted, Special Attack I can be activated within 4 seconds
  • Synergies
    • Special “Synergy” effect will be casted if character uses a specific sequence of basic Attack skills (A/B)
    • Synergy will be triggered on Special Attack I
    • Synergy can be stacked up to 3 times of either different synergies or same synergies
      • Effect that gives you advantages has the stack value up to 3
      • Effect that gives you disadvantages has the stack value up to 6
    • Refer to this page for all Synergies: https://mrwormy.com/bm3-synergies-2/
  • Battle Mode 3 Skill UI
    • Add Battle Mode 3 to Skill UI
    • Add the “Easy Combo Registration” feature
      • Allow you to save “Synergy” for faster usage
    • Battle Mode 3 Special Attack skill is glowing when it is ready to use

5. Add new Dungeons

  • Mission Dungeon
    • Dungeon Information
      • Name: Tower of the Dead B3F
      • Requirement: Lv 155 / BSLV 11
    • Entry Item:
      • Epaulet of the Dead B3F
      • From: NPC Unon – Bloody Ice
      • Price: 5,000,000 Alz
    • Special Drop: Material for making Tempus Ring
  • Elite DX Dungeon
    • How to enter:
      • Same location with existing DX Dungeon
      • Requirement: Dungeon Entry item, 25x Transcendence Stone
    • Transcendence Stone:
      • Price: 100,000 Alz per piece
      • From: Grocer in each village
    • Daily restriction:
      • Maximum 5 times per account
      • Can reset up to 5 times
    • Special Drop:
      • Orb of Ice/Wind/Fire/Earth
      • Extreme Seal Stone Normal/Master
  • Chaos Arena
    • Dungeon Information
      • Name: Chaos Arena Lv. 6
      • Requirement: Lv 165 / BSLV 11
    • Entry Item:
      • Key of Chaos Lv 6
      • From: NPC Unon – Bloody Ice
      • Price: 4,500,000 Alz

6. Add “Extreme Upgrade”

  • Target:
    • Item of Osmium grade or higher
    • Item is +15 or higher
  • How to perform:
    • Talk with Core Alchemist NPC
      • Upgrade > Extreme Upgrade
    • Provide Extreme Core & Alz
      • Core and Alz do not depend on item grade / stats
      • Core and Alz depend on current Extreme level and item type (normal item / two-handed weapon item)
  • Required Material / Alz
  • Extreme Upgrade limit
  • Failure Penalty
    • Extreme Upgrade level on the item can be reset back to 0
    • Extreme Upgrade target item can be marked as “Broken” and need to be repaired
  • Repair Kit
    • For repairing the “Broken” item as failure of Extreme Upgrade
    • Change to repair “Broken” item as using:
      • Bronze Repair Kit: 90% success, on failure, item got destroyed
      • Silver Repair Kit: 50% success, on failure, nothing happens
      • Gold Repair Kit: 100% success
  • Extreme Upgrade Stats (check the value of “New” column)
    • Two-handed weapon has double of stats
  • Extreme Core
    • Extreme Core is used as the material for Extreme Upgrade
    • Higher Core Level give higher success rate
    • Able to obtain from:
      • NPC Chloe from Core Pocket (Lv 1-7)
      • NPC Chloe via requesting (different recipes)
      • Cash Shop (Lv 6-12)
    • By extracting, 1-40 Extreme Core (Piece) will be generated
  • Extreme Seal Stone
    • Two Grades:
      • Normal: Extreme Level 1-2
      • Master: Extreme Level 3-6
    • Four Types:
      • One-handed Weapon
      • Two-handed Weapon
      • Armor
      • Bike

7. Add new Accessories

  • Arcana
    • Arcana of Laws
      • From: NPC Grocer Deighton – Bloody Ice
      • Price: 4,000,000 Alz + 3 Stain Clones
    • Arcana of Chaos
      • From Item Shop
  • Tempus’ Ring

8. Rune-related additions

  • New Essence Rune (Accuracy)
    • From Tower of the Dead B3F
    • Stats
  • Rune Slot Extender
    • Up to 44 slots expandable
    • Craftable from NPC Chole
      • Requirement: 10 of each Wind/Ice/Earth/Fire Orb from Elite DX Dungeon

9. New Mercenaries

10. New item “Archridium” is drop-able from dungeons and available for crafting

12. Add option to revive at spot:

  • Waiting time: 30 seconds
  • HP/MP will be maxed
  • All buff, Battle Mode will be reset

12. Added option “Auto Loot” in game option

13. Added option “Save Camera Zoom Level for Dungeon” in game option

◈ Changes

1. Able to switch the Buff / Debuff display

  • Show the icons of currently applied buff/debuff
  • When player click on “Details” button, detailed buff/debuff will be displayed

2. Improvement “Auto” mode

  • Auto attack
    • If the target monster is out of range, character will not auto attack
    • If the target monster is at the same location with character, character will attack without moving
  • Auto move-attack
    • If there is a monster on the movement way, character will attack that monster
  • Quest / Dungeon tracker improvement
    • Improve the quest / dungeon tracking mechanism

3. Improvement for Skill UI / Quick Slot

  • Skill UI
    • Add 4 registerable skill pages
    • Improve “Copy” feature to copy skill between skill pages
    • Add the “Movement” skill edit feature
      • Fade / Dash / Blink only
  • Add “Lock” for Quick Slot
    • Lock all Quick Slot if activated
    • Able to edit Quick Slot if deactivated

4. Improved targeting

  • Add new button for “Change Target”
    • Switch between targets when you click on the button

5. Temporary remove “Special Inventory”

6. Increase defensive values based on Battle Style level

  • Stats: HP / Defense / Damage Reduction
  • Target: All classes
    • Magic Class (Wizard / Force Archer / Force Gunner) has significantly boosted

7. Block megaphone with specific words (profanity filter)

8. Game is automatically paused when received phone / switching to any other apps when character is in dungeon

9. Improve dungeon vision for Altar of Siena B1F, Forbidden Island

◈ Fixes

1. Fixed the error client got disconnected when character uses “Intuition” in Mission War

2. Fixed bug that game didn’t show “Debuff” for Force Blader skill tooltips

3. Fixed bug that the gate in Tower of the Dead B1F near Bats area didn’t display


Dear Cabalers,

This is my first ever translation for Cabal Mobile patch notes, it took me 3 days of translation, the content is not really long but it’s the first time I do the translation for this, so I need to do some extra research to ensure that vocabulary is fit with situation.

In case, there is any mistake or feedback, please drop me some comments right down here.

Any support are welcome via my Paypal at: https://www.paypal.me/mrwormy

Love you all!

Cabal Online – Episode 22 – GSP Official Patch Notes


So, finally, it’s here. But not for all of us. The Episode 22 – Demonite has been released for Cabal GSP (Cabal Global) by mid of December 2018. In this post you can find the full official patch notes of Episode 22 – Demonite from Cabal GSP. Be noted that the Episode in Cabal KR is divided into 3 parts, but here in this official patch, we have only Episode 22 Part 1 and Part 2.

In short, we have:

  • New Core Grade: Ultimate (aka Transcendence)
  • Demonite items (level 170+, stronger than Palladium)
  • New DX Dungeon: Mirage Island (level 190, up to 5 players)
  • Force Wing (including leveling up, costume slot and epic)
  • Battle Mode 2/3 stats and skills updates for all Battle Styles (Battle Style = Class)

From Episode 22 Part 3, we missed these contents:

  • Force Wing Training
  • Chaos Arena (Lv. 7)
  • Pet Level 30

If you are kind-of no reading, I want to see! Then you can check these video clips:

  • Force Wing: 
  • Demonite Items:
  • Force Wing Costumes:
  • DX Mirage Island BGM 

A. New Equipment Grade “Demonite”

1. New equipment set with higher grade of Palladium

2. Item Available at

  • Demonite low-epic equipment & Demonite Epaulet of Fighter/Sage/Guardian: Mirage Island
  • Demonite Epaulet of Laws: Officer’s Support Cube (WExp)

3. Required Level: Lv.170

4. Set Effect: When equipped 4 parts, Defense +25 / Defense Rate +70

5. Basic Stats

  • Weapon/Armor (Upgrade 0 / no slots)
  • Epaulet

6. Applying Options

  • Add Slot: Use a Slot Extender(Ultimate) to add one slot
  • Apply option to empty slots by Weapon / Armor Option Scroll (Ultimate)
    • Use Force Core (Ultimate) to improve the success rate
  • Slot Addition Cost
Slot Cost (Alz)
Add 1st Slot 14,000,000
Add 2nd Slot 28,000,000
Add 3rd Slot 56,000,000

7. Epic Options

  • Demonite with low-grade epic option will be available at this time

8. Normal Upgrade

  • Use Upgrade Core (Ultimate) to upgrade
  • Higher stats according to Upgrade Level
  • Required cores for upgrade 
  • Required Enchant Safeguard (Ultimate) for upgrade

9. Divine Upgrade

  • Stats
    • Weapon stats in below chart are based on one-handed weapon
    • Double the stat for two-handed weapon
  • Required Divine Stone for Upgrade

10.   Extreme Upgrade

  • Extreme Upgrade expanded up to +7 Grade
  • Stat for Extreme Upgrade +7
  • 70 million Alz is required for one-handed & armor item to reach Extreme Upgrade +7 (Two-handed Weapon cost 140 million Alz)

11.   Item Destroy

  • When item is destroyed, Demonite Core (Material/Astral/Quartz) & Option Scroll (Ultimate) drops at certain rate

12. Demonite related items added to Agent Shop

  • Demonite equipment and Ultimate class item registered in Agent Shop
  • New Category for Agent shop
  • [Weapon] / [Armor] /[Epaulet] Category -> ‘Demonite’ added
  • [Upgrade Items] Category -> ‘Ultimate’ added

B. New DX Dungeon ‘Mirage Island’

1. Information

2. Main Drop Item

  • Demonite equipment and Epaulet with low Epic Grade
  • Ultimate Grade Core
  • Essence Rune – AttackII, Magic Attack II

3. Dungeon Clear Achievement Condition

C. New Content ‘Force Wing’

1. Required Level: Lv.130

2. Holy Water Item required to use Force Wing

  • When Holy Water is used, white wing appears on the back of character

3. Force Wing Icon will display on the right side of Character Info UI

  • When clicking other character with Force Wing, Force Wing Icon will appear

4. Holy Water Quest

  • New Quest Item “Luxury Jewelry Box” request recipe

5. Force Wing EXP can be gained when character (Lv. 130+) with force wing hits dummy or monsters

6. When Force Wing EXP reaches 100%, player can level up Force Wing by using “Force Essence”

  • Force Wing Max Level: Lv. 100
  • (Current Force Wing Level + 1) amount of Force Essence required to level up

7. Force Essence Request Recipe is Added

  • Force Wing Ability based on Level
    • Gain HP, All Attack,Defense stat based on Force Wing level
    • Increase +1 stat per each level

8. Force Wing Skill

  • Characteristics
    • Passive / Buff skills can be learned once Force Wing is activated
    • Skills can be learned using ‘Skill Scroll’
    • Force Wing skill can be used in Mission War
    • Force Wing skill cannot be used in Mission Battle and PvP Battle
  • Force Wing skill types and how to purchase
    • 3 Skill Scroll can be purchased in Port Lux at NPC Store (Alchemist Yerte)
    • Force Wing Skill Type (check below)
  • Limitation
    • Applicable for Mission War
    • Not applicable for Mission Battle / PvP Battle

9. Force Wing UI

  • Click Force Wing Icon (on the right side of Character Info) to display UI
  • Current Force Wing information is shown and level up is available
  • [Level up]/[Auto Growth]Button to Level up Force Wing
    • Level up: Only use required number of Force Essence to level up
    • Auto Growth:Use all required number of Force Core in inventory to level up
      • When you select’Auto Growth’ option, as Force Wing EXP reaches 100%
        • Auto level up when enough Force Essence in the inventory
        • Display insufficient Force Essence message and un-check auto level up
        • Display total of owned Force Essence in inventory / required Force Essence to level up
        • Display tool-tip when mouse over amount section
      • Default is set to ‘Auto Growth’
      • Option is based on account
  • Force Wing Display Option
    • Show All: Show all player’s Force Wing
    • Only Show My Force Wing: Only show my character’s Force Wing
    • Hide All: Hide all player’s Force Wing including my character

10. Include extra Force Wing EXP gains to Premium Service
11. Blessing Bead – Force Wing EXP item added

12. Force Wing Costume added

  • Costume for Force Wing
  • Force Wing Costume added in ‘Option Applied Costume’
    • ‘If Force Wing Costume is not equipped in ‘Displayed Costume’,
    • ‘Option Applied Costume’ Will be displayed
  • Force Wing Costume option added
    • Extend Force Wing Costume Slot
      • Force Wing Costume Slot can be extended With certain success rate by using Force Wing Slot Converter
        • Force Wing Slot Converter can be purchased With ‘Light Feather x 15’ at Port Lux Craft Merchant Chloe
        • Light Feather item can be obtained from ‘Mysterious Magic Book (Normal)’
      • Slot can be extended up to 3 slots
      • When Force Wing Costume Converter fails, only converter item disappears and Force Wing Costume Will be kept
    • How to Apply Force Wing Costume Slot Option
      • Use ‘Force Wing Costume Option Scroll’ in Force Wing Costume With slot
      • Option type and stats (check below)
      • Option Apply Cost
        • Slot 0: 500,00 Alz
        • Slot 1: 1,000,000 Alz
        • Slot 2: 2,000,000 Alz
  • Mysterious Magic Book
    • Mysterious Magic Book (Normal)
      • Purchase at Port Lux’s Core Alchemist Yerte
      • Price: 5 million Alz + 100AP
  • Seal Force Wing Costume Slot Option
    • Force Wing Costume Safety Kit
      • Seal slot options from Force Wing Costume applied with option
      • When used, Force Wing Costume Capsule with sealed options will be created
    • Force Wing Costume Capsule
      • Item sealed with Force Wing Costume slot option
      • Bind Status: Account Bind
      • Can be used to Force Wing Costume with empty slot
      • Applying Force Wing Costume must have same or more empty slots than sealed option numbers
    • Force Wing Costume Capsule Seal Stone
      • Change account bind Force Wing Costume Capsule to be tradable
  • Force Wing Costume Epic Option
    • Force Wing Costume Epic option can be applied by using ‘Force Wing Costume Epic Converter’
    • Can be only used for Force Wing Costume with two or more slots
    • Epic option and stats
  • Force Wing Costume Epic Option Reset / Seal
    • Force Wing Costume Epic Reset Scroll
      • Reset the applied Epic Option of Force Wing Costume
    • Force Wing Costume Epic Seal Stone
      • Seal Epic Option of Force Wing Costume
      • Name of the seal stone will change with the name of sealed Epic Option
      • Sealed Epic Option can be used and applied on other Force Wing Costume

D. Changes in Battle Modes & Skills

1. Change related to Battle Mode 3 amp. effect for multiple target with Attack Skill A/B

  • Amount limit by class:
    • Warrior / Force Shielder / Gladiator: 1~9 targets
    • Blader: 2~6 targets
      • In case there is only one target, amp. is raised
    • Force Blader: 1~6 targets
  • Comparison of amp. effect
    • Blader 1 target > Blader 2~6 targets = Force Blader 6 targets > Warrior / Force Shielder / Gladiator 9 targets

2. Battle Mode 2 Special Skill Change

  • Increased the success rate of special effects (Stun / Down / Suppression)
  • Details:

3. Changes for each Battle Style

  • Warrior
    • Changes
      • Added Knock-back/Down/Stun Resist and improved Attack/Defense in Battle Mode 1~3
      • Added and improved HP UP / HP recovery in Battle Mode 1~3
      • Battle Mode 2 ‘Lancer Attack’ Amp. ability improved significantly and changed attack effect from Knock-Back to Down
      • Improved Add. Attack ability in Axe Attack A/ B & Axe Specialty
      • Penetration added in Axe Specialty Lv. 1~3
      • Changed Axe Specialty Level 2’s effect from Knock-Back to Down
      • Improved some buff skills and added new options
      • Improved Bloody Spirit’s max defense rate from 20% to 25% (at Skill Lv.20)
      • Improved Bloody Spirit Effector’s 5~7th stage defense stats
    • Details
  • Blader
    • Changes
      •  Added and improved Defense Rate and Evasion in Battle Mode 1~3
      • Improved Attack / Defense in Battle Mode 1
      • Improved Attack in Battle Mode 2 & 3
      • Accuracy remover in Knucklet Attack A/ B skill and Penetration is added
      • Improved Single Target Skill Amp. DMG in Knucklet Attack A/ B skill
      • Added and improved Critical DMG and Add. Attack in Knucklet Specialty Lv.1~3
      • Improvement in certain buff skill and new ability added
      • Added Reduce Evasion and improved Sword Skill Amp. in Intense Blade Skill
      • Significantly improved Intuition Effector’s Lv.1 ~ 7 HP Auto Recovery
      • Increased duration of Intuition Effector Lv.5 ~7
  • Wizard
    • Changes
      • Significantly improved Attack / Magic Attack in Battle Mode 1~3
      • Decreased Defense of Battle Mode 2 & 3
      • Double Caster’s PvP DMG Reduction increased from 85% to 100% in Mission Wars (No Penalty)
      • Improved Magic Skill Amp. / Max Critical DMG in Battle Mode 3Significantly improved Penetration and removed Accuracy in Elemental Attack A/ B
      • Added Penetration in Elemental Specialty 1~3
      • Changed Elemental Specialty Lv.1 attack’s effect from Knock-Back to Down
      • Changed Elemental Specialty Lv.2 attack’s effect from Down to Knock-Back
      • Improvement on buff skills
      • Changed Mass Restore skill to instant cast and skill cool time is shorter
      • ignificantly improved DMG Absorb in Spirit Shield Effector Lv.1~7
      • Improved Defense in Spirit Shield Effector Lv.5~7
  • Force Archer
    • Changes
      • Removed multi-target effect in Multi Shooter Skill
      • Removed all special effect and penalties in Multi Shooter Skill
      • Added Critical DMG option in Battle Mode 1~3
      • Added Accuracy and improved Defense in Battle Mode 1
      • Improved Attack / Attack Rate in Battle Mode 1 & 2
      • Decreased Accuracy in Battle Mode 2
      • Decreased Defense in Battle Mode 2 & 3
      • Added Attack Rate in Battle Mode 3
      • Slightly increased Skill Amp. of Twin Gunner in Battle Mode 2
      • Removed Accuracy and slightly increased Critical DMG in Launcher Attack A/ B
      • Added Critical DMG in Launcher Specialty Lv.1~3
      • When attacking single monster with Launcher Specialty Lv.1~3, more amp. effect will apply
      • Changed Launcher Specialty Lv.1’s attack effect from Knock Back to Down
      • Changed Launcher Specialty Lv.2’s attack effect from Down to Knock Back
      • Adjusted some buff skills and added new options
      • Improved heal skills
      • Added ‘Absolute Block 4 times’ effect in Quick Move Skill
        • When skill is used, next 4 hits will be automatically blocked
        • If attacked by consecutive hit skills, only last hit will be blocked and counted as 1 block
  • Force Shielder
    • Changes
      • Removed reflect skill in Battle Mode 1
      • Significantly increased Defense & added Critical DMG/ Ignore Penetration in Battle Mode 1~3
      • Added Resist Stun/Down/Knock Back ability in Battle Mode 1 & 3
      • Significantly increased Attack/ Magic attack to Battle Mode 1 & 2
      • Significantly increased Skill Amp. and Attack speed by 20% in Battle Mode 2 Shield Master Attack
      • Changed Battle Mode 2 attack skill Shield Master Attack’s effect from Knock Back to Down
      • Significantly increased Add. Attack & Critical DMG in Hammer Attack A/ B & Hammer Specialty Lv.1~3
      • Added Critical DMG to Hammer Specialty Lv.1~3
      • Changed Hammer Specialty Lv.3 attack effect from Knock Back to Down
      • Added and significantly increased some Defense related skills
      • Improved Mortal Bane’s Max Defense from 10% to 30% (Based on Skill Lv.20)
      • Added DMG Reduction and increased Defense in Astral Shield per level
      • Improved Mortal Bane effector’s Defense Increase in Lv.5~7
      • Significantly increased Defense in Art of Defense Effector Lv.1~7
      • Significantly increased Duration Increase in Art of Defense Effector Lv.5~7
  • Force Blader
    • Changes
      • Added Ignore Accuracy / Ignore Penetration / Resist Immobility in Battle Mode 1~3
      • Added Critical Rate 20% in Battle Mode 1
      • Added Critical DMG in Battle Mode 2 & 3
      • Increased Attack in Battle Mode 1 & 2
      • Increased Defense in Battle Mode 1~3
      • Significantly increased Blade Shooter attack’s Skill Amp. ability in Battle Mode 2
      • Added Critical DMG in Split Attack A/ B
      • Increased Split Attack far-end attack range
      • Added Critical DMG to Split Specialty Lv.1~3
      • Changed Split Specialty Lv.3 attack effect from Knock Back to Down
      • Increased some buff skill abilities
      • Added new skill ‘Force Field’
      • Increased Duration Increase effect in Elemental Enchant Effector Lv.5~7
  • Gladiator
    • Changes
      • Added Down/Knock Back/Stun to Battle Mode 1 & 3
      • Added Attack Rate in Battle Mode 1
      • Significantly increased Attack / Defense and added DMG Reduction in Battle Mode 1~3
      • Significantly increased Skill Amp. in Scyther Attack of Battle Mode 2
      • Changed Genocider Attack B’s ability same as Genocide Attack A
      • Increased front attack range in Genocider Specialty Lv.1
      • Increased Penetration in Genocider Specialty Lv.1~3
      • Increased rage from 1 to 2 in Genocider Specialty Lv.1 & 2
      • Added and increased some buff skill ability
      • Increased Max Defense in Bloodyrusk from 20% to 25% (Based on Skill Lv.20)
      • Increased Defense UP stat in Bloodyrusk effector Lv.5~7
      • Significantly increased Absorb DMG in Rage Shield effector Lv.1~7
      • Increased Defense UP stat in Rage Shield effector Lv.5~7
  • Force Gunner
    • Changes
      • Added accuracy and increased defense in Battle Mode 1
      • Added Critical DMG to Battle Mode 1~3
      • Removed Attack Rate and increased Attack/ Magic Attack in Battle Mode 1 & 2
      • Significantly increased Accuracy and Reduced Defense in Battle Mode 2 & 3
      • Removed Penetration and increased Skill Amp. target from 1 to 2 in Battle Mode 2
      • Increased Add. Attack and Skill Amp. in Battle Mode 2 ‘Heavy Launcher attack’
      • Changed defense penalty of “Device Tactics” (BM3) from -300 to -80
      • New option added to Sniper Plan skill
      • Added Critical DMG and Attack Rate in Target Focus skill

4. Option Change Based on Stat Increase

  • Option changes based on STR/ DEX/ INT increase
  • Ability increase based on stats for each battle style
    • Blue : STR characters
    • Pink: INT characters
    • Green : DEX characters
    • Additional ability increase marked in bold text
  • For INT Characters, Magic Attack & Resist Critical DMG increased due to decrease in Resist/ Defense ability

5. Adjusted Mission War Balance

  • Slightly reduced all character’s attack score / defense score
  • Increased Losing Nation’s Revenge Force
  • HP increased on Guardian / Legacy Barrier / Sage’s Ensign / Gate / Force Tower
  •  Increased some stats of Legacy Guardian (L, M, S) / Sage’s Ensign / Base Gate

6. Removed Limitations in Mission War

  • PvP DMG reduction (15%) on Wizard’s Double Caster Skill
  • Force Shielder in Hammer Crusher mode hitting enemy nation Guardian or Force Tower when using Art of Defense
  • Force Shielder in Hammer Crusher mode applied with Attack Range Reduction when using Art of Defense

Cabal Online : Episode 22 Part 1: July 18th 2018 Patch notes


Episode 22 Part 1 is finally available on Public Server of CABAL Korea on July 18th 2018. This is the first part of the update which features lots of changes in Battle Modes and Skills. The first part of Episode 22 also introduces a new growth content: Force Wing. For incoming weeks, another part of Episode 22 will also be available for Korea Test Server which will come with New core grade, New item grade and new DX Dungeon.

■ Corrections

1. Fixed bug that causes loss of Force Gem when buying items from Auction House

2. Fixed bug related to client disconnection for several situations

3. Fixed bugs related to Red Flare / Blue Flare bikes’ name

4. Fixed bug that allows player to right click on Wing Fly passive skill

5. Fixed bug that doesn’t allow you change group properties in Guild UI

6. Fixed bug related to Auction House fee showing as 0 Alz

7. Superior Blessing Beads doesn’t show its stats in “Benefits UI”, bug is fixed

■ Changes

1. Changes related to Battle Modes / Skills

A. Change in comparison with Test Server (July 12th 2018) update

  • Blader
    • Increase Sword Skill Amp. of Intense Blade skill
  • Wizard
    • Increase Magic Skill Amp and Critical Damage for Battle Mode 3
    • Increase Penetration for Elemental Attack A/B, Elemental Fatal Attack 1~3
    • Increase Penetration of Piercing Skill

B. Change related to Battle Mode 3 amp. effect for multiple target with Attack Skill A/B

  • Amount limit by class:
    • Warrior / Force Shielder / Gladiator: 1~9 (was 7 in July 05th patch) targets
    • Blader: 2~6 (was 5 in July 05th patch) targets
      • In case there is only one target, amp. is raised
    • Force Blader: 1~6 (was 5 in July 05th patch) targets
  • Comparison of amp. effect
    • Blader 1 target > Blader 2~6 targets = Force Blader 6 targets > Warrior / Force Shielder / Gladiator 9 targets

C. Details stats

2. Improvement for Epic Option / Grant Options

  • “MP Auto Heal” is now changed to “Magic Attack”
    • Add chance to get “Magic Attack” when using “Option Scroll – Random”
    • Existing “MP Auto Heal” in all items will be converted into “Magic Attack”
  • Increase stats of some Weapons / Armors slot options

  • Increase some Epic options for Bikes

  • Increase Attack / Magic Attack for Bike slots

  • Adjust change to get items from Option Scroll Cube / Magic Book / Destroy
    • Add chance to get Magic Attack scroll when destroying items
    • Add chance to get Magic Attack scroll from Option Scroll Cube
    • Add chance to get Magic Attack scroll from Old Magic Book
  • Scroll from the Cube which was given after completing dungeons for 10th time will be tradable

3. Main Menu UI Change (aka CABAL Menu)

  • Add frame and background for menu
  • Add icons for menu items
  • Update some sub-menu
    • Remove Skill / Soul Ability / Dungeon sub-menu
    • Remove SNS-integration function (social networks like Facebook/Twitter)
    • Community menu is now re-grouped
    • Mail is now in Community group
  • Update menu item name
    • GPS -> Map
    • Manufacturing -> Production

4. Change some tabs in the Buddy UI

  • Remove Guild tab from Buddy window (separated into a new UI)
  • Add “Invitation List” tab in Buddy UI
    • You can see your requests and others’ requests
      • Able to accept all / reject all
    • Invitation can be accepted even target person is offline

5. Decrease difficulty of quests after level 110

6. Improved convenience for special / duration items

  • Add icon for items which were retrieved from Special Inventory, showing “S” icon
  • Add new warning message when player tries to exit game or moving channel while having items with expiration less than 24 hours in inventory

7. Change descriptions for Costume related items: Option Scroll, Slot Converter, Epic Converter

8. Minor changes applied for Chaos Arena (Lv.1 ~ Lv.6), Eternal Chaos Arena

■ Additions

1. Add new system for grinding: “Force Wing”

  • Wing is available for players with level 130+
  • There is a Holy Water, on use a pair for Force Wing will be created and there will be an icon for showing that Force Wing is activated right beside character UI (HP/MP/SP bars)
  • Quest for obtaining “Holy Water” (for Force Wing)
    • Quest: Yerte’s Great Achievement
    • NPC: Core Alchemist – Yerte – Port Lux
    • Level: 130
    • Mission: Deliver “Premium Jewelry” to Core Alchemist – Yerte
    • Reward: Holy Water (character-binding)

  • Add recipe for requesting “Premium Jewelry Box”
    • Required Amity: 0
    • Requesting Duration: 6s
    • Recipe Name: Premium Jewelry Box
    • Property: Character-binding
    • Registration Fee: Automatic Registered
    • Material
      • Upgrade Core (High): 20
      • Force Core (High): 20

  • Add Force Wing UI
    • Force Wing UI will be displayed when player clicks on the Force Wing icon (on the right side of Character UI)
    • Rank / Level & Skill of Force Wing
      • Skills will be released later

  • Leveling Force Wing
    • Holy Water is available to use after level 130
    • When Force Wing EXP reach 100%, you need to do level up using Force Essence
      • Wing can be leveled up to 100
      • Material for leveling up is: Force Essence
        • Required: Current Level + 1 Force Essence, e.g.:
          • Level 3 to 4: Need 4 Force Essence
          • Level 70 to 71: Need 71 Force Essence
  • Force Essence recipes
Item Quantity Location Amity Material Registration Fee
Force Essence 1 Port Lux – Chloe 500 Force Core (Low) 10,000,000 Alz
2 1000 Force Core (Medium) 20,000,000 Alz
3 2000 Force Core (High) 30,000,000 Alz
4 3000 Force Core (Highest) 40,000,000 Alz
5 4000 Force Core (Transcendence) 50,000,000 Alz

  • Wing Stats
    • Wing gives HP, All Attack Up, Defense
    • For each level, you get +1 for each stats
      • At level 70, you have: +70HP, +70 All Attack Up, +70 Defense
  • Wing Skills
    • Wing Fly: Increase Movement Speed
      • Passive
      • Sold by: NPC Core Alchemist – Yerte in Port Lux
      • Price: 10,000,000 Alz
    • Wing Assault: Increase your attack
      • Offensive Buff
      • Sold by: NPC Core Alchemist – Yerte in Port Lux
      • Price: 20,000,000 Alz
    • Wing Protect: Protect you from one hit of opponent
      • Defensive Buff
      • Sold by: NPC Core Alchemist – Yerte in Port Lux
      • Price: 20,000,000 Alz

  • Restrictions
    • Applicable for Mission Field, Dungeons
    • Not applicable for Mission Battle, PvP Battle
  • Force Wing UI
    • After you activated Force Wing, “Wing” icon will appear right next to your HP/MP/SP bar (for Gladiator, it will be next to Rage gauge). And when you click on the Wing icon, “Force Wing UI” will appear.

  • Here is the Force Wing UI screen:
  1. Force Wing information
    • Grade
    • Level
  2. Bonus stats
    • HP
    • All Attack
    • Defense
  3. Skill
    • Wing Fly
    • Wing Assault
    • Wing Protect
  4. Level Up
    • Able to leveling Force Wing using “Force Essence”
  5. Level Progress
    • Display progress of leveling up Force Wing

  • Wing Display:
    • Right inside Force Wing UI, you can click on “Options” button to show “Force Wing Option UI”

  • Wing Costume
    • Add Force Wing Costume slot in Costume tab of inventory
      • Able to block up to 4 hits of attack
      • With multi-hit skill, only last hit will be blocked

2. Add guild window

  • Open with “G”
  • Show all information and guild members which were in Buddy UI before
  • Guild Trend, Introduction, Guild Search & Application Management will be implemented later in the same UI

3. Add “Stats Reset Potion” into Auction House

4. Add button for “Exit Dungeon” for Legend Arena

■ Mission War

1. Remove some restrictions in Mission War

  • Remove the Damage Reduction with -15% applied for Wizard while using Double Caster
  • When Force Shielder in Hammer Crusher (Battle Mode 3) and activate Art of Defense, remove the constraint that Force Shielder cannot attack Guardians or Force Towers