#EP18 #EU Official Patch notes for Episode 18: Honor and Glory


Episode 18 Official Patch notes from CABAL Online – Europe

New Content

1. Honor Medal System

    • ● Available for confederative characters with Honor Rank Class 20
    • A. Honor Medal grade 1 will be granted once Honor Rank Class 20 is achieved.

 

    • ● Honor Medal UI
    • A. Medal icon added to the character information UI
    • * Icon may differ by the nation and the honor medal grade

 

    • ● Distinguish the title by Confederative Captain / General / Commander / Hero
Honor Grade Capella Procyon
1 ~ 10 Medal of Luminous Captain 1~ 10 grade Medal of Stormy Captain 1~ 10 grade
11 ~ 20 Medal of Luminous General 1~ 10 grade Medal of Stormy General 1~ 10 grade
21 ~ 30 Medal of Luminous Commander 1~ 10 grade Medal of Stormy Commander 1~ 10 grade
31 ~ 40 Medal of Luminous Hero 1~ 10 grade Medal of Stormy Hero 1~ 10 grade

 

    • ● Medal grade will rank up as the Honor Medal score gets higher

 

    • ● Honor Medal Scores
    • A. Honor Medal Score is based on the points earned in Mission War (Lv.170 ~ 200)
Points Medal Score
0 ~ 300 0
300 ~ 399 10
400 ~ 499 15
500 ~ 599 20
600 ~ 699 25
700 ~ 799 30
800 ~ 899 35
900 + 40
    • B. Potion of Honor Medal
    • i) Available at: Port Lux grocer Hampric
    • ii) Price: 500 AP
    • iii) Effect: Medal Score +120
    • iv) Usable Condition
    • – Honor Rank 20
    • – Honor Medal grade “Captain” (Unable to use it on other grades)

 

    • ● Slot Unlock
    • A. Lock icon will display on locked slots
    • B. Only able to unlock the slots within the grade
    • C. Each grade will have maximum slots of 4 / 6 / 8 / 10
    • D. Unlocking slots will require Chaos Core and Divine Stone
Medal Grade Chaos Core Divine Stone
Captain 10 10
General 20 20
Commander 30 30
Hero 40 40

 

    • ● Options
    • A. Able to select option from the opened slots of the Honor Medal grade
    • B. Option given randomly when clicking the slot
    • C. Given option will differ by the current Honor Medal grade
    • Ex) HP gain value is 3 when Honor Medal of Captain grade 1, HP gain value is 30 when Honor Medal of Captain grade 10
    • D. Applying option will require 100AP + 100WExp (for all options)
    • E. Honor Medal options and values
Medal Option Medal Grade
Grade 1 2 3 4 5 6 7 8 9 10
Captain Increase HP 3 6 9 12 15 18 21 24 27 30
Increase MP 1 2 3 4 5 6 7 8 9 10
Increase Attack Rate 1 2 3 4 5 6 7 8 9 10
Increase Defense Rate 1 2 3 4 5 6 7 8 9 10
HP Auto Recovery 1 2 2 3 3 4 4 5 5 6
MP Auto Recovery 1 2 2 3 3 4 4 5 5 6
Increase STR 1 2 3 4 5 6 7 8 9 10
Increase INT 1 2 3 4 5 6 7 8 9 10
Increase DEX 1 2 3 4 5 6 7 8 9 10
Ignore DMG reduction 1 2 3 4 5 6 7 8 9 10
Ignore Penetration 1 2 2 3 3 4 4 5 5 6
Evasion 2 4 6 8 10 12 14 16 18 20
Accuracy 3 6 9 12 15 18 21 24 27 30
DMG reduction 1 2 3 4 5 6 7 8 9 10
General Increase MP 2 4 6 8 10 12 14 16 18 20
Increase Defense 3 4 5 6 7 8 9 10 11 12
Increase Attack Rate 2 4 6 8 10 12 14 16 18 20
Increase Defense Rate 2 4 6 8 10 12 14 16 18 20
HP Auto Recovery 1 2 3 4 5 6 7 8 9 10
MP Auto Recovery 1 2 3 4 5 6 7 8 9 10
Increase All Attack 1 2 3 4 5 6 7 8 9 10
Ignore Critical DMG resist 1% 1% 1% 2% 2% 2% 3% 3% 3% 4%
Increase additional damage 1 2 3 4 5 6 7 8 9 10
Critical DMG resist 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Resist Skill Amp 1% 1% 1% 1% 1% 1% 1% 1% 1% 2%
Ignore evasion 3 6 9 12 15 18 21 24 27 30
Ignore accuracy 2 4 6 8 10 12 14 16 18 20
Increase Critical DMG 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Commander Increase HP 6 12 18 24 30 36 42 48 54 60
Increase MP 3 6 9 12 15 18 21 24 27 30
Increase Attack Rate 3 6 9 12 15 18 21 24 27 30
Increase Defense Rate 3 6 9 12 15 18 21 24 27 30
Ignore evasion 4 8 12 16 20 24 28 32 36 40
Ignore accuracy 3 6 9 12 15 18 21 24 27 30
Ignore Damage reduction 2 4 6 8 10 12 14 16 18 20
Increase Defense 2 4 6 8 10 12 14 16 18 20
Damage reduction 1 2 3 4 5 7 9 11 13 15
Increase All Attack 1 2 3 4 5 7 9 11 13 15
Resist Critical DMG 1% 1% 1% 2% 2% 2% 3% 3% 3% 4%
Down Resist 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Resist Knock Back 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Resist Stun 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Resist Skill Amp 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
All Skill Amp 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Accuracy 4 8 12 16 20 24 28 32 36 40
Hero Increase MP 4 8 12 16 20 24 28 32 36 40
Increase Defense 2 4 6 8 10 12 15 18 21 25
Increase Attack Rate 4 8 12 16 20 24 28 32 36 40
Increase Defense Rate 4 8 12 16 20 24 28 32 36 40
Ignore Evasion 5 10 15 20 25 30 35 40 45 50
Ignore Accuracy 4 8 12 16 20 24 28 32 36 40
Ignore DMG reduction 3 6 9 12 15 18 21 24 27 30
Penetration 1 2 3 4 5 7 9 11 13 15
Resist Skill Amp 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Increase All Attack 2 4 6 8 10 12 14 16 18 20
Ignore resist Skill Amp 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Ignore Critical Dmg resist 1% 2% 2% 3% 3% 4% 4% 5% 5% 6%
Ignore Down resist 1% 1% 1% 2% 2% 2% 3% 3% 3% 4%
Ignore Resist Knock Back 1% 1% 1% 2% 2% 2% 3% 3% 3% 4%
Ignore Stun resist 1% 1% 1% 2% 2% 2% 3% 3% 3% 4%

 

    • ● Reset Honor Medal Options
    • A. Players can reset the Honor Medal option given in each medal grade
    • B. Players can reset the Honor Medal option using Forcegem and the number of Forcegem required differ by grade.
Required Forcegem Captain General Commander Hero
5 10 15 20

 

  • ● Honor Medal Option Chest
  • A. Usable Condition
  • i) When sealing the Honor Medal Option
  • – It is only usable by confederative character of Honor rank 20
  • – Have at least 1 option with available option slot
  • ii) When using the sealed Honor Medal Option
  • – It is only usable by confederative character of Honor rank 20
  • – Item with same grade of the sealed option
  • – Item with open slots of the sealed option
  • – Option slots of same category must be empty before applying the sealed option
  • B. Honor Medal Chest Grades
  • i) Honor Medal Chest: Captain, General, Commander, Hero
  • C. Stored Item’s Tooltip will display the sealed option and icon
  • i) Option value will display based on the applying character’s medal grade
  • ii) “Cannot Apply” tooltip will display (option will not display) if the character cannot use the sealed options
  • D. Item category added to the Agent Shop: Unbind/Seal – Honor Medal Chest

2. Apocrypha Dungeons

    • ● Illusion Castle Underworld (Apocrypha)
    • A. Entry Information
    • i) Entry Level: LV.190 +
    • ii) Entry Item
    • – Item Name: Illusive Apocalypse (Apocrypha)
    • – Available at: Remote Item Shop (Short-cut Key: N), Grocer Deighton in Bloody Ice
    • – Price: 4,500,000 Alz
    • iii) Entry Location: Lakeside (171, 175)
    • iv) Maximum players allowed: 3
    • B. Dungeon Information
    • i) Time Allowed: 15min
    • ii) Dungeon mission reward: 7DP
    • iii) Other Dungeon features including ‘dungeon booster’ are same as Illusion Castle Underworld Dungeon
    • iv) Dungeon Clear/Fail
    • – Clear: Defeat the final boss and obtain the Legendary Box
    • – Fail: Fail to clear dungeon within the time limit
    • v) Drop Item
    • – Archridium (Normal) Equipment
    • – Palladium (Normal/Epic) Equipment

 

  • ● Illusion Castle Radiant Hall (Apocrypha)
  • A. Entry Information
  • i) Entry Level: LV.190 +
  • ii) Entry Item
  • – Item Name: Apocalypse of Other Dimension (Apocrypha”)
  • – Available at: Remote Item Shop (Short-cut Key: N), Grocer Deighton in Bloody Ice
  • – Price: 4,500,000 Alz
  • iii) Entry Location: Lakeside (171, 175)
  • iv) Maximum players allowed: 3
  • B. Dungeon Information
  • i) Time Allowed: 15min
  • ii) Dungeon mission reward: 7DP
  • iii) Other Dungeon features including ‘dungeon booster’ are same as Illusion Castle Radiant Hall Dungeon
  • iv) Dungeon Clear/Fail
  • – Clear: Defeat the final boss and obtain the Legendary Box
  • – Fail: Fail to clear dungeon within the time limit
  • v) Drop Item
  • – Archridium (Normal) Equipment
  • – Palladium (Normal/Epic) Equipment

3. Palladium Production Crafting

    • ● Craft added
    • A. Equipment: Weapons/Helmet/Body Armor/Gloves/Boots
    • B. 2 Slot production is possible

 

  • ● Craftsman’s Palladium Equipment Categories added to the Agent Shop

4. Extreme Upgrade Seal Stone

    • ● Seals Extreme Upgrade Level from an item
    • A. Extreme Upgrade Seal Stone (Normal): Seal Stone for Extreme Lv. 2
    • B. Extreme upgrade Seal Stone (Master): Seal Stone for Extreme Lv. 3 – 6

 

    • ● 4-Types of Seal Stone: One-Handed Weapon, Two-Handed Weapon, Armors, Bike

 

    • ● Extracted seal stone can be apply to any equipment regardless of their grade
    • Ex) Seal from SIGMetal equipment can be applied to Mithril

 

    • ● Seal Stone drops from Legendary Box from DX Dungeon Premium (Normal/Elite)

 

  • ● Use requirement for Extreme Upgrade Seal Stone
  • A. Unable to seal Extreme Lv.
  • – Item with Extreme Upgrade Lv. 0 – 1
  • – Periodical Item
  • – Broken Item due to Extreme Upgrade failure
  • B. Unable to apply Extreme Lv.
  • – Periodical Item
  • – Character-Binding Item
  • – Item with Extreme Upgrade Lv. 1 or higher
  • – Item grade with lower maximum than Seal Lv.
  • Ex) Extreme Upgrade Lv. 5 Seal stone cannot be apply to SIGMetal (0/3)

5. Enchant Safeguard System

    • ● Enchant Safeguard added to the enchant UI
    • A. Safeguard select option and apply option added to enchant UI
    • B. When Safeguard is registered and applied, the ‘applying’ message will display
    • C. Clicking ‘register’ button will automatically register the safeguard

 

    • ● Normal Enchant
    • A. Enchant Safeguard can be used for normal enchant level 16+
    • B. Required Safeguard count for each enchant level
Enchant Lv Upgrade Core Enhanced Core Superior Core
0 → 1 0 0 0
1 → 2 0 0 0
2 → 3 0 0 0
3 → 4 1 0 0
4 → 5 1 0 0
5 → 6 1 0 0
6 → 7 1 1 1
7 → 8 1 1 1
8 → 9 1 1 1
9 → 10 1 1 1
10 → 11 1 1 1
11 → 12 1 1 1
12 → 13 1 1 1
13 → 14 1 1 1
14 → 15 1 1 1
15 → 16 0 0 0
16 → 17 2 2 2
17 → 18 3 3 3
18 → 19 4 4 4
19 → 20 5 5 5
    • * Same amount will require when enchanting Upgrade Token

 

    • ● Chaos Accessories Upgrade
    • A. Chaos Safeguard for each Chaos accessories added
    • i) Chaos Safeguard prevents destruction of Chaos Items during upgrade
    • ii) 5 Types of Chaos Safeguard
    • – Chaos Belt / Chaos Talisman / Carnelian / Arcana of Chaos / Arcana of Laws
    • iii) Request Recipe Added
Required Request Item Register Fee Gain Spend Material
Amity Amity Time Material Item Count
5500 Chaos Safeguard – Chaos Belt 50,000,000 Alz 3 6 sec Chaos Guardian Essence (Chaos Belt) 1
Chaos Core 100
5500 Chaos Safeguard – Chaos Talisman 50,000,000 Alz 3 6 sec Chaos Guardian Essence (Chaos Talisman) 1
Chaos Core 100
5500 Chaos Safeguard – Carnelian 50,000,000 Alz 3 6 sec Chaos Guardian Essence (Carnelian) 1
Chaos Core 100
5500 Chaos Safeguard – Arcana of Chaos 50,000,000 Alz 3 6 sec Chaos Guardian Essence (Arcana of Chaos) 1
Chaos Core 100
5500 Chaos Safeguard – Arcana of Laws 50,000,000 Alz 3 6 sec Chaos Guardian Essence (Arcana of Laws) 1
Chaos Core 100
    • iv) Related Categories added to the Agent Shop
    • – Upgrade Items > Chaos Safeguard > Chaos Safeguard – Chaos Belt / Chaos Talisman / Carnelian / Arcana of Chaos / Arcana of Laws
    • B. Chaos Guardian Essence
    • i) 5 Types of Chaos Guardian Essence
Item name
Chaos Guardian Essence (Chaos Belt)
Chaos Guardian Essence (Chaos Talisman)
Chaos Guardian Essence (Carnelian)
Chaos Guardian Essence (Arcana of Chaos)
Chaos Guardian Essence (Arcana of Laws)
    • ii) Chaos Guardian Essence can be obtain from Eternal Chaos Arena – Treasure Chest of Eternity
    • iii) Related Categories added to the Agent Shop
    • – Craft Items > Enchant Safeguard Material > Chaos Guardian Essence (Chaos Belt / Chaos Talisman / Carnelian / Arcana of Chaos / Arcana of Laws)
    • C. Required safeguard count for each enchant level
Enchant Lv Chaos Belt Talisman Carnelian Arcana
0 → 1 0 1 0 0
1 → 2 1 1 1 1
2 → 3 1 1 1 1
3 → 4 1 1 1 1
4 → 5 1 1 1 1
5 → 6 1 2 1 1
6 → 7 1 4 1 1
7 → 8 1 8 1 1
8 → 9 1 16 1 1
9 → 10 2 42 2 2
10 → 11 4 4 4
11 → 12 8 8 8
12 → 13 16 16 16
13 → 14 42 42 42
14 → 15 105 105 105
    • D. Already existing Chaos Safeguard can be used at any type of Chaos Items

 

    • ● Divine Upgrade
    • A. Enchant Safeguard (Divine) added
    • i) Safeguard prevents enchant degradation of Divine Enchant Lv. 7+
    • ii) Request recipe added
Required Request Item Register Fee Gain Spend Material
Amity Amity Time Material Item Count
5500 Enchant Safeguard (Divine) 50,000,000 Alz 3 6 sec Unpurified Divine Essence 1
Divine Purification Scroll 1
Divine Stone 50
    • iii) Divine Purification Scroll can be obtain from Illusion Castle Underworld (Apocrypha) – Legendary Box
    • iii) Unpurified Divine Essence can be obtain from Illusion Castle Radian Hall (Apocrypha) – Legendary Box
    • iv) Related Categories added to the Agent Shop
    • – Upgrade Items > Divine Enchantment> Enchant Safeguard (Divine)
    • B. Required Safeguard Amount for enchant level
    • * Required amount same for High, Highest Item
Enchant Level One-handed / Armor Two-handed
7 → 8 1 2
8 → 9 2 3
9 → 10 4 6
10 → 11 8 12
11 → 12 16 24
12 → 13 32 48
13 → 14 0 0
14 → 15 0 0

6. Pet Level Expanded

    • ● Combined Some Pet Training Stats
    • A. Attack and Magic Attack combined to All Attack
    • B. Sword Skill Amp and Magic Skill Amp combined to All Skill Amp
    • * Already applied stats will be automatically combined by above rules

 

    • ● Pet Max Level and Slot Extend
    • A. Changed pet max level to 20 and divided by sections
    • – Pet Level 1 ~ 10: Normal Section
    • – Pet Level 11 ~ 20: Covenant Section
    • B. Expanding pet training slot to maximum of 20

 

    • ● Pet Training Cost Changed
Level Cost Level Cost
Alz Required Item Qty Alz Required Item Qty
1 1,000,000 Force Core(High) 1 11 2,000,000 Force Core(Highest) 1
2 2 12 2
3 3 13 3
4 4 14 4
5 5 15 5
6 6 16 6
7 7 17 7
8 8 18 8
9 9 19 9
10 10 20 10

 

    • ● Pet Training Stats (Options)
    • – Pet training stats and possibilities in ‘Covenant Section ’
Training Option Value Training Option Value
HP UP 50 DMG Reduction 12
MP UP 50 Ignore DMG Reduction 25
All attack UP 10 Accuracy 80
Defense UP 20 Ignore Accuracy 100
Attack Rate UP 90 Penetration 6
Defense Rate UP 45 Ignore Penetration 12
Additional DMG UP 20 Resist Critical DMG 4%
STR UP 10 Down Resist 1%
DEX UP 10 Resist Knock Back 1%
INT UP 10 Stun Resist 1%
Critical DMG UP 2% Ignore Resist Critical DMG 6%
All Skill Amp 1% Resist Skill Amp 2%
Auto HP restore 9 Ignore Resist Skill Amp 3%
Auto MP restore 9
    • i) Ignore Resist Value only applies when resist value is above 0.
    • ii) Ignore resist Options only apply in Mission Battle and PVP scenarios.

 

    • ● Pet Sleeping Kit Changed
    • – Pet Level 1 ~ 10 Normal Section: Use Pet Sleeping Kit (Normal)
    • – Pet Level 11 ~ 20 Covenant Section: Use Pet Sleeping Kit (Covenant)

 

    • ● Pet Training UI, Pet Inventory UI: Divided to Normal/Covenant

 

    • ● Combined Pet Untrained UI
    • B. Select untrained item and choose desired phase Normal, Covenant or Specific Slot

 

    • ● Pet Covenant Slot related Achievements Added
ID Achievement Name Achievement Requirement Score
1080 When did you get so strong? Obtain STR UP from Pet Covenant Section 10
1081 Can my pet speak? Obtain INT from Pet Covenant Section 10
1082 Nimble Feet Obtain DEX from Pet Covenant Section 10
1083 It will hurt! Obtain Ignore resist Critical DMG from Pet Covenant Section 30
Obtain Ignore resist All Skill Amp from Pet Covenant Section

7. BattleMode2 Attack Option Added

    • ● Added option to select 1st ~ 4th hit motion when Sword Type Class activate BattleMode2

 

  • ● BattleMode2 Attack Option UI added
  • A. Display the UI when Sword Type Character (WA/BL/FS/FB/GL) activate BattleMode2
  • i) Attack Option Control Feature
  • – Repeat the chosen attack motion phase.
  • Ex) If player choses 2nd hit motion, the character will only repeat1st and 2nd hit motion
  • – chosen attack option automatically saved
  • ii) Can chose from 1st to 4th hit motion
  • – Force Shielder only has up to 3rd motion so related UI will only display 1st to 3rd hit motion option
  • iii) Default UI location is bottom mid screen. Players can change the UI location
  • – UI’s current location is automatically saved
  • B. UI will disappear when Battle Mode 2 is finished or de-buffed

8. Force Gunner Battle Style Change

    • ● Added Force Gunner to the list when using the Battle Style Change Kit

 

  • ● Item use result
  • A. Change to Force Gunner Battle Style and Battle Mode
  • B. Sword type essence/blended runes will automatically change to magic type
  • C. Provide Force Gunner Skill Book Package

Changes

1. Loading, Login, and Character Creation UI updated

    • ● Changed loading display to a simple circle bar type

 

    • ● Changed Log-in screen, Server/Channel selection UI

 

    • ● Character selection screen
    • A. Relocated the system message to the upper center from left side of the screen
    • B. Added display of chosen server by the player

 

    • ● Character Creation Screen
    • A. When creating a new character, player will choose the battle style first and move to the next screen for appearances setting
    • B. Added/modified the character movement animation and videos by battle style
    • C. Changed displaying character’s gear to Archridium when creating a character

 

  • ● Added BGM On/Off check box to the bottom right side of the log-in screen

2. Cabal Graphic Engine Improved

    • ● Option – Preferences – ‘Advanced Graphic Effect’ Added

 

    • ● Below will be improved for checking ‘advanced display effects’
    • A. Shadow improved
    • i) Display new objects (land, ground objects, etc.)
    • ii) Divided the preferences up to 8 levels (originally 5 steps)
Before After
Level Display Level Display
0 No shadow 0 No shadow
1 Only display my character’s shadow 1 Only display my character’s shadow
2 Display my and other Character’s shadow (Including NPC) 2 Display my and other Character’s shadow (Including NPC)
3 Display monsters’ shadow 3 Display monsters’ shadow
4 Show every shadows possible 4 Display Force Tower / FX shadow
5 Display small land objects shadow (Ex. Land, grass)
6 Display large land objects shadow (Ex. Tree)
7 Show every shadows possible including terrain

 

    • ● Notes
    • A. The changes will apply after restarting the client
    • i) Unchecking the option during the play, the system will use the original rendering
    • ii) Changing the option will ask for client restart
    • B. Default will have the option ‘unchecked’

 

  • ● Advanced display effects option added to the launcher graphics – preferences setting

3. Drop Changes

    • ● Black Board
    • A. Drop removed from all fields
    • B. Drop added on several dungeons
    • – Lake in Dusk / Ruina Station / Tower of Undead B1F / Tower of Undead B2F / Volcanic Citadel / Forgotten Temple B1F

 

    • ● Hard Shell, Sticky Red Liquid drops changed
    • A. Drop removed from several fields
    • – Port Lux / Port Ruina / Undead Ground / Forgotten Ruin
    • B. Drop added on several dungeons
    • – Forgotten Temple B1F / Forgotten Temple B2F / Forgotten Temple B2F (Awakened) / Forbidden Island / Forbidden Island (Awakened) / Altar of Siena B1F / Altar of Siena B2F / Illusion Castle Underworld / Illusion Castle Radiant Hall / Maquinas Outpost / Tower of Undead B3F / Abandoned City

 

    • ● Familiar Mineral / Silver Jewel / Powerless Core
    • A. Drop removed from several fields
    • – All field above Port Lux
    • B. Items available at craft merchant Chloe’s shop
    • – 30,000 Alz each / total 3,810,000 Alz for 127 count

 

    • ● Disc (Lv.2) drop removed from Port Lux and Port Ruina

 

    • ● Increased chance for Material Core and Quartz core when extracting Archridium / Palladium equipment

 

    • ● When extracting item, extracted item (count 1/5/10/20 possible) chance increased for 10/20 counts

 

  • ● 2 Slot item chance increased when crafting craftsman’s weapon and equipment

4. Event Agent Yul NPC Modified

    • ● Appearance modified

 

    • ● Relocated the NPC to Bloody Ice

 

  • ● Dialog Bubble will appear during event period

5. Combo Timing Difficulty Lowered

    • ● Modified Combo difficulty to be easier

 

  • ● Combo success related broadcasting message changed from 15 combo to 30 combo.

6. Pet Safety Kit Usage

  • ● Divided to Normal and Covenant section
  • A. Anima Gem will be create when safety kit is used in Pet Untrained UI.
  • B. Created Anima Gem will only have the options from chosen section (Normal/Covenant) and will only apply to the same section
  • C. Only options of chosen section (Normal/Covenant) will display in Anima Gem
  • * Use Safety Kit based on the sections
  • – 1~10 lv Anima Gem and Pet: Use the sleeping Kit of the pet’s level
  • – 11~20 lv Anima Gem and Pet: Use Pet Sleeping Kit (Covenant)

7. Blessing Bead Effect

    • ● Beads changed from Character Effect to Account
    • A. Before: Beads (Customizing/Item) only applied to characters
    • B. After: Beads apply to all characters in accounts within the server

 

  • ● Changes made to the beads already being used
  • A. Remaining time for same type of Beads will be added
  • B. If same type of Beads but different % were being used, only the highest value of Beads will be used. (Beads with lesser value will be removed)
  • C. Expired Beads are removed (during Maintenance)

8. EXP Increased in Eternal Chaos Arena

9. Force Blader Buff for BattleMode1 use method changed

    • ● Changed buff to immediate

 

  • ● Changed buff to apply without mastering the below skills
  • A. Magic Cannon Lv.20
  • B. Stone Cannon Lv.20
  • C. Aqua Cannon Lv.20
  • D. Wind Cannon Lv.20

10. Changed auto attack to continue while activating the instant cast skills

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#KR #Episode18 April 12th 2017 Patch notes


 

■ Fixes

1. Fixed the bug related to Force Blader in Battle Mode 1, HP did not heal after using Odd Circle.

2. Fixed bug related to abnormal skill camera bug

3. Fixed bug that several items do not disappear after duration expired

4. Fixed bug related to boss attack pattern in Tower of the Dead B3F (Part 2)

 

■ Changes

1. Pet Level Expansion

  • Merging pet skills
    • Combine Attack and Magic Attack into All Attack Up
    • Combine Sword Skill Amp. and Magic Skill Amp. into All Skill Amp. Up
  • Pet level and slot expansion
    • Maximum level:
      • Old: 10
      • New: 20
    • Pet skill slots:
      • Pet level 1 – 10: Normal section
      • Pet level 11 – 20: Contract section
    • Pet training cost
      • Level 1 – 10: 1,000,000 Alz
      • Level 11 – 20: 2,000,000 Alz
    • Pet option training
      • Pet stats are given differently based on current type of level section
  • Pet Sleeping Kit changes
    • Level 1 – 10: Seal using Pet Sleeping Kit
    • Level 11 – 20: Seal using Pet Sleeping Kit (Contract)
  • Update Pet UI
    • Able to select “Pet Untrain Kit”, “Pet Untrain Kit (Selective)” and “Pet Sealing Kit”
    • Able to select the tab (Normal / Contract) for untraining
  • Added two new force codes
    • New Force Codes
      • Ignore Critical Damage Resistance
      • Ignore Skill Amplification Resistance
    • How to get
      • From Pet Contract Training slots (level 11 – 20)
    • Applicable
      • Only for Mission War / PVP

2. Expansion of Blessing Beads coverage

  • Beads are now account-applied
  • Beads are used for one character will apply for all character in the same account

 

3. Game login, loading, character creation and selection screen

  • Change loading icon to simple circle
  • Change login, loading, server selection and channel selection screen
  • Change character selection screen
  • Change character creation screen
    • Change behaviour:
      • First select character type
      • Then customise character characteristics with Gender, Face and Hairstyle
    • Add animation video
    • Change armor/weapon display to Archridium set

4. Improved Cabal graphics engine

  • Add “Graphic texture” option
  • Shadow effect is broken down to 8 grades
  • Add new option for Dynamic Lighting

 

5. Change the NPC Event

  • Change the appearance
  • Change the location to Bloody Ice
  • Change to have special event bubble while events are in-progress

20170330_ep18_20170330_pnotes_event_npc

6. Change the HP of bosses in Tower of the Dead B3F (Part 2):

  • Increase Defense slightly
  • Decrease HP significantly

 

■ Additions

1. Honour Medal System

  • Character with Honour 20 can use this system
  • If character is at honour grade 20, will get level 1 of Honour Medal System

2. Add UI and short key

  • New “Honour Medal” UI
  • Shortcut: Shift + M

3. Add Honour Medal icon in Character UI

  • Depends on Nation and Medal Grade
    • General
    • Captain
    • Lieutenant
    • Heroic
  • How to obtain Honour Medal score
    • By scoring in Mission War (170 – 200)
    • Through Honour Medal Potion
      • Available in NPC Hampiric
        • Price: 500AP
        • Output: +120 Honour Medal Point
      • Restrictions:
        • Only for Honour Medal Captain Grade
        • Honour Grade: 20
  • Slot Unlocking
    • Initially, slots will be marked with lock icon
    • Only slots of current Honour Medal grade can be unlocked
    • Chaos Core and Divine Stone are required to unlock slots
  • Option Grant
    • You can grant option to unlocked slots
    • 100AP and 100WEXP is required for granting slot option
    • Random option will be granted once request to grant option
    • Value of each option is different for each grade of Honour Medal
  • Reset of Honour Medal stats
    • Honour Medal stats can be reset with Force Gem
  • Honour Medal Seal
    • Able to use with character with Honour 20+ with nation
    • Must have at least one unlocked slot

2. New “Reverse Dungeon”

  • New dungeon entries from NPC Deighton – Bloody Ice
    • Price: 4,500,000 Alz
  • Illusion Castle Underworld – Reverse
    • Entry Requirement:
      • Level 190+
      • Entry item:
      • Entry point: Lakeside x171:y175
      • Maximum participants: 3
    • Dungeon Information
      • Time: 15 minutes
      • DP: 7
      • Dungeon complete: By open the final Legendary Box after last boss
      • Dungeon fail: Time out
    • Drop:
      • Archridium
      • Palladium (with Epic options)
      • Specific items will be added later

20170330_ep18_20170330_pnotes_ic1a_01

20170330_ep18_20170330_pnotes_ic1a_02

20170330_ep18_20170330_pnotes_ic1a_03

  • Illusion Castle Radiant Hall – Reverse
    • Entry Requirement:
      • Level 190+
      • Entry item:
      • Entry point: Lakeside x171:y175
      • Maximum participants: 3
    • Dungeon Information
      • Time: 15 minutes
      • DP: 7
      • Dungeon complete: By open the final Legendary Box after last boss
      • Dungeon fail: Time out
    • Drop:
      • Archridium
      • Palladium (with Epic options)
      • Specific items will be added later

3. Add Palladium manufacturing

  • Able to craft Palladium items: Weapon / Helmet / Armor / Gloves / Boots
  • Add the Craftsman item of Palladium in Auction Hall

4. Add Extreme Upgrade Seal

  • Able to extract, store and apply Extreme Upgrade level
  • Type
    • Normal: Can be used for Extreme item with grade 2
    • Master: Can be used for Extreme item with grade 3-6
  • Group
    • One-handed weapon
    • Two-handed weapon
    • Armor
    • Bike
  • Able to use regardless of item grade
    • Sealed extreme level from SIG Metal can apply back to Mithril item
  • Limitation of sealing
    • Sealed item
    • Item with Extreme level is 0 or 1
    • Binding items
  • Limitation of using seal on
    • Broken items
    • Character binding items
    • Target item has lower extreme grade than sealed one

5. Add AP Saver request recipe

 

Related Videos

 

#KR Development Road map for first-half of 2017


 

Hello CABALers,

It’s quite a long time from the last interview with the development team. Spring is gone, but summer is coming… Let’s discuss about the “warm” spring update ~_~ These information are expected to be available on the public server by first-half of 2017.

 

 

The cold winter has gone away and fresh spring is around… On behalf of CABAL Development team, I want to introduce with you the development plan, the roadmap for first-half of 2017.

 

[Pet Level Expansion]
Pet was there for years, without any updates, this time we decide to increase the level limitation with a new concept “Contract” level. Now with ten new levels, from 11-20, pet can get more stats to increase player’s attack/defense ability. We added some new force codes specialised for Mission War that can obtained through the new level of pet.

 


[Extreme Upgrade Sealing]
According to feedback from players, there is a lot of items that have been used for a very long time, main reason is they spend a lot of effort for upgrading it, specially for Extreme Upgrade. Therefore, we introduce Extreme Upgrade Seal for helping players to transfer the extreme upgrade between items.

 


[Graphic Engine Improvement and Character Selection Screen revamp]
In the incoming update, we redesign the character selection screen into a new flashy, catchy one. Internally we received a lot of positive comments, we hope that you will like it 🙂

We are updating the graphic engine with the dynamic lighting and shadow effect, these settings can be found right in the Options UI.

 


[Hidden Story in Illusion Castle Underworld and Radiant Hall]
We have prepared two new dungeons to bring new fun to you, Illusion Castle Underworld and Illusion Castle Radiant Hall are going to unveil two hidden stories. In these dungeons, you can acquire items for Divine Upgrade and Palladium equipment.


[Honour Medal System]
Honour class 20 was there for years 🙂 We planned to increase the honour class for almost 5 years, since the Cabal Global Camp in Jeju 2012. Now it’s here! Players with Capella / Procyon nation can earn a Medal Score through Mission War Scores. Depending on their Medal Score, they can acquire a Captain Medal / General Medal / Heroic Medal. This will help you to boost your character’s abilities.

 


[Changes for Upgrade System]
Recently we increase the limitation of upgrade from 15 to 20, however Safeguard is only for up to +15. We will revise the safeguard for supporting up to +20.

In the mean time, Chaos upgrade will be aided with Chaos Anti-Destruction mechanism.

And for Divine Upgrade, recently we added, players can obtain items from new dungeons for avoiding the Divine Upgrade decreasing.

 

 

After the “Spring Update” will be the “Summer Update”, up until now, there is not so much information, but still. I will try to reveal something 🙂

[Forgotten Temple B3F]
The very hard dungeons are going to be released, Forgotten Temple B1F, B2F and B3F more powerful and stronger monsters. Even in the newest dungeon Forgotten Temple B3F you can get many items and the special material for the new unique Tyrant Ring.

 

Since things are still being developed, I cannot share the unconfirmed ones, but I will try to share it progressively 🙂

Let’s looking forward for the Spring Update ahead and then the Summer one 😉

Have a nice day, CABALers 🙂

Original from Korean Cabal.

#KR #EP18 #Patchnotes 23rd March 2017


■ Fixes

1. Fixed the bug related to Force Blader in Battle Mode 1, HP did not heal after using Odd Circle.

2. Fixed bug related to abnormal skill camera bug

 

■ Changes

1. Pet Level Expansion

  • Merging pet skills
    • Combine Attack and Magic Attack into All Attack Up
    • Combine Sword Skill Amp. and Magic Skill Amp. into All Skill Amp. Up
  • Pet level and slot expansion
    • Maximum level:
      • Old: 10
      • New: 20
    • Pet skill slots:
      • Pet level 1 – 10: Normal section
      • Pet level 11 – 20: Contract section
    • Pet training cost
      • Level 1 – 10: 1,000,000 Alz
      • Level 11 – 20: 2,000,000 Alz
    • Pet option training
      • Pet stats are given differently based on current type of level section
  • Pet Sleeping Kit changes
    • Level 1 – 10: Seal using Pet Sleeping Kit
    • Level 11 – 20: Seal using Pet Sleeping Kit (Contract)
  • Update Pet UI
    • Able to select “Pet Untrain Kit”, “Pet Untrain Kit (Selective)” and “Pet Sealing Kit”
    • Able to select the tab (Normal / Contract) for untraining

2. Expansion of Blessing Beads coverage

  • Beads are now account-applied
  • Beads are used for one character will apply for all character in the same account

3. Improved Cabal graphics engine

  • Add “Graphic texture” option
  • Shadow effect is broken down to 8 grades
  • Add new option for Dynamic Lighting

 

■ Additions

1. Add Palladium manufacturing

  • Able to craft Palladium items: Weapon / Helmet / Armor / Gloves / Boots
  • Add the Craftsman item of Palladium in Auction Hall

2. Added two new force codes

  • New Force Codes
    • Ignore Critical Damage Resistance
    • Ignore Skill Amplification Resistance
  • How to get
    • From Pet Contract Training slots (level 11 – 20)
  • Applicable
    • Only for Mission War / PVP

3. Add Extreme Upgrade Seal

  • Able to extract, store and apply Extreme Upgrade level
  • Type
    • Normal: Can be used for Extreme item with grade 2
    • Master: Can be used for Extreme item with grade 3-6
  • Group
    • One-handed weapon
    • Two-handed weapon
    • Armor
    • Bike
  • Able to use regardless of item grade
    • Sealed extreme level from SIG Metal can apply back to Mithril item
  • Limitation of sealing
    • Sealed item
    • Item with Extreme level is 0 or 1
    • Binding items
  • Limitation of using seal on
    • Broken items
    • Character binding items
    • Target item has lower extreme grade than sealed one

 

 

[KR] [EP12] Jul 23rd 2014 Patch notes (final)

5

20140723_ep12_banner

 

  Fixes

1. Fixed bug that causes the size of Archridium Coat is abnormally in inventory

  Changes

1. Change the option of Bringer / Guardian title

  • Bringer
    • 10% Resist Suppression
    • 10% Resist Silence
  • Guardian
    • 5% Resist Suppression
    • 5% Resist Silence

2. Stats Formulas change

  • Increase the amount of Attack gained by STR from 1,000 STR or higher
  • Increase the amount of Magic Attack gained by INT from 1,000 INT or higher
  • Increase INT will increase the resistance stats
  • Increase INT will increase the Penetration Ignorance
    • For every 50 INT, 1 Penetration Ignorance will be increased

3. Improve skill cooltime/delay

  • Reduce the skill delay after casting
    • General skills
      • Dash / Fade Step / Regeneration / Aura Mode
    • Wizard
      • Blink / Hardness / Force Increase
    • Force Archer
      • Precision / Blind / Lower Defense / Sharpness / Vital Force / Greater Heal / Mass Heal / Offensive Bless / Quick Dodge
    • Force Blader
      • Blind / Lower Defense / Hard Luck / Darkness / Art of Curse
  • Cooldown reduced
    • General skills
      • Dash
    • Wizard
      • Hardness, Force Increase
    • Force Archer
      • Precision / Sharpness  / Vital Force

4. Battle Style skill changes

  • Warrior
    • Lancer
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Bear Vitality
      • HP amount increased by Bear Vitality will be healed as soon as it increased
    • Cat’s Recovery
      • Increase amount of HP Restoration per level from 4 to 5
        • At level 20, will be 140
  • Blader
    • Grappler
      • Add Evasion Up (to 30 per skill level)
      • Increase amount of DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Increase attack range of Knuckle Attack B skill
  • Wizards
    • Hardness
      • Add Damage Reduction +1 per level
  • Force Archer
    • Twin Gunner
      • Add +30 Accuracy per level
    • Remove skill Vital Bless
      • Integrated with Vital Force
      • Used skill point will be returned to character
      • Remove the Skill Book and stop selling this Skill Book in NPC
    • Change for Vital Force
      • Integrated with Vital Bless
      • Add HP Regeneration +1 per level
    • Mass Heal
      • Healing Rate per level increased from 30 to 36 (at level 20 will be 840)
    • Healer’sConcentration synergy
      • ATK Rate change from -2000 to -1000
      • DEF Rate change from +1000 to -1000
  • Force Shielder
    • Shield Master
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Art Of Defense
      • Add Penetration Ignorance +10 per level
    • Ultimate Defense synergy
      • Critical Damage -50% change to -20%
    • Use Weakpoint synergy
      • Defense -10% change to -7%
  • Force Blader
    • Blade Shooter
      • Add +30 Evasion per skill level
      • Increase DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Enchant Elemental (Fire Blade)
      • Increased HP will be restored as soon as it increased
    • Fire Blade
      • Attack increased per level changed from 4 to 6 (at level 20 will be 120)
    • Lightning Blade
      • Attack increased per level changed from 4 to 5 (at level 20 will be 100)
    • Target Disruption synergy
      • Max Critical Rate changed from -10% to -5%
  • Gladiator
    • Death Scyther
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Sight Increase
      • Remove Rage consuming
    • Resist Rage
      • Remove Rage consuming
    • Rage Shield
      • Remove Rage consuming

5. Upgrading Systems related changes

  • Changes that applied for Extreme Upgrade

20140705_ep12_extreme_changes

  • Changes that applied for Chaos Upgrade (Minesta Chaos Belt)

20140705_ep12_minesta_chaos_belt_upgrade

  • Changes related to Piece of Chaos achievement
    • Reduce the number of Piece of Chaos required for achieving the Achievement

6. Equipment-related changes

  • Martial DEF Rate raised
    • Comparing to previous, all Martial items’ DEF Rate will be raised by 20%
  • High / Highest Weapon ATK Rate will be increased per upgrade level
  • ATK Rate option is raised in all Extreme upgrade bonuses
  • Change the default movement speed of Bikes
    • Astral Bike – Blue
      • Old : 700
      • Change : 750
    • Astral Bike – RW3
      • Old : 800
      • Change : 850
    • Astral Bike – PW5
      • Old : 850
      • Change : 900

7. Dungeon related changes

7.1. Mission Dungeon improvement

  • Ruina Station
    • Decrease the spawn time of last boss Spider
  • Tower of the Dead B2F
    • Decrease the spawn time of Jumar Carbo
    • Decrease the spawn time of Andreas Schultz
    • Decrease the spawn time of Killian Grausten
  • Forgotten Temple B1F
    • Decrease the spawn time of monsters before Chakris
    • Decrease the spawn time of monsters in Granite Golem room

collage

7.2. Weakened Dungeon Closure

  • Remove the Weakened Dungeon quests
    • Remove the introduction and daily quests for Weakened Dungeons
      • Players with the quests in-progess can still finish them
    • Quest Capsule quests
      • Ununsed capsules can be still kept
      • Players with the quests in-progess can still finish them
    • Remove the Weakened Dungeon related items
      • Remove the Weakened Dungeon entries from the drop
        • Unused entries can be still kept
      • Remove the Weakened Dungeon entries’ Quest Capsules from the drop (Capsule No. 1 ~ No. 18)

7.3. Dungeon drop changes

  • Lake in Dusk
    • Equipment drop changes to : Shadowsteel ~ Titanium grade
    • Add new drop : Force Core (Low) / Upgrade Core (Low)
  • Ruina Station
    • Equipment drop changes to : Bluestin ~ Shadowtitanium grade
    • Add new drop : Force Core (Low) / Upgrade Core (Low)

7.4. Entry level requirement downward

  • Decrease level requirement of some dungeons
    • Change required level of Lake in Dusk from 65 to 55
    • Change required level of Ruina Station from 75 to 70

20140717_ep12_lid_55

20140717_ep12_rs_70

  • When re-entering Panic Cave (all modes) you are not allowed to change the difficulty

8. Auction Hall searching feature improvement

  • Allow entering text for searching
  • Support auto-complete up to 15 suggestions
  • Allow selecting item in auto-complete list
  • Allow searching for items which are now in inventory by holding Ctrl + Left Click
    • Able to search for items with Epic / Manufactured items,…

20140705_ep12_search_in_ah

20140705_ep12_search_in_ah_left_click

 9. Quest related changes

  • Quest “Enchanted” which is related to Lake in Dusk changed to level 55
  • DP is now able to obtain at level 55, as well as DP Intro quests
  • Ruina Station’s quests changed to level 70

10. Monsters rebalance

  •  Lower the Defense Rate and Evasion significantly of monsters at level 10 and lower

11. Changes related to Merit System

  • Applied some changes to Merit Evaluation UI

12. Changes related to remote shop

  • Applied several changes to remote shop feature

13. Changes related to Korean event items

  • Fortune Box will not generated by using token event items

 

 Additions

1. Add Awakening mode for DX Dungeons

  •  Steamer Crazy (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Ruined Train Card (Awakening)
      • Sale NPC: Grocer Shop – Sally – Fort. Ruina
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Wind Stone (Character-Binding)

20140717_ep12_dx_sc_entry

 

20140723_ep12_adx_sc

 

  •  Panic Cave (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Ellen – Desert Scream
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Earth Stone (Character-Binding)

20140717_ep12_dx_pc_entry

 

20140723_ep12_adx_pc

  • Catacombs Frost (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Deighton – Bloody Ice
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Ice Stone (Character-Binding)

20140717_ep12_dx_cf_entry

 

20140723_ep12_adx_cf

  • Lava Hellfire (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 1 minute 30 seconds
      • When Manticore is killed the dungeon time will be increased by 18 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Hampric – Port Lux
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Fire Stone (Character-Binding)

20140717_ep12_dx_lh_entry

20140723_ep12_adx_lh

2. Add Epic Booster

  • Acquisition
    • Epic Booster
      • Sell NPC : Port Lux Chloe Manufacturing Merchant
      • Price : Decision of Element x10
      • Property : Tradable

20140717_ep12_epic_booster

  • Decision of Element
    • Sell NPC : Port Lux Chloe Manufacturing Merchant
    • Price :
      • Wind Stone x1
      • Earth Stone x1
      • Ice Stone x1
      • Fire Stone x1
      • Stain Clone x1
    • Property : Tradable
    • Auction Hall : Add new category : Manufacturing Related Items > General Materials > Decision of Element

20140717_ep12_decision_of_elemental

20140717_ep12_stones

  • Usage
    • Right click on Epic Booster in the Inventory the click on the target item
    • Step by step Epic stats will be increased by Epic Booster
    • Available of boosting
      • Maximum number of remaining steps for boosting is displayed
      • Step details is displayed in item info window

20140717_ep12_boostable_item

20140717_ep12_epic_booster_usage

  • Target item
    • Item type : Armor / Weapon
      • One handed / Two-handed / Magic Weapon
      • Suit / Gloves / Boots / Helmet
      • Craftsman’s / Master items
    • Item grade : Bluestin and higher
      • Medium : Bluestin – Shadowtitanium : Boostable to Top-Epic 2
      • High / Highest : Osimium – Mithril : Boostable to Top-Epic 3
    • Item with Epic lower than Top-Epic 3 / and must be at least Sub-Epic 3
    • Item at +15
  • Disallowed items
    • Item is unique
      • Lycanus / Drei-Frame
    • Item is unable to equip (broken in Extreme Upgrade)
    • Item is sealed (by Account Sealing Stone)
    • Item is at Sub-Epic 1/2
    • Boosting stats is the same before and after
  • Auction Hall Category
    • Upgrade Related Items > Epic Booster

3. Add new skills

  • Wizards
    • Skill Name: Focus
    • Details
      • Rank : Apprentice
      • Type : Battle Style specific Passive
      • Options : Increase 20 ATK Rate per level
  • Gladiator
    • Skill Name: Dread

20140709_ep12_gl_dread

    • Details
      • Rank : Expert
      • Type : Debuff Skill
      • Options :
        • At level 1 : Defense -10
          • Defense -2 / level
          • Damage Reduction -5 / level
        • At level 20 :
          • Defense -50
          • Damage Reduction -100

20140709_ep12_gl_dread_20

20140709_ep12_gl_dread_in_action

 

4. Dimension Port Service

  • Dimension Port Service (aka D Port Service)
    • Allow transferring items between Servers
    • Add new menu for D Port Service in Warehouse Keeper NPCs

20140709_ep12_d_port_service_menu

  • D Port Inventory
    • D Port Inventory is account-based inventory
      • It means all items are available for all character in the same account
    • D Port Inventory will be displayed when using D Port Service menu
    •  By default there are two available slots

20140709_ep12_d_port_inventory

20140709_ep12_storing_in_d_port_inventory

    •  Additional slots are available for expansion
      •  Expansion Cost : 100,000,000 Alz per slot

20140709_ep12_d_port_inventory_expand

    • Allows keeping items for transferring between servers
      •  Storing/Withdrawing items will consume Wormhole Generator x1
    • Disallowed items
      • Pet which was not Sealed
      • Character-Binding items
      • Items with duration
      • Items with Appearance change duration
      • Items with Unable to equip status
      • PC-Bang only items
      • Special Inventory items
  • Wormhole Generator
    • Key item for transferring items using D Port Service
    • Storing/Withdrawing item will consume Wormhole Generator x1

20140709_ep12_wormhole_generator

5. Add new quests

  • Scenario quests

20140717_ep12_new_scenario_quests

  • General quests

20140717_ep12_new_general_quests

6. Add new potion : Rage Potion

  • Item Name
    • Rage Potion (Lv. 3)
  • How to use
    • Right click to use item in inventory
    • Able to register in quick-slot
  • Effect
    • Restore the Rage to maximum
  • Add request recipe

20140717_ep12_rage_potion_recipe

20140717_ep12_rage_potion_recipe_npc

 

7. Add feature that allow releasing Battle / Aura Mode

  • By right clicking on the Battle / Aura Mode icon on the top-left of the screen, the Battle / Aura Mode will be released
  • When using both of the at the same time, release on will turn both of them off

 

20140705_ep12_release_bm_am

8. Add the animation for Arionell while staying idle (Mercenary)

20140705_ep12_arionell_animation

  Mission War

1. Mission War balance-related changes

  • Raise the score obtained from Attack (output damage)
  • Lower the score gained by Defense (receiving damage)
  • Change the HP boost in 170-190 tier from 7 times to 8 times

2. Raises stats of Guardians in Mission War

  • All tiers
    • Removes Critical Rate resist
    • Slightly increases amount of Penetration Ignorance
  • Tier : 80 – 139
    • Increases HP of Guardians
  • Tiers : 140 or higher
    • Increases Damage

3. Raise the amount of HP restored by Vital Gear HP

  • Vital Gear Lv1 : Change from 4,000 to 5,000
  • Vital Gear Lv2 : Change from 6,000 to 8,000
  • Vital Gear Lv3 : Change from 8,000 to 10,000

4. Death screen now displays the cooldown info of Odd Circles