Nov 26th 2014 Patch notes
■ Fixes
1. Costume related bug fixes
- Fixed bug that caused the appearance of costumes still being displayed even after it expired until the next reconnect
- Fixed the bug related to costumes’ FX in the character selection window
2. Character at level 191 and above related error
- Fixed bug that caused unable to get bonus from Buddy Point for characters at 191 and above
- Fixed bug that caused no compensation for characters at 191 and above
■ Changes
1. Character Level Limit has been extended to 200
- Dungeons and Mission War entry change to fit with new level scale
- Change the maximum level for using certain types of items to 200
- Add title level 200
- Nevareth Overlord
- New Battle Style level up quest
- Quest information
- Quest name: BSLV UP Special 9th
- Requirement: LV.200 / BSLV.20
- Reward: 9,500,000 Alz
- Rank-up Reward
- Extends the Critical Rate that can be receivable from Ring to 33% (was 32%)- Extending the option to apply critical chance increased by 33% in the ring slot
- Change maximum buff amount to 12 at once
- Quest information
- WEXP exchange to EXP changes for level 191 and above
- For each exchange, it will cost 300 WEXP
- At level 200, cannot exchange WEXP to EXP
- At level 200, cannot obtain more EXP
2. Arcane Trace related changes
- Remove Arcane Trace boss system
- Add new field boss for Arcane Trace : “Arcane Golem of Rage”
- Respawn time : 24 hours after killed
- Arcane Golem of Rage stats’ adjustment
- Stats are lowered in comparison to existing
- Multi-drop: 3 items
- Drop list for Arcane Golem of Rage will be adjusted in the incoming patch
- Change Arcane Trace monsters’ look
- Normal monsters’ EXP raised
3. Rebalance – Warrior
- Damage caused by Penetration stats
- Damage to the targets which caused by penetration got lowered comparison to previous
- Bloody Spirit
- Defense penalty is now increases with skill level
- The attack per skill level raising is now determinable
- Skill with level lower than 10, stats raises slowly
- Skill with level higher than 10, stats raises fast
- Stats at level 10 and 20 is the same comparison with previous
- Synergy Battle Mode 3
- Explosive Anger
- Old: Defense -5% (Self)
- Change: Defense -100 (Self)
- Explosive Anger
4. Rebalance – Force Shielder
- Mortal Bane
- Defense penalty is now increases with skill level
- The attack per skill level raising is now determinable
- Skill with level lower than 10, stats raises slowly
- Skill with level higher than 10, stats raises fast
- Stats at level 10 and 20 is the same comparison with previous
- Synergy Battle Mode 3
- Use weakness
- Old: Defense -7% (Self)
- Change: Defense -140 (Self)
- Use weakness
5. Rebalance – Gladiator
- Penetration Penalty Reduction
- Damage to the targets which caused by penetration got lowered comparison to previous
- Sight Increase
- Accuracy stats changes, now +15 each skill level, regardless of current Rage
- Rage Resist
- Down / Knockback / Stun resist change to 5% per skill level, regardless of current Rage
- Rage Shield
- Change to 250 damage absorb per skill level, regardless of current Rage
- Bloody Rusk
- Defense penalty is now increases with skill level
- The attack per skill level raising is now determinable
- Skill with level lower than 10, stats raises slowly
- Skill with level higher than 10, stats raises fast
- Stats at level 10 and 20 is the same comparison with previous
- Battle Mode 3
- Zenocider Attack B
- Change the amount of obtainable Rage from 1 to 2
- Synergy Battle Mode 3
- Extreme Rage
- Old: Defense -5% (Self)
- Change: Defense -100 (Self)
- Explode Anger
- Original: Defense -5% (Self)
- Change: Defense -100 (Self)
- Extreme Rage
6. Rebalance – Blader
- Synergy Battle Mode 3
- Increase Fighting Spirit
- Old: Defense -5% (Self)
- Change: Defense -100 (Self)
- Deadly Awakening
- Original: Defense -5% (Self)
- Change: Defense -100 (Self)
- Increase Fighting Spirit
7. Rebalance – Wizards
- Battle Mode 3
- Reduce the Aggro Acquisition of Battle Mode 3 attack
- Synergy Battle Mode 3
- Burst of Magic
- Old: Defense -4% (Self)
- Change: Defense -80 (Selft)
- Breakthrough
- Old: Defense -4% (Self)
- Change: Defense -80 (Self)
- Burst of Magic
8. Balance Changes – Force Archer
- Battle Mode 3
- Reduce the Aggro Acquisition of Battle Mode 3 attack
- Synergy Battle Mode 3
- Fatal Shooting
- Old: Defense -4% (Self)
- Change: Defense -80 (Self)
- Fatal Shooting
9. Balance adjustment – Force Blader
- Fire / Ice / Lightning Blade
- Change the cast time from 0.9 sec to 1.0 sec
- Change the cooldown from 3 sec to 10 sec
- Fire Blade changes
- Remove HP Increase / HP Regen Increase
- Add +100% Penetration
10. Separated Sound Option into new tab
- Remove the Sound options in the first tab
- Add new Sound options tab
11. Allow merging Holy Potion up to 999 (instead of 50)
12. Change the attribute of “Piece of Prideus’ Bracelet”
- Change item property
- Old: Character Bind
- New: Tradable
- Add new category in Auction Hall for “Piece of Prideus’ Bracelet”
- Quest Items > Mission Items > Piece of Prideus’ Bracelet
- Piece of Prideus’ Bracelet which was generated before the update won’t change the property (stay as character-binding)
■ Additions
1. Add New Mission Dungeon ‘Abandoned City’
- Entry Location
- Center of Arcane Trace field
- X: 126
- Y: 157
- Center of Arcane Trace field
- Entry restrictions
- Level: 180
- Maximum Participants: 7 people
- Entry Item
- Item Name: Bizarre Liquid Reagent
- Purchasable from: NPC Hampric – Grocer Shop in Port Lux
- Price: 7,000,000 Alz
- Property: Character Binding
- Limit time: 1 hour
- Items usage restrictions
- Odd Circle: 30
- Potion of Veradrix: 50
- Dungeon rewards:
- 5x : Abandoned City – Legendary Cube
- 10x : Option Scroll Cube (Highest)
- 15x : Abandoned City – Legendary Cube & Option Scroll Cube (Highest) : Weekend only
- Achievements and Titles
- Dungeon Bosses
- Dungeon Screenshots
2. Add Dungeon Boost feature
- Add the UI that is adjustable in Dungeon Entrance UI, by adjusting the difficulty of dungeon will be affected
- Grade of difficulty are classified in 11 grades, from 0 to 10
- Grade 0 can be compared with normal (current) difficulty of dungeons
- Depends on the dungeon boost grade, particular items will be consummed
- Item Name: Stone of Transcendence
- Acquisition: Purchase from Grocers in starting villages
- Price
- 1x : 100,000 Alz
- 10x : 1,000,000 Alz
- Party enters
- The first player of party who accesses the Dungeon Entrance UI will get the right to adjust Dungeon Boost difficulty
- Other party members will follow the same selected difficulty
- For all party members, the same amount of “Stone of Transcendence” will be required
- Depending on the difficulty of the monsters’ stats are changed (including attack & defense ability)
- Dungeon compensation varies depending on the difficulty
- Experience
- Based on the Difficulty, additional boxes / drops are available
- Available to check current difficulty via the UI on the top-right while processing dungeon
- DP and Dungeon Reward, achievements are not affected by Dungeon Difficulty
3. Add the chance-to-drop-additional
- By processing dungeons, certain named-monsters and compensation chests/boxes have chance to grant additional items
- Chance-to-drop-additional increase the drop amount up to four items
- Basic: 1
- Chance-to-drop-additional: 0 ~ 3
- Total: 1 + 0 ~ 1 + 3 => 1 ~ 4
- Different factors affect on the chance-to-drop-additional
- Number of players in party
- 7 people: +100%
- Dungeon Difficulty after boosted
- Dungeon Difficulty 10: +100%
- Targets:
- Dungeon chests/boxes and named-monsters
- When the “chance-to-drop-additional” caused an additional item to drop, the chance will be reset to 0
4. Level 170 Rank up quest got additional reward
- Buff skills limitation changes to 11
5. Add “Server Latency” checking
- Add an indicator to check the server response delay in Quick Slot UI
- Display Method
- The latency will be represented by gauge and color
- Update every 30 seconds
■ Mission War
1. Items are now extractable in Mission War lobby
2. Change the Mission War UI
- Character UI
- Display in Lobby of the Mission War
- Show Rank / Score / Kill / Death
- Movable with mouse dragging
- ?