

- Before we start, I want to give a small table with all of terminologies related to “Myth Level” and the short name for those terms. In this blog post and future blog post, I will use the same terminologies.

- Add the “Myth Level”, a new growth content that allows you to level up additionally after your character reached level 100 of Overlord Level.
- Trigger:
- Quest: “Going beyond the Limits”
- Accessible by character with OLV 100 only.
- NPC: Harper, Instructor in Port Lux
- Reward: Reach Myth Level 1 and access to Mythical Mastery menu in Cabal Menu.
- Myth Experience (MXP) and Myth Level (MLV)
- To gain the MXP, you need to participate certain dungeons that marked as “MXP Acquisition Dungeon”.
- You cannot get MXP from fields (like Bloody Ice, Senillinea…) and also cannot get from dungeons which are not in the list of “MXP Acquisition Dungeon”.
- List of “MXP Acquisition Dungeon” (M.A.D)

- Add the “M.A.D” icon at the dungeon entrance to show that a dungeon gives the MXP for character which is at least MLV 1 or higher.
- Add a checkbox for filtering dungeons that give MXP, when player ticks the checkbox, the Dungeon UI will filter only M.A.D

- Myth Level (MLV) has 100 levels.
- Rebirth
- Available to perform at MLV 95 – 100
- Force Gem is consumed for performing the “Rebirth”, refer to table below.
- Rebirth result:
- MLV goes back to 1
- MXP required per level is slightly increased
- Rebirth count increased by 1
- Rebirth bonus:
- 20 Myth Point (MPT) will be given for every 5 Rebirth.


- MPT acquisition when levelling up MLV
- At MLV 1, you get 3 MPT, but you won’t get it after the Rebirth (as you have already get the bonus by the Rebirth itself)


- Myth Mastery
- Access the Myth Mastery UI
- Cabal Menu > Myth Mastery
- Shortcut: Shift + Y
- Myth Mastery UI cannot be opened during Mission War, Mission Battle, PvP Battle
- Granting Myth Mastery Slot (MMS) Option:
- Click on a MMS, click on the button “Grant” on the right side to grant the option randomly.
- MPT will be consumed for granting MMS option.
- Myth Score (MSC) will be obtained on granting MMS option.
- MSC is granted when players granting or converting MMS option.
- MSC is displayed at the left-middle of the Myth Mastery UI.
- There are total 78 MMS.
- 3 groups:
- Upper side of the Myth Mastery UI: 24 MMS for defensive stats
- Middle of the Myth Master UI: 30 MMS for mixed stats
- Lower side of the Myth Mastery UI: 24 MMS for offensive stats
- 5 zones:
- Each zone required a certain amount of MSC
- Once MSC reached the required value, the zone will be opened automatically
- 3 groups:
- Converting MMS Option:
- You can reroll a MMS that you granted the option previously.
- To “Convert” a MMS, click on the MMS, click on the “Convert” button
- MPT will be consumed when changing the option
- MSC that was obtained from the previous MMS option will be reduced from the total MSC.
- Based on the new MMS option, a new MSC will be granted and calculated into the total MSC.
- Recover the MMS Option:
- You can decide to recover back to the previous MMS option right after you completed the MMS option conversion.
- To recover the MMS option, just click on “Recover” button at the confirmation window after the slot conversion.
- “Fragment of Memory” will be consumed to recover the MMS option.
- Different amount of Fragment of Memory will be consumed based on the slot
- Mechanism to obtain the Fragment of Memory will be decided later, for now player can get it from NPC Yul in Test Server
- Myth Mastery Rank (MMR)
- By accumulating the MSC, at certain value, you will be ranked up to different MMR
- When a new MMR is reached, new stats will be automatically applied accumulatively
- When MMR is lost, due to decreasing of MSC, the stats will be automatically removed
- Access the Myth Mastery UI

- Other
- Add icon to show the MMR at various places:
- Character HP/MP Bar area
- Guild UI
- Buddy UI
- Party UI
- Add to Option to show/hide the “Obtain Myth EXP” in Options UI
- Add icon to show the MMR at various places:

- Reduce the EXP required for leveling up (no changes for OXP)
- Decrease the required EXP from 191 – 199: Decrease 20% – 30% in comparison with before.

- Reduce EXP that players can gain from quest for Quests of Level 191 – 200

- Reduce amount of EXP from some EXP Elixir (the actual % is gained from the Elixir is slightly increased in comparison with previous %)

- Change the factor value of some stats while calculating the Ability:
- Slightly increase the factor value for stats that affects damage.
- Slightly decrease the factor value of accuracy, evasion, attack rate, defense rate
- Change the colour of the text in Force Code
- PvE is now Blue (no change)
- PvP is now Red (was Blue)



- Add a feature to track down the Generated Treasure Points daily
- When you create Guild Treasure by completing tasks and spending BP, you obtain “Generated Treasure Points”
- The score is counted on daily basis, it is automatically reset at 0:00 server time
- Add a condition to collect the Guild Treasure
- It’s the condition to allow a player to receive the Guild Treasure
- Guild Treasure will not be able to collect if player doesn’t have the Generated Treasure Points higher than the Minimum Points to Receive
- Currently, Minimum Points to Receive is set at 25
- Added above information into the Guild Treasure UI
- Treasure Generated: x
- Generated Treasure Points: y
- Minimum Points to Receive: y/25

- Changes of Treasure Output:
- Remove
- Elixir of Unity (OXP / Wing / EXP / Honour)
- Time Reducer
- Only remove the generation of Time Reducer from Mission War, Dungeon, Upgrade
- Keep the generation of Time Reducer from buying Bundle with Gem from “N Shop”
- Add
- New item “Elixir Material”
- New Token Item that allows you to buy the “Elixir of Unity (OXP/EXP/Honour)” from the Guild Shop
- Randomly generated 1-8, based on the type of treasure generated
- Luminous Fragment
- Randomly generated 3-20, based on the type of treasure generated
- New item “Elixir Material”
- Change of output generation chance
- Increase chance to generate: Jewel Cube Piece (Emerald)
- Decrease chance to generate:
- Soul Core
- Weapon Option Scroll / Armor Option Scroll
- Attack Rate / Defense Rate
- Medium / High / Highest
- Remove

- Remove Items:
- GM’s Buff (Lv. 2)
- Protection of Veradrix
- Cube of Union (OXP / Honour / EXP)
- Change of Selling Condition:
- Holy Waters: Change from 3 Token of Union to 5 Token of Union
- Add New Items:
- Time Reducer (30m)
- Token of Union x3 + 1,000,000 Alz
- Elixir of Union (OXP / EXP / Honour)
- Can be purchased using Elixir Material item
- Time Reducer (30m)



- Entry Information
- Requirement: Character Level 190+, BSLV 11+
- Entry Item: Hologram Map
- From NPC: Peddler Unon
- Price: 4,000,000 Alz & Divine Stone x3
- Account Binding
- Entrance: Pontus Ferrum (X92, Y128)
- Maximum Number of Participants: 7
- Time Limit: 40 Minutes
- DP 22

- Play Time Limit:
- Weekdays: 16 hours
- Weekends: 16 hours
- Restrictions of Item Usage:
- Odd Circle (and any improved ones): 10 times
- Potion of Veradrix: 10 times● Entry information
- Repeat Clearance Reward:
- 5 times: Legendary Cube – Secret Base SCA-76
- 10 times: Option Scroll (Highest)
- 15 times (only for weekend):
- Legendary Cube – Secret Base SCA-76
- Option Scroll (Highest)


- Add a mechanism to give an additional random Repeat Clearance Reward:
- When player clears a randomly selected dungeon, additional reward will be added along with the normal reward.
- Reward will be delivery if specific amount clearance achieved.
- If the normal clearance condition and random condition achieved at once, both rewards will be delivered
- When player clears a randomly selected dungeon, additional reward will be added along with the normal reward.
- Dungeon Group
- There are 3 dungeon group, and per day, there will be 1 dungeon selected from each group.
- The selected dungeon is now can be checked at Dungeon Entry UI only.
- There will be a way to check for the selected dungeons. This will be added later.
- Dungeon Groups:
- There are 3 dungeon group, and per day, there will be 1 dungeon selected from each group.

- Reward:
- Reward will be delivered via in-game mail.
- Reward Item: Karma Rune Exchange Ticket Box (Green)
- A random box that gives you Karma Rune Exchange Ticket
- By opening, box generates 1/2/4/10 Tickets
- Tickets are character-binding
- A random box that gives you Karma Rune Exchange Ticket
- Selected dungeon for each group is selected daily at 0:00


- Add the “Karma Rune” into shop of NPC Rune Agent – Flasha in Bloody Ice
- Karma Rune can be purchased using Karma Rune Exchange Ticket
- Karma Rune Exchange Ticket can be obtained as reward of Random Repeat Clearance Reward
- List of Karma Rune & Price


- Changes
- Add new GM Buff Potion (Lv. 5)
- Change stats of GM Buff Potion (Lv. 1 – Lv. 4)
- Change Attack & Magic Attack into All Attack Up
- Change Sword Skill Amp. & Magic Skill Amp. into All Skill Amp.
- Remove Skill EXP
- Remove MP
- Add Max Crit Rate, Final Damage Increase & Final Damage Decrease into Lv. 4

- Full stats of all GM Buff Potions Lv. 1 – Lv. 5

How many times can you rebirth? Is it infinite?
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saw the limit is 500, but we have title for 100 only by now
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