Cabal Cabal EU Patch notes patch notes

#EP18 #EU Official Patch notes for Episode 18: Honor and Glory


Episode 18 Official Patch notes from CABAL Online – Europe

New Content

1. Honor Medal System

    • ● Available for confederative characters with Honor Rank Class 20
    • A. Honor Medal grade 1 will be granted once Honor Rank Class 20 is achieved.

 

    • ● Honor Medal UI
    • A. Medal icon added to the character information UI
    • * Icon may differ by the nation and the honor medal grade

 

    • ● Distinguish the title by Confederative Captain / General / Commander / Hero
Honor Grade Capella Procyon
1 ~ 10 Medal of Luminous Captain 1~ 10 grade Medal of Stormy Captain 1~ 10 grade
11 ~ 20 Medal of Luminous General 1~ 10 grade Medal of Stormy General 1~ 10 grade
21 ~ 30 Medal of Luminous Commander 1~ 10 grade Medal of Stormy Commander 1~ 10 grade
31 ~ 40 Medal of Luminous Hero 1~ 10 grade Medal of Stormy Hero 1~ 10 grade

 

    • ● Medal grade will rank up as the Honor Medal score gets higher

 

    • ● Honor Medal Scores
    • A. Honor Medal Score is based on the points earned in Mission War (Lv.170 ~ 200)
Points Medal Score
0 ~ 300 0
300 ~ 399 10
400 ~ 499 15
500 ~ 599 20
600 ~ 699 25
700 ~ 799 30
800 ~ 899 35
900 + 40
    • B. Potion of Honor Medal
    • i) Available at: Port Lux grocer Hampric
    • ii) Price: 500 AP
    • iii) Effect: Medal Score +120
    • iv) Usable Condition
    • – Honor Rank 20
    • – Honor Medal grade “Captain” (Unable to use it on other grades)

 

    • ● Slot Unlock
    • A. Lock icon will display on locked slots
    • B. Only able to unlock the slots within the grade
    • C. Each grade will have maximum slots of 4 / 6 / 8 / 10
    • D. Unlocking slots will require Chaos Core and Divine Stone
Medal Grade Chaos Core Divine Stone
Captain 10 10
General 20 20
Commander 30 30
Hero 40 40

 

    • ● Options
    • A. Able to select option from the opened slots of the Honor Medal grade
    • B. Option given randomly when clicking the slot
    • C. Given option will differ by the current Honor Medal grade
    • Ex) HP gain value is 3 when Honor Medal of Captain grade 1, HP gain value is 30 when Honor Medal of Captain grade 10
    • D. Applying option will require 100AP + 100WExp (for all options)
    • E. Honor Medal options and values
Medal Option Medal Grade
Grade 1 2 3 4 5 6 7 8 9 10
Captain Increase HP 3 6 9 12 15 18 21 24 27 30
Increase MP 1 2 3 4 5 6 7 8 9 10
Increase Attack Rate 1 2 3 4 5 6 7 8 9 10
Increase Defense Rate 1 2 3 4 5 6 7 8 9 10
HP Auto Recovery 1 2 2 3 3 4 4 5 5 6
MP Auto Recovery 1 2 2 3 3 4 4 5 5 6
Increase STR 1 2 3 4 5 6 7 8 9 10
Increase INT 1 2 3 4 5 6 7 8 9 10
Increase DEX 1 2 3 4 5 6 7 8 9 10
Ignore DMG reduction 1 2 3 4 5 6 7 8 9 10
Ignore Penetration 1 2 2 3 3 4 4 5 5 6
Evasion 2 4 6 8 10 12 14 16 18 20
Accuracy 3 6 9 12 15 18 21 24 27 30
DMG reduction 1 2 3 4 5 6 7 8 9 10
General Increase MP 2 4 6 8 10 12 14 16 18 20
Increase Defense 3 4 5 6 7 8 9 10 11 12
Increase Attack Rate 2 4 6 8 10 12 14 16 18 20
Increase Defense Rate 2 4 6 8 10 12 14 16 18 20
HP Auto Recovery 1 2 3 4 5 6 7 8 9 10
MP Auto Recovery 1 2 3 4 5 6 7 8 9 10
Increase All Attack 1 2 3 4 5 6 7 8 9 10
Ignore Critical DMG resist 1% 1% 1% 2% 2% 2% 3% 3% 3% 4%
Increase additional damage 1 2 3 4 5 6 7 8 9 10
Critical DMG resist 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Resist Skill Amp 1% 1% 1% 1% 1% 1% 1% 1% 1% 2%
Ignore evasion 3 6 9 12 15 18 21 24 27 30
Ignore accuracy 2 4 6 8 10 12 14 16 18 20
Increase Critical DMG 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Commander Increase HP 6 12 18 24 30 36 42 48 54 60
Increase MP 3 6 9 12 15 18 21 24 27 30
Increase Attack Rate 3 6 9 12 15 18 21 24 27 30
Increase Defense Rate 3 6 9 12 15 18 21 24 27 30
Ignore evasion 4 8 12 16 20 24 28 32 36 40
Ignore accuracy 3 6 9 12 15 18 21 24 27 30
Ignore Damage reduction 2 4 6 8 10 12 14 16 18 20
Increase Defense 2 4 6 8 10 12 14 16 18 20
Damage reduction 1 2 3 4 5 7 9 11 13 15
Increase All Attack 1 2 3 4 5 7 9 11 13 15
Resist Critical DMG 1% 1% 1% 2% 2% 2% 3% 3% 3% 4%
Down Resist 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Resist Knock Back 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Resist Stun 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Resist Skill Amp 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
All Skill Amp 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Accuracy 4 8 12 16 20 24 28 32 36 40
Hero Increase MP 4 8 12 16 20 24 28 32 36 40
Increase Defense 2 4 6 8 10 12 15 18 21 25
Increase Attack Rate 4 8 12 16 20 24 28 32 36 40
Increase Defense Rate 4 8 12 16 20 24 28 32 36 40
Ignore Evasion 5 10 15 20 25 30 35 40 45 50
Ignore Accuracy 4 8 12 16 20 24 28 32 36 40
Ignore DMG reduction 3 6 9 12 15 18 21 24 27 30
Penetration 1 2 3 4 5 7 9 11 13 15
Resist Skill Amp 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Increase All Attack 2 4 6 8 10 12 14 16 18 20
Ignore resist Skill Amp 1% 1% 1% 1% 2% 2% 2% 2% 2% 3%
Ignore Critical Dmg resist 1% 2% 2% 3% 3% 4% 4% 5% 5% 6%
Ignore Down resist 1% 1% 1% 2% 2% 2% 3% 3% 3% 4%
Ignore Resist Knock Back 1% 1% 1% 2% 2% 2% 3% 3% 3% 4%
Ignore Stun resist 1% 1% 1% 2% 2% 2% 3% 3% 3% 4%

 

    • ● Reset Honor Medal Options
    • A. Players can reset the Honor Medal option given in each medal grade
    • B. Players can reset the Honor Medal option using Forcegem and the number of Forcegem required differ by grade.
Required Forcegem Captain General Commander Hero
5 10 15 20

 

  • ● Honor Medal Option Chest
  • A. Usable Condition
  • i) When sealing the Honor Medal Option
  • – It is only usable by confederative character of Honor rank 20
  • – Have at least 1 option with available option slot
  • ii) When using the sealed Honor Medal Option
  • – It is only usable by confederative character of Honor rank 20
  • – Item with same grade of the sealed option
  • – Item with open slots of the sealed option
  • – Option slots of same category must be empty before applying the sealed option
  • B. Honor Medal Chest Grades
  • i) Honor Medal Chest: Captain, General, Commander, Hero
  • C. Stored Item’s Tooltip will display the sealed option and icon
  • i) Option value will display based on the applying character’s medal grade
  • ii) “Cannot Apply” tooltip will display (option will not display) if the character cannot use the sealed options
  • D. Item category added to the Agent Shop: Unbind/Seal – Honor Medal Chest

2. Apocrypha Dungeons

    • ● Illusion Castle Underworld (Apocrypha)
    • A. Entry Information
    • i) Entry Level: LV.190 +
    • ii) Entry Item
    • – Item Name: Illusive Apocalypse (Apocrypha)
    • – Available at: Remote Item Shop (Short-cut Key: N), Grocer Deighton in Bloody Ice
    • – Price: 4,500,000 Alz
    • iii) Entry Location: Lakeside (171, 175)
    • iv) Maximum players allowed: 3
    • B. Dungeon Information
    • i) Time Allowed: 15min
    • ii) Dungeon mission reward: 7DP
    • iii) Other Dungeon features including ‘dungeon booster’ are same as Illusion Castle Underworld Dungeon
    • iv) Dungeon Clear/Fail
    • – Clear: Defeat the final boss and obtain the Legendary Box
    • – Fail: Fail to clear dungeon within the time limit
    • v) Drop Item
    • – Archridium (Normal) Equipment
    • – Palladium (Normal/Epic) Equipment

 

  • ● Illusion Castle Radiant Hall (Apocrypha)
  • A. Entry Information
  • i) Entry Level: LV.190 +
  • ii) Entry Item
  • – Item Name: Apocalypse of Other Dimension (Apocrypha”)
  • – Available at: Remote Item Shop (Short-cut Key: N), Grocer Deighton in Bloody Ice
  • – Price: 4,500,000 Alz
  • iii) Entry Location: Lakeside (171, 175)
  • iv) Maximum players allowed: 3
  • B. Dungeon Information
  • i) Time Allowed: 15min
  • ii) Dungeon mission reward: 7DP
  • iii) Other Dungeon features including ‘dungeon booster’ are same as Illusion Castle Radiant Hall Dungeon
  • iv) Dungeon Clear/Fail
  • – Clear: Defeat the final boss and obtain the Legendary Box
  • – Fail: Fail to clear dungeon within the time limit
  • v) Drop Item
  • – Archridium (Normal) Equipment
  • – Palladium (Normal/Epic) Equipment

3. Palladium Production Crafting

    • ● Craft added
    • A. Equipment: Weapons/Helmet/Body Armor/Gloves/Boots
    • B. 2 Slot production is possible

 

  • ● Craftsman’s Palladium Equipment Categories added to the Agent Shop

4. Extreme Upgrade Seal Stone

    • ● Seals Extreme Upgrade Level from an item
    • A. Extreme Upgrade Seal Stone (Normal): Seal Stone for Extreme Lv. 2
    • B. Extreme upgrade Seal Stone (Master): Seal Stone for Extreme Lv. 3 – 6

 

    • ● 4-Types of Seal Stone: One-Handed Weapon, Two-Handed Weapon, Armors, Bike

 

    • ● Extracted seal stone can be apply to any equipment regardless of their grade
    • Ex) Seal from SIGMetal equipment can be applied to Mithril

 

    • ● Seal Stone drops from Legendary Box from DX Dungeon Premium (Normal/Elite)

 

  • ● Use requirement for Extreme Upgrade Seal Stone
  • A. Unable to seal Extreme Lv.
  • – Item with Extreme Upgrade Lv. 0 – 1
  • – Periodical Item
  • – Broken Item due to Extreme Upgrade failure
  • B. Unable to apply Extreme Lv.
  • – Periodical Item
  • – Character-Binding Item
  • – Item with Extreme Upgrade Lv. 1 or higher
  • – Item grade with lower maximum than Seal Lv.
  • Ex) Extreme Upgrade Lv. 5 Seal stone cannot be apply to SIGMetal (0/3)

5. Enchant Safeguard System

    • ● Enchant Safeguard added to the enchant UI
    • A. Safeguard select option and apply option added to enchant UI
    • B. When Safeguard is registered and applied, the ‘applying’ message will display
    • C. Clicking ‘register’ button will automatically register the safeguard

 

    • ● Normal Enchant
    • A. Enchant Safeguard can be used for normal enchant level 16+
    • B. Required Safeguard count for each enchant level
Enchant Lv Upgrade Core Enhanced Core Superior Core
0 → 1 0 0 0
1 → 2 0 0 0
2 → 3 0 0 0
3 → 4 1 0 0
4 → 5 1 0 0
5 → 6 1 0 0
6 → 7 1 1 1
7 → 8 1 1 1
8 → 9 1 1 1
9 → 10 1 1 1
10 → 11 1 1 1
11 → 12 1 1 1
12 → 13 1 1 1
13 → 14 1 1 1
14 → 15 1 1 1
15 → 16 0 0 0
16 → 17 2 2 2
17 → 18 3 3 3
18 → 19 4 4 4
19 → 20 5 5 5
    • * Same amount will require when enchanting Upgrade Token

 

    • ● Chaos Accessories Upgrade
    • A. Chaos Safeguard for each Chaos accessories added
    • i) Chaos Safeguard prevents destruction of Chaos Items during upgrade
    • ii) 5 Types of Chaos Safeguard
    • – Chaos Belt / Chaos Talisman / Carnelian / Arcana of Chaos / Arcana of Laws
    • iii) Request Recipe Added
Required Request Item Register Fee Gain Spend Material
Amity Amity Time Material Item Count
5500 Chaos Safeguard – Chaos Belt 50,000,000 Alz 3 6 sec Chaos Guardian Essence (Chaos Belt) 1
Chaos Core 100
5500 Chaos Safeguard – Chaos Talisman 50,000,000 Alz 3 6 sec Chaos Guardian Essence (Chaos Talisman) 1
Chaos Core 100
5500 Chaos Safeguard – Carnelian 50,000,000 Alz 3 6 sec Chaos Guardian Essence (Carnelian) 1
Chaos Core 100
5500 Chaos Safeguard – Arcana of Chaos 50,000,000 Alz 3 6 sec Chaos Guardian Essence (Arcana of Chaos) 1
Chaos Core 100
5500 Chaos Safeguard – Arcana of Laws 50,000,000 Alz 3 6 sec Chaos Guardian Essence (Arcana of Laws) 1
Chaos Core 100
    • iv) Related Categories added to the Agent Shop
    • – Upgrade Items > Chaos Safeguard > Chaos Safeguard – Chaos Belt / Chaos Talisman / Carnelian / Arcana of Chaos / Arcana of Laws
    • B. Chaos Guardian Essence
    • i) 5 Types of Chaos Guardian Essence
Item name
Chaos Guardian Essence (Chaos Belt)
Chaos Guardian Essence (Chaos Talisman)
Chaos Guardian Essence (Carnelian)
Chaos Guardian Essence (Arcana of Chaos)
Chaos Guardian Essence (Arcana of Laws)
    • ii) Chaos Guardian Essence can be obtain from Eternal Chaos Arena – Treasure Chest of Eternity
    • iii) Related Categories added to the Agent Shop
    • – Craft Items > Enchant Safeguard Material > Chaos Guardian Essence (Chaos Belt / Chaos Talisman / Carnelian / Arcana of Chaos / Arcana of Laws)
    • C. Required safeguard count for each enchant level
Enchant Lv Chaos Belt Talisman Carnelian Arcana
0 → 1 0 1 0 0
1 → 2 1 1 1 1
2 → 3 1 1 1 1
3 → 4 1 1 1 1
4 → 5 1 1 1 1
5 → 6 1 2 1 1
6 → 7 1 4 1 1
7 → 8 1 8 1 1
8 → 9 1 16 1 1
9 → 10 2 42 2 2
10 → 11 4 4 4
11 → 12 8 8 8
12 → 13 16 16 16
13 → 14 42 42 42
14 → 15 105 105 105
    • D. Already existing Chaos Safeguard can be used at any type of Chaos Items

 

    • ● Divine Upgrade
    • A. Enchant Safeguard (Divine) added
    • i) Safeguard prevents enchant degradation of Divine Enchant Lv. 7+
    • ii) Request recipe added
Required Request Item Register Fee Gain Spend Material
Amity Amity Time Material Item Count
5500 Enchant Safeguard (Divine) 50,000,000 Alz 3 6 sec Unpurified Divine Essence 1
Divine Purification Scroll 1
Divine Stone 50
    • iii) Divine Purification Scroll can be obtain from Illusion Castle Underworld (Apocrypha) – Legendary Box
    • iii) Unpurified Divine Essence can be obtain from Illusion Castle Radian Hall (Apocrypha) – Legendary Box
    • iv) Related Categories added to the Agent Shop
    • – Upgrade Items > Divine Enchantment> Enchant Safeguard (Divine)
    • B. Required Safeguard Amount for enchant level
    • * Required amount same for High, Highest Item
Enchant Level One-handed / Armor Two-handed
7 → 8 1 2
8 → 9 2 3
9 → 10 4 6
10 → 11 8 12
11 → 12 16 24
12 → 13 32 48
13 → 14 0 0
14 → 15 0 0

6. Pet Level Expanded

    • ● Combined Some Pet Training Stats
    • A. Attack and Magic Attack combined to All Attack
    • B. Sword Skill Amp and Magic Skill Amp combined to All Skill Amp
    • * Already applied stats will be automatically combined by above rules

 

    • ● Pet Max Level and Slot Extend
    • A. Changed pet max level to 20 and divided by sections
    • – Pet Level 1 ~ 10: Normal Section
    • – Pet Level 11 ~ 20: Covenant Section
    • B. Expanding pet training slot to maximum of 20

 

    • ● Pet Training Cost Changed
Level Cost Level Cost
Alz Required Item Qty Alz Required Item Qty
1 1,000,000 Force Core(High) 1 11 2,000,000 Force Core(Highest) 1
2 2 12 2
3 3 13 3
4 4 14 4
5 5 15 5
6 6 16 6
7 7 17 7
8 8 18 8
9 9 19 9
10 10 20 10

 

    • ● Pet Training Stats (Options)
    • – Pet training stats and possibilities in ‘Covenant Section ’
Training Option Value Training Option Value
HP UP 50 DMG Reduction 12
MP UP 50 Ignore DMG Reduction 25
All attack UP 10 Accuracy 80
Defense UP 20 Ignore Accuracy 100
Attack Rate UP 90 Penetration 6
Defense Rate UP 45 Ignore Penetration 12
Additional DMG UP 20 Resist Critical DMG 4%
STR UP 10 Down Resist 1%
DEX UP 10 Resist Knock Back 1%
INT UP 10 Stun Resist 1%
Critical DMG UP 2% Ignore Resist Critical DMG 6%
All Skill Amp 1% Resist Skill Amp 2%
Auto HP restore 9 Ignore Resist Skill Amp 3%
Auto MP restore 9
    • i) Ignore Resist Value only applies when resist value is above 0.
    • ii) Ignore resist Options only apply in Mission Battle and PVP scenarios.

 

    • ● Pet Sleeping Kit Changed
    • – Pet Level 1 ~ 10 Normal Section: Use Pet Sleeping Kit (Normal)
    • – Pet Level 11 ~ 20 Covenant Section: Use Pet Sleeping Kit (Covenant)

 

    • ● Pet Training UI, Pet Inventory UI: Divided to Normal/Covenant

 

    • ● Combined Pet Untrained UI
    • B. Select untrained item and choose desired phase Normal, Covenant or Specific Slot

 

    • ● Pet Covenant Slot related Achievements Added
ID Achievement Name Achievement Requirement Score
1080 When did you get so strong? Obtain STR UP from Pet Covenant Section 10
1081 Can my pet speak? Obtain INT from Pet Covenant Section 10
1082 Nimble Feet Obtain DEX from Pet Covenant Section 10
1083 It will hurt! Obtain Ignore resist Critical DMG from Pet Covenant Section 30
Obtain Ignore resist All Skill Amp from Pet Covenant Section

7. BattleMode2 Attack Option Added

    • ● Added option to select 1st ~ 4th hit motion when Sword Type Class activate BattleMode2

 

  • ● BattleMode2 Attack Option UI added
  • A. Display the UI when Sword Type Character (WA/BL/FS/FB/GL) activate BattleMode2
  • i) Attack Option Control Feature
  • – Repeat the chosen attack motion phase.
  • Ex) If player choses 2nd hit motion, the character will only repeat1st and 2nd hit motion
  • – chosen attack option automatically saved
  • ii) Can chose from 1st to 4th hit motion
  • – Force Shielder only has up to 3rd motion so related UI will only display 1st to 3rd hit motion option
  • iii) Default UI location is bottom mid screen. Players can change the UI location
  • – UI’s current location is automatically saved
  • B. UI will disappear when Battle Mode 2 is finished or de-buffed

8. Force Gunner Battle Style Change

    • ● Added Force Gunner to the list when using the Battle Style Change Kit

 

  • ● Item use result
  • A. Change to Force Gunner Battle Style and Battle Mode
  • B. Sword type essence/blended runes will automatically change to magic type
  • C. Provide Force Gunner Skill Book Package

Changes

1. Loading, Login, and Character Creation UI updated

    • ● Changed loading display to a simple circle bar type

 

    • ● Changed Log-in screen, Server/Channel selection UI

 

    • ● Character selection screen
    • A. Relocated the system message to the upper center from left side of the screen
    • B. Added display of chosen server by the player

 

    • ● Character Creation Screen
    • A. When creating a new character, player will choose the battle style first and move to the next screen for appearances setting
    • B. Added/modified the character movement animation and videos by battle style
    • C. Changed displaying character’s gear to Archridium when creating a character

 

  • ● Added BGM On/Off check box to the bottom right side of the log-in screen

2. Cabal Graphic Engine Improved

    • ● Option – Preferences – ‘Advanced Graphic Effect’ Added

 

    • ● Below will be improved for checking ‘advanced display effects’
    • A. Shadow improved
    • i) Display new objects (land, ground objects, etc.)
    • ii) Divided the preferences up to 8 levels (originally 5 steps)
Before After
Level Display Level Display
0 No shadow 0 No shadow
1 Only display my character’s shadow 1 Only display my character’s shadow
2 Display my and other Character’s shadow (Including NPC) 2 Display my and other Character’s shadow (Including NPC)
3 Display monsters’ shadow 3 Display monsters’ shadow
4 Show every shadows possible 4 Display Force Tower / FX shadow
5 Display small land objects shadow (Ex. Land, grass)
6 Display large land objects shadow (Ex. Tree)
7 Show every shadows possible including terrain

 

    • ● Notes
    • A. The changes will apply after restarting the client
    • i) Unchecking the option during the play, the system will use the original rendering
    • ii) Changing the option will ask for client restart
    • B. Default will have the option ‘unchecked’

 

  • ● Advanced display effects option added to the launcher graphics – preferences setting

3. Drop Changes

    • ● Black Board
    • A. Drop removed from all fields
    • B. Drop added on several dungeons
    • – Lake in Dusk / Ruina Station / Tower of Undead B1F / Tower of Undead B2F / Volcanic Citadel / Forgotten Temple B1F

 

    • ● Hard Shell, Sticky Red Liquid drops changed
    • A. Drop removed from several fields
    • – Port Lux / Port Ruina / Undead Ground / Forgotten Ruin
    • B. Drop added on several dungeons
    • – Forgotten Temple B1F / Forgotten Temple B2F / Forgotten Temple B2F (Awakened) / Forbidden Island / Forbidden Island (Awakened) / Altar of Siena B1F / Altar of Siena B2F / Illusion Castle Underworld / Illusion Castle Radiant Hall / Maquinas Outpost / Tower of Undead B3F / Abandoned City

 

    • ● Familiar Mineral / Silver Jewel / Powerless Core
    • A. Drop removed from several fields
    • – All field above Port Lux
    • B. Items available at craft merchant Chloe’s shop
    • – 30,000 Alz each / total 3,810,000 Alz for 127 count

 

    • ● Disc (Lv.2) drop removed from Port Lux and Port Ruina

 

    • ● Increased chance for Material Core and Quartz core when extracting Archridium / Palladium equipment

 

    • ● When extracting item, extracted item (count 1/5/10/20 possible) chance increased for 10/20 counts

 

  • ● 2 Slot item chance increased when crafting craftsman’s weapon and equipment

4. Event Agent Yul NPC Modified

    • ● Appearance modified

 

    • ● Relocated the NPC to Bloody Ice

 

  • ● Dialog Bubble will appear during event period

5. Combo Timing Difficulty Lowered

    • ● Modified Combo difficulty to be easier

 

  • ● Combo success related broadcasting message changed from 15 combo to 30 combo.

6. Pet Safety Kit Usage

  • ● Divided to Normal and Covenant section
  • A. Anima Gem will be create when safety kit is used in Pet Untrained UI.
  • B. Created Anima Gem will only have the options from chosen section (Normal/Covenant) and will only apply to the same section
  • C. Only options of chosen section (Normal/Covenant) will display in Anima Gem
  • * Use Safety Kit based on the sections
  • – 1~10 lv Anima Gem and Pet: Use the sleeping Kit of the pet’s level
  • – 11~20 lv Anima Gem and Pet: Use Pet Sleeping Kit (Covenant)

7. Blessing Bead Effect

    • ● Beads changed from Character Effect to Account
    • A. Before: Beads (Customizing/Item) only applied to characters
    • B. After: Beads apply to all characters in accounts within the server

 

  • ● Changes made to the beads already being used
  • A. Remaining time for same type of Beads will be added
  • B. If same type of Beads but different % were being used, only the highest value of Beads will be used. (Beads with lesser value will be removed)
  • C. Expired Beads are removed (during Maintenance)

8. EXP Increased in Eternal Chaos Arena

9. Force Blader Buff for BattleMode1 use method changed

    • ● Changed buff to immediate

 

  • ● Changed buff to apply without mastering the below skills
  • A. Magic Cannon Lv.20
  • B. Stone Cannon Lv.20
  • C. Aqua Cannon Lv.20
  • D. Wind Cannon Lv.20

10. Changed auto attack to continue while activating the instant cast skills

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