#KR #EP18 April 19th 2017 Patch notes


■ Fixes

1. Fixed bug related to monster pattern on Senillinea: Entwood, Giant Wolf Leader

2. Fixed bug that plays BGM sound abnormally

3. Fixed bug that related to Pet Training UI

4. Fixed bug that related to Abandoned City Legendary Cube can generate abnormally output

5. Fixed bug that cause abnormal of showing GPS

 

■ Changes

1. Upgrade Safeguard

  • Add information of Upgrade Safeguards in the Upgrade UI
    • Allow to select Use or Not to use Safeguards
    • Showing type of Safeguards that are available and are being used
    • Support for “Auto-registration” for Safeguards
  • General Upgrade
    • In the normal upgrade, allow to use Safeguard even for grade 16-20
    • Different amount of Safeguard needed for each upgrade level
  • Chaos Upgrade
    • In Chaos upgrade, allow to use Chaos Anti-destruction Safeguard for Chaos accessories
    • Different types of Chaos Anti-destruction Safeguard are available
      • Chaos Upgrade Safeguard – Chaos Belt (applicable for Guard, Fighter, Sage)
      • Chaos Upgrade Safeguard – Chaos Talisman
      • Chaos Upgrade Safeguard – Carnellian
      • Chaos Upgrade Safeguard – Arcana of Chaos
      • Chaos Upgrade Safeguard – Arcana of Law
    • Add request recipes
    • Add categories in Auction Hall
      • Upgrade Item > Chaos Upgrade Safeguard >
        • Chaos Upgrade Safeguard – Chaos Belt
        • Chaos Upgrade Safeguard – Chaos Talisman
        • Chaos Upgrade Safeguard – Carnellian
        • Chaos Upgrade Safeguard – Arcana of Chaos
        • Chaos Upgrade Safeguard – Arcana of Law
    • Essence of Chaos
      • There are 5 types of Chaos Essences
        • Chaos Essence – Chaos Belt
        • Chaos Essence – Chaos Talisman
        • Chaos Essence – Carnellian
        • Chaos Essence – Arcana of Chaos
        • Chaos Essence – Arcana of Law
      • Add categories in Auction Hall
        • Upgrade Item > Chaos Upgrade Safeguard >
          • Chaos Essence – Chaos Belt
          • Chaos Essence – Chaos Talisman
          • Chaos Essence – Carnellian
          • Chaos Essence – Arcana of Chaos
          • Chaos Essence – Arcana of Law
    • Number of Chaos Upgrade Safeguard required for each upgrade level
      • Upgrade Token cannot apply Chaos Upgrade Safeguard
  • Divine Upgrade Safeguards
    • Divine Upgrade Safeguards
      • Applicable for Divine Upgrade after grade 6
      • Add request recipe
        • Can obtain the Divine Reset Scroll from Illusion Castle Underworld (Reverse) from the Legendary Box
        • Can obtain the Divine Safeguard Essence from Illusion Castle Radiant Hall (Reverse) from the Legendary Box
        •  
      • Add the related categories in the Auction House
        • Upgrade Items > Divine Upgrade Safeguard
    • Items required for Divine Upgrade steps

2. Reduce the WEXP consumed when giving an option to the Honor Medal slot from 100 to 50

3. Changes related to Combo timing

4. Reduce stats of monsters in Reverse Dungeons

5. Change UI related to Channel Selection Screen

  • Change of color channel
    • War Channel: Red
    • Normal Channel: White
    • Premium Channel: Blue
  • Changes related to sub-password UI

6. Pets above 11th level cannot apply Pet Safety Kit

  • Pet with level 1-10 can use
  • Higher level (11-20) temporary cannot use

 

■ Additions

1. Add Battle Mode 2 Stage Attack

  • When sword-based character uses Battle Mode 2
    • Stage attack can be set from 1-4
    • Add new Battle Mode 2 Stage Attack control UI
  • When sword-based character uses Battle Mode 2, the special UI will appear
    • Applicable for WA/BL/FS/FB/GL
  • Control function
    • For: WA/BL/FB/GL: Change up to 4 stages
    • For: FS: Change up to 3 stages
    • If you select stage 1: Only first type of BM2 attack will be used
    • If you select stage 2: Only first and second types of BM2 attack will be used
  • Auto-save last used attack level
  • Initial shown at bottom right corner
    • Can be moved
    • Last location automatically saved
  • UI will disappear once BM2 released/timed-out

 

 

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[KR] [EP17] Nov & Dec 2016 Patch notes


20161219_ep17_patch_notes_nov_and_dec_header

Nov 24th 2016 Patch notes

■ Changes

1. Change the maximum level of item upgrading to 20 (was 15)

  • Upgrade UI combination
    • Open the Upgrading UI:
      • Right click on upgrade cores
      • Click on “Upgrade” button in inventory
    • Availability:
      • Normal items
      • Chaos items
  • Upgrade method
    • Once Upgrading UI activated, player can put the item inside
      • Available methods for upgrading will be shown
      • Player can select method for upgrade (select the core type)
      • Click on “Upgrade” button
  • Upgrade result will be displayed on the bottom of Upgrading UI

20161219_ep17_patch_notes_nov_and_dec_upgrade_ui

20161219_ep17_patch_notes_nov_and_dec_upgrade_ui

  • Change the maximum upgrade level for normal items (Weapon / Armor / Bike) from 15 to 20
    • Core consumption
      • 20161219_ep17_patch_notes_nov_and_dec_core_consumption
  • Failure penalty
    • Items with upgrade level less than 15, same mechanism for penalty applied
    • Items with upgrade level more than 15 have these penalties for failure
      • Upgrade level -1
      • Upgrade level -2
      • Upgrade level -3
      • But item cannot be down-grade lower than 15 (after it has been upgrade to 15, it cannot be lowered than 15)
  •  Restrictions
    • Cannot use “Enchant Safeguard” for upgrading higher than +15
    • Upgrading from 19 to 20 cannot use “Superior Core”
    • Allow to use “Superior Core” for upgrading from 14 to 15, there is chance to get +16 as result

2. Changes related to some scenario quests

  • Decrease the Alz reward for Quests Lv 1-100
  • Increase the Alz reward for Quests Lv 101-199
  • Adjust the EXP reward for Quests Lv 1-99
  • Give out some skill books for certain quests
    • Including Skill Books for Battle Mode 3 at level 130

3. Decrease the amount of Stain Clone needed for Battle Mode 3 skill books

  • Step 1: From 30 to 5
  • Step 2: From 40 to 10
  • Step 3: From 50 to 15

4. Change options of Palladium Epaulet20161219_ep17_patch_notes_nov_and_dec_palladium_epaulet

■ Additions

1. Added new class “Force Gunner”

  • Weapon: Orb / Crystal
  • Armor: Battleset (FG)
  • Skills
    • Attack Skills: 20 Skills
    • Buff Skills:
    • Battle Modes:
      • Battle Mode 1: Ranger
      • Battle Mode 2:
        • Activation Skill: Heavy Launcher
        • Special Skill: Surface Impact
        • 20161219_ep17_patch_notes_nov_and_dec_fg_bm2
      • Battle Mode 3:
        • Activation Skill: Hitman
        • Special Skill: Hitman Attack I / II / III
        • 20161219_ep17_patch_notes_nov_and_dec_fg_bm3

 

Dec 01st 2016 Patch notes

■ Fixes

1. Bugs related to Force Gunner

  • Cannot use several skills on monsters
  • Fixed bug that caused abnormal appearance of movement animation in Battle Mode 2
  • Fixed bug that cause unable to use Dash / Fade step in Battle Mode 2
  • Fixed bug that icon of Force Gunner did not display in Buddy, Guild. Achievement UI
  • Fixed bug that cause Force Gunner wears Chakram when mounting Saints Force Weapon
  • Fixed bug that cause distribution of abnormal skill book on level 85 quest

2. Fixed bug that causes by upgrading item higher than 15 in specific situation

3. Fixed bug that allows players enter Chaos Arena without the level restrictions

■ Changes

1. Several changes applied for Force Gunner stats / skills

2. Adjust skills of Warrior, Bladder

  • Warrior
    • Battle Mode 3 – Axe Attack A / B attack range increased
    • Bear Vitality: Add new stats: +800 Damage Reduce
  • Blader
    • Battle Mode 3 – Knucklet Attack A attack range did not change
    • Battle Mode 3 – Knucklet Attack B attack range increased

3. Drop related changes

  • Dungeon Entry Item
    • Remove all Dungeon Entry drop from Arcane Trace and Senillinea
    • In Porta Inferno and lower map fields, only low Dungeon Entry item drops (Altar of Siena B1F and lower)
      • E.g.: IC1, AoS1, FT1
    • DX Dungeon Entry
      • Remove DX Dungeon Entry drop from all fields
      • DX Dungeon Entry is now able to drop only from Hazardous Valley (Easy / Normal / Hard)
    • Chaos Arena Dungeon Entry (Key) matains current drop
  • Minesta Capsule
    • Remove Minesta Capsule drop from all fields
    • Remove quests which give Minesta Capsule as reward
    • Minesta Capsule is now able to obtain from DX Dungeon
      • Panic Cave (Easy / Normal / Hard): Chapter 13 / Chapter 14 / Chapter 15
      • Steamer Crazy (Easy / Normal / Hard): Chapter 16 / Chapter 17 / Chapter 18
      • Catacomb Frost (Easy / Normal / Hard): Chapter 19 / Chapter 20 / Chapter 21
      • Lava Hellfire (Easy / Normal / Hard): Chapter 22 / Chapter 23 / Chapter 24
      • Hazardous Valley (Easy / Medium / Hard): Chapter 25 / Chapter 26 / Chapter 27
  • Add Drop
    • Add the “Essence Rune (HP)” to drop from Forbidden Island (Awakening)
    • Forbidden Island and Illusion Castle – Radiant Hall now drop
      • Effector Core (Piece) and Minesta Diamon Charm
  • Remove drop
    • Remove “Essence Rune (HP)” to from from all fields
    • Remove “Lottery Coin”
    • Remove “Chaos Lamp”
  • Item properties changes
    • Siena Piece from Altar of Siena B2F is now tradeable
    • Sealed Mergaheph’s Ring from Tower of the Dead B1F is now tradeable

4. Changes related to equipment comparison

  • Support for showing stats differences between before/after upgrade

5. Changes related to Dummy Training

  • Dummy Training is increased in HP, Defense
  • Dummy Training is now giving Pet EXP

■ Additions

1. Add Character slot extender (No. 8)

  • NPC: Grocer: Deighton – Bloody Ice
  • Price: 500,000,000 Alz
  • Output: Open 8th character slot for account

2. Add new recipes for Force Gunner items crafting

  • Armor (Battleset)
  • Battle Mode 3 Skill Books

3. Add the Force Gunner armors in to drop list of Dungeons and Fields

4. Add skill sounds to Force Gunner Skills

5. Add item sales

  • AP Saver (100) is now sold by NPC
    • NPC: Grocer: Hampric – Port Lux
    • Price: 5,000,000 Alz
    • Properties:
      • Tradeable – Store up to 100 AP
      • Able to look-up in Auction Hall
    • 20161219_ep17_patch_notes_nov_and_dec_ap_saver
  • Argis Armor (FG) Box
    • NPC: Armor Dealer: Agris – Port Lux
    • Price: 2,000,000 Alz & Drei Frame Core x 30
    • Peticia Key is required for open the Box
    • 20161219_ep17_patch_notes_nov_and_dec_fg_armor_box

 

 

Dec 07th 2016 Patch notes

■ Changes

1. Reduce boss monster spawn time in in low-level dungeon

  • Ruina Station:
    • Reduce spawn time of Mech Spider bosses
  • Tower of the Dead B2F:
    • Activation of monsters after killed 3 Ghosts
    • Reduce spawn time of Jumar Carbo
    • Reduce spawn time of Andreas Schultz

 

2. Changes to Minesta and Arcane Golem Unbinding Stones

  • Unbind success rate is fixed with +15
    • Minesta Unbinding Stone: 90% (at +15 -> +20)
    • Arcane Golem’s Unbinding Stone: 75% (at +15 -> +20)
  • This success rate will be displayed in the tooltip

3. Blessing Beads changes

  • Blessing Bead – Plus
    • Drop Rate: 25% -> 30%
    • Box additional drop rate: 0% -> 50%
    • WEXP: 25% -> 50%
  • Blessing Bead – Superior
    • EXP: 50% -> 100%
    • Drop Rate: 10% -> 30%
    • Box additional drop rate: 50% -> 100%
    • WEXP: 25% -> 100%

 

 

Dec 09th 2016 Patch notes

■ Changes

1. Rune slot expansion

  • Increase the maximum number of Rune Slots to 30 (was 16)
  • Able to use Rune Slot Extender – Essence up to 14 times (was 3)

 

 

■ Additions

1. Add special buff for Platinum Service users

  • Once the service is activated, buff will be granted
  • Buff icon will be display on the top right corner, beside the GPS map
    • Moving mouse over, stats and duration will be displayed
    • 20161219_ep17_patch_notes_nov_and_dec_platinum_buff
  • There are 3 level of Buff: Normal / Rare / Unique
    • By default, Normal buff is given
    • Buff can be upgraded to Rare / Unique using Buff Upgrade UI
    • 20161219_ep17_patch_notes_nov_and_dec_platinum_buff_upgrade

 

Dec 14th 2016 Patch notes

■ Changes

1. Changes related to Disc Dice

  • Change the material required for Disc Dice recipes
  • Change the output of Disc Dices
    • Was: 1-6
    • Change: 20 – 120

 

2. Change related to “Empty Bottle” price sold from NPC Chloe in Port Lux:

  • 1: 100 Alz => 30,000 Alz
  • 127 (bundle): 12,700 Alz => 3,810,000 Alz

 

 

[EP15] [FAQ] Transcendence Mercenaries Stats

1

20160226_new_mercenaries_stats

Have you ever wondered about stats of new Transcendence Mercenaries in the newest update Cabal Transcendence 3 – New Continent? Take a look here and prepare you Alz 😉

You can take a look of these Mercenaries in action here : https://youtu.be/Pcz-uuNippg

20160226_ep15_new_mercenaries_stats_aizan_ridi20160226_ep15_new_mercenaries_stats_skaild_elena

 

Stats of old Faith Mercenaries can be found here : https://mrwormy.wordpress.com/2014/01/30/faq-faith-mercenary-stats/

[KR] [EP10] Jul 24th 2013 Patch notes

2

■ Fixes

1. Fix bug related to DX Dungeon Hazadous Valley

  • DP reward is given abnormally, less than normal
  • Core drops abnormally

2. Fix bug that caused the appearance of costumes abnormal when character is wearing suit at +15 which is matching with equipped epaulet

3. Damage Abosorption works abnormally, bug is fixed

4. HP Regen of bosses in certain field is abnormal, bug is fixed

5. Fix bugs related to Premium Wing

6. Fixed bug that caused “Summer Vacation Hat” cannot be found in Auction Hall

■ Changes

1. Changes related to Battle Mode skills

  • Warrior
    • Change duration of Battle Mode 3 synergies (Axe Attack A/B animation time is adjusted)
  • Force Shielder
    • Range of Normal Attack in Battle Mode 2 is change from 1 to 2
  • Blader
    • Knuckle Attack  A/B skill changes Sword Skill Amp. value to 80%
  • Wizards
    • Elemental Attack A/B skill changes Magic Skill Amp. value to 80%

2. Changes related to Effector stats.

20130717_ep10_zkr_effector

Below is the most updated Effector stats table (updated on Jul 26th 2013)

20130717_ep10_zkr_effector_list

3. Change related to Mirror of the Eyes (Silver)

  • Enlightening progress cannot give back lowest grade stats
  • Chance to give High grade stats in Enlightening progress is raised

4. Change attack pattern of ‘Awakening Iron Golem’ in Awakening Forbidden Island

  • Reduce range of view of boss
  • Reduce moving / chasing speed
  • Change range of boss

5. Changes related to dungeon achievements

  • Lower the condition for clearing dungeon in certain duration
  • Dungeon achievements automatically changed even if achievements are achieved

6. Circulation-Dungeon-Reward UI change

7. Mystery Box related changes

  • Remove Mysterious Force Piece / Stone / Crystal drop
  • When using Mystery Box, there will be confirmation window pops up

[KR] [EP10] Oct 24th 2012 Patch notes


■ Changes

1. Change related to showing damage in PVP Battle

2. Change some skills to instant-cast (cast time : 0s)

  • Applied for
    • Instant Immunity
    • Resist Barrier
    • Art of Fierceness
    • Intuition
    • Cats Recovery
    • Intense Blade
    • Bloody Spirit
    • Bear Vitality
    • Resist Intension
    • Art of Defense
    • Art of Force Control
    • High Regeneration
    • Mortal Bane
    • Art of Sniping
    • Spirit Shield
    • Quick Move
    • Reflect Shield
  • Features
    • Remove casting animation
    • Can cast another skill meanwhile
  • Allowed to use during combo, but does not increase the combo counter

3. Skills adjustment

  • Force Kick
    • Cooldown
    • MP consumption adjusted, based on skill level
    • Allow to use in Battle Mode 2
  • Warrior
    • Defense reduction of Bloody Spirit skill lowered
    • Increase HP Regen amount of Cats Recovery
    • Axe Attack A / B skill add the Penetrating option
  • Blader
    • Knuckllet Attack A / B add Increase Critical Damage option
  • Wizard
    • Defense related skills increased value
    • Energy Field change
      • Increase range
      • Increase Silence effect duration
      • Change the skill description
    • Elemental Attack A / B skill add the Hit / Penetrating options
  • Force Archer
    • – Battle Mode 2 Additional Damage upward adjustment
    • Quick moves the skill level of the ERA / avoidance per increment adjustment
    • Launcher attack A / B skill to hit options, add
  • Force Shielder
    • Battle Mode 2
      • Increase Attack Rate
      • Add Hit option
      • Increase base Magic Attack
    • Added Guard Break skill (skill from Force Blader)
    • Heal change, change to HP regeneration
      • Change the formula
      • Change cooldown
      • Change to self healable
    • Decrease the base attack of Mortal Bane
    • Hammer Attack A / B add Increase Critical Damage option
  • Force Blader
    • Change Fire / Ice / Lightning Blade basic skills required rank to Regular
    • Change the Fire / Ice / Lightning Blade skill leveling up based on skill rank
      • Ex) To level the Blade to 16, player must be at Transcender

4. Monster Difficulty Adjustment

  • General Monsters
    • Base Damage incremental decreased
    • Attack Rate incremental decreased
  • Field / Dungeon Boss Monsters
    • Base Damage incremental increased
    • Evasion incremental decreased
    • Some special Boss, Attack incremental increased