Skip to content

[KR] [EP9] Patch notes Apr 13th 2012

[KR] [EP9]

Main Page

Apr 13th 2012

■ Fixes

1. Checking other players’ equipped items caused client disconnection

■ Changes

1. Change the professional crafting

i) Reform the Professional crafting system

  • Open the Manufacturing System
    • From Cabal Menu > Manufacture
    • Keyboard shortcut (default : F)

Professional Manufacturing UI – in the sample is Plate (Armorsuit)

  • Category : Number of catergories : 20
    • Orb / Crystal / Katana / Blade / Daikatana / Greatsword
    • Plate / Gauntlets / Greaves / Visor
    • Coat / Gloves / Boots / Headgear
    • Suit / Hands / Shoes / Headpiece
    • Ring / Amulet
    • * Ring and Amulet category will be added later
    • Player need to select a category and do the quest and get Proof of Artisan to master the manufacturing skills for selected category
  • Crafting skill
    • There are separated crafting skills for categories, those skills raise independently, based on each crafting categories
    • When manufacturing progress is successful, the skill will be raised
    • When manufacturing progress is failed, the skill will be raised by 1/4 (of normal amount which  can be acquired when successful)
    • Player can try to manufacture all item in the category regardless of the current crafting skill
    • The crafting skill will affect the quality of manufacturing outputs (success chance / craft options / number of options)
    • Manufacturing progress requires a certain amount of Alz
  • Energy
    • Crafting energy will be displayed in the top-right corner of Manufacturing UI
    • For manufacturing, a certain amount of energy will be consumed, 1/2 of that amount will be consumed when fail
    • The amount of required energy varies,  based on the selection manufacturing skill
    • The higher of manufacturing skill increases  the total amount of energy
    • The higher of manufacturing skill requires lesser energy consumption
    • Energy is automatically recharged every 5 minutes (regardless of connection status)
    • When the energy level reaches the maximum,  the energy can be charge anymore
    • When the energy is out, the manufacturing can not be done

ii) Meister items

  • Item information
    • Items which come from the manufacturing system are named as “Meister items”
    • Item Name: “Crafted – “
    • Meister item’s name has the special color comparing with other items
    • Property: tradable
  • Item Options
    • Meister items having two kinds of options
      • Basic option : Player can select the basic option before trying to manufacture the item
      • Bonus option : This option will be added randomly depends on item type and grade
    • * Materials and all information related to Meister items can be changed during the test period

iii) Manufacturing quests

  • Quest name: The Management of Production
  • Start / Completion NPC: Port Lux Manufacturing merchant Chloe
  • Required : LV.50 + / BSLV 6 +
  • Rewards: 4 x Proof of Artisan (character binding)
  • *Players who took the “Core Alchemic – Transmuter” can keep doing and completing that quest

iv) Other changes related to crafting system

  • Achievements and titles change, based on the new manufacturing system
  • Request window / Request system change

2. Change for existing crafters

i) Professional crafting

  • Convert old crafting progress of professional crafting to new manufacturing system

  • Convert old crafting type to new manufacturing categories

ii) Basic crafting

  • Convert old crafting progress of professional crafting to new manufacturing system

■ Additions

1.  Add new mission field “Ancient Ways” (temporary name)

  • Entrance
    • Required level : 180+
      • When character reaches 180, the Map Code / Warp Code will be given automatically
    • Only character with nation can enter
      • No-nation character can not enter
    • How to enter
      • Through winning nation warp (when premium service is available)
      • Port Lux : Talk with NPC Ray Davidson
      • The exit of Ancient Ways can be found at the start point of field by talking with NPC Bren / Kim
  • Map Information
    • Map consists of 7 regions and a center region. Bosses will be added later
    • *Monster placement, attack abilities, … can be changed during the test period

New Map Mini-map

Mr. Wormy View All

Hi there, I'm Trung Nguyen Tri (aka Mr. Wormy), as a CABAL player, I found that our community of CABALers is lacking of good information source. Therefore, Mr. Wormy blog was found in 2011 by myself, initially on Wordpress as an unofficial weblog for CABAL Online. Through the time, I enlarged Mr. Wormy's channels on other social networks like Twitter, Youtube, Google+ and also Instagram. All information here are free for references; however if you feel that these things are useful drop me a Force Core (High) via

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

%d bloggers like this: