Oct 20th 2017 Patch notes
■ Fixes
1. Fixed bug that related to an error that show abnormal output related to Odd Circle
■ Changes
1. Remove Equipment Cube in Mission War Lobby and in NPC Shop in Green Despair and Desert Scream
- Previously, various types of War Cube are available in War NPC in both Lobby and Mission Field (Green Despair and Desert Scream)
- War NPC sell items will be reviewed and updated later
■ Mission War
1. Expansion of Mission War
- Increase maximum number of participant in Mission War, from 125 to 140
- Increase maximum number of participant in Mission War Lobby, from 125 to 160
2. Mission War winning / losing adjustment
- Temporary remove the personal penalty, will be revised later
- Winning / Losing Buff
- Features
- Apply only for Mission War channel
- Apply when you enter Mission War channel
- Disappear when you leave Mission War channel
- Icon will be displayed on top-right corner of the screen
- Apply only for Mission War channel
- Winning Bonus Buff: “Glory Force”
- Winning nation will get special buff for Mission War
- 20% WEXP bonus for each winning (Glory Force Lv. 1)
- Winning Buff can be stacked up to 3 Winning
- 40% bonus in total for 2 consecutive winning (Glory Force Lv. 2)
- 60% bonus in total for 3 consecutive winning (Glory Force Lv. 3)
- Winning Buff can be stacked up to 3 Winning
- If you win more than 3 consecutive times, you will get Glory Force Lv. 3 buff regardless of winning status
- Buff benefits will be shown in the tooltip
- Losing Bonus Buff: “Revenge Force”
- Losing nation will get special buff for Mission War
- Different stats will be applied based on character stats
- Buff stats reduction applies differently based on character levels
- Buff effect will be increased for every losing streak
- If your nation gets 3 consecutive loses, Revenge Force will be applied for regardless of the next Mission War result
- Add new information for showing streak of Winning / Losing for tracking in Mission War UI
- Features
3. Change for some stats related to HP
- HP multiplier
- Old: 8 times
- New: 12 times
- HP Auto Heal multiplier
- Old: 8 times
- New: 8 times
- HP Auto Reduction multiplier
- Old: 8 times
- New: 6 times
4. Disable Saints’ Force Buff in Mission Wars
- Saints’ Force Buff is disabled in Mission War (both Lobby and Mission Battlefield)
- Stats of Saints’ Force Buff will be revised
5. Add cooldown time limitation for item using in case of reentering Mission War
- Battle Mode can be used after every 5 minutes
- Odd Circle can be used after every 2 minutes
- Applicable for reentering, switching channel, client disconnection
- Do not apply for first enter of Mission War
Oct 25th 2017 Patch notes
■ Fixes
1. Fixed bugs related to manufacturing of Master’s Greatsword / Daikatana
2. Fixed bug that DP is not available in Acheron Arena Dungeon entry item
3. Fixed abnormal setup in monsters stats
■ Changes
1. Changes related to Acheron Arena Dungeon
- Gates in dungeon are now displayed as Foggy Gates
- Some specific boss monsters in dungeon won’t get Knockback / Down / Stun effects
- Increase slightly attack and defense of some bosses and add Critical DMG resist and Skill Amp. Resist
- Some normal monsters got some slightly increase for attack and defense
3. Change in arrangement of NPC store
- Mercenary Training Stone is moved to a separated area
- HP/MP potions are available in NPC with bulk of 200 and 500
■ Additions
1. Add condition for automatic use of MP potion
- MP potion can be used automatically when MP is lower than 10% of maximum MP
- If amount of required MP is more than current amount of MP, MP potion will be used automatically (same like before)
■ Mission War
1. Monster Balance in Mission War
- Decrease attack of Legacy Guardian (S/M/L), Gold Keeper
- Increase attack rate of Legacy Barrier, Force Tower – Attack, Legacy Guardian, Gold Keeper
- Decrease HP of all War Gates