Combine the “Character Slot Extender No. 7” and “Character Slot Extender No. 8”
All of existing “Character Slot Extender No. 7” and “Character Slot Extender No. 8” will be converted into “Character Slot Extender”
Change the sales of “Character Slot Extender”
Price: 500,000,000 Alz
NPC:
Grocer – Deighton, Bloody Ice
Grocer – Sally, Fort Ruina
Change that player can use the “Character Slot Extender” up to 10 times.
Character list pagination is added due to the increasing of character slots
There will be 02 pages, each page up to 08 characters
Switching between the character list page by using the arrow button or number at the bottom of the list
Character can be rearranged using the “Rearrange” button on the top of the list (list of all 16 slots will be shown, you can drag your characters between the opened slots)
Separation of Attack / Defense Ability stats inside the Character Stats UI
General: Applicable target: Monsters & Players
PVE: Applicable target: Monsters
PVP: Applicable target: Players
Add the way for showing the Damage Absorption
Show the amount of Damage Absorption in the HP Bar
Location
Character HP UI, top left of the screen
HP Bar on top of the character’s head
Way of display
The amount of absorb-able will be displayed in green colour
Applicable
All of damage absorb skills
Changes are adjusted to the existing skills
Change the stats of existing Aura Mode (stats based on max level)
Changes to old Tower of the Dead B1F / B2F
Entry Location is changed to 4th Gate in Warp Area
Unable to enter using the existing Entry Item / Force Gem
A new Entry Item will be available for each dungeon
Old dungeons and entry items are renamed into “Faded…”
Faded Tower of the Dead B1F
Faded Epaulet of the Dead
Faded Tower of the Dead B2F (Part 1)
Faded Epaulet of the Dead (Part 1)
Unification of stats requirement for equipping items and tooltip improvement
Unification of stats requirement for equipping items
Items now have only one requirement set of stats applicable for all equip-able characters
Item equip requirement information in tooltip is improved
Changes related to DP/AP/WEXP
When using “Saver” item, the point obtained can go higher than the limit
Able to use Saver as batch
Able to both saving and acquiring
Able to save as much as possible into available empty savers
Able to use as much as available of the savers with the same type and same saved amount
E.g.: Can use as much as needed WExp Saver (500) at once
Shows the information of opposite nation players
Change that the EXP Bonus from a different map / field / dungeon will be 1
Change that Arcana of Guard and Arcana of Laws can be equipped at the same time
Add the feature to use Blessing Beads in batch
Can changes the amount of Blessing Beads that player wants to use
Total amount of duration will be displayed
Change the inventory item of some Effector
Panic Cry
Intuition
Spirit Shield
Art of Defense
Quick Move
Art of Curse
Rage Shield
Lock On
Tower of the Dead B1F
Requirement: Level 85+, BS. Lv. 9+
Location: Undead Ground X111: Y131
Entry Item: Epaulet of the Dead
Can use 3 Force Gem to enter the dungeon
Limitation: 7 players
Duration: 2 hours (120 minutes)
Rewards:
DP: 2
Honour Point: 1700
Skill EXP: 5000
Tower of the Dead B2F (Part 1)
Requirement: Level 105+, BS. Lv. 11+
Location: Undead Ground X111: Y131
Entry Item: Epaulet of the Dead B2F (Part 1)
Can use 1 Force Gem to enter the dungeon
Limitation: 7 players
Duration: 2 hours (120 minutes)
Rewards:
DP: 4
Honour Point: 30000
General Information
Allow to obtain additional options for Aura Mode by using Awakening Point.
Requirements:
Overlord Lv. 50+
Already obtained additional Aura Mode
Applicable Aura Mode
Fire / Lightning / Ice / Water
Earth Aura is not applicable for Awakening
Notes:
Each Aura Mode can grow through 5 stages with total 10 option slots for each Aura Mode
Awakened Aura Mode cannot be used in PvP Arena
Add button for accessing “Aura Awakening” UI
Aura Awakening UI
Awakening Point
Every 5 minutes of using Aura Mode, 1 (one) Awakening Point will be granted
Time is accumulated, per block of 5 minutes (300s).
During the Battle Mode, if you use Aura to extend, the time will also be counted, but only from the activation time of Aura.
For example you use Aura for 62 seconds then cancel, then again turn on Aura for 90 seconds. The total time counted will be 152 seconds.
Awakening Point is used separately for each type of Aura
Maximum amount of Awakening Point can be obtained is 230
Depending on the selection, not all of Aura Mode can be maxed
Aura Mode will not grant the Awakening Point if:
Dungeon is paused
Disconnected
Changing between character in the server
Aura Awakening Slots
Slot Opening
Mechanism: Slot can be open when certain requirements are met
Material:
Trogglo’s Golden Fruit (from Challenge Mission)
Aura Mode Skill Book are required (from NPC Chloe)
Awakened Aura Mastery Training
Once the opening conditions are met, the training for Mastery is available by clicking on the desired slot
For levelling up the Mastery, Awakening Point is required
Additional Stats are granted when Mastery reach level 5
Icon of the Aura Mode in the Skill UI is changed based on the level of Aura Mode
Cannot perform Training when the Aura Mode is in use
Reset the Awakened Aura Mastery Training
Reset can be done using Force Gem
All allocated points will be recovered
Status of “opened” slot will be the same
Details of Aura Mastery Training
Summary of Awakened Aura Mode
Add new Buff, Debuff, Heal skills for all Battle Styles
Details stats at Level 20
Add new Passive Skills, called as “Mastery”
One Mastery for each Battle Style, e.g. “Warrior Mastery”
Skill Transcendence for Mastery skills will be available later
A new system that allow to improve the skills, based on the Overlord level
Add the “Skill Transcendence” UI
Notes: When the system gets published outside of Korea, the name of system might be renamed into Skill Overlord (due to the localisation of Transcendence levels into Overlord levels in most of Cabal Services)
Skill Transcendence
Special enhancements are applied when character reaches a certain Overlord level
Skill with “Transcendence” bonus will be marker with green border and have bonus stats showing in the description
Skill Transcendence Training
Transcendence Point
Points are earned when levelling Overlord
For each Overlord level, 2 Points are earned
This point is used to improve skill in the “Skill Transcendence” system
Transcendence Slot
Slot containing Transcendence options for skills
Slots are different based on Battle Mode (BM1/2/3)
To obtain the Transcendence options, click on the slot to open and then enhance it
Materials and conditions for opening slots
Main UI is added to the game, but not functional yet
Details of training will be added next week
In KR patch notes, they provide a table of Training, but I will not translate, because KR confirms that there will changes
Example of Transcendence Skill after training
PvP Status: Status which are applicable for certain situation when the target is player
PvE Status: Status which are applicable for certain situation when the target is monster
General Status: Status which are applicable for certain situation when the target is monster / player
You mean by “delete this skill” is the Enervation/Darkness debuff of Force Blader is literally deleted from the game?
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Yes, delete it from the game
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