■ Fixes
1. Fixed bug that caused Buff Icon did not appear in certain situations
■ Changes
1. Change materials needed for crafting Sealed Mergaheph’s Ring
- Number of “Sealed Core of Mergaheph” changed
- Old : 50
- Change : 25
2. Battle Style Level Up quests from level 70 and above changes
■ Additions
1. Add 2 new NPCs
- NPCs
- Compensation Dispatcher (Procyon) – Rasha : Desert Scream near Warp gate to Warp Room
- Compensation Dispatcher (Capella) – Aideriel : Green Despair near NPC Yul
- Function
- Will be added later
■ Mission War
1. Add Guardian Selector System
- Target:
- Mission War (Lv.170 ~ Lv.190) based on nation
- Selection Criteria
- W.Rank: Based on participants’ scores in 1 week
- For each class there will be one Guardian (except the Bringer)
- Selected Period: 1 week (selected on Monday)
- Guardian Title
- Name
- Capella: Luminosity Guardian
- Procyon: Storm Guardian
- Options
- HP UP 600
- Resist C.Rate 12%
- Resist C.Dmg 24%
- Resist Skill Amp 6%
- Resist Unmovable 30%
- Resist Down 30%
- Resist Knockback 30%
- Resist Stun 30%
- Name
- Etc.
- When character is moving between channels, servers or even offline, rules are still applied for selecting Guardian
- Guardian selection will be public via system message “Character – Guild name – Title”
2. New score formulas
- During certain stats, character can received additional score
- Some party buffs, some debuffs, Aura Mode, Battle Modes
- Scoring when successfully Evade / Block
- Scores are obtained when evade / block successfully
- “Evade” is when targets hit “MISS” on your character
- “Block” is when your character does “BLOCK” your targets’ hits
- Scores are obtained when evade / block successfully
- Building Resurrection Tower will grant score
- Based on Battle Styles different rules / factors are applied for calculating scores
3. Mission War Compensation changes
- Based on Mission War level range, the minimum required score in order to receive compensation change (was 30 applied for all 5 level ranges)
- Additional WExp will be compensated based on score
- When scoring 1501 score or more, additional WExp will be compensated up to 218 WExp
- Additional AXP will be compensated based on score
- Up to 100,000,000 AXP will be compensated when scoring 1480 score or more
- Alz conversion Rate will be differentiated
- When scoring from 600 score or more, conversion rate will be changed up to 9.8%
- Calculating only for Vital Gears and Spirit Gears
- When scoring from 600 score or more, conversion rate will be changed up to 9.8%
4. Guild Ranking System
- Guild Ranking is applied in Mission War, ranking is server-based feature
- Guild Rank selection
- Guild Ranking is applied for each server
- Selection Criteria based on Guild score
- Guild score
- Sum of all scores from all character of guild who join Mission War Lv.170 ~ 190
- Scores are summed from two top score players for each class of guild, so in total there are 12 characters
- Based on Guild Ranking, “Conversion Penalty” will be given
- Conversion Penalty
- Guild with higher rank in Guild Ranking will be received the higher “Conversion Penalty”
- Will be applied for 3 weeks for all guild at rank 1 ~ 10 from 94% ~ 99.4%
- Will be calculated by multiplying the score as final for guilds
- Will be updated weekly on Monday 0:00
- Can be checked in Guild Rank window
- Guild Rank
- Based on Guild Score, up to 50 guilds will be ranked
- Rank Guild window
- Can be accessed via “Guild Rank” button in Guild UI (via “Guild Menu”)
- Guilds’ details at rank 1 ~ 10 can be checked including guild information, conversion penalty
- At the top of UI, the details of Guild Rank will be displayed (only if guild is in top 50 of Guild Rank)
- #1 guild reward : Non-War related
- Authorized to adjust Auction Hall fee
- The guild at 1st place of Guild Ranking will be able to set the Auction Hall fee rate
- The fee can be set only by guild master of #1 guild
- But only if the guild score is more than 15.000 point
- Allow to set the Auction Hall fee via NPC “Bodyguard Hursurf” (on the left of Auction Hall)
- The guild at 1st place of Guild Ranking will be able to set the Auction Hall fee rate
- Authorized to adjust Auction Hall fee
- The fee can be scaled between 4% and up to 6%
- The fee can be changed up to 3 times a week but for every 48 hours (each change must be in next two day from the last change)
- Once the fee is set, the new fee will be broadcasted all over the server
- Fee from Auction Hall paid
- Alz will be sent via mail for guild master
- Maximum amount of receivable Alz per day is up to 500,000,000 Alz
- Can be received up to 3 times a week
- # 1 guild reward : War related
- Amount of selling Gears (Vital / Spirit) will be compensated for #1 guild
- All Alz from selling Gears in War will be compensated
- Compensation paid
- Alz will be sent via mail to Guild Master
- Maximum amount of receivable Alz per day is up to 100,000,000 Alz
- Alz will be sent via mail to Guild Master
- Compensation for guilds with ranking in top 10
- Some guilds in top 10 will get 10% of WExp increased
- Random selection
- From 3 – 10 guilds in top 10 will be selected
- Reward will be sent to Guild Master via mail
- Reward: Potion of Luck (200,000,000 Alz) (character-binding)
- Reward can be changed later
- Amount of selling Gears (Vital / Spirit) will be compensated for #1 guild
Thanks for this Mr. Wormy. Nice infos 🙂
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