■ Fixes
1. Fixed bug that caused unable to craft event items
2. SP Recovery rate of some skills error
3. Fixed bug related to Enervation / Field of Enervation
4. Fix bugs related to Blade Enchant Buffs
5. Fix bug that did not apply Mission Battle Costume / Weapon rules to players after Mission War
6. Fix bug related to display HP Regen in when staying in Green Despair
7. Game delay / slow to respond in certain cases, fixed
8. Fixed bugs related to Damage Reduction rune
- Client disconnect when receiving Damage Reduction rune from Auction Hall
- Fixed bug that caused abnormal stats of Damage Reduction being applied on character when using Damage Reduction rune
■ Changes
1. Blader Skill Change
- Death Cross
- Remove SP consumption
- Cooldown adjusted to 3s
- Level 1 Skill Amp will be 25.5% and +0.5% per level
- Level 1 Attack will be 254.9 and +6 per level
- Remove Silence effect
- Assault
- Consumes SP : 300
- Cooldown changed : 180 s
- Skill Amp fixed at 20% regardless of level
- Level 1 Attack will be 120 and +20 per level
- Add option : Silence target for 6s (At level 1 : 61% Chance, +1% per level – At level 20 : 80%)
- Allowed using in Battle Mode 2/3
2. Wizard Skill Change
- Energy Field skill is now allowed using in Battle Mode 3
3. Monsters’ difficulty adjustment
- Monsters at level 80 and below
- Stats slightly lowered
- Illusion Castle Underworld
- Attack Rate of serveral Bosses lowered
- Attack of monsters in dungeons lowered
4. Mission Battle-related changes
- Gives SP as reward of Standard Battle
- SP amount will be calculated based on game time
- Compensating SP amount will be calculated at the end of Battle
■ Additions
1. Add quick slot image for Odd Circle
■ Mission War
1. Fixed the Score calculating bug for personal score in Mission War
2. Change the fee to enter Mission War to 0 Alz
3. Changes related to Guardians / Force Towers
- Target : MW 110-139 / 140-169 / 170-190
- Changes
- Raise Defense of Guardians
- Raise Defense of Force Towers
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