Cabal Mobile – Oct 22nd, 29th and Nov 05th 2019 Patch notes

Oct 22nd 2019 Patch notes

◈ Changes

1. Significantly reduced train / untrain cost for Skills / Skill books

2. Improved visibility by adjusting angle of Entrances in Warp Center

3. Reduced Alz reward for quests below level 100

4. Lowering Alz Drop Amount in Some Fields

  • Amount: Reduced by 30%
  • Target:
    • Bloody Ice
    • Desert Scream
    • Green Despair
    • Port Lux
    • Undead Ground
    • Forgotten Ruin
    • Lakeside

5. Change the “Dungeon Playtime Deduction” affected from EXP Blessing Beads

  • Old: Dungeon Playtime Deduction will not be activated if character is using EXP Blessing Beads 100%
  • New: Dungeon Playtime Deduction will not be activated if character is using EXP Blessing Beads 500%

6. Change the dungeon to pause only when the home key or other apps completely cover the Caval mobile app while the dungeon is in progress 

7. Changed the color of the Blended Rune effect of the opponent”s character to look red.

◈ Fixes

1. Dungeon entry items of AoS1, AoS2, IC1 were dropped abnormally.

2. Fixed bug that certain quest item did not drop in Forgotten Temple B2F

3. Mission War scores were not reflected in the Guild ranking, bug is now fixed

4. Fixed bug that Guardians were not selected for Mission War 170+

5. Fixed the bug that the quantity was not displayed when GM’s Blessing Potion is registered in the Quick Slot

6. Fixed the error that Gladiator’s Rage cannot be obtained while using combo skill

Oct 29th 2019 Patch notes

◈ Additions

1.New dungeon “Forbidden Island (Awakening)” added

  • Dungeon Information:
    • Requirement:
      • Level: 140+
      • BSLV: 11+
    • Entry Item: Unusual Lost Island Compass
    • Entrance: Same with Forbidden Island
  • Dungeon Entry Item:
    • Item: Unusual Lost Island Compass
    • Available to request from NPC Chloe:
      • Registration: 10,000,000 Alz
      • Required Amity: 0
      • Output: Unusual Lost Island Compass x1
      • Material:
        • Lost Island Compass x1
        • Raw Stone of Dimension x10

◈ Changes

1. Improved Battle Mode 3 behavior

  • Synergy Notation
    • Improved the game that display all synergy names when synergy is accumulated at 3 times or more
    • Add the synergy stack count in the “Special Attack” button
  • Special Attack Setting
    • Allow to set the Special Attack to specific stage
    • Even if you learned the 3rd Stage, and set the Special Attack as 1st Stage, only 1st Stage skill will be used

  • Auto Attack Switch for Battle Mode 3
    • Able to switch between Manual / Auto mode disregarding the AUTO setting
  • Manual mode
    • When AUTO is inactive, Attack A/B/Special Attack will be trigger
    • When AUTO is active, skills will be used automatically
  • Auto mode
    • Auto register based on Battle Mode 3 setting
    • If there is any skill registered in the Battle Mode 3 setting, skill will be used
    • If there is no skill registered, only Attack A/B will be used

2. Improvement related to skill sequential activation

  • Skill will be activated as: Normal, Combo, Battle 1, Battle 2 (Wizard)

3. Improvement related to SP recovery

  • SP Dice
    • Character at BSLV 6-21: SP recover will be 10,000 or higher
    • Character at BSLV 19-21: SP recover will be 15,000 or higher
  • SP obtained from skill is 3 times higher than existing

◈ Fixes

1. Fixed the error that sound effects of skills were play abnormally

2. Client disconnection for certain case while using Warehouse

3. Fixed bug related to dungeon clear window

4. Tooltip message related to “Link Weapon” did not show

Nov 05th 2019 Patch notes

◈ Additions

1. Added Battle Mode III tutorial

  • Tutorial of Battle Mode, after completing the quest ‘BSLV UP Special Course, Third’

◈ Changes

1. Improved some dungeon vision

2. Reduced the price of dungeon entry items sold by Bloody Ice NPC Unon

  • Awakening DX: 3,000,000
  • Hazardous Valley entry: 2,300,000
  • Epaulet of the Dead B3F: 3,500.000

3. Change dungeon entry drop

  • Remove drop of Forgotten Temple B1F and Illusion Castle B1F entry from Pontus Ferrum
  • Add Illusion Castle B1F to Mutant Forest

[EP13P1] Dec 13th, 19th and 24th 2014 Patch notes

Dec 13th 2014 Patch notes


1. Fixed bug that caused client disconnection when trying to register Essence Runes

2. Fixed bug that caused the moving speed of Blader abnormally applied in certain situations

3. Fixed bug that caused Splitting and Merging Warp Stone abnormally applied

4. Fixed bug that caused ranged monsters in Arcane Trace attacked as melee pattern

5. Fixed bug of the destroy (extraction) UI that displayed incorrectly


1. Arcane Trace related changes

  • Additional obstacle objects added in the field
  • Adjust the attack and defense ability of some monsters
  • Range-of-view of some monsters is adjusted

2. Dungeon Boost related changes

  • Difficulty of Dungeon Boost level from 5 to 9 is raised
  • Obtainable EXP increased mapping with the boost grade

3. Character EXP related changes

  • Lower the EXP required for leveling up from 196 – 199
  • Raise the EXP of monsters from wave 1 – 3 in Eternal Chaos Arena

4. Quest item: “Circuit Jewel Lv.7 Sample” (Quest item) is now able to be sold into NPC


1. Add new equipment: Chaos Talisman

  • Add the slot for Chaos Talisman in Character equipment UI


  • Talisman can be upgraded with 10 stages
    • Upgrading uses Chaos Core
    • On success stats are risen
    • On failure, Talisman will be destroyed
    • Upgrading Point is usable
  • Upgrading Options
    • From level 7 and above, new Force Code will be granted


  • Able to use Lock and Unlock item in the Talisman
  • Related changes
    • Character Achievement: God Blessed One
    • Achieving condition: Equip the Chaos Talisman
    • Required condition: Level 100+
    • Reward: 20 Achievement Point

2. Add two new Force Codes

  • Final Damage Up
    • Increase the final damage output
    • Ex: Here are sample data:
      • The original output damage: 10,000
      • Final Damage Up: 5%
      • The final output damage: 10,500
  • Final damage reduction
    • Decrease the final received damage reduction
    • Ex: Here are sample data:
      • The original received damage: 10,000
      • Final damage reduction: 5%
      • The final received damage: 9,500
  • These two Force Codes can be obtained from the new items: “Chaos Talisman”

3. Add new category in the Auction Hall

  • Items: Blessing Beads: EXP Up 200%
  • Category: Beads / Wing > Blessing Beads: EXP Up 200%

Dec 19th 2014 Patch notes


1. Fixed bug that caused unusual items are dropped in Arcane Trace and dungeons

2. Fixed bug that caused Stone Golem in Port Lux did not drop items

3. Fixed bug that some items did not show the information in the Benefits UI

4. Fixed bug that caused the Extraction UI display abnormally

5. Fixed bug that caused Manufacturing system functioned abnormally


1. Changes applied to the in-game Cash Shop

  • In-game Cash Shop is now available to access with specific button
  • Items are categorized into 5 tabs
  • Best / Limited / Blessing Beads / Consumables / Functional


 Dec 24th 2014 Patch notes


1. Fixed bugs related to chat system

2. Fixed that the number of Stone of Transcendence required for Dungeon Boost feature displayed abnormally

  • Step 6: 11
  • Step 9: 21

3. Fixed bug that certain items cannot be registered in Auction Hall

4. Fixed bug that the Pet EXP did not display

5. Fixed bug that certain items did not disappear in non-premium PC Room, in certain situations


1. Change the property of Chaos Talisman to non-dropable


1. Add “NEW” and “HOT” icon for in-game Cash Shop

2. Add the Christmas tree and the statues in the starter towns

[KR] [EP10P2] Dec 26th 2012 Patch notes


1. Fix bug that caused dungeon exit after pausing while Force Blade has Blade Buff is on

2. Fix bugs related to Aura Mode

3. Fix bug that caused the reward (skill book) in some quest has been given incorrectly (wrong battle style)

4. Fix bug that caused client disconnection while completing the Illusion Castle – Radiant Hall dungeon

5. Fix but that caused unable to register Bike Option Scroll – Highest in Auction Hall


1. Tower of the Dead B3F dungeon-related changes

  • Reduce time of spawning Burning Berserker
  • Change time that allow using statues after defeating Eliana Estrella
  • Reduce time of spawning Burning Berserker after Tenes boss
  • Several changes applied for tunning Tower of the Dead B3F dungeon

2. Remove Christmas Tree in Bloody Ice


1. Add ability to change the appearance of Acredinium Gears / Weapon

  Mission War

1. Add the Odd Circle cooldown in Mission War

  • The cooldown of Odd Circle in Mission War is set to 3 minutes


Some new images from EP10 Part 2





[KR] [EP10P2] Dec 18th 2012 Patch notes


■  Fixes

1. While game is loading, pressing ESC cause the menu displays and client disconnection

2. Fix bug that caused unable to achieve ’The Guardian hates me’ achievement

3. Fix bug that displays abnormal characters in System Message window



■  Changes

1. Cooldown changes

  • Change that cooldown of skills will NOT reinitialized when character dies or client reconnects
  • Apply the same rule to some skills / items
  • Storing remaining cooldown duration when player changes world / switches channel (including Mission War)
    • The remaining cooldown duration will be saved as percentage
      • Ex : In normal channel, player has 15s of Battle Mode cooldown left. That time will be calculated as 50% of 30s (full cooldown). So when player switches between channels it will be maintained. Specially in the case of switching in/out Mission War channel, since the cooldown of certain skills is calculated differently. So if that character switches into Mission War channel, the remaining cooldown duration still be 50%, and it will be 150s (50% of 300s)

2. Dungeon re-entering changes

  • Re-entering an in-progress dungeon when
    • Dungeon is paused : Keep player position
    • Dungeon is not paused : Move the character to the start position

3. Aggrosive related changes

  • “Aggro” will be determined by
    • Damage that dealed on monster by skill
    • In party, the player with highest “Aggro” will take the “Aggro”
    • Each skill has different “Aggro” affecting value
      • Including Debuff skills
  • “Aggro” will be re-initialized if there is no damage casted on monster for a certain duration

4. Provocation skill change

  • Provocation
    • Duration increment per skill level changed : up to 20s
    • Cooldown: 30s
    • Using for obtaining “Aggro”
    • Allow using Provocation and Field of Provocation simultaneously
  • Field of Provocation
    • Duration: Duration per skill level increased to 1.5s (maxium 30s)
    • Using for obtaining “Aggro”
    • Cooltime of Provocation and Field of Provocation will be synchronized simultaneously (cannot use both when cooltime of other is not passed)

5. Sword / Magic Skill integration

  • Old : Sword / Magic skills were divided into separated tab
  • Change : Sword / Magic skills are now merged
  • Skills are now divided into Attack / Secondary / Strengthening / Special categories
    • Attack : Direct attack skills
    • Secondary : Buff / Debuff / Heal / Movement skills
    • Strengthening : Passive skills (do not need to be casted – automatically apply to character)
    • Special : no change (same as current)
  • Change the Instructor NPC skill UI to tab UI with Attack / Secondary / Strengthening tabs
  • Change the skill UI to tab UI with Attack / Secondary / Strengthening / Special tabs

6. Change related to Upgrade Skills

  • Instructor NPC will now sell only Skill Books for Upgrade Skills at level 1
  • Stop drop Skill Books for Upgrade Skills with level 2 and above in Chaos Arena
  • Allow using skill book for Upgrade Skills with level higher than 1 to learn directly
  • Allow to keep Skill Books of Upgrade Skills with level higher than 1

7. Specific Skill changes

  • Merge the effect of Sharpness and Manacondense
    • Skill effect : Increase Attack and Magic Attack
    • Stop selling Manacondense Skill Book
  • Merge the effect of Precision and Repulsive Armor
    • Skill effect : Increase Attack Rate and Defense Rate
    • Stop selling Repulsive Armor Skill Book
  • Delete Blade Force, Blade Aura skill
  • Change the required skill rank of Soul Blade to Regular
  • Change the Blade Buffs of Force Blader to infinite duration

8. Skill point consumption are differently applied based on skill rank

  • Novice, Apprentice : Consume 1 skill point per skill level
  • Regular, Expert, A. Expert : Consume 2 skill points per skill level
    • Some A. Expert Canon skills : Consume 3 skill points per skill level
  • Master, A. Master, Grand Master : Consume 3 skill points per skill level
  • Completer : Consume 4 skill points per skill level
  • Transcender:
    • When Transcender Rank Point <= 50 : Consume 5 skill points per skill level
    • When Transcender Rank Point > 50 : Consume 6 skill points per skill level

9. Special skill will be applicable when equipping correct Weapon / Legacy Weapon

10. Amount of Skill EXP compensated from Quests and WEXP exchanging are doubled (compare to existing)

11. Skill Type deletion

  • Delete Skill Type : Strengthen Equipments , Strengthen Attack Skill, Strengthen Spirit,…
  • Buff Skills can be applied to character, regardless of kinds of available on character (total number of buff skills is still limited as existing)
  • Some buff skills can not be nested
    • Ex) Force Blader Blade Buff skills

12. Aura mode changes

  • Old : Aura skill is represented by one skill
  • Change : Based on Aura Code, skill details will be displayed differently
    • Name
    • Icon
    • Tooltip
  • Regardless of Aura Code, the stats is the same

13. State effect display

  • All effect with duration will be displayed with status icon (with counting down until release)
  • Location : on the right-side of screen
  • Display effects including:
    • Stun / Unmovable / Down / Knock-back / Silence

14. Cabal Birthday achievement related changes

  • Achievement condition change
    • Achievement condition : Wear Happy Birthday Ring
  • Achievement description changes

15. Shadow effect related improvements

  • Add shadow effects for
    • Human NPC (means : excluding object NPC)
    • Other players’ pet
    • Personal Store
  • The shadow effects will be changed, based on Sun / light source of each map

16. Decrease loading delay time

17. Change the System Message interval that related to Special Inventory



■  Additions

1. Add New Mission Dungeon “Tower of Undead B3F”

  • Information:
    • Required :
      • Level : 155+
      • BSLv 11+
    • Entrance location:
      • Central of Undead Ground (where Tower of Undead is)
    • Dungeon time : 10 minutes (time will be increased with time-bonus-mechanism) (like Marquinas Outpost)
    • Entry Item : Epaulet of the Dead B3F
    • DP Compensation : 11
  • Epaulet of the Dead B3F
    • Epaulet of the Dead B3F is sold by NPC Deighton (Grocer) in Bloody Ice
    • Price 5,000,000 Alz
    • Property : Account binding
    • Do not drop in game
  • Drop-able items
    • New set of equipment : Acredium Set
    • Astral Bike – Type PW5
    • RoL +3 / CR +3
    • Earrings and Bracelets +8
    • Bike Epic Converter (Highest)
    • Essence Rune (Hit)
  • Allow using up to 10 of Odd Circles item per dungeon run

2. Add Tempus’s Ring

  • New Unique Ring that requires Killian’s Ring and Quest Item (Sealed Ring) from Tower of Undead B3F as material for requesting
  • Requesting Information
    • Required Amity Point : 0
    • Registration Fee : 300,000,000 Alz Or 15 Chloe’s Token
    • Required Materials:
      • Killian’s Ring
      • Sealed Ring of Tempus
      • Slot Extender (High)
    • Requesting Result : Tempus’s Ring
    • Requesting Success Rate : 100%
  • Options
    • Basic options:
      • Critical Rate : +16%
      • Critical Damage : +5%
    • Epic options:
      • All Attack Up : +15
      • Hit : +50
      • HP : +50
    • Slot options:
      • Penetrating : +10

3. Add 6 daily quests related to Tower of Undead B3F

  • Required Level : 155+
  • Quest: Delivery Accident
    • Start and End NPC : Bloody Ice Bodyguard Hursurf
    • Mission : Defeat Duriel (?)
  • Quest : Queen Rowdy
    • Start and End NPC : Bloody Ice Grocer Deighton
    • Mission : Defeat Eliana Estrela
  • Quest : The Strength of Evidence
    • Start and End NPC : Bloody Ice Armor Dealer Simon
    • Mission : Defeat Abyssal Tenes
  • Quest : Black Sage
    • Start and End NPC : Bloody Ice Core Alchemist Keller
    • Mission : Defeat Black Sage Acredium
  • Quest : Sword of Karajan
    • Start and End NPC : Bloody Ice Weapon Dealer Prewitt
    • Mission : Defeat Karajan
  • Quest : Jersey Invasion
    • Start and End NPC : Bloody Ice Officer Henkoff
    • Mission : Kill the Immortal Tempus
  • Quest Reward : Option Scroll Cube (Highest)
    • Output can be Weapon / Armor / Bike option scroll
    • All option scrolls including Sword Skill Amp. / Magic Skill Amp. at Highest level can be obtained from the cube
    • Option Scroll Cube (Highest) is account binding

4. Tower of Undead B3F achievements added

  • Dungeon : 6
  • Hunting : 15

5. Add new set of equipment

  • Acredinium Weapons / Armors / Epaulets
  • Can be obtained in Tower of Undead B3F
  • Basic Stats


6. Add new Astral Bike – Type PW5 :

  • There is low chance to get the new bike in Tower of Undead B3F, the drop rate is subjected to be changed later.
  • There is low chance to get Converter for new Bike grade in Tower of Undead B3F that can grant Epic option to new Bike
  • New bike consumes Upgrade Core (Highest) / Force Core (Highest) / Slot Extender (Highest) / Bike Option Scroll (Highest) for strengthening
  • Requesting recipe that allows converting new bike to acquire up to 2 slot will be added to the Amity System
  • Add the feature that allows owner of Astral Bike – PW5 can use Personal Warehouse feature
    • Right click on Bike to access feature, allow using when Bike is in inventory or in Warehouse
    • Character binding items can be stored
      • Quest items cannot be stored
    • Consists of five tabs with 10 slots
    • Number of tabs depends on upgrading level of Bike

7. Add the Formula that increases HP according to the STR stat

8. Add new Charm

  • Add Minesta Amber Charm +0 ~ +7
    • Basic options:
      • Defense increase
      • HP increase
      • Damage Reduction
    • Epic options:
      • Same with other Charms
  • Add Amber Charm strengthening ability
    • Add new recipes for strengthening Amber Charm (1 ~ 7)
  • Add Minestar Amber Charm +0 ~ +6 in the available outputs of Diamond Cube

9. Add Charm Combination feature

  • Charm Combination
    • Minesta Red / Green / Yellow Sapphire Charm +7
    • Minesta Blue / Green / Yellow Ruby Charm +7
    • Minesta Red/ Blue / Yellow Emerald Charm +7
    • Minesta Red / Green / Blue Amber Charm +7
  • New Charm Combination requesting recipes
    • Add recipe : Sapphire (Ruby / Emerald / Amber) Charm
      • Add new recipe for combining Sapphire (Ruby / Emerald / Amber) Charm

10. Add the categories for new combined Charms in Auction Hall

  • Accessories – Combined Charm – Red Sapphire
  • Accessories – Combined Charm – Green Sapphire
  • Accessories – Combined Charm – Yellow Sapphire
  • Accessories – Combined Charm – Blue Ruby
  • Accessories – Combined Charm – Green Ruby
  • Accessories – Combined Charm – Yellow Ruby
  • Accessories – Combined Charm – Blue Emerald
  • Accessories – Combined Charm – Red Emerald
  • Accessories – Combined Charm – Yellow Emerald
  • Accessories – Combined Charm – Blue Amber
  • Accessories – Combined Charm – Red Amber
  • Accessories – Combined Charm – Green Amber

11. Add new Essence Rune – Hit



Korean Patch Notes : Feb 01st 2012

■ Fixes

1. Cannot extract items continuously

2. Achievement links produce abnormally output in some situations

3. Collapse the achievement information in Achievement Window caused the client disconnection

4. Item links in [Trade] channel disappear when player tried to retype the chat

5. Fixed bug for some AH categories (AXP / WEXP Beads)

6. Fixed bugs related to quest dungeons

7. Bugs related to guild changing name

■ Changes

1. Changed some quest scripts of quests in Tower of the Dead B1F

2. Change the cash item UI (in NPC)

– Automatically set bulk-buying as default

– Added check-box to allow players accepting the Refill-Cash Policy beside the “Refill” button

– Show a message box to confirm after checking the box

3. Added some descriptions for quest capsules

■ Additions

1. Added new Camera Option : “Bird’s view”

– Allow to rotate , change the up/down height, adjust angle

– Change “Bird’s view” to the default camera option