Cabal Mobile – Jan-Jun 2025 Patch Notes

Mr. Wormy's avatarPosted by

It’s been awhile, I couldn’t manage time to translate Cabal Mobile Patch Notes, so here it is: a jumbo patch notes for January – June 2025 for Cabal Mobile, both Mercury (old meta server) and Galaxy (new meta server).

◈ Additions

1. Added Level Up Support UI

  • Change the mechanism of Level Up Support:
    • Old: Reward will be sent via mail to character.
    • New:
      • Character can receive the reward directly from special Level Up Support UI.
      • Level Up Milestones can be achieved once per character.
      • Some reward can be received only by once per account.

​2. Add a new Collections related to Level Up Support contents, where players can register Level Up Support items into the collection.

  • Collections:
    • Beginner Adventure I
    • Beginner Adventure II
    • Mid-Level Adventure I
    • Mid-Level Adventure II
    • Veteran Adventure I
    • Veteran Adventure II
    • Level 200 Challenge

◈ Changes

1. Removed Skill Book rewards from quests above level 11

◈ Fixes

1. Changed to allow selling and removing of Level Up Support reward items

2. Fixed bugs related to Level Up Support rewards:

  • Fixed the bug that reward for Level 123 was missing
  • Fixed the bug that Training Potion value was 0 for Dark Mage

◈ Additions

1. Added Combined 2,000 Level achievement.

  • Condition: Combined Level of all characters in the account reaches 2,000
  • Stats:
    • HP 100
    • EXP 5%
    • Force Wing EXP 5%
    • Skill EXP 5%
    • Party EXP 5%
    • Accuracy 60
    • Evasion 60
    • Attack Rate 30
    • Defense Rate 30
    • Ignore Penetration 10

◈ Changes

1. Improved slot information while doing Item Extraction:

  • Fixed the bug that empty slots were not showing while destroying item (single / bulk)
  • Add the indicator for showing if the slot is result of using Slot Extender.

2. Improvements to Level Up Support:

  • Fixed the bug that reward items from Level Up Support cannot equip instantly in case the item is durational item.
  • Maintain the select of the last opened tab in “Weekly Missions” / “Level Up Support” UI.
  • Character under Level 200 will have “Level Up Support” as the default tab selected in the UI.
  • Auto scroll the Level Up Support UI to:
    • Available to receive reward if any
    • or, next reward to achieve, if all rewards were received
  • Remove the Level restriction for “Astral Board Card – The Giant Step”

◈ Fixes

1. Fixed the bug that caused weapon would appear abnormally when Force Archer uses Battle Mode 2 or Battle Mode 3 while equipping Saints Force Calibur.

2. Fixed the bug that caused the connect to the server could be ended in case some quests were being performed automatically.

◈ Additions

1. Added Token Shop to Weekly Missions UI

  • Allow player to exchange for rewards without going to NPC Yul.
    • Items are the same with items from NPC Yul.
  • Allow to access during Dungeon, not allow to access during War / Raid

◈ Changes

1. Remove Achievements which could not be achieved

◈ Fixes

1. Fixed the bug that character with Overlord Level over 225 have the Level displayed abnormally in Guild UI, Buddy UI and other places.

2. Fixed the bug that caused Damage would decreased or the combo is break while using movement skill while doing combo.

3. Fixed the bug that caused certain sounds were rendered abnormally when Dark Mage using basic attack.

4. Fixed the bug that Combat Power displayed abnormally.

5. Fixed the bug that Weekly Mission Token could not be recognised in Token Shop for certain situation.

6. Fixed the bug on Token to show the place of using is Token Shop, not the NPC Yul.

7. Fixed the bug that Quest and Party UI on the left disappeared when returning to field after participating Brawl (Clash Arena)

◈ Changes

1. Improved Level Up Support reward notification

  • If there is a reward for character under Level 30, the “Event” mission icon will flash with red colour for 10 seconds.

◈ Fixes

1. Fixed the bug that caused Merit Medal stats was not applied when the Expansion option was acquired.

2. Fixed bug that Season Pass was not performed properly.

3. Fixed bug that Soul Stone Buff Tooltip show the “Defense Up (%)” and “All Attack Up (%)” abnormally.

◈ Changes

1. Improved the usage of Party Member Buff and Debuff in Guild Dungeon.

2. Improve Event Inventory / Mail Box:

  • All player for keep pressing on a single slot to receive items (once an item is received, the other items will be shifted front).
  • Keep old mechanism of Receive button and Receive All button

◈ Changes

1. Fixed bugs related to Mission War related achievements:

  • Fixed bug that allow killing character from opposite nation could be counted even outside Mission War

2. Fixed bug that app could be crashed if a character participates Guild Dungeon right after joined a Guild

◈ Additions

1. Add message for the refund in to Random Box UI

​2. Added feature to register Costumes in the Upgrade UI

  • Only allow Cloth / Vehicle / Force Wing costumes.
  • Target Upgrade: Chaos Upgrade

◈ Changes

1. Remove Weapon / Head costumes out of Upgrade UI filter.

◈ Changes

1. Fixed the bug that Essence Rune (INT II) was registered into “DEX” rune group

​2. Fixed the bug that does not show the items which are being sold with Force Gem from Auction House when clicking on the “Auction House” button from Upgrade UI.

◈ Additions

1. Added 2 types of Essence of Chaos Guardian (Ring / Epaulet)

  • Item Drop: Randomly from last boss in Eternal Chaos Arena
  • Add request to create Chaos Safeguard
    • Amity: 5,500
    • Registration Fee: 50,000,000
    • Material:
      • Chaos Core x100
      • Essence of Chaos Guardian (Ring / Epaulet)

2. Added feature to turn On / Off the Liberation Buff of Soul Stone

  • Remove the Auto-Use button from original Soul Stone UI

◈ Changes

1. Added my ranking information and improved the ranking UI.

  • Achievement Ranking
    • Allow checking personal Achievement Ranking
      • Shared Achievements / Special Achievements do not count towards the Achievement Ranking
    • In case there is no Achievement Point or character is out of the ranking, it will be displayed as -.
  • Ranking UI improvements:
    • Showing Battle Style in Combat Power and Legend Arena Ranking

​2. Improved location of Level Up Support UI:

  • If there are items to receive, the Level Up Support tab will be displayed on top of the tab list
  • If there is no item to receive, the Level Up Support tab will be displayed at the bottom of the tab list

3. Improved to Brawl (Clash Arena)

  • Adjust earned Point:
    • On winning, minimum Point to earn is 3 points (instead of 10 points)
    • On losing, minimum point to lose is -1 and maximum point to lose is -100
  • Changed Rank Point Ranges
  • Daily Play Count Limit:
    • Limit the number of reset using Alz / Force Gem
      • Total up to 06 times, 3 times with Alz (100,000 Alz / 200,000 Alz / 300,000 Alz) and 3 times with Force Gem (5 Force Gem / 5 Force Gem / 5 Force Gem)
      • Limit resets at mid-night
    • When Alz reset attempts are consumed fully, the UI will indicate the next reset will consume Force Gem instead
  • Add a “Quick Battle” feature
    • Applicable only if 5 battles required per Season is completed
  • Improvements of Opponent selection so that opponents are more aligned with player’s power.
  • Increase Winning Reward:
    • Old: 10 Brawl Coin
    • New: 30 Brawl Coin
  • Add new reward in Brawl Shop:
    • AP Saver in Growth and Support tab

4. Improve Equipment Locking

  • Changed that locked items cannot be registered in Upgrade UI:
    • Normal Upgrade
    • Option Granting
    • Extreme Upgrade

5. Crafting Improvement

  • If the target item is stackable, after crafted, the item will be automatically stacked.
  • If the request list is full, game will automatically receive all of completed items in the result list
  • If the inventory is full during receiving the items after request process, the receiving will be stopped as well as crafting
  • Keep the status of “Repeat” option even after relog
  • Changed that the Request UI keeps its stats after closing / opening (favourite, expansion, search…)

◈ Changes

1. Fixed the bug that cause Saints Force Calibur was not equipped while riding a Bike.

2. Fixed the bug that allowed Dungeon Boost to be used for “Hidden Location in the Labyrinth”

◈ Fixes

1. Fixed the bug that caused Ranking in Brawl (Clash Arena) was calculated abnormally.

2. Fixed the bug that caused abnormal purchase of items from Auction House while requesting to purchase via shortcut button in Upgrade UI.

◈ Changes

1. Improvements related to Level Up Support:

  • When a character is less than Level 50 logged in, the Level Up Support will be displayed.
  • When a character is higher than Level 50 logged in, the Cash Shop / Pandora UI will be displayed.

2. Applied high-resolution for some costumes

  • Nightwalker (Martial)
  • Nightwalker (Battle)
  • Nightwalker (Armor)
  • Wealthy Costume

3. Add Bingo Event

  • Add BINGO event type
  • BINGO is account-based

​◈ Changes

1. Fixed the bug that Guild Golden Treasure Chest cannot be received when there is no other Guild Treasure to collect.

2. Fixed the bug that some Costume upgrade-related items could not be used properly for some costumes.

3. Fixed the bug that reward items from BINGO with duration was displaying abnormal duration information.

◈ Changes

1. Changed that if character is equipping Weapon Costume and equipping Saints Force Calibur then the Weapon Costume will override the look of Saints Force Calibur.

2. Level Up Support UI will automatically scroll to the lowest rank of receivable reward.

3. Changed that if a mission of BINGO is completed, it will be displayed clearly.

◈ Fixes

1. Fixed the bug of showing Attack Rate option abnormally in certain UIs.

2. Fixed the bug that Jewel Cube of Unity (Emerald) cannot be equipped in certain situation.

3. Fixed bug that Perfect Core requesting was generated output abnormally:

  • Generated item was with Character-binding
  • Generated item was with stack of quantity 0

◈ Changes

1. Changes to items sold in the Brawl Shop

  • Change of Amplification Master Potion quantity:
    • Old: 15
    • New: 50
  • New sales:
    • Primal Essence Random Box x1
      • Account Bound
      • Weekly Limit: 10
      • Price: Brawl Coin x250
      • Information: Obtain certain amount of Primal Essence (Account Bound)
    • Field Material Random Box x1
      • Account Bound
      • Weekly Limit: 10
      • Price: Brawl Coin x50
      • Information: Obtain certain amount of Field Material (Account Bound)

2. Improvements to the Weekly Mission Shop

  • Allow buying maximum in the purchase popup screen, based on current Weekly Mission Token
  • Purchase popup window will show in Red colour if anything is missing

◈ Fixes

1. Fixed the bug that rendered some water object abnormally.

2. Fixed the bug that caused connection terminated due to receiving dungeon reward.

3. Fixed the bug that cause channel closure when character using certain items in certain situation.

4. Fixed the bug that Battle Mode Attack Skill could not be used after exiting the dungeon in certain situation.

◈ Additions

​1. Added Battle Mode 3 Appearance On / Off option

  • When the option is Off, character’s Armor / Costumes will be displayed instead
  • Applicable also for Raid

◈ Fixes

1. Fixed the bug that quantity of some items were displayed abnormally when click on “Receive All” from BINGO UI.

2. Fixed bugs related to Weekly Mission Shop:

  • Purchase Limit texts were displayed wrongly:
    • Account Purchase Weekly Limit > Account Daily Purchase Limit
    • Character Daily Purchase Limit > Character Weekly Purchase Limit
  • Fixed the bug that when a character buying an item from Weekly Missions Shop but there was no history of purchasing that item before, the count of item won’t be updated instantly.

3. Fixed the bug that cause the app to crash when using the Collection UI in certain situation.

◈ Changes

1. Change that Quest Dungeon / Normal Dungeon cannot be entered in War Channel

2. Add a notice “Can only be used while one of Fire / Ice / Lightning Blade is activated” if player tries to use Elemental Enhancement without activation of basic Blade skill.

3. Changes to Weekly Mission:

  • Change of Missions and Rewards:
  • Change of Weekly Missions Exchange Shop:

◈ Fixes

1. Fixed the bug that caused Recommended Combat Power of Illusion Castle: Radiant Hall (Apocrypha) shows at abnormal location.

2. Fixed the bug that Combat Power was not showing in the Guild UI

◈ Additions

1. Added event winning marker for Guild Ranking

◈ Changes

1. Changed the chat UI to remain after NPC conversation, dungeon warp, and moving between maps.

2. Separate display of Overlord Stats for Expert and Master

  • Stats summary of Expert tab will display stats from Expert slots only
  • Stats summary of Master tab will display stats from Master slots only

◈ Additions

​1. Added quest progress failure message

  • When character tries to perform a quest that not available for character current state (e.g. not matching level, Battle Style, rank, etc.), a message will be displayed.

◈ Changes

1. Fixed the bug that generated “Vampiric Earring +8” and “Earring of Guard +8” with epic and slot options in Celestia dungeon.

◈ Changes

1. Changed the “Yul’s Dungeon Exchange Ticket” to be stackable, up to 999.

2. Mission Festival Improvements

  • Remove redundant missions (e.g. purchasing / registering items)
  • Adjust mission difficulty
    • Reduce number of low dungeons
    • Increase number of high dungeons
  • Added dungeons:
    • Garden of Dust
    • Terminus Machina
    • Celestia
    • Purifier of the Woods
    • Secret Base SCA-76
  • Add new tasks:
    • Brawl
    • Soul Stone
    • Overlord Mastery
    • Weekly Missions
    • Challenge Mission

◈ Fixes

1. Fixed the bug that caused channel termination when a character exits a certain dungeon.

2. Fixed the bug that binding information is not showing for Challenge Mission rewards in tooltip of items in Challenge Mission UI.

3. Fixed the bug that certain mission in Mission Festival could not be completed.

◈ Changes

1. Apply high resolution weapon costumes for:

  • Demon’s Bone
  • Guardian of the Light
  • Hellforge
  • Electronica
  • Golden Dragon
  • Christmas
  • Cherry Blossom
  • Steampunk
  • MagicTech
  • Light Saber
  • Blood Skeleton

◈ Changes

1. Fixed the bug that caused play time is not reduced when completing dungeons.

2. Fixed the bug that character is stuck on certain places in Senillinea.

3. Fixed the bug that caused some costumes were displayed in low resolution.

4. Fixed the bug that caused items could not be registered or purchased using Alz.

◈ Changes

1. Change that there will be a message showing when player re-tried to register items in Auction House within 10 seconds.

  • Old: Item re-registration failed
  • New: Please wait before trying to re-register item.

◈ Fixes

1. Fixed the bug that cause channel could go down when a character was disconnected.

2. Fixed the bug that rewards of Guild Mission Festival were sent into Event Inventory without a title.

◈ Additions

​1. Added new Karma dungeon: Forgotten Training Grounds (Karma)

  • Drop:
    • Monsters in dungeon: Karma Crystal
    • Bonus Round (at the end of the dungeon): Source of Karma

​2. Added new Karma dungeon: Soul Refinery (Karma)

3. Source of Karma

​4. Added Karma Rune

  • Can be purchased from NPC Rune Agent in Bloody Ice using Alz and Karma Crystal
  • Level up cost same rune and AP
  • Accessible only for character over 200

5. Add new collections

6. Add new system “Alchemy”

  • Add new icon of “Alchemy” to Cabal Menu.
    • Available for all characters at Lv. 180+.
    • Alchemy is account-based feature.
  • Analysis
    • Earning Point by consuming items into the system
    • There are 3 methods of earning score:
      • Research (limit 10,000 score)
      • Leap (limit 1,000 score)
      • Convert (limit 100,000 score)
    • Gain 01 point if the progress bar of each method is full with score.
    • Items:
      • Acceptable:
        • Must be with Epic (Outrageous / Fatal)
        • Grade SIG-Metal or higher
        • 2 slots
      • Exception: Not allow to Analyze
        • Item at +15 or higher
        • Item with Chaos / Divine / Extreme upgrade
  • Item Score for Research:
Item Score for Research (1/2)
Item Score for Research (2/2)
Item Score for Leap (1/2)
Item Score for Leap (2/2)
Item Score for Conversion
  • Registering items:
    • Allow bulk registration into Analysis
    • Showing total amount of the item available in your character inventory
    • Allow registering with slide selection or with percentage
    • Showing total amount of score that could be obtained from registration
  • Mastery:
    • Using “Point” obtained from Analysis, player can spend points in Alchemy Mastery
    • Once a slot is opened, it will be at Lv. 1, can be upgrade to max Lv. 10
    • Stats is account-based but can be applied for only character at Lv. 180+
    • Upgrading a slot can be failed, bonus success rate will be granted on failure
    • There are Fixed Slot and Random Slot, a Random Slot can be re-grant to a new option
  • Philosopher’s Stone
    • Upgrade “Philosopher’s Stone” using Leap Point from Analysis.
    • Stats are account-based but applicable only for character at Lv. 180+.
    • Up to 12 levels of upgrade are available, depends on upgrade result, at certain upgrade level, the upgrade level can +1 / +0 / -1.
    • “Alchemy Stabilizer” can be used for avoiding decreasing upgrade level
      • Alchemy Stabilizer is Cash Shop item.
  • Alchemy:
    • Creating items using Conversion Point from Analysis.
    • Randomly 5 output will be selected and assign to possible results
      • List can be refreshed (as all 5 items at once)
      • Item can be created individually
    • By converting a certain item, the proficiency of that item will be increased
      • As the proficiency increased, the chance that item gets selected will be increased (currently, the max level is 1)
    • After 24 hours from the time player refresh the list, a new list of items will be generated
    • Player can also instantly change the item from the list, it will consume Alz

7. Added “Homunculus Egg Lv.1”

  • Source: Appear randomly from the Alchemy list at certain chance
  • Open the “Homunculus Egg Lv. 1” to get items for collection (Account-Binding)

◈ Changes

1. Improved Pet UI and Pet Training UI

  • Pet UI:
    • Remove the Pet Slot Extender UI and change it into tab style
    • Show number of opened slots / trained slots per Grade.
    • Each Grade now has different colour.
    • Touch the “Training” button, Pet Training UI will be shown
      • Button will be displayed if no Pet is equipped.
  • Pet Training UI:
    • Add Pet Register feature:
      • To register an equipped Pet
      • To register a pet in Pet Slot Extender slot
    • Display amount of Pet Untrain Kit available
      • Based on number of available Pet Untrain Kit in character’s inventory
    • Training Improvement
      • Add a “+” sign on the next slot can be trained
      • Add the effect for the selected slot
    • Untrain:
      • Full untrain is now with a button on the right side of slots (able to use Untrain Kit or Force Gem)
      • Selective untrain: Select a slot with option, the “Selective Untrain” will be automatically active allow removing a specific selected slot

2. Increased max AP based on OLV

◈ Fixes

1. Fixed the bug that caused searching for Chaos Seal Stone displayed abnormally.

2. Fixed bug that caused Epaulet with slot options were dropping from Pandemonium – Legendary Box.

3. Fixed bug that caused abnormal Analysis score of Essence Rune (HP Steal), Essence Rune (MP Steal)

4. Fixed the bug that caused Chakram (SIG-Metal or higher) cannot be used in Alchemy system

◈ Changes

1. Alchemy related improvements:

  • Add sound effects for Alchemy system
  • Change the quantity for analysis to 1 by default

◈ Fixes

1. Fixed the bug that show AP abnormally in Character Info UI

2. Fixed the bug that Expiration Date was showing abnormally when viewing item tooltip from a chat link of item with duration.

◈ Additions

1. Added Level Up Support UI

  • Change the mechanism of Level Up Support:
    • Old: Reward will be sent via mail to character.
    • New:
      • Character can receive the reward directly from special Level Up Support UI.
      • Level Up Milestones can be achieved once per character.
      • Some reward can be received only by once per account.

​2. Add a new Collections related to Level Up Support contents, where players can register Level Up Support items into the collection.

  • Collections:
    • Beginner Adventure I
    • Beginner Adventure II
    • Mid-Level Adventure I
    • Mid-Level Adventure II
    • Veteran Adventure I
    • Veteran Adventure II
    • Level 200 Challenge

◈ Changes

1. Removed Skill Book rewards from quests above level 11

◈ Fixes

1. Changed to allow selling and removing of Level Up Support reward items

2. Fixed bugs related to Level Up Support rewards:

  • Fixed the bug that reward for Level 123 was missing
  • Fixed the bug that Training Potion value was 0 for Dark Mage

◈ Additions

1. Added Combined 2,000 Level achievement.

  • Condition: Combined Level of all characters in the account reaches 2,000
  • Stats:
    • HP 100
    • EXP 5%
    • Force Wing EXP 5%
    • Skill EXP 5%
    • Party EXP 5%
    • Accuracy 60
    • Evasion 60
    • Attack Rate 30
    • Defense Rate 30
    • Ignore Penetration 10

◈ Changes

1. Improved slot information while doing Item Extraction:

  • Fixed the bug that empty slots were not showing while destroying item (single / bulk)
  • Add the indicator for showing if the slot is result of using Slot Extender.

2. Improvements to Level Up Support:

  • Fixed the bug that reward items from Level Up Support cannot equip instantly in case the item is durational item.
  • Maintain the select of the last opened tab in “Weekly Missions” / “Level Up Support” UI.
  • Character under Level 200 will have “Level Up Support” as the default tab selected in the UI.
  • Auto scroll the Level Up Support UI to:
    • Available to receive reward if any
    • or, next reward to achieve, if all rewards were received
  • Remove the Level restriction for “Astral Board Card – The Giant Step”

◈ Fixes

1. Fixed the bug that caused weapon would appear abnormally when Force Archer uses Battle Mode 2 or Battle Mode 3 while equipping Saints Force Calibur.

2. Fixed the bug that caused the connect to the server could be ended in case some quests were being performed automatically.

◈ Additions

1. Added Token Shop to Weekly Missions UI

  • Allow player to exchange for rewards without going to NPC Yul.
    • Items are the same with items from NPC Yul.
  • Allow to access during Dungeon, not allow to access during War / Raid

◈ Changes

1. Remove Achievements which could not be achieved

◈ Fixes

1. Fixed the bug that character with Overlord Level over 225 have the Level displayed abnormally in Guild UI, Buddy UI and other places.

2. Fixed the bug that caused Damage would decreased or the combo is break while using movement skill while doing combo.

3. Fixed the bug that caused certain sounds were rendered abnormally when Dark Mage using basic attack.

4. Fixed the bug that Combat Power displayed abnormally.

5. Fixed the bug that Weekly Mission Token could not be recognised in Token Shop for certain situation.

6. Fixed the bug on Token to show the place of using is Token Shop, not the NPC Yul.

7. Fixed the bug that Quest and Party UI on the left disappeared when returning to field after participating Brawl (Clash Arena)

◈ Changes

1. Improved Level Up Support reward notification

  • If there is a reward for character under Level 30, the “Event” mission icon will flash with red colour for 10 seconds.

◈ Fixes

1. Fixed the bug that caused Merit Medal stats was not applied when the Expansion option was acquired.

2. Fixed bug that Season Pass was not performed properly.

3. Fixed bug that Soul Stone Buff Tooltip show the “Defense Up (%)” and “All Attack Up (%)” abnormally.

◈ Changes

1. Improved the usage of Party Member Buff and Debuff in Guild Dungeon.

2. Improve Event Inventory / Mail Box:

  • All player for keep pressing on a single slot to receive items (once an item is received, the other items will be shifted front).
  • Keep old mechanism of Receive button and Receive All button

◈ Changes

1. Fixed bugs related to Mission War related achievements:

  • Fixed bug that allow killing character from opposite nation could be counted even outside Mission War

2. Fixed bug that app could be crashed if a character participates Guild Dungeon right after joined a Guild

◈ Additions

1. Add message for the refund in to Random Box UI

​2. Added feature to register Costumes in the Upgrade UI

  • Only allow Cloth / Vehicle / Force Wing costumes.
  • Target Upgrade: Chaos Upgrade

◈ Changes

1. Remove Weapon / Head costumes out of Upgrade UI filter.

◈ Changes

1. Fixed the bug that Essence Rune (INT II) was registered into “DEX” rune group

​2. Fixed the bug that does not show the items which are being sold with Force Gem from Auction House when clicking on the “Auction House” button from Upgrade UI.

◈ Additions

1. New dungeon: Purifier in the Forests

2. Added Ultimate equipment item “Dragonium”

  • Restriction:
    • Armor / Weapon: Lv. 185+
    • Epaulet: No restriction
  • Upgrade:
    • Normal / Divine / Extreme: Same as Ultimate – Demonite
    • Slot Option: Same as Ultimate – Demonite
    • Epic Booster: Same as Ultimate – Demonite
    • Chaos Upgrade (using Chaos Converter): Same as other Epaulet

3. New Accessory “Gaia Force Amulet”

  • Requirement: Lv. 190+ / Honor 13+
  • Source: From “Sealed Gaia Force Amulet” droppable from “Omerai the Ancient” from “Purifier of the Forests”
  • By using “Sealed Gaia Force Amulet” a random “Gaia Force Amulet” will be generated.

4. Added Essence Rune (HP III)

  • Source: Randomly obtainable from Legendary Box of Purifier of the Forests

5. Added 2 types of Chaos Guardian Essence (Ring/Epaulet)

  • Item Drop: Randomly from last boss in Eternal Chaos Arena
  • Add request to create Chaos Safeguard
    • Amity: 5,500
    • Registration Fee: 50,000,000
    • Material:
      • Chaos Core x100
      • Essence of Chaos Guardian (Ring / Epaulet) x1

6. Added feature to turn On / Off the Liberation Buff of Soul Stone

  • Remove the Auto-Use button from original Soul Stone UI

◈ Changes

1. Added my ranking information and improved the ranking UI.

  • Achievement Ranking
    • Allow checking personal Achievement Ranking
      • Shared Achievements / Special Achievements do not count towards the Achievement Ranking
    • In case there is no Achievement Point or character is out of the ranking, it will be displayed as -.
  • Ranking UI improvements:
    • Showing Battle Style in Combat Power and Legend Arena Ranking

​2. Improved location of Level Up Support UI:

  • If there are items to receive, the Level Up Support tab will be displayed on top of the tab list
  • If there is no item to receive, the Level Up Support tab will be displayed at the bottom of the tab list

3. Improved to Brawl (Clash Arena)

  • Adjust earned Point:
    • On winning, minimum Point to earn is 3 points (instead of 10 points)
    • On losing, minimum point to lose is -1 and maximum point to lose is -100
  • Changed Rank Point Ranges
  • Daily Play Count Limit:
    • Limit the number of reset using Alz / Force Gem
      • Total up to 06 times, 3 times with Alz (100,000 Alz / 200,000 Alz / 300,000 Alz) and 3 times with Force Gem (5 Force Gem / 5 Force Gem / 5 Force Gem)
      • Limit resets at mid-night
    • When Alz reset attempts are consumed fully, the UI will indicate the next reset will consume Force Gem instead
  • Add a “Quick Battle” feature
    • Applicable only if 5 battles required per Season is completed
  • Improvements of Opponent selection so that opponents are more aligned with player’s power.
  • Increase Winning Reward:
    • Old: 10 Brawl Coin
    • New: 30 Brawl Coin
  • Add new reward in Brawl Shop:
    • AP Saver in Growth and Support tab

4. Improve Equipment Locking

  • Changed that locked items cannot be registered in Upgrade UI:
    • Normal Upgrade
    • Option Granting
    • Extreme Upgrade

5. Crafting Improvement

  • If the target item is stackable, after crafted, the item will be automatically stacked.
  • If the request list is full, game will automatically receive all of completed items in the result list
  • If the inventory is full during receiving the items after request process, the receiving will be stopped as well as crafting
  • Keep the status of “Repeat” option even after relog
  • Changed that the Request UI keeps its stats after closing / opening (favourite, expansion, search…)

◈ Changes

1. Fixed the bug that cause Saints Force Calibur was not equipped while riding a Bike.

2. Fixed the bug that allowed Dungeon Boost to be used for “Hidden Location in the Labyrinth”

◈ Fixes

1. Fixed the bug that caused Ranking in Brawl (Clash Arena) was calculated abnormally.

2. Fixed the bug that caused abnormal purchase of items from Auction House while requesting to purchase via shortcut button in Upgrade UI.

◈ Changes

1. Improvements related to Level Up Support:

  • When a character is less than Level 50 logged in, the Level Up Support will be displayed.
  • When a character is higher than Level 50 logged in, the Cash Shop / Pandora UI will be displayed.

2. Applied high-resolution for some costumes

  • Nightwalker (Martial)
  • Nightwalker (Battle)
  • Nightwalker (Armor)
  • Wealthy Costume

3. Add Bingo Event

  • Add BINGO event type
  • BINGO is account-based

​◈ Changes

1. Fixed the bug that Guild Golden Treasure Chest cannot be received when there is no other Guild Treasure to collect.

2. Fixed the bug that some Costume upgrade-related items could not be used properly for some costumes.

3. Fixed the bug that reward items from BINGO with duration was displaying abnormal duration information.

◈ Changes

1. Changed that if character is equipping Weapon Costume and equipping Saints Force Calibur then the Weapon Costume will override the look of Saints Force Calibur.

2. Level Up Support UI will automatically scroll to the lowest rank of receivable reward.

3. Changed that if a mission of BINGO is completed, it will be displayed clearly.

◈ Fixes

1. Fixed the bug of showing Attack Rate option abnormally in certain UIs.

2. Fixed the bug that Jewel Cube of Unity (Emerald) cannot be equipped in certain situation.

3. Fixed bug that Perfect Core requesting was generated output abnormally:

  • Generated item was with Character-binding
  • Generated item was with stack of quantity 0

◈ Changes

1. Changes to items sold in the Brawl Shop

  • Change of Amplification Master Potion quantity:
    • Old: 15
    • New: 50
  • New sales:
    • Primal Essence Random Box x1
      • Account Bound
      • Weekly Limit: 10
      • Price: Brawl Coin x250
      • Information: Obtain certain amount of Primal Essence (Account Bound)
    • Field Material Random Box x1
      • Account Bound
      • Weekly Limit: 10
      • Price: Brawl Coin x50
      • Information: Obtain certain amount of Field Material (Account Bound)

2. Improvements to the Weekly Mission Shop

  • Allow buying maximum in the purchase popup screen, based on current Weekly Mission Token
  • Purchase popup window will show in Red colour if anything is missing

◈ Fixes

1. Fixed the bug that rendered some water object abnormally.

2. Fixed the bug that caused connection terminated due to receiving dungeon reward.

3. Fixed the bug that cause channel closure when character using certain items in certain situation.

4. Fixed the bug that Battle Mode Attack Skill could not be used after exiting the dungeon in certain situation.

◈ Additions

​1. Added Battle Mode 3 Appearance On / Off option

  • When the option is Off, character’s Armor / Costumes will be displayed instead
  • Applicable also for Raid

◈ Fixes

1. Fixed the bug that quantity of some items were displayed abnormally when click on “Receive All” from BINGO UI.

2. Fixed bugs related to Weekly Mission Shop:

  • Purchase Limit texts were displayed wrongly:
    • Account Purchase Weekly Limit > Account Daily Purchase Limit
    • Character Daily Purchase Limit > Character Weekly Purchase Limit
  • Fixed the bug that when a character buying an item from Weekly Missions Shop but there was no history of purchasing that item before, the count of item won’t be updated instantly.

3. Fixed the bug that cause the app to crash when using the Collection UI in certain situation.

◈ Changes

1. Change that Quest Dungeon / Normal Dungeon cannot be entered in War Channel

2. Add a notice “Can only be used while one of Fire / Ice / Lightning Blade is activated” if player tries to use Elemental Enhancement without activation of basic Blade skill.

3. Changes to Weekly Mission:

  • Change of Missions and Rewards:
  • Change of Weekly Missions Exchange Shop:

◈ Fixes

1. Fixed the bug that caused Recommended Combat Power of Illusion Castle: Radiant Hall (Apocrypha) shows at abnormal location.

2. Fixed the bug that Combat Power was not showing in the Guild UI

◈ Additions

1. Added event winning marker for Guild Ranking

◈ Changes

1. Changed the chat UI to remain after NPC conversation, dungeon warp, and moving between maps.

2. Separate display of Overlord Stats for Expert and Master

  • Stats summary of Expert tab will display stats from Expert slots only
  • Stats summary of Master tab will display stats from Master slots only

◈ Additions

​1. Added quest progress failure message

  • When character tries to perform a quest that not available for character current state (e.g. not matching level, Battle Style, rank, etc.), a message will be displayed.

◈ Changes

1. Fixed the bug that generated “Vampiric Earring +8” and “Earring of Guard +8” with epic and slot options in Celestia dungeon.

◈ Additions

​1. Added Guild Dungeon “Flame Dimension”

  • Entrance:
    • Only for character at Lv. 160+ with a guild
    • Can enter Guild Dungeon area “Trial Entrance” via NPC Terner in Bloody Ice
  • Opening Dungeon:
    • Guild Master / Guild Manager can open Guild Dungeon by touching the Tomb Stone at “Trial Entrance”
    • Once the Guild Dungeon is created, a popup icon will be shown for all guild member who can enter the Guild Dungeon.
    • “Blazing Crystal” is required to open the Guild Dungeon:
      • Available at NPC Unon for 2,000,000 Alz
      • Can only be purchased by Guild Level 6 or higher.
  • Joining the Dungeon:
    • Touching “Join Party” in the Guild Dungeon UI will move your character to Trial Entrance
    • “Blazing Crystal” is required to participate, and will not be returned if your character leaves the party
    • Party Buff will be applied for all characters of the current Guild Party, regardless of the number of party member.
    • At the same time, there might be more than one Guild Dungeon Party, by touching to the Tombstone, all available Guild Dungeon Party of the current guild will be displayed for selection.
  • Guild Dungeon:
    • Entry Time: 10 minutes
    • Difficulty: Easy / Normal / Hard / Hero / Awakened
      • Difficulty is automatically change randomly every 24hrs
      • Can be changed manually (randomly) using 100 Force Gem
  • Rewards
    • Depends on the Difficulty, rewards will be different
    • By clearing the Guild Dungeon, special buff will be granted for the whole guild, and maintain even if the character is dead.
      • Stats:
        • HP +50
        • Attack Rate +100
        • EXP +10%
        • Pet EXP +10%
        • All Attack UP +12
    • Cube of Blaze
      • Character who participated the party that cleared the Guild Dungeon will receive the Cube of Blaze according to the difficulty of the Guild Dungeon (Easy / Normal / Hard / Hero / Awakened)
      • A character can hold up to 3 Cube of Blaze, each Cube of Blaze needs 7 hours 50 minutes to get opened.
      • Can obtain Core/ Essence of Chaos Guardian/ Elixir of Unity…
    • Token of Unity
      • Character who participated the party that cleared the Guild Dungeon will receive the 1 – 5 Token of Unity depends on Guild Dungeon Difficulty
      • Can be used to purchase items in Guild Store
    • Charisma Pan’s Ketchup Fries (Penetration +120) will be given to player who performs the last hit on las boss of Guild Dungeon.

◈ Fixes

1. Fixed the bug that caused app to crash when perform request (crafting) consecutively.

◈ Changes

1. Changed the “Yul’s Dungeon Exchange Ticket” to be stackable, up to 999.

2. Mission Festival Improvements

  • Remove redundant missions (e.g. purchasing / registering items)
  • Adjust mission difficulty
    • Reduce number of low dungeons
    • Increase number of high dungeons
  • Added dungeons:
    • Garden of Dust
    • Terminus Machina
    • Celestia
    • Purifier of the Woods
  • Add new tasks:
    • Brawl
    • Soul Stone
    • Overlord Mastery
    • Weekly Missions
    • Challenge Mission

◈ Fixes

1. Fixed the bug that caused channel termination when a character exits a certain dungeon.

2. Fixed the bug that binding information is not showing for Challenge Mission rewards in tooltip of items in Challenge Mission UI.

3. Fixed the bug that certain mission in Mission Festival could not be completed.

◈ Changes

1. Apply high resolution weapon costumes for:

  • Demon’s Bone
  • Guardian of the Light
  • Hellforge
  • Electronica
  • Golden Dragon
  • Christmas
  • Cherry Blossom
  • Steampunk
  • MagicTech
  • Light Saber
  • Blood Skeleton

◈ Changes

1. Fixed the bug that caused play time is not reduced when completing dungeons.

2. Fixed the bug that character is stuck on certain places in Senillinea.

3. Fixed the bug that caused some costumes were displayed in low resolution.

4. Fixed the bug that caused items could not be registered or purchased using Alz.

◈ Changes

1. Change that there will be a message showing when player re-tried to register items in Auction House within 10 seconds.

  • Old: Item re-registration failed
  • New: Please wait before trying to re-register item.

◈ Fixes

1. Fixed the bug that cause channel could go down when a character was disconnected.

2. Fixed the bug that rewards of Guild Mission Festival were sent into Event Inventory without a title.

◈ Additions

​1. Added new Karma dungeon: Forgotten Training Grounds (Karma)

  • Drop:
    • Monsters in dungeon: Karma Crystal
    • Bonus Round (at the end of the dungeon): Source of Karma

​2. Added new Karma dungeon: Soul Refinery (Karma)

3. Source of Karma

​4. Added Karma Rune

  • Can be purchased from NPC Rune Agent in Bloody Ice using Alz and Karma Crystal
  • Level up cost same rune and AP
  • Accessible only for character over 200

5. Add new collections

6. Add new system “Alchemy”

  • Add new icon of “Alchemy” to Cabal Menu.
    • Available for all characters at Lv. 180+.
    • Alchemy is account-based feature.
  • Analysis
    • Earning Point by consuming items into the system
    • There are 3 methods of earning score:
      • Research (limit 10,000 score)
      • Leap (limit 1,000 score)
      • Convert (limit 100,000 score)
    • Gain 01 point if the progress bar of each method is full with score.
    • Items:
      • Acceptable:
        • Must be with Epic (Outrageous / Fatal)
        • Grade SIG-Metal or higher
        • 2 slots
      • Exception: Not allow to Analyze
        • Item at +15 or higher
        • Item with Chaos / Divine / Extreme upgrade
  • Item Score for Research:
Item Score for Research (1/2)
Item Score for Research (2/2)
Item Score for Leap (1/2)
Item Score for Leap (2/2)
Item Score for Conversion
  • Registering items:
    • Allow bulk registration into Analysis
    • Showing total amount of the item available in your character inventory
    • Allow registering with slide selection or with percentage
    • Showing total amount of score that could be obtained from registration
  • Mastery:
    • Using “Point” obtained from Analysis, player can spend points in Alchemy Mastery
    • Once a slot is opened, it will be at Lv. 1, can be upgrade to max Lv. 10
    • Stats is account-based but can be applied for only character at Lv. 180+
    • Upgrading a slot can be failed, bonus success rate will be granted on failure
    • There are Fixed Slot and Random Slot, a Random Slot can be re-grant to a new option
  • Philosopher’s Stone
    • Upgrade “Philosopher’s Stone” using Leap Point from Analysis.
    • Stats are account-based but applicable only for character at Lv. 180+.
    • Up to 12 levels of upgrade are available, depends on upgrade result, at certain upgrade level, the upgrade level can +1 / +0 / -1.
    • “Alchemy Stabilizer” can be used for avoiding decreasing upgrade level
      • Alchemy Stabilizer is Cash Shop item.
  • Alchemy:
    • Creating items using Conversion Point from Analysis.
    • Randomly 5 output will be selected and assign to possible results
      • List can be refreshed (as all 5 items at once)
      • Item can be created individually
    • By converting a certain item, the proficiency of that item will be increased
      • As the proficiency increased, the chance that item gets selected will be increased (currently, the max level is 1)
    • After 24 hours from the time player refresh the list, a new list of items will be generated
    • Player can also instantly change the item from the list, it will consume Alz

7. Added “Homunculus Egg Lv.1”

  • Source: Appear randomly from the Alchemy list at certain chance
  • Open the “Homunculus Egg Lv. 1” to get items for collection (Account-Binding)

◈ Changes

1. Improved Pet UI and Pet Training UI

  • Pet UI:
    • Remove the Pet Slot Extender UI and change it into tab style
    • Show number of opened slots / trained slots per Grade.
    • Each Grade now has different colour.
    • Touch the “Training” button, Pet Training UI will be shown
      • Button will be displayed if no Pet is equipped.
  • Pet Training UI:
    • Add Pet Register feature:
      • To register an equipped Pet
      • To register a pet in Pet Slot Extender slot
    • Display amount of Pet Untrain Kit available
      • Based on number of available Pet Untrain Kit in character’s inventory
    • Training Improvement
      • Add a “+” sign on the next slot can be trained
      • Add the effect for the selected slot
    • Untrain:
      • Full untrain is now with a button on the right side of slots (able to use Untrain Kit or Force Gem)
      • Selective untrain: Select a slot with option, the “Selective Untrain” will be automatically active allow removing a specific selected slot

2. Increased max AP based on OLV

◈ Fixes

1. Fixed the bug that caused searching for Chaos Seal Stone displayed abnormally.

2. Fixed bug that caused Epaulet with slot options were dropping from Pandemonium – Legendary Box.

3. Fixed bug that caused abnormal Analysis score of Essence Rune (HP Steal), Essence Rune (MP Steal)

4. Fixed the bug that caused Chakram (SIG-Metal or higher) cannot be used in Alchemy system

◈ Changes

1. Alchemy related improvements:

  • Add sound effects for Alchemy system
  • Change the quantity for analysis to 1 by default

◈ Fixes

1. Fixed the bug that show AP abnormally in Character Info UI

2. Fixed the bug that Expiration Date was showing abnormally when viewing item tooltip from a chat link of item with duration.


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