

◈ Additions
1. Added feature for using the BP Potion automatically:
- Added in the “Auto-function” Option > Use BP Potion.
- Only Guild Representative characters can use the BP Potion.
- When the option is activated, the Command Potion will be used automatically when BP is under the configured level.
- Command Potion will be used based on the current order in the inventory.

◈ Changes
1. Changed the Lakeside non-combat area:
- Reduce the size of non-combat areas in Lakeside #A, #B, #C.
- When character is under auto progress, character will not stop when character is moving to non-combat area.

2. Change related to fixed-zoom option:
- Changed the fixed-zoom to change the zoom angle up/down
- Changed the Free Camera Angle and related icon
3. Changed the minimum / maximum zoom angle up/down
- Target Dungeons:
- Chaos Arena Lv. 1 – Lv. 7
- Eternal Chaos Arena
- Glacies Inferna
- Ancient Tomb
- Frozen Canyon
- Holia Keldrasil
- Holia Tristee
- Labyrinth
- Secret Room – Labyrinth
- Celestia
4. Added 30% transparency as the default for some objects in dungeons.

5. Change the camera parameters of some dungeons / quest dungeons that the camera parameters will be maintained even after reconnect / rejoin those dungeons / quest dungeons
◈ Fixes
1. Fixed bug that characters with long names could not proceed the Brawl Battle normally.
2. Fixed the bug that Bringer / Guardian were not selected in highest Mission War bracket.

◈ Changes
1. Changes for Game Option:
- Change the default of “Other Player Force Wing” option from “Off” to “Show”.
- Change the order of some options in Display > Mission War.
- Separate the HP and MP options in Auto Function – Battle.
- Change the PvP option in Game Features to Auto Reject PvP.
- Change the default value for some options.
2. Changed the Essence Rune (INT II) to be able to learn by character with Level 120 or higher.
3. Change movable areas in Panic Cave dungeon (Easy / Normal / Hard / Premium), so that character cah move easily without blocking by certain obstacle and cannot attack.
◈ Fixes
1. Fixed the bug that makes the lowest price showing as 0 in Auction House while registering items in certain situations.
2. Fixed the bug that caused game UI doesn’t work properly in certain situations.

◈ Changes
1. Mission War Restructure:
- Restructure of Mission War:
- Normal Mission War:
- Constraint:
- Character Level 200+
- Schedule:
- Mon – Fri: 10:00, 14:00, 19:00, 22:00
- Sat: 10:00, 14:00, 19:00, 22:00
- Sun: 10:00, 14:00, 19:00
- Constraint:
- Flag Mission War:
- Constraint:
- Character Level 200+
- Combat Power 500,000+
- Reward:
- WEXP x3 times
- Merit Medal Exchange Ticket x3 times
- Schedule:
- Sun: 22:00
- Constraint:
- Normal Mission War:
2. Changed Forgotten Temple B3F to allow auto play feature.
3. Adjustment for Brawl rewards.
- Daily Rewards:

- Top Achievement Rewards:
- All reward items are Character-Binding, including:
- Elixir of Honor Medal
- AP Saver
- Honor Medal Selective Reset Scroll
- All reward items are Character-Binding, including:

4. Improve the auto-transparency mechanism in case the character is blocked by game objects.
5. Changes related to Collection:
- When open the Collection UI from item tooltip, the UI now will show all related collections of the item.
- Improve the collection sorting mechanism after player access the Collection UI from item tooltip.
◈ Fixes
1. Fixed the bug that caused HP Recovery speed of certain monster / bosses in “Devil’s Tower (Part 2)” to be abnormal.
2. Fixed the bug that some pets were showing in inventory smaller than expected.

◈ Fixes
1. Fixed the bug that caused abnormal dungeon auto-play for Forgotten Temple B3F that the chest after defeating “Invincible James” was not destroyed.

◈ Additions
1. Update game security and anti-cheat mechanism.

◈ Changes
1. Changes the Brawl Season rewards:
- Force Calibur, AP Saver, Elixir of Honor Medal are Character-Binding

◈ Fixes
1. Fixed the bug that caused certain boxes inside the Forgotten Temple B3F dungeon were showing even before the linked bosses were defeated.
2. Fixed some visual bugs related to Collection system and Collection UI.

◈ Additions
1. Update game security and anti-cheat mechanism.



◈ Additions
1. Added feature for using the BP Potion automatically:
- Added in the “Auto-function” Option > Use BP Potion.
- Only Guild Representative characters can use the BP Potion.
- When the option is activated, the Command Potion will be used automatically when BP is under the configured level.
- Command Potion will be used based on the current order in the inventory.

◈ Changes
1. Changed the Lakeside non-combat area:
- Reduce the size of non-combat areas in Lakeside #A, #B, #C.
- When character is under auto progress, character will not stop when character is moving to non-combat area.

2. Change related to fixed-zoom option:
- Changed the fixed-zoom to change the zoom angle up/down
- Changed the Free Camera Angle and related icon
3. Changed the minimum / maximum zoom angle up/down
- Target Dungeons:
- Chaos Arena Lv. 1 – Lv. 7
- Eternal Chaos Arena
- Glacies Inferna
- Ancient Tomb
- Frozen Canyon
- Holia Keldrasil
- Holia Tristee
- Labyrinth
- Secret Room – Labyrinth
- Celestia
4. Added 30% transparency as the default for some objects in dungeons.

5. Change the camera parameters of some dungeons / quest dungeons that the camera parameters will be maintained even after reconnect / rejoin those dungeons / quest dungeons
6. Changes related to Guild Treasure rewards:
- Remove from Guild Treasure drop list the chance of generating low level Accessory items which are not used in Collection system and other game systems.
- Increase the chance of Piece of Jewel Cube (Emerald).
◈ Fixes
1. Fixed bug that characters with long names could not proceed the Brawl Battle normally.
2. Fixed the bug that Bringer / Guardian were not selected in highest Mission War bracket.

◈ Changes
1. Changes for Game Option:
- Change the default of “Other Player Force Wing” option from “Off” to “Show”.
- Change the order of some options in Display > Mission War.
- Separate the HP and MP options in Auto Function – Battle.
- Change the PvP option in Game Features to Auto Reject PvP.
- Change the default value for some options.
2. Changed the Essence Rune (INT II) to be able to learn by character with Level 120 or higher.
3. Change movable areas in Panic Cave dungeon (Easy / Normal / Hard / Premium), so that character cah move easily without blocking by certain obstacle and cannot attack.
◈ Fixes
1. Fixed the bug that makes the lowest price showing as 0 in Auction House while registering items in certain situations.
2. Fixed the bug that caused game UI doesn’t work properly in certain situations.

◈ Additions
1. New Dungeon: Holia Tristy

2. New Dungeon: Forgotten Temple B3F

3. New Force Wing Grade: Epic

4. New Unique Accessory: Dr. Mazel Ring
- Can be obtained randomly after defeating “Mutant Dr. Mazel” in Forgotten Temple B3F

5. New Essence Rune: Ignore Resist Crit. Rate
- Source: Legendary Box – Forgotten Temple B3F
- Stats: Ignore Resist Crit. Rate +1% / 2% / 3%
◈ Changes
1. Mission War Restructure:
- Restructure of Mission War:
- Normal Mission War:
- Constraint:
- Character Level 200+
- Schedule:
- Mon – Fri: 10:00, 14:00, 19:00, 22:00
- Sat: 10:00, 14:00, 19:00, 22:00
- Sun: 10:00, 14:00, 19:00
- Constraint:
- Flag Mission War:
- Constraint:
- Character Level 200+
- Combat Power 500,000+
- Reward:
- WEXP x3 times
- Merit Medal Exchange Ticket x3 times
- Schedule:
- Sun: 22:00
- Constraint:
- Normal Mission War:
2. Changed Forgotten Temple B3F to allow auto play feature.
3. Adjustment for Brawl rewards.
- Daily Rewards:

- Top Achievement Rewards:
- All reward items are Character-Binding, including:
- Elixir of Honor Medal
- AP Saver
- Honor Medal Selective Reset Scroll
- All reward items are Character-Binding, including:

4. Improve the auto-transparency mechanism in case the character is blocked by game objects.
5. Changes related to Collection:
- When open the Collection UI from item tooltip, the UI now will show all related collections of the item.
- Improve the collection sorting mechanism after player access the Collection UI from item tooltip.
◈ Fixes
1. Fixed the bug that caused HP Recovery speed of certain monster / bosses in “Devil’s Tower (Part 2)” to be abnormal.
2. Fixed the bug that some pets were showing in inventory smaller than expected.

◈ Fixes
1. Fixed the bug that caused abnormal dungeon auto-play for Forgotten Temple B3F that the chest after defeating “Invincible James” was not destroyed.

◈ Additions
1. Update game security and anti-cheat mechanism.

◈ Changes
1. Changes the Brawl Season rewards:
- Force Calibur, AP Saver, Elixir of Honor Medal are Character-Binding

◈ Fixes
1. Fixed the bug that caused certain boxes inside the Forgotten Temple B3F dungeon were showing even before the linked bosses were defeated.
2. Fixed some visual bugs related to Collection system and Collection UI.
3. Fixed bug that Collections related to Dragon’s Jewel were set as Effector Core (Piece)
- In case players registered Effector Core (Piece) by mistake, the registered items will be paid back to player in Event Inventory

◈ Additions
1. Update game security and anti-cheat mechanism.
Discover more from Mr. Wormy
Subscribe to get the latest posts sent to your email.
