Cabal Mobile – July 2024 – Patch Notes

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◈ Changes

1. Changes to the criteria for obtaining Brawl Battle rewards:

  • Reward collection criteria are changed:
    • Old: Character-based
    • New: Account-based, based on highest rank character
  • Reward distribution method: Event Inventory
  • Merge of Brawl Coin: Merge of Brawl Coin from all characters into account-based.
  • Number of participation for Brawl is merged for account-based.

◈ Fixes

1. Fixed the bug that Combat Power of the opponent was displayed abnormally in Brawl UI.

◈ Additions

1. Add the “Essence Rune (Ignore Penetration II)” into Auction House.

◈ Fixes

​1. Fixed the bug that causes “Argis’ Armor Box” could not be opened in certain situations.

◈ Changes

1. Backend Database Optimization.

◈ Additions

1. Add new collections:

  • 13 Dungeon collections
  • 28 World collections
  • 50 Special collections

◈ Changes

1. Changed core items to be stackable (up to 999)

  • Target items:
    • Upgrade Core (all grades)
    • Force Core (all grades)
    • Perfect Core (all grades)
    • Chaos Core
    • Divine Stone
  • Related changes:
    • Convert Core Set into Core (at stacked state). Example:
      • Upgrade Core Set (Low) x92 => Upgrade Core (Low) x92
      • Divine Stone Set x92 => Divine Stone x92
    • Target of changes:
      • Items in inventory, warehouse, guild warehouse.
      • Items to drop from monsters.
      • Challenge Mission rewards.
    • Removal of Core Exchange from NPC Hirogley from Bloody Ice.
    • Removal of recipes for making Core Set at NPC Chloe

2. Merit Mastery – Golden Insignia

  • Change that stats which were Mission War exclusive now applied outside Mission War.
  • Significantly increase stats of the slots of Merit Mastery – Golden Insignia, including added new stats.
  • UI Changes
    • Add the feature to activate the Order of Merit Support – Golden Insignia at the Merit Medal report UI.
  • Merit Master Stats Changes:
    • Name of categories are changed.
      • Ignore Evasion => Power Attack
      • Ignore Accuracy => Penetration
      • Ignore Damage Reduce => Defense
      • Ignore Penetration => Damage Reduce
    • Stats are changed.
    • Stats are displayed as in summary without the separation between War-exclusive and Expanded stats.
    • All stats are automatically activated for everywhere, no need for obtaining the “Expansion” slot.
    • Required Merit Score / Merit Point are the same, no changed.
    • Overall Summary Stats per category:

​3. Mission War Entry UI Changes

  • Add the Combat Power limitation.
    • Based on PvP Combat Power
    • Exclude all durational items with duration under 30 days or lower.
  • Rewards:
    • WEXP and Merit Medal Exchange Ticket are tripled for Mission War with Combat Power Limitation.
  • Remarks:
    • Additional Mission War with minimum Combat Power will be added later.

4. Increased drop quantity, chance for Memory Stone from certain boss in Raid Map. ​

5. When the buff Fire / Lightning / Ice Blade of Force Blader is activated, the effect will be maintained, even after character is resurrected from death.

6. Improved texture quality:

  • Target Device: Android OS devices.
  • Target: Texture of in-game dungeons, world maps.

7. Change some objects to be more semi-transparent due to block the viewpoint of character / player.

◈ Fixes

1. Fixed the bug that leads to count of Seasonal battle for Brawl was not reset properly.

2. Fixed the bug that leads to client crashed while register a recipe after searched in Request UI.​

3. Fixed the bug that certain Essence Rune could not be registered in collection.

◈ Fixes

​1. Fixed the bug that stats of Merit Mastery were not displayed properly after login.

2. Fixed bug that number of Merit Points were not reset properly after resetting the Merit Mastery.

◈ Additions

1. Add Brawl Shop

  • Accessible via Brawl UI
  • Available items in Brawl Shop:

◈ Changes

1. Changed that default tab of showing stats in Merit Mastery UI to Attack Abilities:

  • When player touches the “Ability Switch” button, the list will cycle through the order of: Attack – Defense – Other.

2. Some changes to the progress of “Glacies Inferna” dungeon:

  • Old:
    • By destroying the final box of the dungeon without destroying other bonus boxes, the dungeon will be ended, rewards from other bonus boxes could not be obtained.
  • New:
    • The final box will be accessible only if all bonus boxes are destroyed.

3. Changed the spawn location Legacy Box in “Forgotten Temple B1F”

​4. Change at the character creation screen, the full body of the character will be shown instead of the upper-half.

◈ Fixes

1. Fixed the bug that attack animation of “Awakened Anubis” from Ancient Tomb was not showing.

◈ Fixes

​1. Fixed the bug that Raid Mastery UI could not be access while character is in dungeons.

​2. Fixed the bug that caused Brawl Shop shows abnormally on certain devices.

◈ Changes

1. Changes to the criteria for obtaining Brawl Battle rewards:

  • Reward collection criteria are changed:
    • Old: Character-based
    • New: Account-based, based on highest rank character
  • Reward distribution method: Event Inventory
  • Merge of Brawl Coin: Merge of Brawl Coin from all characters into account-based.
  • Number of participation for Brawl is merged for account-based.

◈ Fixes

1. Fixed the bug that Combat Power of the opponent was displayed abnormally in Brawl UI.

◈ Fixes

​1. Fixed the bug that causes “Argis’ Armor Box” could not be opened in certain situations.

◈ Changes

1. Backend Database Optimization.

◈ Additions

1. Add new collections:

  • 13 Dungeon collections
  • 28 Special collections
  • 29 Upgrade collections

◈ Changes

1. Changed core items to be stackable (up to 999)

  • Target items:
    • Upgrade Core (all grades)
    • Force Core (all grades)
    • Perfect Core (all grades)
    • Chaos Core
    • Divine Stone
  • Related changes:
    • Convert Core Set into Core (at stacked state). Example:
      • Upgrade Core Set (Low) x92 => Upgrade Core (Low) x92
      • Divine Stone Set x92 => Divine Stone x92
    • Target of changes:
      • Items in inventory, warehouse, guild warehouse.
      • Items to drop from monsters.
      • Challenge Mission rewards.
    • Removal of Core Exchange from NPC Hirogley from Bloody Ice.
    • Removal of recipes for making Core Set at NPC Chloe

2. Merit Mastery – Golden Insignia

  • Change that stats which were Mission War exclusive now applied outside Mission War.
  • Significantly increase stats of the slots of Merit Mastery – Golden Insignia, including added new stats.
  • UI Changes
    • Add the feature to activate the Order of Merit Support – Golden Insignia at the Merit Medal report UI.
  • Merit Master Stats Changes:
    • Name of categories are changed.
      • Ignore Evasion => Power Attack
      • Ignore Accuracy => Penetration
      • Ignore Damage Reduce => Defense
      • Ignore Penetration => Damage Reduce
    • Stats are changed.
    • Stats are displayed as in summary without the separation between War-exclusive and Expanded stats.
    • All stats are automatically activated for everywhere, no need for obtaining the “Expansion” slot.
    • Required Merit Score / Merit Point are the same, no changed.
    • Overall Summary Stats per category:

​3. Mission War Entry UI Changes

  • Add the Combat Power limitation.
    • Based on PvP Combat Power
    • Exclude all durational items with duration under 30 days or lower.
  • Rewards:
    • WEXP and Merit Medal Exchange Ticket are tripled for Mission War with Combat Power Limitation.
  • Remarks:
    • Additional Mission War with minimum Combat Power will be added later.

4. Increased drop quantity, chance for Memory Stone from certain boss in Raid Map. ​

5. When the buff Fire / Lightning / Ice Blade of Force Blader is activated, the effect will be maintained, even after character is resurrected from death.

6. Improved texture quality:

  • Target Device: Android OS devices.
  • Target: Texture of in-game dungeons, world maps.

7. Change some objects to be more semi-transparent due to block the viewpoint of character / player.

◈ Fixes

1. Fixed the bug that leads to count of Seasonal battle for Brawl was not reset properly.

2. Fixed the bug that leads to client crashed while register a recipe after searched in Request UI.​

3. Fixed the bug that certain Essence Rune could not be registered in collection.

◈ Fixes

​1. Fixed the bug that stats of Merit Mastery were not displayed properly after login.

2. Fixed bug that number of Merit Points were not reset properly after resetting the Merit Mastery.

◈ Additions

1. Add Brawl Shop

  • Accessible via Brawl UI
  • Available items in Brawl Shop:

◈ Changes

1. Changed that default tab of showing stats in Merit Mastery UI to Attack Abilities:

  • When player touches the “Ability Switch” button, the list will cycle through the order of: Attack – Defense – Other.

2. Some changes to the progress of “Glacies Inferna” dungeon:

  • Old:
    • By destroying the final box of the dungeon without destroying other bonus boxes, the dungeon will be ended, rewards from other bonus boxes could not be obtained.
  • New:
    • The final box will be accessible only if all bonus boxes are destroyed.

3. Changed the spawn location Legacy Box in “Forgotten Temple B1F”

​4. Change at the character creation screen, the full body of the character will be shown instead of the upper-half.

◈ Fixes

1. Fixed the bug that attack animation of “Awakened Anubis” from Ancient Tomb was not showing.

◈ Fixes

​1. Fixed the bug that Raid Mastery UI could not be access while character is in dungeons.

​2. Fixed the bug that caused Brawl Shop shows abnormally on certain devices.


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