The 3rd patch for Episode 37 on the Test Server of Cabal KR, it looks like the update is almost ready. The Winter 2023 update~

1. Fixed bug that hovering or clicking on the Premium Buff do not work properly.
2. Fixed bug that visual effect of the Confirmation UI after dungeon clearing was displayed abnormally.
3. Fixed bug that the acquire location of Essence Rune (Crit. DMG) was displayed abnormally.

1. Change of Upgrade Fee for Artifact of Dawn:

2. Fixed bug that tuning feature works abnormally when tuning the Assembled Parts.
3. Add tooltip to show available stats when moving mouse over each part in the MagicTech UI.

4. Change the text color of parts in tooltip reflecting the availability of tuning / recharging.

5. Add animation and visual effect while performing upgrade in the MagicTech UI
6. Add feature for auto-upgrade.
- [1] A new checkbox available in the MagicTech Upgrade, if the checkbox is selected the game will continuously try to upgrade the selected part.
- [2] A warning text is displayed in the MagicTech Upgrade for showing that the auto-upgrade will be stopped automatically if the Alz is insufficient.
- [3] The auto-upgrade can be stopped manually by clicking on the “Stop” button.

7. Colour of showing Alz is now reflecting the amount.
8. In case the material (Time Piece or Alz) is insufficient, the text will be displayed in red.
9. Change the Tuning UI that the material will not be displayed when the Tuning is impossible.
10. Change that the Recharge button will not be displayed in the Tuning UI in case the recharge is impossible.
11. Change that the button to access the Tuning UI will not be displayed if the Tuning is impossible.
12. Fixed bug that cannot compare Artifact using Alt + moving mouse over on item.

1. New System “Mandarat’s Legacy”
- System that players can earn “Golden Relic” item by performing Exploration tasks, Golden Relic is the entry item for new dungeon “Mandarat’s Legacy”.
- Progress reset weekly at Wednesday 10:00AM
2. Exploration Point
- By clearing eligible dungeons, player can earn “Exploration Point”.
- Dungeon Clearance UI is updated to support the Mandarat’s Legacy system with earning Exploration Point.
- [1] Amount of Exploration Point could be earned for this dungeon clearance.
- [2]
- Current Point, expected point after earning
- Text colour will be matched with the Exploration Level.
- Current Leve, expected level after earning
- Text colour will be matched with the Exploration Level.
- Number of Explorations
- For every 10x Explorations, a reward slot will be granted in the “Mandarat’s Legacy” UI.
- Current Point, expected point after earning
- [3] Click the button to confirm the Exploration Point earning
- Without confirmation, the Exploration Point, Grade and Number of Exploration won’t be changed.

3. Eligible Dungeons for earning Exploration Point

4. Exploration Level
- Exploration Level is determined based on the sum of 10 times that you earn Exploration Point.
- Every 10 times you earned the Exploration Point:
- Reward will be granted in the Mandarat’s Legacy UI
- Exploration Point and Level reset back to 0
- Based on the “Exploration Level” a “Golden Relic” will be granted as reward.
- Maximum 10 times per week you can receive the rewards from the Mandarat’s Legacy system (that means 10 Golden Relic, and that means you need 100 times earning the Exploration Point)
- Notes: On the Korean patch notes, the point was marked as 0-150 for Level 1, 151-300 for Level 2, but actually in-game current the calculation is different, the table below is showing the actual in-game calculation. This is subjected to change in the incoming patch.

6. Mandarat’s Legacy Main UI
- [1] Button at the GPS for quickly accessing to the Mandarat’s Legacy UI
- [2] Current Stats of Mandarat’s Legacy Explorations
- Exploration Point
- Level
- Reset time
- Number of Exploration
- [3] Reward Chart


1. New Dungeon “Mandarat’s Legacy”
- Entry Item from new system “Mandarat’s Legacy”

2. Dungeon Structure:
- There are different areas:
- Start Area: Click on the stone to warp to Exploration Area
- Exploration Area: Huge amount of monsters spawn, clear to process
- Access the warp portal to get teleported to the next area
- If the number of Exploration Area cleared is 1-5, a random warp portal will be spawned, it will lead to a random selected Reward Area.
- If the number of Exploration Area cleared is 6, a fixed warp portal will be spawned, it will lead to the Boss Area.
- Reward Area:
- Monsters are randomly spawned.
- By default there is a designated boss for each room theme.
- There is a chance an actual boss from other dungeon get spawned, by killing the boss, items drop by the boss will be dropped.
- Clear the Reward Area to get teleported back to the Exploration Area.
- Boss Area: Final room with Mandarat and its monsters.
- Access the warp portal to get teleported to the next area
- Dungeon Flow

3. Rewards:
- Higher level of dungeon gives better rewards but more difficult.
- Drop table:

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