[EP16] Jun 15th 2016 Patch notes

2

■ Fixes

1. Fixed bugs related to achievements

  • Drei-Frame Collector
  • Killer of Killers
  • Slayer of Slayers

2. Fixed bug that caused character at level 200 can still increase EXP

3. Fixed bug that caused Chaos Fragment being distributed to a random party member in case of client disconnection

4. Fixed bug related to durational weapon items

5. Fixed bug related to changing appearance of Crystal

6. Fixed bug related to graphical effect of Shadow Titanium Chakram at +15

7. Fixed bugs related to chat command

8. Fixed bugs related to saving settings of game in certain situtations

9. Fixed bug that caused the party invitation could not be cancelled

 

■ Changes

1. Improve the design of Requesting UI

  • Move the “Done” button to the bottom-right corner
  • Success/ Fail will be displayed on the screen in summary
  • Add the auto-repeat feature
    • Allow auto-repeating for selected receipes
    • Auto-repeating will be turned off if
      • Out of material
      • Turn off the feature manually

20160624_ep16_craft_ui

2. Minestar Unbind Stone, Arcane Golem Unbind Stone

  • Group the available types of stones
    • Old: Different types of stones for Weapons/ Armors
      • Chakram/ 2h-weapon…
      • Gloves/ Suit…
    • New: Only two types
      • Weapon Stone
      • Armor Stone
  • About the new stones
    • Same success/ failure rate
    • Weapon => can be used for all Weapon pieces
    • Armor => can be used for all Armor pieces
  • Chance to obtain
    • Change will be 50/50 for these stones
  • List of available stones

20160624_ep16_pnotes_20160615_unbind_stones

 

3. Change the “remember” sub-password duration

  • Change the duration for storing sub-password for several functions
    • Login screen
    • Buy/ Sell screen (in specified situation)
    • Convenient screen

 

20160624_ep16_pnotes_20160615_passcode

4. Slightly update the stats formula for Warrior, Gladiator

5. Update the “Benefits” screen

6. Update related to GM Buff to show the “Skill EXP” bonus

7. Remove messages when performing actions related to Guild

  • Expel member
  • Delete guild
  • Quit guild

8. Add/ update messages related to dance modes

 

■ Additions

1. Add new dungeon buttons

  • Will be displayed once dungeon start, under the dungeon boost information
  • Two buttons
    • Pause button: Show the pause dungeon confirmation box
    • Abandon button: Show the dungeon give up confirmation box

 

20160624_ep16_pnotes_20160615_dungeon_buttons

■ Mission War

1. Improve the usage of Damage Amplifier

  • Be able to register in the Mission War Lobby
    • Able register in Lobby
    • Once registered, icon will be displayed on the top-left of screen
  • Auto register/ cancel
    • In case there are the same Damage Amplifier the in the inventory
    • Damage Amplifier can be automatically re-register

 

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[EP14] Episode 14 – New Beginning : July 22nd & 25th 2015 Patch notes


20150724_ep14_new_beginning_header

* Patch was introduced with New dungeon mode, Rune slot extender and Chaos Talisman of Destruction first
* New mission war and PVP battle will be available in the incoming weeks

July 22nd 2015 Patch notes

 ■  Fixes

1. Fixed bugs related to death penalties for several situations

2. Fixed bug related to item merging and splitting

3. Fixed bug that caused Warps in Abandoned City didn’t work as expected

4. Fixed bugs for Bingo-ingame  (KR Cabal Only)

5. Fixed bug related to “Colony graduate” title that caused no effect of gaining honour

6. Fixed bugs related to repairing items achivements

7. Fixed bugs related to showing EXP tooltip displayed abnormally

8. Fixed bugs related to new NPCs

 ■  Changes

1. Dungeon Entry window now changes to show list of available drop items

20150724_ep14_new_beginning_dungeon_entrace_window

2. Change item shop icon in quick slot bar

20150724_ep14_new_beginning_new_cash_shop_icon

3. Remove special compensation for Minesta Capsule Quest 28-31 (KR Cabal Only)

 ■  Additions

1. Add new dungeon mode: Elite Dungeon

  • The way for running, questing in dungeon is the same in comparison with original version
  • Difficulty is raised in comparison with original version
  • Entry
    • Entry fee
      • Dungeon Entry item
      • Transcendence Stone

20150724_ep14_new_beginning_elite_mode_stones

    • Can be boosted like normal dungeon
      • Number of Transcendence Stone required will be summed up
    • Entry restriction
      • Can enter up to 3 times/day
      • Can be reset to 5 times/day using Force Gem

20150724_ep14_new_beginning_elite_mode_reset

  • Drop
    • Drops like original dungeon
    • New material items for crafting

20150724_ep14_new_beginning_elite_mode_drop
2. Add new item: Rune Slot Extender

  • Basic information
    • Able to use by right-clicking
    • New rune slot will be extended
    • Able to be extended up to 3 items
      • Original: 16 slots
      • Extendable up to: 19 slots (16 + 3)

20150724_ep14_new_beginning_rune_slot_extender

  • New recipe

20150724_ep14_new_beginning_elite_mode_rune_slot_extender_recipe

3. Add new Chaos Talisman of Destruction

  • Basic Information
    • Higher version of Chaos Talisman
    • Stats

20150724_ep14_new_beginning_chaos_talisman_of_destruction

  • Add new recipe

20150724_ep14_new_beginning_chaos_talisman_of_destruction_recipe

20150724_ep14_new_beginning_gem_stones

4. Add new Quests

  • Add new quests depends on nation Capella / Procyon
    • Characters without nation could not access new quests
  • Quests are added for general quests from Lv. 131- 150
  • Quests are added for scenario quests from Lv. 103 – 149

 Mission War

1. Fixed bugs that cause participants list displayed abnormally

July 25th 2015 Patch notes

 ■  Fixes

1. Fixed bugs that made channels were unavailable in channel list in specific situations

2. Fixed bug that caused unable to enter dungeon with Elite mode

3. Fixed bug that caused unable to use enhanced items for being manufacturing material

4. Fixed bugs related to Core Enhancer (Highest) and Core Superior (Highest) which made them unable to be used

[KR] [EP12] Jul 23rd 2014 Patch notes (final)

5

20140723_ep12_banner

 

  Fixes

1. Fixed bug that causes the size of Archridium Coat is abnormally in inventory

  Changes

1. Change the option of Bringer / Guardian title

  • Bringer
    • 10% Resist Suppression
    • 10% Resist Silence
  • Guardian
    • 5% Resist Suppression
    • 5% Resist Silence

2. Stats Formulas change

  • Increase the amount of Attack gained by STR from 1,000 STR or higher
  • Increase the amount of Magic Attack gained by INT from 1,000 INT or higher
  • Increase INT will increase the resistance stats
  • Increase INT will increase the Penetration Ignorance
    • For every 50 INT, 1 Penetration Ignorance will be increased

3. Improve skill cooltime/delay

  • Reduce the skill delay after casting
    • General skills
      • Dash / Fade Step / Regeneration / Aura Mode
    • Wizard
      • Blink / Hardness / Force Increase
    • Force Archer
      • Precision / Blind / Lower Defense / Sharpness / Vital Force / Greater Heal / Mass Heal / Offensive Bless / Quick Dodge
    • Force Blader
      • Blind / Lower Defense / Hard Luck / Darkness / Art of Curse
  • Cooldown reduced
    • General skills
      • Dash
    • Wizard
      • Hardness, Force Increase
    • Force Archer
      • Precision / Sharpness  / Vital Force

4. Battle Style skill changes

  • Warrior
    • Lancer
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Bear Vitality
      • HP amount increased by Bear Vitality will be healed as soon as it increased
    • Cat’s Recovery
      • Increase amount of HP Restoration per level from 4 to 5
        • At level 20, will be 140
  • Blader
    • Grappler
      • Add Evasion Up (to 30 per skill level)
      • Increase amount of DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Increase attack range of Knuckle Attack B skill
  • Wizards
    • Hardness
      • Add Damage Reduction +1 per level
  • Force Archer
    • Twin Gunner
      • Add +30 Accuracy per level
    • Remove skill Vital Bless
      • Integrated with Vital Force
      • Used skill point will be returned to character
      • Remove the Skill Book and stop selling this Skill Book in NPC
    • Change for Vital Force
      • Integrated with Vital Bless
      • Add HP Regeneration +1 per level
    • Mass Heal
      • Healing Rate per level increased from 30 to 36 (at level 20 will be 840)
    • Healer’sConcentration synergy
      • ATK Rate change from -2000 to -1000
      • DEF Rate change from +1000 to -1000
  • Force Shielder
    • Shield Master
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Art Of Defense
      • Add Penetration Ignorance +10 per level
    • Ultimate Defense synergy
      • Critical Damage -50% change to -20%
    • Use Weakpoint synergy
      • Defense -10% change to -7%
  • Force Blader
    • Blade Shooter
      • Add +30 Evasion per skill level
      • Increase DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Enchant Elemental (Fire Blade)
      • Increased HP will be restored as soon as it increased
    • Fire Blade
      • Attack increased per level changed from 4 to 6 (at level 20 will be 120)
    • Lightning Blade
      • Attack increased per level changed from 4 to 5 (at level 20 will be 100)
    • Target Disruption synergy
      • Max Critical Rate changed from -10% to -5%
  • Gladiator
    • Death Scyther
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Sight Increase
      • Remove Rage consuming
    • Resist Rage
      • Remove Rage consuming
    • Rage Shield
      • Remove Rage consuming

5. Upgrading Systems related changes

  • Changes that applied for Extreme Upgrade

20140705_ep12_extreme_changes

  • Changes that applied for Chaos Upgrade (Minesta Chaos Belt)

20140705_ep12_minesta_chaos_belt_upgrade

  • Changes related to Piece of Chaos achievement
    • Reduce the number of Piece of Chaos required for achieving the Achievement

6. Equipment-related changes

  • Martial DEF Rate raised
    • Comparing to previous, all Martial items’ DEF Rate will be raised by 20%
  • High / Highest Weapon ATK Rate will be increased per upgrade level
  • ATK Rate option is raised in all Extreme upgrade bonuses
  • Change the default movement speed of Bikes
    • Astral Bike – Blue
      • Old : 700
      • Change : 750
    • Astral Bike – RW3
      • Old : 800
      • Change : 850
    • Astral Bike – PW5
      • Old : 850
      • Change : 900

7. Dungeon related changes

7.1. Mission Dungeon improvement

  • Ruina Station
    • Decrease the spawn time of last boss Spider
  • Tower of the Dead B2F
    • Decrease the spawn time of Jumar Carbo
    • Decrease the spawn time of Andreas Schultz
    • Decrease the spawn time of Killian Grausten
  • Forgotten Temple B1F
    • Decrease the spawn time of monsters before Chakris
    • Decrease the spawn time of monsters in Granite Golem room

collage

7.2. Weakened Dungeon Closure

  • Remove the Weakened Dungeon quests
    • Remove the introduction and daily quests for Weakened Dungeons
      • Players with the quests in-progess can still finish them
    • Quest Capsule quests
      • Ununsed capsules can be still kept
      • Players with the quests in-progess can still finish them
    • Remove the Weakened Dungeon related items
      • Remove the Weakened Dungeon entries from the drop
        • Unused entries can be still kept
      • Remove the Weakened Dungeon entries’ Quest Capsules from the drop (Capsule No. 1 ~ No. 18)

7.3. Dungeon drop changes

  • Lake in Dusk
    • Equipment drop changes to : Shadowsteel ~ Titanium grade
    • Add new drop : Force Core (Low) / Upgrade Core (Low)
  • Ruina Station
    • Equipment drop changes to : Bluestin ~ Shadowtitanium grade
    • Add new drop : Force Core (Low) / Upgrade Core (Low)

7.4. Entry level requirement downward

  • Decrease level requirement of some dungeons
    • Change required level of Lake in Dusk from 65 to 55
    • Change required level of Ruina Station from 75 to 70

20140717_ep12_lid_55

20140717_ep12_rs_70

  • When re-entering Panic Cave (all modes) you are not allowed to change the difficulty

8. Auction Hall searching feature improvement

  • Allow entering text for searching
  • Support auto-complete up to 15 suggestions
  • Allow selecting item in auto-complete list
  • Allow searching for items which are now in inventory by holding Ctrl + Left Click
    • Able to search for items with Epic / Manufactured items,…

20140705_ep12_search_in_ah

20140705_ep12_search_in_ah_left_click

 9. Quest related changes

  • Quest “Enchanted” which is related to Lake in Dusk changed to level 55
  • DP is now able to obtain at level 55, as well as DP Intro quests
  • Ruina Station’s quests changed to level 70

10. Monsters rebalance

  •  Lower the Defense Rate and Evasion significantly of monsters at level 10 and lower

11. Changes related to Merit System

  • Applied some changes to Merit Evaluation UI

12. Changes related to remote shop

  • Applied several changes to remote shop feature

13. Changes related to Korean event items

  • Fortune Box will not generated by using token event items

 

 Additions

1. Add Awakening mode for DX Dungeons

  •  Steamer Crazy (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Ruined Train Card (Awakening)
      • Sale NPC: Grocer Shop – Sally – Fort. Ruina
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Wind Stone (Character-Binding)

20140717_ep12_dx_sc_entry

 

20140723_ep12_adx_sc

 

  •  Panic Cave (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Ellen – Desert Scream
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Earth Stone (Character-Binding)

20140717_ep12_dx_pc_entry

 

20140723_ep12_adx_pc

  • Catacombs Frost (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Deighton – Bloody Ice
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Ice Stone (Character-Binding)

20140717_ep12_dx_cf_entry

 

20140723_ep12_adx_cf

  • Lava Hellfire (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 1 minute 30 seconds
      • When Manticore is killed the dungeon time will be increased by 18 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Hampric – Port Lux
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Fire Stone (Character-Binding)

20140717_ep12_dx_lh_entry

20140723_ep12_adx_lh

2. Add Epic Booster

  • Acquisition
    • Epic Booster
      • Sell NPC : Port Lux Chloe Manufacturing Merchant
      • Price : Decision of Element x10
      • Property : Tradable

20140717_ep12_epic_booster

  • Decision of Element
    • Sell NPC : Port Lux Chloe Manufacturing Merchant
    • Price :
      • Wind Stone x1
      • Earth Stone x1
      • Ice Stone x1
      • Fire Stone x1
      • Stain Clone x1
    • Property : Tradable
    • Auction Hall : Add new category : Manufacturing Related Items > General Materials > Decision of Element

20140717_ep12_decision_of_elemental

20140717_ep12_stones

  • Usage
    • Right click on Epic Booster in the Inventory the click on the target item
    • Step by step Epic stats will be increased by Epic Booster
    • Available of boosting
      • Maximum number of remaining steps for boosting is displayed
      • Step details is displayed in item info window

20140717_ep12_boostable_item

20140717_ep12_epic_booster_usage

  • Target item
    • Item type : Armor / Weapon
      • One handed / Two-handed / Magic Weapon
      • Suit / Gloves / Boots / Helmet
      • Craftsman’s / Master items
    • Item grade : Bluestin and higher
      • Medium : Bluestin – Shadowtitanium : Boostable to Top-Epic 2
      • High / Highest : Osimium – Mithril : Boostable to Top-Epic 3
    • Item with Epic lower than Top-Epic 3 / and must be at least Sub-Epic 3
    • Item at +15
  • Disallowed items
    • Item is unique
      • Lycanus / Drei-Frame
    • Item is unable to equip (broken in Extreme Upgrade)
    • Item is sealed (by Account Sealing Stone)
    • Item is at Sub-Epic 1/2
    • Boosting stats is the same before and after
  • Auction Hall Category
    • Upgrade Related Items > Epic Booster

3. Add new skills

  • Wizards
    • Skill Name: Focus
    • Details
      • Rank : Apprentice
      • Type : Battle Style specific Passive
      • Options : Increase 20 ATK Rate per level
  • Gladiator
    • Skill Name: Dread

20140709_ep12_gl_dread

    • Details
      • Rank : Expert
      • Type : Debuff Skill
      • Options :
        • At level 1 : Defense -10
          • Defense -2 / level
          • Damage Reduction -5 / level
        • At level 20 :
          • Defense -50
          • Damage Reduction -100

20140709_ep12_gl_dread_20

20140709_ep12_gl_dread_in_action

 

4. Dimension Port Service

  • Dimension Port Service (aka D Port Service)
    • Allow transferring items between Servers
    • Add new menu for D Port Service in Warehouse Keeper NPCs

20140709_ep12_d_port_service_menu

  • D Port Inventory
    • D Port Inventory is account-based inventory
      • It means all items are available for all character in the same account
    • D Port Inventory will be displayed when using D Port Service menu
    •  By default there are two available slots

20140709_ep12_d_port_inventory

20140709_ep12_storing_in_d_port_inventory

    •  Additional slots are available for expansion
      •  Expansion Cost : 100,000,000 Alz per slot

20140709_ep12_d_port_inventory_expand

    • Allows keeping items for transferring between servers
      •  Storing/Withdrawing items will consume Wormhole Generator x1
    • Disallowed items
      • Pet which was not Sealed
      • Character-Binding items
      • Items with duration
      • Items with Appearance change duration
      • Items with Unable to equip status
      • PC-Bang only items
      • Special Inventory items
  • Wormhole Generator
    • Key item for transferring items using D Port Service
    • Storing/Withdrawing item will consume Wormhole Generator x1

20140709_ep12_wormhole_generator

5. Add new quests

  • Scenario quests

20140717_ep12_new_scenario_quests

  • General quests

20140717_ep12_new_general_quests

6. Add new potion : Rage Potion

  • Item Name
    • Rage Potion (Lv. 3)
  • How to use
    • Right click to use item in inventory
    • Able to register in quick-slot
  • Effect
    • Restore the Rage to maximum
  • Add request recipe

20140717_ep12_rage_potion_recipe

20140717_ep12_rage_potion_recipe_npc

 

7. Add feature that allow releasing Battle / Aura Mode

  • By right clicking on the Battle / Aura Mode icon on the top-left of the screen, the Battle / Aura Mode will be released
  • When using both of the at the same time, release on will turn both of them off

 

20140705_ep12_release_bm_am

8. Add the animation for Arionell while staying idle (Mercenary)

20140705_ep12_arionell_animation

  Mission War

1. Mission War balance-related changes

  • Raise the score obtained from Attack (output damage)
  • Lower the score gained by Defense (receiving damage)
  • Change the HP boost in 170-190 tier from 7 times to 8 times

2. Raises stats of Guardians in Mission War

  • All tiers
    • Removes Critical Rate resist
    • Slightly increases amount of Penetration Ignorance
  • Tier : 80 – 139
    • Increases HP of Guardians
  • Tiers : 140 or higher
    • Increases Damage

3. Raise the amount of HP restored by Vital Gear HP

  • Vital Gear Lv1 : Change from 4,000 to 5,000
  • Vital Gear Lv2 : Change from 6,000 to 8,000
  • Vital Gear Lv3 : Change from 8,000 to 10,000

4. Death screen now displays the cooldown info of Odd Circles

[KR] [EP12] Jul 16th 2014 Patch notes

1

  Changes

1. Dungeon-related changes

  • Illusion Castle Underworld altars’ quest-related changes
    • Changes applied to altar sequences
  • Decrease level requirement of some dungeons
    • Change required level of Lake in Dusk from 65 to 55
    • Change required level of Ruina Station from 75 to 70

20140717_ep12_lid_55

20140717_ep12_rs_70

  • When re-entering Panic Cave (all modes) you are not allowed to change the difficulty

2. Adjust monsters at level 10 and lower

  •  Lower the Defense Rate and Evasion significantly of monsters at level 10 and lower

3. Applied some changes to Merit Evaluation UI

4. Changes related to quest level

  • Quest “Enchanted” which is related to Lake in Dusk changed to level 55
  • DP is now able to obtain at level 55, as well as DP Intro quests
  • Ruina Station’s quests changed to level 70

 

  Additions

1. Add Awakening mode for DX Dungeons

  •  Steamer Crazy (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Ruined Train Card (Awakening)
      • Sale NPC: Grocer Shop – Sally – Fort. Ruina
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Wind Stone (Character-Binding)

20140717_ep12_dx_sc_entry

  •  Panic Cave (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Ellen – Desert Scream
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Earth Stone (Character-Binding)

20140717_ep12_dx_pc_entry

  • Catacombs Frost (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Deighton – Bloody Ice
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Ice Stone (Character-Binding)

20140717_ep12_dx_cf_entry

  • Lava Hellfire (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 1 minute 30 seconds
      • When Manticore is killed the dungeon time will be increased by 18 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Hampric – Port Lux
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Fire Stone (Character-Binding)

20140717_ep12_dx_lh_entry

2. Add Epic Booster

  • Acquisition
    • Epic Booster
      • Sell NPC : Port Lux Chloe Manufacturing Merchant
      • Price : Decision of Element x10
      • Property : Tradable

20140717_ep12_epic_booster

  • Decision of Element
    • Sell NPC : Port Lux Chloe Manufacturing Merchant
    • Price :
      • Wind Stone x1
      • Earth Stone x1
      • Ice Stone x1
      • Fire Stone x1
      • Stain Clone x1
    • Property : Tradable
    • Auction Hall : Add new category : Manufacturing Related Items > General Materials > Decision of Element

20140717_ep12_decision_of_elemental

20140717_ep12_stones

  • Usage
    • Right click on Epic Booster in the Inventory the click on the target item
    • Step by step Epic stats will be increased by Epic Booster
    • Available of boosting
      • Maximum number of remaining steps for boosting is displayed
      • Step details is displayed in item info window

20140717_ep12_boostable_item

20140717_ep12_epic_booster_usage

  • Target item
    • Item type : Armor / Weapon
      • One handed / Two-handed / Magic Weapon
      • Suit / Gloves / Boots / Helmet
      • Craftsman’s / Master items
    • Item grade : Bluestin and higher
      • Medium : Bluestin – Shadowtitanium : Boostable to Top-Epic 2
      • High / Highest : Osimium – Mithril : Boostable to Top-Epic 3
    • Item with Epic lower than Top-Epic 3 / and must be at least Sub-Epic 3
    • Item at +15
  • Disallowed items
    • Item is unique
      • Lycanus / Drei-Frame
    • Item is unable to equip (broken in Extreme Upgrade)
    • Item is sealed (by Account Sealing Stone)
    • Item is at Sub-Epic 1/2
    • Boosting stats is the same before and after
  • Auction Hall Category
    • Upgrade Related Items > Epic Booster

3. Add new quests

  • Scenario quests

20140717_ep12_new_scenario_quests

  • General quests

20140717_ep12_new_general_quests

4. Add new potion : Rage Potion

  • Item Name
    • Rage Potion (Lv. 3)
  • How to use
    • Right click to use item in inventory
    • Able to register in quick-slot
  • Effect
    • Restore the Rage to maximum
  • Add request recipe

20140717_ep12_rage_potion_recipe

20140717_ep12_rage_potion_recipe_npc

  Mission War

1. Raises stats of Guardians in Mission War

  • All tiers
    • Removes Critical Rate resist
    • Slightly increases amount of Penetration Ignorance
  • Tier : 80 – 139
    • Increases HP of Guardians
  • Tiers : 140 or higher
    • Increases Damage

[EP11.5] [KR] Mar 12th 2014 patch notes

1

 Fixes

1. Fixed bugs related to Archridium items

  Change

1. Change the concept of Saints Excalibur Force Weapon

– Change the concept of applying Saints Excalibur Weapon

  • Old : Use Saints Weapon as Primary Weapon
  • New : Use Saints Weapon as Link Weapon

20140312_ep11_5_saints_weapon

2. Item category changes

  • Existing Armor / Battle / Martial are now separated into categories based on Battle Style
    • Ex:
      • Old : Craftsman’s Gauntlets
      • New :
        • Craftsman’s Gauntlets (WA)
        • Craftsman’s Gauntlets (FS)
        • Craftsman’s Gauntlets (GL)

3. Inventory changes

  • Concept UI of Inventory has been changed
  • Tab icon are added instead of text

20140312_ep11_5_inventory_with_tabs

20140312_ep11_5_pet_tab

  • Add new “Costume” tab

20140312_ep11_5_costume_tab

  • Link Weapon : Allow equipping Saints Excalibur Force Weapon / Legacy Weapon
    • Item won’t replace primary weapon but will be linked
  • Hat costume items
  • Costume items
  • Weapon costume items
  • Balloon items
  • In Mission War, only Link Weapon is available for using

4. Set UI changes

  • Old: Moving mouse over items, set effects will be displayed at the end of items
  • Change: Add new icon for indicating set effect, at the top left of Inventory UI, stats will be displayed when hovering mouse on

20140312_ep11_5_set_effect

 Additions

1. Additions for Gladiator

  • Add new buff skill
    • Acquisition
      • Skill Name: Rage Shield
      • Required: Completer (0)
      • Acquisition: Purchasable from Instructor in Villages
    • Features
      • Using Rage to create a shield to absorb damage
      • Damage Absorption amount depends on Rage amount
      • Consumes all Rage on usage

20140312_ep11_5_gl_rage_shield

20140312_ep11_5_gl_rage_shield_20

  • Add skill effectors
    • Bloody Rush
    • Rage Shield

20140314_ep11_5_gladiator_effector

  • Manufacturing Additions
    • Armor
      • Craftsmans’ Gauntlets (GL)
      • Craftsmans’ Greaves (GL)
      • Craftsmans’ Visor (GL)
      • Craftsmans’ Plate (GL)
      • Master’s Gauntlets (GL)
      • Master’s Greaves (GL)
      • Master’s Visor (GL)
      • Master’s Plate (GL)
    • Weapon
      • Craftsman’s Chakram
      • Master’s Chakram

20140312_ep11_5_gl_weapon_craft

2. Character Attack / Defense Efficiency stats 

  • Add new stats named Attack / Defens Efficiency display in Character window at the bottom
  • Attack Efficiency
    • Calculated on
      • Level / Attack (or Magic Attack) / Skill Amp. / Penetration / Hit / Accuracy / Add Damage / Attack Rate / Critical Rate / Critical Damage / Battle Mode Duration increase
  • Defense Efficiency
    • Calculated on
      • Level / HP / Defense / Damage Reduction / Defense Rate / Critical Rate Resist / Critical Damage Resist / Skill Amp Resist / Down Resist / Stun Resist / Knock-back Resist / Unmovable Resist / Evasion / HP Absorb / HP Absorb Limit

20140312_ep11_5_stats_details

  Mission War

1. Legacy Weapon will not be dropped on occupying base

2. Score will be affected by time of resurrection and construction