All contents below are also included into the Episode 45 – Sinis & Dex – Full Patch Notes.

1. Bug Fixes
- Fixed an issue where Craftsman’s and Master’s items could be extracted by the Helping Hand Auto Extraction feature.

1. Bug Fixes
- Fixed an issue that could cause the server to crash when storing or retrieving a large number of items at once.
- Fixed an issue that could disconnect players from the server when looting items after re-entering an Elite Dungeon.
- Fixed an issue where the CABAL process remained active after closing the game, preventing the client from launching properly.
- A warning message will now appear when launching the launcher while a CABAL process is still running.
- Fixed an issue where PvP Battle rewards could occasionally be distributed incorrectly.
- Fixed an issue where the Protection Setting for Star Crystal did not work correctly.
2. Upgrade System Improvements
- Added a lock icon to reflect the protected items in the Unified Upgrade UI.
- Improved the Transcendence Engraving system:
- Right-clicking a Transcendence Engraving Stone now opens the Transcendence Engraving section.
- Added scrollbars to the Transcendence Engraving option selection and popup windows
- In case the Transcendence Engraving option text is too long, it is now can be viewed by using the scrollbars.
- Scrollbar appearance is automatically decided based on the text length (approx. 3 lines or more).
3. Other Improvements
- Added bushes to the expanded area of the Lower Sanctuary of Ingens Proelium.
- Added a Show Only Owned Items checkbox to the Force Extraction window at the Force Refinery.
- When enabled, only currently owned items are displayed in the extraction list.

1. Bug Fixes
- Fixed an issue where the client could crash during Paradox Story: Demon King Patren while Silverwood’s dialogue was being displayed.
- Fixed an issue where the EXP Up effect from Force Refinery buffs was not displayed in the Total Information window or EXP gain messages.
- Fixed duplicate entries in some dropdown lists under:
- Auction House > Potions > Buff Potions
- Manufacturing Items > General Materials
2. Improvements
- Item purchase information now displays the binding status of material items.

1. Bug Fix
- Fixed an issue in Paradox Story: Demon King Patren where the difficulty of a previously completed dungeon could be incorrectly applied when progressing through the dungeon.

1. Bug Fixes
- Fixed an issue where a changed mount costume was not immediately displayed to other characters while riding a bike.
- Fixed an issue where the Force Refinery buff expiration message was repeatedly displayed.
- Fixed an issue where changes to the default chat type under Options > Chat were not applied.
- Fixed an issue where character selection became impossible after entering the Character Selection screen while rotating the camera with the A / D keys.
- Fixed an issue where the Confirm button could appear disabled in certain UI situations.
- Fixed a visual issue where tabs in Overlord Mastery appeared slightly misaligned.
2. Guild Emblem
- Improved guild emblem loading.
3. Mission War
- Bug Fixes
- Fixed an issue where some characters displayed abnormal HP values when entering the battlefield.
- Fixed an issue where chat channel names were displayed as country names.
- Fixed an issue where the markers and locations of the Bringers and Guardians appeared on the Lobby map.
- Fixed incorrect location information on the Lobby and battlefield maps.
- Mission War Application Time
- Application time increased from 2 minutes to 3 minutes.
- Winning Bonus
- Winning faction bonus duration increased from 72 hours to 100 hours.
- Ingens Proelium
- Points awarded for destroying the Altar of Awakening reduced from 2,500 to 1,500.
- Mission War achievement descriptions were changed from country-related terminology to faction-related terminology.
- Adjusted structure HP
| Structure | Before | After |
|---|---|---|
| Sage’s Ensign | 130,327,932 | 156,393,518 |
| Altar of Awakening | 18,000,000 | 34,406,573 |
4. World Ruler Bosses
- Increased HP
| Boss | Before | After |
|---|---|---|
| Volcanic Heart Margonos | 2,996,500,000 | 3,895,450,000 |
| Attacker Ragno | 3,016,000,000 | 3,920,800,000 |
| Deadly Horn Urhorn | 3,035,500,000 | 3,946,150,000 |
| Wandring Spirit Seth | 3,068,000,000 | 3,988,400,000 |
| Mark of Destruction Reims | 3,094,000,000 | 4,022,200,000 |
| Guardian of Altar Zaken | 3,120,000,000 | 4,056,000,000 |
| Future Weapon Gustav-Zg | 3,146,000,000 | 4,089,800,000 |
| Punisher of Flame Hellrider | 3,172,000,000 | 4,123,600,000 |
| Arcane Golem of Rage | 3,198,000,000 | 4,157,400,000 |
| Ancient Destroyer Kelosus | 3,250,000,000 | 4,225,000,000 |
| Ancient Vanguard Kargos | 3,250,000,000 | 4,225,000,000 |
- Spawn Schedule: Bosses now appear 3 times per day instead of twice:
- 09:30 (no changed)
- 15:30 🆕
- 21:30 (no changed)

1. Bug Fixes
- Fixed an issue where no system message appeared after successfully using a Chaos Converter.
- Fixed truncated tab names when using Options > Chat > Tab Settings > Reset to Default.
- Fixed issues with the equipped Star Fragment comparison tooltip:
- Item names now correctly display their grade colors.
- Decimal values are now displayed correctly.
2. Mission Festival
- Added a Discard Missions feature.
- Players can now automatically remove missions whose reward score is below a selected threshold.
- Options include:
- Quick selection from 100-500 points, in increments of 100.
- Manual selection from 61-550 points, in increments of 10.
- Confirmation checkbox before deleting missions. Enabled by default.
- Mission reward scores now display different colors based on their score range.
3. Mission War Changes
- Fixed an error where the victory buff application time was displayed as 72 hours in the Mission War entry application window.
4. Ingens Proelium Reward Changes
- Detailed classification of reward tiers and conditions for the three types of rewards distributed via the event inventory.
| Condition | Reward |
|---|---|
| Defeat Agent of Observer | Reward of Observer |
| Defeat Temple of Refinement | Crystal of Temple Box |
| Kill Opposite Faction’s Member | Fighter’s Soul Stone Box |
- Mechanism:
- Changes to reward tiers based on character Battle Power Tier and Kill Count.
- Rewards are subdivided based on the character’s Battle Power Tier and the number of opposing faction characters killed.
- The Fighter’s Soul Stone Box follows the same criteria as the Reward of Observer and Crystal of Temple Box, and rewards are given upon at least 1 kill of opposite faction’s member.
- Changes to reward tiers based on character Battle Power Tier and Kill Count.
- Details
| Battle Power | Kill Count | ||||
|---|---|---|---|---|---|
| 0 – 3 | 4 – 6 | 7 – 10 | 11 – 15 | 16+ | |
| Tier 1 | Reward Lv. 9 | Reward Lv. 10 | Reward Lv. 11 | Reward Lv. 12 | Reward Lv. 13 |
| Tier 2 | Reward Lv. 8 | Reward Lv. 9 | Reward Lv. 10 | Reward Lv. 11 | Reward Lv. 12 |
| Tier 3 | Reward Lv. 7 | Reward Lv. 8 | Reward Lv. 9 | Reward Lv. 10 | Reward Lv. 11 |
| Tier 4 | Reward Lv. 6 | Reward Lv. 7 | Reward Lv. 8 | Reward Lv. 9 | Reward Lv. 10 |
| Battle Power | Kill Count | ||
|---|---|---|---|
| 0 – 10 | 11 – 20 | 21+ | |
| Tier 5 | Reward Lv. 3 | Reward Lv. 4 | Reward Lv. 5 |
| Tier 6 | Reward Lv. 2 | Reward Lv. 3 | Reward Lv. 4 |
| Tier 7 | Reward Lv. 1 | Reward Lv. 2 | Reward Lv. 3 |
- Mapping Reward Lv. to Box Grade
| Box Grade | Reward Lv. | Notes |
|---|---|---|
| Low | Lv. 1 – 5 | |
| Medium | Lv. 6 – 9 | Reward from Lv. 6 onwards can have chance to generate 2 items or more |
| High | Lv. 10 – 13 |

1. Bug Fix
- Fixed an issue where some characters received duplicate rewards when Ingentia Proelium ended.
2. Ingens Proelium Reward Grade Calculation
- Reward grade calculation for Agent of Observer and Temple of Refinement is changed:
- Old: Calculated based on the player’s kill count at the time of the individual kill.
- New: Use the player’s total accumulated kills at the end of Mission War.

1. Bug Fixes
- Fixed issues with the Seal Stone Sealing / Applying tabs in the Unified Item Upgrade UI.
- Registered items no longer remain registered when switching between tabs.
- Fixed an issue where some accessories displayed an incorrect increase in Chaos Upgrade value when hovering over them.
- Fixed an issue where owned Special Items were incorrectly counted in the currency list of Yul’s Special Shop.
- Fixed an issue where registering a Merit Medal Exchange Ticket in the Collection did not correctly count toward Event Pass missions.
- Fixed an issue where characters could not move while switching Equipment Preset while riding a bike.
- Fixed an issue where using skills while overlapping with a monster or another character could cause abnormal character movement.
2. Other Improvements & Changes
- Added Stigma-related information to the Myth Mastery Help section.
- Adjusted the terrain in the Asberg monster room inside Volcanic Citadel.
- Added item tooltips to the Mandarat’s Legacy Exploration UI.
- Added Transcendent Engraving and Force Refinery sections to the Help menu.
- Added Mission War to Season Missions.
3. Mission War
- Cooldown Adjustments
| Target | Before | After |
|---|---|---|
| Battle Mode I/II/III Cooldown | 5 min | 4 min |
| Resurrection with Odd Circle / Force Gem | 3 min | 1 min |
- Ingens Proelium Resurrection Time
| Target | Before | After |
|---|---|---|
| Resurrection Time (default) | 15 sec | 10 sec |
| Actual Resurrection Time | 6 sec – 14 sec based on Faction Score & Kill / Death ratio |

1. Bug Fixes
- Fixed an issue where items with the Max Crit. Rate option could be extracted when using Helping Hand Auto Extraction.
- Fixed an issue where the client could crash while system messages were being displayed.
- Fixed an issue where items could fail to drop when the Drop Rate Bonus exceeded 200%.
- Fixed an issue where the Cube’s Blessing buff tooltip could display incorrectly in certain situations.
- Fixed an issue where chat messages were limited to fewer than three lines in certain situations.
2. Other Changes
- Pet Auto Loot Increased the pet auto-looting range from 2 to 8.
- Resetting Honor Medal now only resets the section corresponding to the currently selected tab.
3. Mission War Major Changes
- Increased Anonymity in All Mission War Battlefields
- Characters now use faction-specific head and face appearance based on their faction color.
- Players see their own faction costume on their own screen.
- All costumes are displayed normally in the Mission War Lobby.
- All characters use:
- Normal Faction Uniform (no changes)
- Faction Helmet (refer to the image below).
- Dragonium weapon appearances.
- Enemy Faction Icons Removed from GPS
- Enemy faction Bringer and Guardian icons are no longer displayed on the GPS.
- New Tierra Gloriosa / Memoria Chrysos Buff
- Added a dedicated buff for Tierra Gloriosa and Memoria Chrysos.
- Its stats are equivalent to Stage 3 of the Weapon Refinement Buff in Ingens Proelium.
- Mission War Application UI Improvements
- The application button is highlighted according to the current application status.
- Sound effects have been added when applying or cancelling an application.
- Once a faction has been assigned, an FX effect is displayed on the faction emblem.
- Selected Combat Power: A new Selected Combat Power system has been added.
- The highest PvP Combat Power achieved by a character during the current week is saved on the server.
- When applying for Mission War, faction/grade assignment is based on the saved Selected Combat Power, rather than the character’s current Combat Power.
- Combat Power reductions caused by accessory destruction or equipment changes are compensated when calculating the value.
- Equipment & Preset Lock Changes
- From the moment a player applies for Mission War until entering the battlefield, equipment, presets and other Combat Power-related settings are locked.
- Once inside the Mission War battlefield, equipment and presets can be changed again.
- Minimum Score Requirement for Rewards: A minimum participation score has been added to prevent inactive players from receiving battlefield rewards.
- Rewards from defeating or destroying the Agent of the Watcher and Temple of Purification now require a minimum score.
- Players who do not reach 250 points cannot receive these Event Inventory rewards.
- Mission War Progression Changes
- Temple of Refinement: The Temple of Refinement can no longer be attacked immediately after spawning.
- All spawned Temple Guardians must be defeated before the Temple can be attacked.
- When the Temple Guardians spawn for the second time, all of them must again be defeated before the Temple can be attacked.
- Attempting to attack the Temple before meeting the requirements will fail and display a system message.
- Agent of Observer Minimum Score
- The accumulated minimum score requirement for receiving Agent of the Watcher rewards has been removed.
- Players must now meet the minimum score each time the Agent of the Watcher appears.
- Sanctuary Capture:
- Once Agent of Observer appeared, players cannot capture points.
- Changes of Lower Sanctuary Temple Guardian Respawn
- Before: 20 sec
- After: 10 sec
- Temple of Refinement: The Temple of Refinement can no longer be attacked immediately after spawning.
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