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[KR] [EP14] Jul 29th 2015 Patch notes


20150729_ep14_memoria_chrysos_header

 ■  Fixes

1. Fixed bug that caused characters could not receive honor point for exchange Meritorious

2. Fixed bugs related to in-game Bingo

3. Fix bugs related to monsters animations and skills were displayed abnormally sometimes

 ■  Changes

1. Change tooltip content of some items

  • Change content of tooltip text for Archridium Epaulet of Sage
  • Change content of tooltip text for Rune Slot Extender

2. Changes related to in-game Bingo

  • Change content of the reward confirmation window
  • Change the color of Bingo start/end time

 ■  Mission War

1. New Mission War ‘Memoria Chrysos’ has been added for test-drive (will be officially opened later)

  • Concept:
    • Stronghold capturing
    • Manage and producing Gold
  • Basic Information
    • Limitation: 100 players / nation
    • Duration:
      • Lobby: 10 mins
      • War time: 30 mins
    • Entrance open at:
      • For test-driving: 17:00 (for the first week – test-driving duration can be changed)
      • Later for official open, will be scheduled and announced later
    • Entry:
      • Level required: 170+
      • Entry fee: 0 Alz (for the test-driving, will be adjusted later)

20150729_ep14_memoria_chrysos_gps_map

 

  • Gold Contending System
    • Gold Drop and Acquisition
      • Neutral Monster will drop 5 pieces at once
        • Neutral Monster will be respawned after fixed amount of time after killed
      • Kill character of opposite nation will gives 1 + 50% of total amount of possessed Gold Coins
        • Ex: Killed a character with 100 Gold Coins will give
          • 1 + 50% * 100 = 1 + 50 = 51 Gold Coins
      • Maximum amount of Gold Coin depends of Gained Score
        • If player hold more than the limit, no more Gold Coin can be obtained

20150729_ep14_memoria_chrysos_gold_coin_limitation

  • Earning Gold Coins
    • Characters can earn Gold Coins by using equipment in their base for producing Gold
    • By earning Gold Coin, individual score will be increased
  • Producing Gold Coins
    • Killing Stronghold Guardians and equipment inside strongholds for obtaining Gold Coins
    • Occupied Strongholds will produce Gold Coins after fixed interval
    • When Gold Coins are produced, nation score will be increased
    • Depends on types of Bases and Strongholds, different intervals are applied for Gold Coin Production

20150729_ep14_memoria_chrysos_gold_coin_producing_rate

Mr. Wormy View All

Hi there, I'm Trung Nguyen Tri (aka Mr. Wormy), as a CABAL player, I found that our community of CABALers is lacking of good information source. Therefore, Mr. Wormy blog was found in 2011 by myself, initially on Wordpress as an unofficial weblog for CABAL Online. Through the time, I enlarged Mr. Wormy's channels on other social networks like Twitter, Youtube, Google+ and also Instagram. All information here are free for references; however if you feel that these things are useful drop me a Force Core (High) via http://paypal.me/MrWormy/5USD

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