#KR #Episode18 April 12th 2017 Patch notes


 

■ Fixes

1. Fixed the bug related to Force Blader in Battle Mode 1, HP did not heal after using Odd Circle.

2. Fixed bug related to abnormal skill camera bug

3. Fixed bug that several items do not disappear after duration expired

4. Fixed bug related to boss attack pattern in Tower of the Dead B3F (Part 2)

 

■ Changes

1. Pet Level Expansion

  • Merging pet skills
    • Combine Attack and Magic Attack into All Attack Up
    • Combine Sword Skill Amp. and Magic Skill Amp. into All Skill Amp. Up
  • Pet level and slot expansion
    • Maximum level:
      • Old: 10
      • New: 20
    • Pet skill slots:
      • Pet level 1 – 10: Normal section
      • Pet level 11 – 20: Contract section
    • Pet training cost
      • Level 1 – 10: 1,000,000 Alz
      • Level 11 – 20: 2,000,000 Alz
    • Pet option training
      • Pet stats are given differently based on current type of level section
  • Pet Sleeping Kit changes
    • Level 1 – 10: Seal using Pet Sleeping Kit
    • Level 11 – 20: Seal using Pet Sleeping Kit (Contract)
  • Update Pet UI
    • Able to select “Pet Untrain Kit”, “Pet Untrain Kit (Selective)” and “Pet Sealing Kit”
    • Able to select the tab (Normal / Contract) for untraining
  • Added two new force codes
    • New Force Codes
      • Ignore Critical Damage Resistance
      • Ignore Skill Amplification Resistance
    • How to get
      • From Pet Contract Training slots (level 11 – 20)
    • Applicable
      • Only for Mission War / PVP

2. Expansion of Blessing Beads coverage

  • Beads are now account-applied
  • Beads are used for one character will apply for all character in the same account

 

3. Game login, loading, character creation and selection screen

  • Change loading icon to simple circle
  • Change login, loading, server selection and channel selection screen
  • Change character selection screen
  • Change character creation screen
    • Change behaviour:
      • First select character type
      • Then customise character characteristics with Gender, Face and Hairstyle
    • Add animation video
    • Change armor/weapon display to Archridium set

4. Improved Cabal graphics engine

  • Add “Graphic texture” option
  • Shadow effect is broken down to 8 grades
  • Add new option for Dynamic Lighting

 

5. Change the NPC Event

  • Change the appearance
  • Change the location to Bloody Ice
  • Change to have special event bubble while events are in-progress

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6. Change the HP of bosses in Tower of the Dead B3F (Part 2):

  • Increase Defense slightly
  • Decrease HP significantly

 

■ Additions

1. Honour Medal System

  • Character with Honour 20 can use this system
  • If character is at honour grade 20, will get level 1 of Honour Medal System

2. Add UI and short key

  • New “Honour Medal” UI
  • Shortcut: Shift + M

3. Add Honour Medal icon in Character UI

  • Depends on Nation and Medal Grade
    • General
    • Captain
    • Lieutenant
    • Heroic
  • How to obtain Honour Medal score
    • By scoring in Mission War (170 – 200)
    • Through Honour Medal Potion
      • Available in NPC Hampiric
        • Price: 500AP
        • Output: +120 Honour Medal Point
      • Restrictions:
        • Only for Honour Medal Captain Grade
        • Honour Grade: 20
  • Slot Unlocking
    • Initially, slots will be marked with lock icon
    • Only slots of current Honour Medal grade can be unlocked
    • Chaos Core and Divine Stone are required to unlock slots
  • Option Grant
    • You can grant option to unlocked slots
    • 100AP and 100WEXP is required for granting slot option
    • Random option will be granted once request to grant option
    • Value of each option is different for each grade of Honour Medal
  • Reset of Honour Medal stats
    • Honour Medal stats can be reset with Force Gem
  • Honour Medal Seal
    • Able to use with character with Honour 20+ with nation
    • Must have at least one unlocked slot

2. New “Reverse Dungeon”

  • New dungeon entries from NPC Deighton – Bloody Ice
    • Price: 4,500,000 Alz
  • Illusion Castle Underworld – Reverse
    • Entry Requirement:
      • Level 190+
      • Entry item:
      • Entry point: Lakeside x171:y175
      • Maximum participants: 3
    • Dungeon Information
      • Time: 15 minutes
      • DP: 7
      • Dungeon complete: By open the final Legendary Box after last boss
      • Dungeon fail: Time out
    • Drop:
      • Archridium
      • Palladium (with Epic options)
      • Specific items will be added later

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  • Illusion Castle Radiant Hall – Reverse
    • Entry Requirement:
      • Level 190+
      • Entry item:
      • Entry point: Lakeside x171:y175
      • Maximum participants: 3
    • Dungeon Information
      • Time: 15 minutes
      • DP: 7
      • Dungeon complete: By open the final Legendary Box after last boss
      • Dungeon fail: Time out
    • Drop:
      • Archridium
      • Palladium (with Epic options)
      • Specific items will be added later

3. Add Palladium manufacturing

  • Able to craft Palladium items: Weapon / Helmet / Armor / Gloves / Boots
  • Add the Craftsman item of Palladium in Auction Hall

4. Add Extreme Upgrade Seal

  • Able to extract, store and apply Extreme Upgrade level
  • Type
    • Normal: Can be used for Extreme item with grade 2
    • Master: Can be used for Extreme item with grade 3-6
  • Group
    • One-handed weapon
    • Two-handed weapon
    • Armor
    • Bike
  • Able to use regardless of item grade
    • Sealed extreme level from SIG Metal can apply back to Mithril item
  • Limitation of sealing
    • Sealed item
    • Item with Extreme level is 0 or 1
    • Binding items
  • Limitation of using seal on
    • Broken items
    • Character binding items
    • Target item has lower extreme grade than sealed one

5. Add AP Saver request recipe

 

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#KR Development Road map for first-half of 2017


 

Hello CABALers,

It’s quite a long time from the last interview with the development team. Spring is gone, but summer is coming… Let’s discuss about the “warm” spring update ~_~ These information are expected to be available on the public server by first-half of 2017.

 

 

The cold winter has gone away and fresh spring is around… On behalf of CABAL Development team, I want to introduce with you the development plan, the roadmap for first-half of 2017.

 

[Pet Level Expansion]
Pet was there for years, without any updates, this time we decide to increase the level limitation with a new concept “Contract” level. Now with ten new levels, from 11-20, pet can get more stats to increase player’s attack/defense ability. We added some new force codes specialised for Mission War that can obtained through the new level of pet.

 


[Extreme Upgrade Sealing]
According to feedback from players, there is a lot of items that have been used for a very long time, main reason is they spend a lot of effort for upgrading it, specially for Extreme Upgrade. Therefore, we introduce Extreme Upgrade Seal for helping players to transfer the extreme upgrade between items.

 


[Graphic Engine Improvement and Character Selection Screen revamp]
In the incoming update, we redesign the character selection screen into a new flashy, catchy one. Internally we received a lot of positive comments, we hope that you will like it 🙂

We are updating the graphic engine with the dynamic lighting and shadow effect, these settings can be found right in the Options UI.

 


[Hidden Story in Illusion Castle Underworld and Radiant Hall]
We have prepared two new dungeons to bring new fun to you, Illusion Castle Underworld and Illusion Castle Radiant Hall are going to unveil two hidden stories. In these dungeons, you can acquire items for Divine Upgrade and Palladium equipment.


[Honour Medal System]
Honour class 20 was there for years 🙂 We planned to increase the honour class for almost 5 years, since the Cabal Global Camp in Jeju 2012. Now it’s here! Players with Capella / Procyon nation can earn a Medal Score through Mission War Scores. Depending on their Medal Score, they can acquire a Captain Medal / General Medal / Heroic Medal. This will help you to boost your character’s abilities.

 


[Changes for Upgrade System]
Recently we increase the limitation of upgrade from 15 to 20, however Safeguard is only for up to +15. We will revise the safeguard for supporting up to +20.

In the mean time, Chaos upgrade will be aided with Chaos Anti-Destruction mechanism.

And for Divine Upgrade, recently we added, players can obtain items from new dungeons for avoiding the Divine Upgrade decreasing.

 

 

After the “Spring Update” will be the “Summer Update”, up until now, there is not so much information, but still. I will try to reveal something 🙂

[Forgotten Temple B3F]
The very hard dungeons are going to be released, Forgotten Temple B1F, B2F and B3F more powerful and stronger monsters. Even in the newest dungeon Forgotten Temple B3F you can get many items and the special material for the new unique Tyrant Ring.

 

Since things are still being developed, I cannot share the unconfirmed ones, but I will try to share it progressively 🙂

Let’s looking forward for the Spring Update ahead and then the Summer one 😉

Have a nice day, CABALers 🙂

Original from Korean Cabal.

[KR] [EP17] Jan 18th 2016 Patch notes


20170118_ep17_20170118_pnotes_title

■ Fixes

1. Fixed bug that related to Kias Rohdon in Forbidden Island (Awakened) while it heals its HP

2. Fixed bug that National Costume (War Costume) of Force Gunner is displayed as Force Archer in inventory

3. Fixed bug that caused the stats comparison being abnormally displayed while comparing certain items

 

■ Changes

1. Changes related to Buff Skills

  • Changes related to Buff Skill Target
    • Party: Specific Skill can be activated once all member in the active range
    • Non-party: Specific Skill can buff on self/selected target
    • Target skill
      • Force Archer
        • Vital Energy
        • Sharpness
      • Force Gunner
        • Inspire
      • Wizard
        • Hardness
  • Change the Buff constraints for Party Exclusive Buff Skills
    • Change Party Exclusive Buff Skills so these skills can use in non-party state
      • Except: Raise Spirit / Mass Heal
    • Target Skills
      • Warrior:
        • Art of Shouts
        • Moral Shouts
      • Blader:
        • Curse Dodge
        • Fatality Increase
      •  Wizard:
        • Mass Restore
        • Absorption Shield
      • Force Shielder:
        • Shadow Shield
      • Gladiator:
        • Insight

20170118_ep17_20170118_pnotes_remove_party_exclusive_buff

 

 

2. Mercenary changes

  • Increase the number of Mercenary can be summoned per character is 2 (was 1)
    • Cannot summon two Mercenaries from the same category
    • Cannot use Active Buff in case summon 2 Mercenaries
    • Increase limit of summoning Mercenaries in party:
      • 1 character can summon 2 Mercenaries
      • 3 characters can summon 4 Mercenaries
    • Mercenaries now have only 10 seconds cooldown

20170118_ep17_20170118_pnotes_multiple_mercs

 

3. Improved Guild and Bike Warehouse

  • Guild Warehouse
    • Storing and Retrieving items
      • Remove the information that showing when taking items from GWH
      • Moving items into GWH will not generate many messages
    • Mass Storing and Retrieving items
      • Allow mass storing / retrieving by Alt + Left mouse
  • PW5
    • Mass Storing and Retrieving items
      • Allow mass storing / retrieving by Alt + Left mouse
    • Add message that shows in case the PW5 WH is full and cannot accept more items

4. Change the maximum items per Auction Hall slot from 20 to 100

5. Increase Dungeon EXP

  • Increase EXP of dungeons from Volcanic Citadel and above
    • Excepts: Illusion Castle Underworld and Radiant Hall
  • Changes:
    • Increase from 1.3 times to 8 times in comparison with previous

 

6. At 130 after complete BSLV Up, character will get Battle Mode 3 skill automatically

7. Blader Battle Mode 2 skill effect changes from Knockback to Down

8. “Glacies Inferna” Dungeon Changes

  • Changes that allows “Fragment of Divine” can drop in bulk, up to 5 fragments
  • Reduce the maximum HP of some monsters
  • Change and add sound effects to some monsters

9. Change the PC Bang bonus (do not affect outside Korea)

[EP17] [KR] Jan 11th 2017 Patch notes


20170111_ep17_2017011_pnotes_header

■ Fixes

1. Fixed bug that caused client disconnection when starting certain quest dungeons

2. In certain situations, dungeon completed is treated as dungeon failure

■ Changes

1. Battlestyle Re-balance adjustment

  • Force Blader
    • Fire qnqqq / Ice owhzm / Lightning Blade vouvn skill: Change to instant cast
    • Curse of Freeze menbq (was Mana Freeze before)
      • Cannot use for monsters
      • Remove option: Damage Reduction
    • Change the effector of Mana Freeze menbq to Elemental Enchant hpvjd
      • Effector grade will be maintained
  • Force Gunner
    • Increase Aggro of Battle Mode 3 Attack A/B and Fatal Attack 1-3
    • Shorten casting time of “Inspire” b7e41079eb5d skill to 1.0 sec

2. Changes and additions to “Glacies Inferna” dungeon

  • Add 10 seconds for buffering time before dungeon starts
  • Reduce HP of the Dungeon Gate (between the entrance and central area)
  • Add the HP recovery for two Pillars after defeating bosses
  • Add additions activities on dungeon failure
    • When both of Pillars are destroyed, Fire Meteor or Ice Storm will be appeared with the Awakened Diablo span in the centre of map
  • Add messages
    • New wave / Waiting time
    • Boss spawn / defeat
  • Certain changes applied to all waves of dungeon

3. Adjust the drop rate of some items

  • Decrease the drop rate of DX dungeon in Hazardous Valley (Normal / Hard)
  • Decrease the drop rate of Key of Chaos (Lv. 6)
  • Remove drop of Effector Core in Pontus Ferrum

4. Remove the “Character-binding” status from certain items:

  • Affected on
    • Siena Bracelets Piece (from the Legendary Cube of Altar of Siena B2F)
    • Cursed Tyrant Ring from Forgotten Temple B2F (Awakening)
    • Fire Orb / Wind Orb / Earth Orb / Ice Orb from Elite DX Dungeons
  • Changes
    • Items can be traded
    • Add the equivalent category in Auction Hall

5. Battle Mode 3 changes

  • Remove Battle Mode (Step 1) request recipe
  • Remove the reward for Battle Mode 3 quest at Level 130

6. Change the limit of Elite dungeon from 3 to 5 (default limit)

7. Change the amount of Fire / Wind / Earth / Ice Orb for requesting Rune Slot Extender:

  • Old: 20
  • New: 10

■ Additions

1. Add the of “Glacies Inferna” dungeon entry item and Divine Upgrade items

  • Add items to NPC stores and Remote store
    • Crystal of Frozen Flame: 3,500,000 Alz + 100AP
    • Divine Converter – Weapons: 10,000,000 Alz + 200AP
    • Divine Converter – Armors: 10,000,000 Alz + 200AP
  • Add the categories in Auction Hall
    • Dungeon Entry Item > Mission Dungeon > Crystal of Frozen Flame
    • Weapon / Armor Upgrade Item > Divine Convertors >
      • Divine Convertor – Weapons
      • Divine Convertor – Armors
    • Upgrade Items > Core > Divine Core (or may be Divine Stone)

 

■ Mission War

1. Fixed bug that caused increasing stats of Effector in certain situations

[KR] [EP14] Jul 29th 2015 Patch notes


20150729_ep14_memoria_chrysos_header

 ■  Fixes

1. Fixed bug that caused characters could not receive honor point for exchange Meritorious

2. Fixed bugs related to in-game Bingo

3. Fix bugs related to monsters animations and skills were displayed abnormally sometimes

 ■  Changes

1. Change tooltip content of some items

  • Change content of tooltip text for Archridium Epaulet of Sage
  • Change content of tooltip text for Rune Slot Extender

2. Changes related to in-game Bingo

  • Change content of the reward confirmation window
  • Change the color of Bingo start/end time

 ■  Mission War

1. New Mission War ‘Memoria Chrysos’ has been added for test-drive (will be officially opened later)

  • Concept:
    • Stronghold capturing
    • Manage and producing Gold
  • Basic Information
    • Limitation: 100 players / nation
    • Duration:
      • Lobby: 10 mins
      • War time: 30 mins
    • Entrance open at:
      • For test-driving: 17:00 (for the first week – test-driving duration can be changed)
      • Later for official open, will be scheduled and announced later
    • Entry:
      • Level required: 170+
      • Entry fee: 0 Alz (for the test-driving, will be adjusted later)

20150729_ep14_memoria_chrysos_gps_map

 

  • Gold Contending System
    • Gold Drop and Acquisition
      • Neutral Monster will drop 5 pieces at once
        • Neutral Monster will be respawned after fixed amount of time after killed
      • Kill character of opposite nation will gives 1 + 50% of total amount of possessed Gold Coins
        • Ex: Killed a character with 100 Gold Coins will give
          • 1 + 50% * 100 = 1 + 50 = 51 Gold Coins
      • Maximum amount of Gold Coin depends of Gained Score
        • If player hold more than the limit, no more Gold Coin can be obtained

20150729_ep14_memoria_chrysos_gold_coin_limitation

  • Earning Gold Coins
    • Characters can earn Gold Coins by using equipment in their base for producing Gold
    • By earning Gold Coin, individual score will be increased
  • Producing Gold Coins
    • Killing Stronghold Guardians and equipment inside strongholds for obtaining Gold Coins
    • Occupied Strongholds will produce Gold Coins after fixed interval
    • When Gold Coins are produced, nation score will be increased
    • Depends on types of Bases and Strongholds, different intervals are applied for Gold Coin Production

20150729_ep14_memoria_chrysos_gold_coin_producing_rate