#KR #Episode18 April 12th 2017 Patch notes


 

■ Fixes

1. Fixed the bug related to Force Blader in Battle Mode 1, HP did not heal after using Odd Circle.

2. Fixed bug related to abnormal skill camera bug

3. Fixed bug that several items do not disappear after duration expired

4. Fixed bug related to boss attack pattern in Tower of the Dead B3F (Part 2)

 

■ Changes

1. Pet Level Expansion

  • Merging pet skills
    • Combine Attack and Magic Attack into All Attack Up
    • Combine Sword Skill Amp. and Magic Skill Amp. into All Skill Amp. Up
  • Pet level and slot expansion
    • Maximum level:
      • Old: 10
      • New: 20
    • Pet skill slots:
      • Pet level 1 – 10: Normal section
      • Pet level 11 – 20: Contract section
    • Pet training cost
      • Level 1 – 10: 1,000,000 Alz
      • Level 11 – 20: 2,000,000 Alz
    • Pet option training
      • Pet stats are given differently based on current type of level section
  • Pet Sleeping Kit changes
    • Level 1 – 10: Seal using Pet Sleeping Kit
    • Level 11 – 20: Seal using Pet Sleeping Kit (Contract)
  • Update Pet UI
    • Able to select “Pet Untrain Kit”, “Pet Untrain Kit (Selective)” and “Pet Sealing Kit”
    • Able to select the tab (Normal / Contract) for untraining
  • Added two new force codes
    • New Force Codes
      • Ignore Critical Damage Resistance
      • Ignore Skill Amplification Resistance
    • How to get
      • From Pet Contract Training slots (level 11 – 20)
    • Applicable
      • Only for Mission War / PVP

2. Expansion of Blessing Beads coverage

  • Beads are now account-applied
  • Beads are used for one character will apply for all character in the same account

 

3. Game login, loading, character creation and selection screen

  • Change loading icon to simple circle
  • Change login, loading, server selection and channel selection screen
  • Change character selection screen
  • Change character creation screen
    • Change behaviour:
      • First select character type
      • Then customise character characteristics with Gender, Face and Hairstyle
    • Add animation video
    • Change armor/weapon display to Archridium set

4. Improved Cabal graphics engine

  • Add “Graphic texture” option
  • Shadow effect is broken down to 8 grades
  • Add new option for Dynamic Lighting

 

5. Change the NPC Event

  • Change the appearance
  • Change the location to Bloody Ice
  • Change to have special event bubble while events are in-progress

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6. Change the HP of bosses in Tower of the Dead B3F (Part 2):

  • Increase Defense slightly
  • Decrease HP significantly

 

■ Additions

1. Honour Medal System

  • Character with Honour 20 can use this system
  • If character is at honour grade 20, will get level 1 of Honour Medal System

2. Add UI and short key

  • New “Honour Medal” UI
  • Shortcut: Shift + M

3. Add Honour Medal icon in Character UI

  • Depends on Nation and Medal Grade
    • General
    • Captain
    • Lieutenant
    • Heroic
  • How to obtain Honour Medal score
    • By scoring in Mission War (170 – 200)
    • Through Honour Medal Potion
      • Available in NPC Hampiric
        • Price: 500AP
        • Output: +120 Honour Medal Point
      • Restrictions:
        • Only for Honour Medal Captain Grade
        • Honour Grade: 20
  • Slot Unlocking
    • Initially, slots will be marked with lock icon
    • Only slots of current Honour Medal grade can be unlocked
    • Chaos Core and Divine Stone are required to unlock slots
  • Option Grant
    • You can grant option to unlocked slots
    • 100AP and 100WEXP is required for granting slot option
    • Random option will be granted once request to grant option
    • Value of each option is different for each grade of Honour Medal
  • Reset of Honour Medal stats
    • Honour Medal stats can be reset with Force Gem
  • Honour Medal Seal
    • Able to use with character with Honour 20+ with nation
    • Must have at least one unlocked slot

2. New “Reverse Dungeon”

  • New dungeon entries from NPC Deighton – Bloody Ice
    • Price: 4,500,000 Alz
  • Illusion Castle Underworld – Reverse
    • Entry Requirement:
      • Level 190+
      • Entry item:
      • Entry point: Lakeside x171:y175
      • Maximum participants: 3
    • Dungeon Information
      • Time: 15 minutes
      • DP: 7
      • Dungeon complete: By open the final Legendary Box after last boss
      • Dungeon fail: Time out
    • Drop:
      • Archridium
      • Palladium (with Epic options)
      • Specific items will be added later

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  • Illusion Castle Radiant Hall – Reverse
    • Entry Requirement:
      • Level 190+
      • Entry item:
      • Entry point: Lakeside x171:y175
      • Maximum participants: 3
    • Dungeon Information
      • Time: 15 minutes
      • DP: 7
      • Dungeon complete: By open the final Legendary Box after last boss
      • Dungeon fail: Time out
    • Drop:
      • Archridium
      • Palladium (with Epic options)
      • Specific items will be added later

3. Add Palladium manufacturing

  • Able to craft Palladium items: Weapon / Helmet / Armor / Gloves / Boots
  • Add the Craftsman item of Palladium in Auction Hall

4. Add Extreme Upgrade Seal

  • Able to extract, store and apply Extreme Upgrade level
  • Type
    • Normal: Can be used for Extreme item with grade 2
    • Master: Can be used for Extreme item with grade 3-6
  • Group
    • One-handed weapon
    • Two-handed weapon
    • Armor
    • Bike
  • Able to use regardless of item grade
    • Sealed extreme level from SIG Metal can apply back to Mithril item
  • Limitation of sealing
    • Sealed item
    • Item with Extreme level is 0 or 1
    • Binding items
  • Limitation of using seal on
    • Broken items
    • Character binding items
    • Target item has lower extreme grade than sealed one

5. Add AP Saver request recipe

 

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#KR Development Road map for first-half of 2017


 

Hello CABALers,

It’s quite a long time from the last interview with the development team. Spring is gone, but summer is coming… Let’s discuss about the “warm” spring update ~_~ These information are expected to be available on the public server by first-half of 2017.

 

 

The cold winter has gone away and fresh spring is around… On behalf of CABAL Development team, I want to introduce with you the development plan, the roadmap for first-half of 2017.

 

[Pet Level Expansion]
Pet was there for years, without any updates, this time we decide to increase the level limitation with a new concept “Contract” level. Now with ten new levels, from 11-20, pet can get more stats to increase player’s attack/defense ability. We added some new force codes specialised for Mission War that can obtained through the new level of pet.

 


[Extreme Upgrade Sealing]
According to feedback from players, there is a lot of items that have been used for a very long time, main reason is they spend a lot of effort for upgrading it, specially for Extreme Upgrade. Therefore, we introduce Extreme Upgrade Seal for helping players to transfer the extreme upgrade between items.

 


[Graphic Engine Improvement and Character Selection Screen revamp]
In the incoming update, we redesign the character selection screen into a new flashy, catchy one. Internally we received a lot of positive comments, we hope that you will like it 🙂

We are updating the graphic engine with the dynamic lighting and shadow effect, these settings can be found right in the Options UI.

 


[Hidden Story in Illusion Castle Underworld and Radiant Hall]
We have prepared two new dungeons to bring new fun to you, Illusion Castle Underworld and Illusion Castle Radiant Hall are going to unveil two hidden stories. In these dungeons, you can acquire items for Divine Upgrade and Palladium equipment.


[Honour Medal System]
Honour class 20 was there for years 🙂 We planned to increase the honour class for almost 5 years, since the Cabal Global Camp in Jeju 2012. Now it’s here! Players with Capella / Procyon nation can earn a Medal Score through Mission War Scores. Depending on their Medal Score, they can acquire a Captain Medal / General Medal / Heroic Medal. This will help you to boost your character’s abilities.

 


[Changes for Upgrade System]
Recently we increase the limitation of upgrade from 15 to 20, however Safeguard is only for up to +15. We will revise the safeguard for supporting up to +20.

In the mean time, Chaos upgrade will be aided with Chaos Anti-Destruction mechanism.

And for Divine Upgrade, recently we added, players can obtain items from new dungeons for avoiding the Divine Upgrade decreasing.

 

 

After the “Spring Update” will be the “Summer Update”, up until now, there is not so much information, but still. I will try to reveal something 🙂

[Forgotten Temple B3F]
The very hard dungeons are going to be released, Forgotten Temple B1F, B2F and B3F more powerful and stronger monsters. Even in the newest dungeon Forgotten Temple B3F you can get many items and the special material for the new unique Tyrant Ring.

 

Since things are still being developed, I cannot share the unconfirmed ones, but I will try to share it progressively 🙂

Let’s looking forward for the Spring Update ahead and then the Summer one 😉

Have a nice day, CABALers 🙂

Original from Korean Cabal.

[KR] [Info] Cabal Summer 2014 Update

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June is here, that means Summer is ahead 😉 Ready to face with Summer updates, CABALers? He he…

CABAL is preparing some updates for this summer.

Today, I will give you some fast facts.

Wondering? Come on, let’s go ^_^

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There are many contents in the Summer updates, in this post I just give you a tiny-showcase of things ahead. So keep staying tune for more.

Today I will let you know about Awakening mode for DX Dungeons, improvements for Low and Medium levels, server transfer related-services and the expansion of Guild System ~.~

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Awakening Mode for DX Dungeons

This summer, the Awakening Mode for these DX Dungeons will be added: Panic Cave, Crazy Steamer, Lava Hellfire, Catacombs Frost.

The difficulty won’t be so hard, might be the main concept will be changed slightly comparing with the original ones.

Four DX Dungeons represent for Earth, Wind, Fire, Water. You can obtain “… Relic” from these dungeons and by collecting all of them you can make a particular item or increasing the effects of the final items,… (subjected to change).

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Improvement for Low and Medium levels

Scenario quests up to Level 100 will be revised, quests’ compensation will be grown 😉

By giving the Skill EXP as compensation, the Skilling-progress will be smoother, in other way, it won’t be burden for players.

In addition, in the range between level 95 and 130, there will be new scenario quests, and the difficulty will be adjusted based on level.

We are investigating the Aura and Battle Mode to make it more useful as well as adjusting some skills’ cooldown.

This might be the uber-awesome for some players, the amount of maximum HP which was raised from buff will be automatically filled up as soon as the buff activated, removing the inconvenience which was there for eras…

Spawning time of certain bosses / monsters in low level dungeons like Ruina Station, Tower of the Dead, Forgotten Temple is a uncomfortable thing too, and HURRAYYY, it will be adjusted 😉

For convenience,  different enhancements will be applied to mission dungeons to improve the game play, especially for low-level players.

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Server Transfer related services

At this moment, trading account-binding items between account is doable with Sealing Stone, however trading items between servers is not. We are now working on the way for trading items between servers, so staying tune  ^^

In July 2nd, there will be two new servers added to the system, so if the new trading way works, it won’t be available for these two servers.

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Expansion of Guild System

At this moment, guild level is limited to 5, but it will be increased to 12. Due to the expansion of guild level, the Guild Store will be updated as well.

Even after this expansion, there will be more contents for guild.

More information will be available in the future, might be with the detailed plan through the development progress.

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In addition, sequentially these update contents (and more) will be applied to the test server and then will be included in the Summer Update.

And even after the update, things will be kept revising and improving based on players’ feedback.

That makes CABAL more enjoyable !

So wish you a BEST SUMMER ever, and even more with new contents from CABAL. I will be a spy for you, lurking around the developer team and giving the update info.

Thank you!