Cabal Eternal – Episode 45 – Jul 16th 2026 Patch Notes

Mr. Wormy's avatarPosted by

Banner featuring the text 'transcendence engraving' in glowing blue, alongside a hexagonal green gem and a cartoon penguin character holding a spoon, with an underwater scene in the background.
  • Add the “Transcendence Engraving” upgrade
  • Concept:
    • Applicable for Ultimate grade items at Normal Upgrade +15 or higher
    • Grant 03 random stats based on certain chance
    • Consume “Transcendence Engraving Stone” for performing Transcendence Engraving
    • The Transcendence Engraving process can be repeated infinitely
  • Add the “Transcendence Engraving” into Upgrade UI
User interface for Transcendence Engraving Upgrade in a game, featuring options for upgrading 'Dragonium Greaves of Outrageous' with statistics for evasion, defense, and damage reduction.
  • Engraving Options:
    • If an item is without “Engraving Options”, after engraved, the new Engraving Options will be granted immediately to item.
    • If an item is with “Engraving Options”, after engraved, both Before and After set of options will be displayed and allow players select the desired ones.
      • Without selecting an option, a warning window will popup and Before options will be applied.
      • If the game get disconnected and an option is not yet selected, item will be marked as “Select Engraving”
        • Clicking on the item with the mark in the inventory will open the Transcendent Engraving UI
        • If the item is being equipped, item will still be marked with the mark, but clicking on the item will not display the Transcendent Engraving UI automatically.
  • Transcendence Engraving Stone
    • A new request recipe is added at NPC Chloe
Image of a recipe for creating a Transcendence Engraving Stone in a game, outlining requirements such as amity, registration fee, output properties, amity gained, request time, success rate, and needed materials.
  • Transcendence Engraving Stone Consumption:
    • One-handed Weapon: 2x per Engraving
    • Two-handed Weapon: 4x per Engraving
    • Armor: 1x per Engraving
    • Bike: 4x per Engraving
  • Transcendence Engraving is 100% success, 03 options will be granted at once:
Table displaying Transcendence Engraving Stats for Weapons, Armor, and Bikes, including options, grades (Demonite and Dragoniun), and their associated chances.
Banner displaying the text 'items stats rebalancing' with a glowing hexagonal icon and an animated penguin character holding a drink, set in an underwater scene.
  • Summary of changes:
    • Increase stats of weapon items from SIG-Metal and higher (except Mithril – aka Forcium) for Normal Upgrade +16 and higher.
    • Increase the stats of armor items from Archridium for Normal Upgrade +16 and higher.
    • Increase Defense Rate for Palladium Battle sets (FA / FB / FG) and Martial sets (WI / BL / DM).
  • Detailed Stats:
Weapon | Orb & Crystal
A table showing item stats rebalancing for various weapon types, including Orbs and Crystals. Columns display normal upgrade options, old and new values for attack, magic attack, and attack rate across different materials such as SIG-Metal, Archidium, Palladium, Demonite, and Draconium.
Weapon | Blade & Katana
Table displaying item stats rebalancing for various weapon types including Blade and Katana, with columns for normal upgrade values and changes in SIG-Metal, Archidium, Palladium, Demonite, and Drageonium.
Weapon | Greatsword & Daikatana
A table displaying item stats rebalancing for various weapon types, including Greatsword and Daikatana, outlining the old and new values for attack, magic attack, and attack rate across several materials.
Weapon | Chakram
Table displaying item stats rebalancing for Chakram weapon type, including options for attack, magic attack, and attack rate with old and new values for various upgrades.
Armor | Armorset – WA / FS / GL
A table displaying the rebalancing of item stats for different armor types, including options for upgrade levels and changes in defense and defense rate across various materials.
Armor | Battleset – FA / FB / FG
A table displaying item stats rebalancing for different armour types, indicating normal upgrade levels, old and new values, and changes for various materials including Archridium, Palladium, Demonite, and Dragonium.
Armor | Martialset – BL / WI / DM
A table comparing the item stats rebalancing for various armor types, including columns for normal upgrades, Archridium, Palladium, Demonite, and Dragnonium, displaying old and new values, changes, and defense rates.
A graphic featuring the text 'monolith enigma' in a modern font, alongside a hexagonal jewel icon, set against a serene underwater background with a cartoon penguin wearing a snorkel and interacting with a fish.
  • Add Puzzle Cube (Lv. 5) and Monolith Enigma Grade 8 Puzzle
    • Puzzle Cube (Lv. 5):
      • Add Puzzle Cube (Lv. 5) into drop list of Legacy & Legendary Box of Tower of the Dead B4F
      • Reduce drop chance of Puzzle Cube (Lv. 4) from corresponding Boxes.
  • Add Monolith Enigma Grade 8 Puzzle
    • Basic Information:
      • Color: Brass
      • Chance of Obtain from Synthesizing: 25% by synthesizing Grade 7 Puzzle Piece
    • Add Grade 8 into Batch Synthesizing
Image depicting a puzzle cube at level 5 with coloured blocks arranged in a 3D box, alongside a grid of puzzle pieces at level 8 featuring a layout of various shapes.
  • Puzzle Piece (Lv. 8) Stats:
Table displaying Puzzle Piece (Level 8) statistics including options like Attack Rate, HP, EXP, and various attributes for different puzzle pieces.
A vibrant banner featuring the text 'mission festival' in blue, with a glowing green hexagonal gemstone design on the left and a cartoon penguin wearing a snorkel on the right, set against an underwater background.
  • Change Mission List from Guild-based to Player-based
    • Each player can remove and create new missions
    • Change the maximum mission in the list from 30 to 9
  • Optimize Mission Types:
  • Remarks:
    • Clear Dungeon mission will be count only if character cleared the dungeon as solo play.
    • If a Clear Dungeon mission is progress and character is trying to enter that dungeon, there will be a warning popup message showing.
Banner featuring the text 'other changes' with a green hexagonal gem and a cartoon penguin holding a snorkel, set against an underwater backdrop.
  • Change of Combat Power (CP) display under the HP Gauge area:
    • Allow switching the display of different Combat Power information
      • All [Default]
      • PvE
      • PvP
Combat power display showing statistics for General, PvE, and PvP modes, including health points and levels.
  • Change the behavior of showing mouse pointer:
    • When the mouse point is moving over the clickable UI elements, the mouse pointer will be showing as clicking finger icon.
      • Example: Button, Checkbox, Combo Box, Slider, Scrollbar, Text Box, Clickable Icons…
  • Allow “Item Protection Mode” working on Star Crystal items.
  • Allow closing the dungeon re-entry notification to be able to close using “ESC” key.
  • Allow quick access to Combined Preset UI when player clicking on the Preset icon at the top-left of the screen, under the HP gauge area.
  • Change text of the warning message showing when player is trying to delete Seasonal Character.
Underwater scene featuring a glowing green gem and the text 'other fixes', with a cartoon penguin wearing a snorkel and holding a clipboard.
  • Fixed the bug that caused connection to server is ended while trying to enter dungeon in Burning Channel.
    • Because dungeons are not able to perform in the Burning Channel; therefore, now the game will display notification message instead of terminating the connection.
  • Fixed the bug that caused the cost to open slots of Merit Mastery – Platinum Insignia and Diamond Insignia could be reduced abnormally.
  • Fixed the bug that [Chat Type Default] dropdown box in the Options UI was obscured when the text in the [Chat Function] list overlapped.
  • Fixed the bug that some system messages were showing abnormally when player tries to activate the Protection Mode on items which could not be protected.

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