#EU #EP17P2 Official Episode 17 Part 2 Patch notes


Take a look at the Official Patch notes from Cabal Europe for Episode 17 Part 2 🙂 Update will be launched by Sep 21st 2017.

Short video of the these content from Korean Server can be found here: https://www.youtube.com/watch?v=msAiMmqmQTg

I. New Content

1. Dungeon: Glacies Inferna

  • 1) Dungeon Entrance
  • (1) Lv. Requirements: Lv 190 and above
  • (2) Entry Limit: Max 7 players
  • (3) Dungeon Entry Item: Frozen Fire Crystal
  • i) Remote item shop OR Bloody Ice Grocer NPC Deighton
  • ii) Price: 3,500,000 Alz + 100 AP
  • 2) Dungeon Information
  • (1) Objective
  • i) Kill the “Glacial and Blazing Diablos” and destroy the reward box
  • ii)Defend Seal Stone in the middle of map until killing the final boss
  • (2) Failure Result
  • i) All of 2 Seal Stone destroyed
  • ii) Dungeon time over
  • (3) Reward
  • i) Piece of Divine Stone
  • – Dropped after killing dungeon monster and boss box
  • – Extra 2 boxes will be dropped after killing the final boss
  • – Can be used as ingredient for ‘Divine Stone’ craft request
  • ii) Gain 10 DP for completing dungeon

 

2. Divine Upgrade

  • 1) Upgrade UI combined
  • 2) Divine Upgrade level 1-15
  • 3) Required item for Divine Upgrade and upgrade result

 

  • 4) Divine Converter
  • (1) +15 equipment
  • i) Divine Converter – Weapon
  • ii) Divine Converter – Armor
  • (2) Price
  • i) 10,000,000 Alz + 200 AP
  • ii) Bloody Ice Grocer NPC Deighton
  • 5) Divine Stone
  • (1) Request craft with Divine Stone pieces dropped at new dungeon ‘Glacies Inferna’
  • (2) Required Amity is same as ‘Chaos Core’

 

  • 6) Stats per upgrade level
  • Item

    Level

    Option

    Value

    Item

    Level

    Option

    Value

    Weapon (High)

    1

    All Attack UP(1)

    18

    Weapon (Highest)

    1

    All Attack UP(1)

    27

    Weapon (High)

    1

    Attack Rate UP(1)

    5

    Weapon (Highest)

    1

    Attack Rate UP(1)

    10

    Weapon (High)

    2

    All Attack UP(1)

    22

    Weapon (Highest)

    2

    All Attack UP(1)

    31

    Weapon (High)

    2

    Attack Rate UP(1)

    10

    Weapon (Highest)

    2

    Attack Rate UP(1)

    20

    Weapon (High)

    3

    All Attack UP(1)

    26

    Weapon (Highest)

    3

    All Attack UP(1)

    35

    Weapon (High)

    3

    Attack Rate UP(1)

    15

    Weapon (Highest)

    3

    Attack Rate UP(1)

    30

    Weapon (High)

    4

    All Attack UP(1)

    30

    Weapon (Highest)

    4

    All Attack UP(1)

    39

    Weapon (High)

    4

    Attack Rate UP(1)

    20

    Weapon (Highest)

    4

    Attack Rate UP(1)

    40

    Weapon (High)

    5

    All Attack UP(1)

    34

    Weapon (Highest)

    5

    All Attack UP(1)

    43

    Weapon (High)

    5

    Attack Rate UP(1)

    30

    Weapon (Highest)

    5

    Attack Rate UP(1)

    60

    Weapon (High)

    6

    All Attack UP(1)

    38

    Weapon (Highest)

    6

    All Attack UP(1)

    47

    Weapon (High)

    6

    Attack Rate UP(1)

    40

    Weapon (Highest)

    6

    Attack Rate UP(1)

    80

    Weapon (High)

    7

    All Attack UP(1)

    42

    Weapon (Highest)

    7

    All Attack UP(1)

    51

    Weapon (High)

    7

    Attack Rate UP(1)

    50

    Weapon (Highest)

    7

    Attack Rate UP(1)

    100

    Weapon (High)

    7

    Critical DMG UP(1)

    1

    Weapon (Highest)

    7

    Critical DMG UP(1)

    1

    Weapon (High)

    8

    All Attack UP(1)

    46

    Weapon (Highest)

    8

    All Attack UP(1)

    55

    Weapon (High)

    8

    Attack Rate UP(1)

    60

    Weapon (Highest)

    8

    Attack Rate UP(1)

    120

    Weapon (High)

    8

    Critical DMG UP(1)

    2

    Weapon (Highest)

    8

    Critical DMG UP(1)

    2

    Weapon (High)

    9

    All Attack UP(1)

    50

    Weapon (Highest)

    9

    All Attack UP(1)

    59

    Weapon (High)

    9

    Attack Rate UP(1)

    70

    Weapon (Highest)

    9

    Attack Rate UP(1)

    140

    Weapon (High)

    9

    Critical DMG UP(1)

    3

    Weapon (Highest)

    9

    Critical DMG UP(1)

    3

    Weapon (High)

    10

    All Attack UP(1)

    54

    Weapon (Highest)

    10

    All Attack UP(1)

    63

    Weapon (High)

    10

    Attack Rate UP(1)

    90

    Weapon (Highest)

    10

    Attack Rate UP(1)

    160

    Weapon (High)

    10

    Critical DMG UP(1)

    4

    Weapon (Highest)

    10

    Critical DMG UP(1)

    4

    Weapon (High)

    10

    Accuracy

    60

    Weapon (Highest)

    10

    Accuracy

    80

    Weapon (High)

    11

    All Attack UP(1)

    58

    Weapon (Highest)

    11

    All Attack UP(1)

    67

    Weapon (High)

    11

    Attack Rate UP(1)

    110

    Weapon (Highest)

    11

    Attack Rate UP(1)

    180

    Weapon (High)

    11

    Critical DMG UP(1)

    5

    Weapon (Highest)

    11

    Critical DMG UP(1)

    5

    Weapon (High)

    11

    Accuracy

    75

    Weapon (Highest)

    11

    Accuracy

    95

    Weapon (High)

    12

    All Attack UP(1)

    62

    Weapon (Highest)

    12

    All Attack UP(1)

    71

    Weapon (High)

    12

    Attack Rate UP(1)

    130

    Weapon (Highest)

    12

    Attack Rate UP(1)

    200

    Weapon (High)

    12

    Critical DMG UP(1)

    6

    Weapon (Highest)

    12

    Critical DMG UP(1)

    6

    Weapon (High)

    12

    Accuracy

    90

    Weapon (Highest)

    12

    Accuracy

    120

    Weapon (High)

    13

    All Attack UP(1)

    66

    Weapon (Highest)

    13

    All Attack UP(1)

    75

    Weapon (High)

    13

    Attack Rate UP(1)

    150

    Weapon (Highest)

    13

    Attack Rate UP(1)

    220

    Weapon (High)

    13

    Critical DMG UP(1)

    7

    Weapon (Highest)

    13

    Critical DMG UP(1)

    8

    Weapon (High)

    13

    Accuracy

    105

    Weapon (Highest)

    13

    Accuracy

    135

    Weapon (High)

    13

    Penetration

    5

    Weapon (Highest)

    13

    Penetration

    10

    Weapon (High)

    14

    All Attack UP(1)

    70

    Weapon (Highest)

    14

    All Attack UP(1)

    79

    Weapon (High)

    14

    Attack Rate UP(1)

    180

    Weapon (Highest)

    14

    Attack Rate UP(1)

    240

    Weapon (High)

    14

    Critical DMG UP(1)

    9

    Weapon (Highest)

    14

    Critical DMG UP(1)

    10

    Weapon (High)

    14

    Accuracy

    120

    Weapon (Highest)

    14

    Accuracy

    150

    Weapon (High)

    14

    Penetration

    25

    Weapon (Highest)

    14

    Penetration

    3

    Weapon (High)

    15

    All Attack UP(1)

    74

    Weapon (Highest)

    15

    All Attack UP(1)

    83

    Weapon (High)

    15

    Attack Rate UP(1)

    210

    Weapon (Highest)

    15

    Attack Rate UP(1)

    270

    Weapon (High)

    15

    Critical DMG UP(1)

    11

    Weapon (Highest)

    15

    Critical DMG UP(1)

    13

    Weapon (High)

    15

    Accuracy

    135

    Weapon (Highest)

    15

    Accuracy

    165

    Weapon (High)

    15

    Penetration

    45

    Weapon (Highest)

    15

    Penetration

    50

    Suit (High)

    1

    HP UP

    40

    Suit (Highest)

    1

    HP UP

    60

    Suit (High)

    1

    Defense UP

    4

    Suit (Highest)

    1

    Defense UP

    14

    Suit (High)

    2

    HP UP

    50

    Suit (Highest)

    2

    HP UP

    70

    Suit (High)

    2

    Defense UP

    10

    Suit (Highest)

    2

    Defense UP

    20

    Suit (High)

    3

    HP UP

    60

    Suit (Highest)

    3

    HP UP

    80

    Suit (High)

    3

    Defense UP

    16

    Suit (Highest)

    3

    Defense UP

    26

    Suit (High)

    4

    HP UP

    70

    Suit (Highest)

    4

    HP UP

    90

    Suit (High)

    4

    Defense UP

    22

    Suit (Highest)

    4

    Defense UP

    32

    Suit (High)

    5

    HP UP

    80

    Suit (Highest)

    5

    HP UP

    100

    Suit (High)

    5

    Defense UP

    28

    Suit (Highest)

    5

    Defense UP

    38

    Suit (High)

    6

    HP UP

    90

    Suit (Highest)

    6

    HP UP

    110

    Suit (High)

    6

    Defense UP

    34

    Suit (Highest)

    6

    Defense UP

    44

    Suit (High)

    7

    HP UP

    100

    Suit (Highest)

    7

    HP UP

    120

    Suit (High)

    7

    Defense UP

    40

    Suit (Highest)

    7

    Defense UP

    50

    Suit (High)

    7

    Damage Reduction

    10

    Suit (Highest)

    7

    Damage Reduction

    10

    Suit (High)

    8

    HP UP

    110

    Suit (Highest)

    8

    HP UP

    130

    Suit (High)

    8

    Defense UP

    46

    Suit (Highest)

    8

    Defense UP

    56

    Suit (High)

    8

    Damage Reduction

    15

    Suit (Highest)

    8

    Damage Reduction

    15

    Suit (High)

    9

    HP UP

    120

    Suit (Highest)

    9

    HP UP

    140

    Suit (High)

    9

    Defense UP

    52

    Suit (Highest)

    9

    Defense UP

    62

    Suit (High)

    9

    Damage Reduction

    20

    Suit (Highest)

    9

    Damage Reduction

    20

    Suit (High)

    10

    HP UP

    130

    Suit (Highest)

    10

    HP UP

    150

    Suit (High)

    10

    Defense UP

    58

    Suit (Highest)

    10

    Defense UP

    68

    Suit (High)

    10

    Damage Reduction

    25

    Suit (Highest)

    10

    Damage Reduction

    25

    Suit (High)

    10

    Resist Skill Amp.

    2

    Suit (Highest)

    10

    Resist Skill Amp.

    3

    Suit (High)

    11

    HP UP

    140

    Suit (Highest)

    11

    HP UP

    160

    Suit (High)

    11

    Defense UP

    64

    Suit (Highest)

    11

    Defense UP

    74

    Suit (High)

    11

    Damage Reduction

    30

    Suit (Highest)

    11

    Damage Reduction

    30

    Suit (High)

    11

    Resist Skill Amp.

    3

    Suit (Highest)

    11

    Resist Skill Amp.

    4

    Suit (High)

    12

    HP UP

    150

    Suit (Highest)

    12

    HP UP

    170

    Suit (High)

    12

    Defense UP

    70

    Suit (Highest)

    12

    Defense UP

    80

    Suit (High)

    12

    Damage Reduction

    30

    Suit (Highest)

    12

    Damage Reduction

    35

    Suit (High)

    12

    Resist Skill Amp.

    4

    Suit (Highest)

    12

    Resist Skill Amp.

    5

    Suit (High)

    13

    HP UP

    160

    Suit (Highest)

    13

    HP UP

    180

    Suit (High)

    13

    Defense UP

    76

    Suit (Highest)

    13

    Defense UP

    86

    Suit (High)

    13

    Damage Reduction

    35

    Suit (Highest)

    13

    Damage Reduction

    40

    Suit (High)

    13

    Resist Skill Amp.

    5

    Suit (Highest)

    13

    Resist Skill Amp.

    6

    Suit (High)

    13

    All Skill Amp. (1)

    1

    Suit (Highest)

    13

    All Skill Amp. (1)

    1

    Suit (High)

    14

    HP UP

    170

    Suit (Highest)

    14

    HP UP

    190

    Suit (High)

    14

    Defense UP

    82

    Suit (Highest)

    14

    Defense UP

    92

    Suit (High)

    14

    Damage Reduction

    40

    Suit (Highest)

    14

    Damage Reduction

    50

    Suit (High)

    14

    Resist Skill Amp.

    6

    Suit (Highest)

    14

    Resist Skill Amp.

    7

    Suit (High)

    14

    All Skill Amp. (1)

    2

    Suit (Highest)

    14

    All Skill Amp. (1)

    2

    Suit (High)

    15

    HP UP

    180

    Suit (Highest)

    15

    HP UP

    200

    Suit (High)

    15

    Defense UP

    88

    Suit (Highest)

    15

    Defense UP

    98

    Suit (High)

    15

    Damage Reduction

    50

    Suit (Highest)

    15

    Damage Reduction

    60

    Suit (High)

    15

    Resist Skill Amp.

    7

    Suit (Highest)

    15

    Resist Skill Amp.

    8

    Suit (High)

    15

    All Skill Amp.(1)

    3

    Suit (Highest)

    15

    All Skill Amp.(1)

    4

    Gloves (High)

    1

    HP UP

    40

    Gloves (Highest)

    1

    HP UP

    60

    Gloves (High)

    1

    Defense UP

    4

    Gloves (Highest)

    1

    Defense UP

    14

    Gloves (High)

    2

    HP UP

    50

    Gloves (Highest)

    2

    HP UP

    70

    Gloves (High)

    2

    Defense UP

    10

    Gloves (Highest)

    2

    Defense UP

    20

    Gloves (High)

    3

    HP UP

    60

    Gloves (Highest)

    3

    HP UP

    80

    Gloves (High)

    3

    Defense UP

    16

    Gloves (Highest)

    3

    Defense UP

    26

    Gloves (High)

    4

    HP UP

    70

    Gloves (Highest)

    4

    HP UP

    90

    Gloves (High)

    4

    Defense UP

    22

    Gloves (Highest)

    4

    Defense UP

    32

    Gloves (High)

    5

    HP UP

    80

    Gloves (Highest)

    5

    HP UP

    100

    Gloves (High)

    5

    Defense UP

    28

    Gloves (Highest)

    5

    Defense UP

    38

    Gloves (High)

    6

    HP UP

    90

    Gloves (Highest)

    6

    HP UP

    110

    Gloves (High)

    6

    Defense UP

    34

    Gloves (Highest)

    6

    Defense UP

    44

    Gloves (High)

    7

    HP UP

    100

    Gloves (Highest)

    7

    HP UP

    120

    Gloves (High)

    7

    Defense UP

    40

    Gloves (Highest)

    7

    Defense UP

    50

    Gloves (High)

    7

    All Attack UP(1)

    20

    Gloves (Highest)

    7

    All Attack UP(1)

    25

    Gloves (High)

    8

    HP UP

    110

    Gloves (Highest)

    8

    HP UP

    130

    Gloves (High)

    8

    Defense UP

    46

    Gloves (Highest)

    8

    Defense UP

    56

    Gloves (High)

    8

    All Attack UP(1)

    25

    Gloves (Highest)

    8

    All Attack UP(1)

    30

    Gloves (High)

    9

    HP UP

    120

    Gloves (Highest)

    9

    HP UP

    140

    Gloves (High)

    9

    Defense UP

    52

    Gloves (Highest)

    9

    Defense UP

    62

    Gloves (High)

    9

    All Attack UP(1)

    30

    Gloves (Highest)

    9

    All Attack UP(1)

    35

    Gloves (High)

    10

    HP UP

    130

    Gloves (Highest)

    10

    HP UP

    150

    Gloves (High)

    10

    Defense UP

    58

    Gloves (Highest)

    10

    Defense UP

    68

    Gloves (High)

    10

    All Attack UP(1)

    35

    Gloves (Highest)

    10

    All Attack UP(1)

    40

    Gloves (High)

    10

    Accuracy

    10

    Gloves (Highest)

    10

    Accuracy

    20

    Gloves (High)

    11

    HP UP

    140

    Gloves (Highest)

    11

    HP UP

    160

    Gloves (High)

    11

    Defense UP

    64

    Gloves (Highest)

    11

    Defense UP

    74

    Gloves (High)

    11

    All Attack UP(1)

    40

    Gloves (Highest)

    11

    All Attack UP(1)

    45

    Gloves (High)

    11

    Accuracy

    20

    Gloves (Highest)

    11

    Accuracy

    30

    Gloves (High)

    12

    HP UP

    150

    Gloves (Highest)

    12

    HP UP

    170

    Gloves (High)

    12

    Defense UP

    70

    Gloves (Highest)

    12

    Defense UP

    80

    Gloves (High)

    12

    All Attack UP(1)

    45

    Gloves (Highest)

    12

    All Attack UP(1)

    50

    Gloves (High)

    12

    Accuracy

    30

    Gloves (Highest)

    12

    Accuracy

    40

    Gloves (High)

    13

    HP UP

    160

    Gloves (Highest)

    13

    HP UP

    180

    Gloves (High)

    13

    Defense UP

    76

    Gloves (Highest)

    13

    Defense UP

    86

    Gloves (High)

    13

    All Attack UP(1)

    50

    Gloves (Highest)

    13

    All Attack UP(1)

    55

    Gloves (High)

    13

    Accuracy

    40

    Gloves (Highest)

    13

    Accuracy

    50

    Gloves (High)

    13

    All Skill Amp. (1)

    1

    Gloves (Highest)

    13

    All Skill Amp. (1)

    1

    Gloves (High)

    14

    HP UP

    170

    Gloves (Highest)

    14

    HP UP

    190

    Gloves (High)

    14

    Defense UP

    82

    Gloves (Highest)

    14

    Defense UP

    92

    Gloves (High)

    14

    All Attack UP(1)

    55

    Gloves (Highest)

    14

    All Attack UP(1)

    60

    Gloves (High)

    14

    Accuracy

    50

    Gloves (Highest)

    14

    Accuracy

    60

    Gloves (High)

    14

    All Skill Amp. (1)

    2

    Gloves (Highest)

    14

    All Skill Amp. (1)

    2

    Gloves (High)

    15

    HP UP

    180

    Gloves (Highest)

    15

    HP UP

    200

    Gloves (High)

    15

    Defense UP

    88

    Gloves (Highest)

    15

    Defense UP

    98

    Gloves (High)

    15

    All Attack UP(1)

    60

    Gloves (Highest)

    15

    All Attack UP(1)

    65

    Gloves (High)

    15

    Accuracy

    60

    Gloves (Highest)

    15

    Accuracy

    70

    Gloves (High)

    15

    All Skill Amp. (1)

    3

    Gloves (Highest)

    15

    All Skill Amp. (1)

    4

    Boots (High)

    1

    HP UP

    40

    Boots (Highest)

    1

    HP UP

    60

    Boots (High)

    1

    Defense UP

    4

    Boots (Highest)

    1

    Defense UP

    14

    Boots (High)

    2

    HP UP

    50

    Boots (Highest)

    2

    HP UP

    70

    Boots (High)

    2

    Defense UP

    10

    Boots (Highest)

    2

    Defense UP

    20

    Boots (High)

    3

    HP UP

    60

    Boots (Highest)

    3

    HP UP

    80

    Boots (High)

    3

    Defense UP

    16

    Boots (Highest)

    3

    Defense UP

    26

    Boots (High)

    4

    HP UP

    70

    Boots (Highest)

    4

    HP UP

    90

    Boots (High)

    4

    Defense UP

    22

    Boots (Highest)

    4

    Defense UP

    32

    Boots (High)

    5

    HP UP

    80

    Boots (Highest)

    5

    HP UP

    100

    Boots (High)

    5

    Defense UP

    28

    Boots (Highest)

    5

    Defense UP

    38

    Boots (High)

    6

    HP UP

    90

    Boots (Highest)

    6

    HP UP

    110

    Boots (High)

    6

    Defense UP

    34

    Boots (Highest)

    6

    Defense UP

    44

    Boots (High)

    7

    HP UP

    100

    Boots (Highest)

    7

    HP UP

    120

    Boots (High)

    7

    Defense UP

    40

    Boots (Highest)

    7

    Defense UP

    50

    Boots (High)

    7

    Ignore Accuracy

    40

    Boots (Highest)

    7

    Ignore Accuracy

    55

    Boots (High)

    8

    HP UP

    110

    Boots (Highest)

    8

    HP UP

    130

    Boots (High)

    8

    Defense UP

    46

    Boots (Highest)

    8

    Defense UP

    56

    Boots (High)

    8

    Ignore Accuracy

    50

    Boots (Highest)

    8

    Ignore Accuracy

    65

    Boots (High)

    9

    HP UP

    120

    Boots (Highest)

    9

    HP UP

    140

    Boots (High)

    9

    Defense UP

    52

    Boots (Highest)

    9

    Defense UP

    62

    Boots (High)

    9

    Ignore Accuracy

    60

    Boots (Highest)

    9

    Ignore Accuracy

    75

    Boots (High)

    10

    HP UP

    130

    Boots (Highest)

    10

    HP UP

    150

    Boots (High)

    10

    Defense UP

    58

    Boots (Highest)

    10

    Defense UP

    68

    Boots (High)

    10

    Ignore Accuracy

    70

    Boots (Highest)

    10

    Ignore Accuracy

    85

    Boots (High)

    10

    HP Absorb Limit UP

    1

    Boots (Highest)

    10

    HP Absorb Limit UP

    3

    Boots (High)

    11

    HP UP

    140

    Boots (Highest)

    11

    HP UP

    160

    Boots (High)

    11

    Defense UP

    64

    Boots (Highest)

    11

    Defense UP

    74

    Boots (High)

    11

    Ignore Accuracy

    85

    Boots (Highest)

    11

    Ignore Accuracy

    100

    Boots (High)

    11

    HP Absorb Limit UP

    2

    Boots (Highest)

    11

    HP Absorb Limit UP

    6

    Boots (High)

    12

    HP UP

    150

    Boots (Highest)

    12

    HP UP

    170

    Boots (High)

    12

    Defense UP

    70

    Boots (Highest)

    12

    Defense UP

    80

    Boots (High)

    12

    Ignore Accuracy

    100

    Boots (Highest)

    12

    Ignore Accuracy

    115

    Boots (High)

    12

    HP Absorb Limit UP

    3

    Boots (Highest)

    12

    HP Absorb Limit UP

    9

    Boots (High)

    13

    HP UP

    160

    Boots (Highest)

    13

    HP UP

    180

    Boots (High)

    13

    Defense UP

    76

    Boots (Highest)

    13

    Defense UP

    86

    Boots (High)

    13

    Ignore Accuracy

    115

    Boots (Highest)

    13

    Ignore Accuracy

    130

    Boots (High)

    13

    HP Absorb Limit UP

    6

    Boots (Highest)

    13

    HP Absorb Limit UP

    12

    Boots (High)

    13

    Ignore Penetration

    10

    Boots (Highest)

    13

    Ignore Penetration

    20

    Boots (High)

    14

    HP UP

    170

    Boots (Highest)

    14

    HP UP

    190

    Boots (High)

    14

    Defense UP

    82

    Boots (Highest)

    14

    Defense UP

    92

    Boots (High)

    14

    Ignore Accuracy

    130

    Boots (Highest)

    14

    Ignore Accuracy

    145

    Boots (High)

    14

    HP Absorb Limit UP

    9

    Boots (Highest)

    14

    HP Absorb Limit UP

    15

    Boots (High)

    14

    Ignore Penetration

    50

    Boots (Highest)

    14

    Ignore Penetration

    60

    Boots (High)

    15

    HP UP

    180

    Boots (Highest)

    15

    HP UP

    200

    Boots (High)

    15

    Defense UP

    88

    Boots (Highest)

    15

    Defense UP

    98

    Boots (High)

    15

    Ignore Accuracy

    155

    Boots (Highest)

    15

    Ignore Accuracy

    170

    Boots (High)

    15

    HP Absorb Limit UP

    12

    Boots (Highest)

    15

    HP Absorb Limit UP

    18

    Boots (High)

    15

    Ignore Penetration

    90

    Boots (Highest)

    15

    Ignore Penetration

    100

    Helmet (High)

    1

    HP UP

    40

    Helmet (Highest)

    1

    HP UP

    60

    Helmet (High)

    1

    Defense UP

    4

    Helmet (Highest)

    1

    Defense UP

    14

    Helmet (High)

    2

    HP UP

    50

    Helmet (Highest)

    2

    HP UP

    70

    Helmet (High)

    2

    Defense UP

    10

    Helmet (Highest)

    2

    Defense UP

    20

    Helmet (High)

    3

    HP UP

    60

    Helmet (Highest)

    3

    HP UP

    80

    Helmet (High)

    3

    Defense UP

    16

    Helmet (Highest)

    3

    Defense UP

    26

    Helmet (High)

    4

    HP UP

    70

    Helmet (Highest)

    4

    HP UP

    90

    Helmet (High)

    4

    Defense UP

    22

    Helmet (Highest)

    4

    Defense UP

    32

    Helmet (High)

    5

    HP UP

    80

    Helmet (Highest)

    5

    HP UP

    100

    Helmet (High)

    5

    Defense UP

    28

    Helmet (Highest)

    5

    Defense UP

    38

    Helmet (High)

    6

    HP UP

    90

    Helmet (Highest)

    6

    HP UP

    110

    Helmet (High)

    6

    Defense UP

    34

    Helmet (Highest)

    6

    Defense UP

    44

    Helmet (High)

    7

    HP UP

    100

    Helmet (Highest)

    7

    HP UP

    120

    Helmet (High)

    7

    Defense UP

    40

    Helmet (Highest)

    7

    Defense UP

    50

    Helmet (High)

    7

    Defense Rate UP

    110

    Helmet (Highest)

    7

    Defense Rate UP

    160

    Helmet (High)

    8

    HP UP

    110

    Helmet (Highest)

    8

    HP UP

    130

    Helmet (High)

    8

    Defense UP

    46

    Helmet (Highest)

    8

    Defense UP

    56

    Helmet (High)

    8

    Defense Rate UP

    140

    Helmet (Highest)

    8

    Defense Rate UP

    190

    Helmet (High)

    9

    HP UP

    120

    Helmet (Highest)

    9

    HP UP

    140

    Helmet (High)

    9

    Defense UP

    52

    Helmet (Highest)

    9

    Defense UP

    62

    Helmet (High)

    9

    Defense Rate UP

    180

    Helmet (Highest)

    9

    Defense Rate UP

    230

    Helmet (High)

    10

    HP UP

    130

    Helmet (Highest)

    10

    HP UP

    150

    Helmet (High)

    10

    Defense UP

    58

    Helmet (Highest)

    10

    Defense UP

    68

    Helmet (High)

    10

    Defense Rate UP

    230

    Helmet (Highest)

    10

    Defense Rate UP

    280

    Helmet (High)

    10

    Resist Critical Damage

    4

    Helmet (Highest)

    10

    Resist Critical Damage

    6

    Helmet (High)

    11

    HP UP

    140

    Helmet (Highest)

    11

    HP UP

    160

    Helmet (High)

    11

    Defense UP

    64

    Helmet (Highest)

    11

    Defense UP

    74

    Helmet (High)

    11

    Defense Rate UP

    280

    Helmet (Highest)

    11

    Defense Rate UP

    330

    Helmet (High)

    11

    Resist Critical Damage

    6

    Helmet (Highest)

    11

    Resist Critical Damage

    8

    Helmet (High)

    12

    HP UP

    150

    Helmet (Highest)

    12

    HP UP

    170

    Helmet (High)

    12

    Defense UP

    70

    Helmet (Highest)

    12

    Defense UP

    80

    Helmet (High)

    12

    Defense Rate UP

    330

    Helmet (Highest)

    12

    Defense Rate UP

    380

    Helmet (High)

    12

    Resist Critical Damage

    8

    Helmet (Highest)

    12

    Resist Critical Damage

    10

    Helmet (High)

    13

    HP UP

    160

    Helmet (Highest)

    13

    HP UP

    180

    Helmet (High)

    13

    Defense UP

    76

    Helmet (Highest)

    13

    Defense UP

    86

    Helmet (High)

    13

    Defense Rate UP

    380

    Helmet (Highest)

    13

    Defense Rate UP

    430

    Helmet (High)

    13

    Resist Critical Damage

    10

    Helmet (Highest)

    13

    Resist Critical Damage

    12

    Helmet (High)

    13

    Resist Critical Rate

    1

    Helmet (Highest)

    13

    Resist Critical Rate

    1

    Helmet (High)

    14

    HP UP

    170

    Helmet (Highest)

    14

    HP UP

    190

    Helmet (High)

    14

    Defense UP

    82

    Helmet (Highest)

    14

    Defense UP

    92

    Helmet (High)

    14

    Defense Rate UP

    430

    Helmet (Highest)

    14

    Defense Rate UP

    480

    Helmet (High)

    14

    Resist Critical Damage

    12

    Helmet (Highest)

    14

    Resist Critical Damage

    14

    Helmet (High)

    14

    Resist Critical Rate

    1

    Helmet (Highest)

    14

    Resist Critical Rate

    1

    Helmet (High)

    15

    HP UP

    180

    Helmet (Highest)

    15

    HP UP

    200

    Helmet (High)

    15

    Defense UP

    88

    Helmet (Highest)

    15

    Defense UP

    98

    Helmet (High)

    15

    Defense Rate UP

    480

    Helmet (Highest)

    15

    Defense Rate UP

    530

    Helmet (High)

    15

    Resist Critical Damage

    14

    Helmet (Highest)

    15

    Resist Critical Damage

    16

    Helmet (High)

    15

    Resist Critical Rate

    1

    Helmet (Highest)

    15

    Resist Critical Rate

    2

  • 7) Divine Seal Stone
  • (1) Seals divine level to be able to use on another item or applies divine level to another item
  • i) Divine Level extracted
  • – Item with Divine Level 1 or above
  • ii) Apply Divine Level on item
  • – Item with Divine Level 0
  • – Divine Seal can only be used on specific correlating item type and grade
  • – Grade: High, Highest
  • – Type: Helmet, Suit, Glove, Boot, One-Handed Weapon, Two-Handed Weapon
  • (2) How to Use
  • i) Extract Divine Level
  • – Right click and select extract item for Divine Level
  • – Saves item’s Divine Level, item’s grade, and item’s type
  • ii)Apply Divine Level on items
  • – Right click and select the item to apply sealed Divine Level
  • – The Divine Seal Stone disappears after use and the level in Divine Seal Stone is applied to the item
  • (3) When player’s mouse cursor is over Divine Seal Stone which extracted Divine Level, description of original divine information will be displayed at Tool tip.
  • i) Ex) Divine Upgrade (1/15) High One Hand Weapon
  • (4) Agent Shop register
  • i) Unbinding / Sealing Tab – Divine Seal Stone
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[EP10] [FAQ] [Guide] Rising Force: Class and skill review!

7

Rising Force: Class and skill review!

 

Source : CABAL EU Tester’s Blog by [GM] Viral

Welcome back! Grab a drink and settle in, as this is going to be a very long read to take you into the weekend 🙂

I’ll start out by answering a couple of questions from the comment section on the previous blog, before giving you my opinion on each class in Rising Force, and ending with a nice big table with skills and cooldowns.

What does STR do for Warriors?
Increases Attack, 1 STR = 1 Attack, and increases HP – 3xSTR = 1HP
What does Art of Curse reduce?
50%: resist down, resist knock back, resist stun + random variable depending on the blade enchant.
How much damage does Spirit Shield absorb, and how long does it last?
3000 damage, on a 12 second duration
Does the BM2 attack change for WA?
No, but Lance Drive gets a root effect
Will the level of upgrade skills be reset?
Not as far as I know.

Now is the time to consider how each class will change with Rising Force, and I will give an opinion on each of the six. Please do note that I said ‘opinion’ 😉 I know players sometimes want to take staff opinions as facts, but this is really not the case here. Your own experience may well be completely different, so feel free to disagree with me! 🙂

Warrior
Warriors will have to master the use of the Bloody Spirit buff. The damage output is really incredible, but you may find yourself wanting to adjust and focus on HP and Vampiric builds, to enable a longer use of Bloody Spirit. Of course you do have the increased HP regen on the Cat’s Recovery buff, and the defence penalty has been decreased which does make it easier. Still, if you are not comfortable with the use of Bloody Spirit I strongly suggest you get used to it.

Fury Shout has been improved, which is of course good news for any party, even though Panic Cry will be slightly less effective after the adjustment for party gameplay.

You will also want to focus on STR above any other stat. 1 STR = 1 Attack. It’s fairly simple really.

Instant Immunity is now a very powerful skill, and limited to the Warrior class, although it has a shorter duration. Bear’s Vitality and Cat’s Recovery also now has a shorter duration, which will mean paying closer attention to what you are doing in the Mission War especially. On the other hand, in the new Battleground the Domination/Suppression effect on Panic Cry will prove to be a very powerful skill, leaving the target helpless for 4 seconds.

Lastly I believe that the passive skills mean that Down Breaker and Concentration will probably be always on for most Warriors in Rising Force.

Verdict: Warriors will be harder to play effectively, and while they can be very scary in 1v1 PvP this will totally depend on player skill.

Wizard
This class has some interesting changes, with the two main ones being the Magic Attack increase buff (+88 at level 20) and the Spirit Shield (3000 Damage or 12 seconds) that functions exactly like the well-known Shadow Shield of the Force Shielders, except of course that Spirit Shield is a self-buff only. Resist Intention has been removed (limited to Shielders).

I think Wizards are probably in the best position when it comes to the fact that skill cooldowns do not reset on death, as most of you would already be used to the Raise Spirit buff not resetting on death.
In terms of PvP Energy Field will be a lethal skill, with the addition of the Silence effect. As you all probably know I am fully in favour of all skills being used in PvP, so even though I suspect some players are going to cry about the new effects I would strongly urge you to play the game to the full potential. All skills are valid for PvP. Don’t limit yourselves! But I digress 😉 Energy Field has a Silence Effect, in return for a 3 minute cooldown. Use it.

I also see several people apparently expect massive increases in your resistances thanks to the stats change, but this is simply not the case. You are looking at around 5-8% or so.

Lastly the stat increases mean you should see a bit more defence, and I know that’s always welcome for light armour users.

Verdict.I believe the changes are not that dramatic for the Wizard. More survivability and more utility, a ‘panic’ button in Spirit Shield, and some more damage. Wizards have always been the kings of party play, and I don’t see that changing.

Blader
Yes, the ‘Z’ target selection has been removed. Yes, it might come back again later, considering the huge outcry so far. Please let us all accept that, and move on. Blader was always good, and will still be damn effective in Rising Force, with or without retarget . Besides, if you really need it you will learn how to retarget in the old way.

One of the first things you will notice is the removal of the critical rate from the Grand Master, Completer and Transcender skills. This means Bladers will have adjust their gear accordingly, and I expect the 15/24 helm will become much more sought-after now.

Many Bladers have relied on the Assault skill before, as it was very good in a 1v1 situation. I believe the addition of the Silence effect to this makes up for the 3-minute cooldown (and subsequent removal from any but the most insane skill rotation). Your other big change is the Complete Evasion that comes with the redesigned Intuition skill. This one skill is perhaps one of the most powerful after Rising Force – 12 seconds of invincibility on a 80 second cooldown – and if it will remain as it is now we will have to see. I am also not sure if this will compensate for the removal of Instant Immunity, but you will have to adjust to a shorter time period of resistance, even with the fact that Resist Barrier should now be on your skillbar and used often. Resist Barrier gives you 100% resistance to any skill that can root you, but you can still be knocked down, or knocked back.

Lastly Art of Fierceness gets a huge damage boost, but on a shorter duration so it might actually average out. It will however increase your ability to really burn down a single target in a short period.

Verdict. Still powerful, even with the retarget ‘issue’. Learn how to use Intuition, and use it well.

Force Archer
The Archer is still (in my opinion) the strongest PvP class, even with the slight decrease to the BM3 DPS. Art of Sniping has a shorter duration and cooldown, which means you can use it more often, and it will take less planning in PvE for the best times to engage the skill. The change in critical rate means that you cannot simply change out rings during AoS, but I personally do not consider that a massive loss – although I am sure the top players will disagree. Art of Healing becoming a passive skill is a good thing, and will make your role as healer much easier, as you don’t have to pay attention to it any more.

On the other hand, with Thrusting Arrow becoming a passive… I know some players liked to have the option to disable this at specific points (speaking purely from a PvE perspective now). I am curious to see how you will adapt to this change. You also now have a new ability called ‘Quick Move’ that really increases your evasion rate, and by extension increases your survivability.

Explosion Shot is going to be very useful in a PvP situation, and I expect it to have a big impact. Rooting the opponent in place, while you remain at range… This one is going to be painful for Melee classes.

Verdict. Healing will be easier, you have a decent new skill in Quick Move, and your DPS will still be very high. I do expect this class to do very well in the new PvP Battleground.

Force Shielder
I like this class, even though it’s probably the least popular class ingame going purely by the number of people playing it. The Shielders have also never really been popular in dungeons, because the old Shadow Shield was about the only really unique thing they could bring to a party. Now, though… Shadow Shield can take 8000 damage, which is doubled from before, making it very tempting and probably essential inside B3F – which along with the DPS increases when BM3 came would mean that demand for them should go up.

Considering PvP I expect a Shielder with a skilled player behind it is going to be a scary thing indeed. The Suppression effect on Shield Charge is painful, almost more so than Silence, and Reflect Damage is going to annoy ranged classes quite a lot.

I know many people are already complaining about the big 3-minute cooldown on the revamped Heal skill, but I consider this to be a panic button for PvP more than anything else, since it is a self-heal that heals for 1500. 1500 HP + 700 from even a normal pot – consider it more as an emergency 1500 HP than anything else. It can and will save your **** if you do get too deep into trouble, especially if the opponent is also on low HP.

Verdict: Shadow Shield is going to increase the viability of having a Shielder in a party for PvE. In PvP the new skills are going to make this class very interesting to play, and fun to watch.

Force Blader
Lastly we come to the class choice of the thinking player 😉 The first and biggest thing that you will notice is that you cannot use all three Blade Buffs at the same time any more – you have to choose between Fire, Ice or Lightning, and this choice will depend on the situation you are in at the time. I consider Fire Blade to the PvE buff, and Lightning Blade the PvP one (Silence again!), with Ice Blade being relegated to the one no one uses very often.

You might also find yourself reconsidering your gear, or rather your Orb/Crystal, since the new Astral Enchant buff increases in effectiveness as the grade of the sub-weapon goes up. Archridium, for example, will give you +100 Attack, +17 Critical Damage, and 15% Critical Rate, while the attack and rate decreases for lower grade weapons.

BattleMode 2 use will probably go up, since the major debuffs are now available during it (Execration, Mana Freeze).

Art of Curse, your new debuff, is very powerful, taking 50% of the target resistances, and the added debuff depending on the Blade Buff you have enabled will make its use very interesting to see.

Lastly you will see that the skill point redistribution means you can probably take most of your debuffs up to level 20, and you will also be able to consider adding something like Lower Defence into your arsenal.

Verdict: Still a very interesting class to play, and you can really change the output depending on your buff selection. For PvE the FB will still be very effective in party situations, as before, with a significant impact on the damage of the entire party.

So that concludes my opinion on each class in Rising Force. I am really looking forward to seeing how this will play out once the update goes live on Wednesday. I already predict people trying to limit the use of certain skills (hint: those with new effects) in PvP, but I can only urge you NOT to do this. Play the game, use everything, leave the limits and complaints to the small-minded and unskilled 😉

The last part of this blog will be nothing but a big table, showing you the new cooldowns for the skills. Given that all skills now have a single cooldown, instead of going up or down as the skill level goes up I guess this is useful information for you. All skill effects are given as level 20.

Attack Skills

Sub Skills

Passive Skills

Arrows / Blasts / Lances / Cannons

And in case you still don’t know – and if you don’t, how on earth did you manage to find this blog – Rising Force will be live on 13-03-2013!

Viral

[EU] [Info] State of the Game: January 2013


Quoted from GM LucoWB from Cabal EU

Source : Cabal EU Forum

 

Hello, Fellow Nevarethianians… or however that is called…

It’s been a while, and I have to apologize for not speaking to you earlier. As you know, we’re quite busy with several projects – many around Cabal, but not only.

Firstly, the most pressing concern of the community: The Merge. We’ve made big progress, eradicated some rather big issues by “silently” preparing the databases into the format that we need it. Now we’re preparing the last piece of hardware that needs to be improved so everything can internally handle the amount of data, and are currently scheduling the final days. While not fully set in stone, we’re aiming at the 20th of February as the “Switch-Date” – maybe even a week earlier. (Sorry, no soon(tm))

Regarding our new portal, we also made good progress and are in the process of putting it live. Unlike announced earlier, we hold back the Cabal-Parts a bit for a bit more testing. That is, as we added a “bit” more functionality to the background, and are currently refining a few bits and bobs here and there. You might like to hear, that issues with gameaccounts and the subpassword can in the future be solved and sorted by yourselves. The only “problem” there is, your account requires to have a valid emailadress associated with it. But if that is the case, you’re easily able to reset the subpassword by yourselves, even if you’re not at your home computer and just can reach the interwebs with your smartphone or some other nifty communication-device you might have at hand.

Once we’re happy with everything, we’ll release the cabal-part of it, including the security-features I mentioned in my last post. (Yeah, sorry, can’t avoid the soon(tm) all time…)

Additionally, I heard from the translation team, that they are quite stressed and annoyed, but nearly finished with wrapping everything up for the next update for Cabal – and that’s gonna be huge. At least all the details about it seem fantastic. We’re awaiting to get the newest version on our testservers this week, and from there on it shouldn’t take too long until it hits the live-servers.

cabal_rising_force_white

[EU] Easter 2012 Event : The great Easter Egg Hunt!


Source : Cabal EU Forum

Or should that be “Events”? 😉

Easter is just around the corner, and to celebrate we will be bringing some fantastic events to Nevareth. Over the next days we will be making more details available, but here is a sneak peak at one of the two major events:

 

The great Easter Egg Hunt!

All across Nevareth Easter Eggs can be found by hunting monsters. You can open them immediately to enjoy, or collect 10 and exchange at the event NPC to receive an Egg Basket, which will contain even better rewards!

Drops from the Eggs and Egg Basket will include (but is not limited to!) the following items:

  • Upgrade Cores and Perfect Cores
  • Epaulettes +7 and higher, with duration
  • Dungeon Entries (1 Day)
  • Premium DX entries (1 Day)
  • Oath of Sacrifice and Protection
  • Safeguards (High and Highest)
  • Potion of Luck (grants Alz)

We will publish the full droplist once the event starts. Keep checking this thread as we plan on revealing the details of the other big event here first.

(And I’m totally not starting any rumours about upgrading events)

[Cabal EU] Oath of Sacrifice to be limited

4

Original Page : http://www.cabalonline.com/news/view.asp?articleID=1383

The Oath of Sacrifice, both the 2-hour and 4-hour duration versions, will be limited to 2 of each type per account, effective immediately. They will still be on sale for a period of two weeks from today (until the 15th of February) after which they will be removed from the shop.

We are doing this after a great deal of discussion and pressure from ESTsoft, and after the use of the Oath of Sacrifice was closely monitored over the last weeks. The use of the Oath inside a dungeon to powerlevel characters led to an imbalance in character level distributions, as well as a decrease in the availability of entry items and other field map drops.

This will of course not be a popular decision, however it was made with the greater good of the game in mind. Each account can still purchase 2 of each type of Oath (remember that they are Account binding items) which gives you a total of 12 hours of transferred EXP.

After the removal of the Oaths in two weeks time (February 15th) we will introduce some brand-new items to make your trip to the highest levels somewhat easier.

Posted by: [GM]Viral