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Cabal Eternal – Episode 45 – Full Patch Notes

Episode 45 – Sinis & Dexa can be considered as the biggest update for the PvP related content with the 180-degree changes for Mission War system. Take a look at the summary of contents as below:

  • ⚔️ Mission War Renewal
  • 🔰 New Upgrade: Transcendence Engraving
  • ⬆️ Item Stats Rebalancing
  • 🔮 Force Refinery
  • 🧩 Monolith Enigma Expansion
  • 🔢 Combat Power Display
  • 🎉 Guild Mission Festival
  • 💖 Other Changes and Fixes

Remarks: There will be lots of contents scheduled for future updates regarding Mission War and Nation, take a look at this post for the plan.

Last Update: 19-Sep-2026, including changes of 16-Sep-2026 Patch Notes.

1. Faction changes

  • Mission War teams have been changed from the traditional nation-based system to a random team system.
    • Previous: Capella vs. Procyon
    • New: Sinis vs. Dexa
  • The Nation Reward previously granted to the winning nation after the Sunday 22:00 Mission War has been replaced with a Winning Team Benefit.
  • Rewards are granted to every character on the winning team.
  • The effect lasts for 100 hours. Winning another Mission War refreshes the duration back to 100 hours.
  • The benefit applies to all characters on the account.
  • The Capella and Procyon Merit Officers have been removed from the Mission War Lobby.

2. Mission War Entry System Revamp

  • The entry system has been completely redesigned. Instead of joining by selecting a Mission War channel, players must now register in advance to participate.
    • Registration opens through the Mission War notification displayed before the battle begins.
    • When registration closes, only registered players are allowed to enter.
    • If registrations exceed the player limit, participants are selected based on their Battle Power ranking.
    • Players on standby may enter if a higher-ranked applicant cancels before registration closes.
  • Mission War Registration Notifications
    • A dedicated Mission War button will appear when registration begins, similar to the PvP Battle notification.
    • The existing notification remains in the lower-right corner of the screen, but the nation icon has been replaced with a trophy icon.
    • Clicking either the button or notification opens the Mission War Registration window.
    • Registration Time: 3 minutes.
  • Participation Restrictions
    • Only one character per account may participate in each Mission War.
    • Only characters that possess the required participation fee may register for Mission War.
      • If the registration is cancelled before it closes, the participation fee will be refunded.
    • Once the registration period has ended, participation can no longer be cancelled.
    • After entering the Mission War Lobby:
      • Channel switching is disabled.
      • You cannot play another character on the same account.
      • If another character on the account logs in, it will be forced directly into the Mission War Lobby or Battlefield instead of the Channel Selection screen.
    • Characters that did not register before the battle begins cannot join an ongoing Mission War.
  • Equipment & Preset Lock 🆕
    • From the moment a player applies for Mission War until entering the battlefield, equipment, presets and other Combat Power-related settings are locked.
      • Integrated Presets, Equipment, Emblems, Honor Medals, Transcender Mastery, Anima Mastery, Stellar Link, Stellar Force, Monolith Enigma, and Force Wing Training.
    • Once inside the Mission War battlefield, equipment and presets can be changed again.
  • Combat Power Tiers
    • Combat Power Tiers are now divided into 7 tiers from top-down.

3. Bringer & Guardian Selection Changes

  • Bringer are now selected exclusively from Tier 1 Combat Power players.
    • Bringer and Guardian character names are now encrypted on the battlefield.
    • The player with the highest Combat Power within a Battle Style can now be selected as Guardian, even if they are not Tier 1 of Combat Power.
  • Only characters that participated in at least 12 Mission Wars during the previous week are eligible.
  • Selection Rules
    • Bringer: The character with the highest Combat Power in the team.
    • Guardian: For each Battle Style, the character with the highest Combat Power, excluding the selected Bringer.
  • Consecutive Selection Prevention
    • Characters selected as a Bringer or Guardian will not be eligible for the same role in the following Mission War.
    • Exception: If a team has only one Tier 1 character, that player may be selected consecutively.

4. Increased Anonymity in All Mission War Battlefields

  • Characters now use faction-specific head and face appearance based on their faction color.
  • Players see their own faction costume on their own screen.
  • All costumes are displayed normally in the Mission War Lobby.
  • All characters use:
    • Faction Uniform (no changes)
    • Faction Helmet (refer to the image below) 🆕
    • Dragonium weapon appearances.
  • Enemy Faction Icons Removed from GPS
    • Enemy faction Bringer and Guardian icons are no longer displayed on the GPS.
  • Mission War Application UI Improvements
    • The application button is highlighted according to the current application status.
    • Sound effects have been added when applying or cancelling an application.
    • Once a faction has been assigned, an FX effect is displayed on the faction emblem.
  • Selected Combat Power: A new Selected Combat Power system has been added.
    • The highest PvP Combat Power achieved by a character during the current week is saved on the server.
    • When applying for Mission War, faction/grade assignment is based on the saved Selected Combat Power, rather than the character’s current Combat Power.
    • Combat Power reductions caused by accessory destruction or equipment changes are compensated when calculating the value.

5. Other Changes

  • Mission War achievement descriptions were changed from country-related terminology to faction-related terminology.
  • Cooldown Adjustments 🆕
TargetBeforeAfter
Battle Mode I/II/III Cooldown5 min4 min
Resurrection with
Odd Circle / Force Gem
3 min1 min

1. Battle Duration

  • Lobby: 3 minutes
  • Battlefield: 20 minutes

2. Main Base

  • Warp Gates Added
    • Red Warp Gate
      • Available only to players in Combat Power Tiers 1-4.
      • Allows travel between the Main Base and the Central Sanctuary.
      • After destroying the gate in the Central Sanctuary, enemy players can also use it to infiltrate the opposing team’s Main Base.
    • Blue Warp Gate
      • Available only to players in Combat Power Tiers 5-7.
      • Provides one-way travel from the Main Base to the Lower Sanctuary.
  • Main Base Destruction
    • Attack Force Towers will no longer be automatically disabled when the Main Base is destroyed.
  • Structure Balance Adjustments
    • Reduced the HP of the Sage’s Ensign.
    • Adjusted the Attack Rate, Accuracy, Hit Rate, and Attack values of the Force Towers and Sage’s Ensign.
  • Gate HP between the Warp and Central Sanctuary increased from 3,000,000 to 4,500,000.
  • Force Tower attack speed changed to 1 attack every 2 seconds.

3. Lower Sanctuary

  • The previous click-to-capture mechanic has been replaced with an area-based combat capture system.
  • Temple of Refinement Changes
    • The Temple of Refinement is now treated as a normal monster, making it easier to destroy.
    • Destroying the Temple removes all Lower Sanctuary Guardians and stops them from respawning.
    • Rewards
      • Each team receives up to 1,200 Weapon Refinement Gauge, distributed according to each player’s damage contribution.
      • All members of the team receive a Temple Crystal Box.

4. Central Sanctuary

  • The previous click-to-capture mechanic has been replaced with an area-based combat capture system.
  • Observer Capture System
    • Standing near the Observer now gradually fills the Central Sanctuary Capture Gauge.
    • The capture area extends slightly beyond the visible circular marker.
    • A “++” indicator is displayed while capturing.
    • While capturing, the following are awarded every 5 seconds:
      • Team Score: 4 points per second
      • Personal Score: 4 points per second
      • Central Sanctuary Gauge: 0.3% per second
  • Observer’s Trace Monsters
    • Five monsters spawn in each area.
    • Defeating them grants:
      • Team Score: 1
      • Personal Score: 10
  • Capture Completion
    • When the Central Sanctuary Capture Gauge reaches 100%:
      • The Observer’s Proxy is summoned.
      • All Observer’s Trace monsters disappear.
      • The Central Sanctuary Gauge resets to 0%.
      • After the Observer’s Proxy is defeated or the time limit expires, the sanctuary becomes capturable again.
    • Observer’s Proxy Debuff
      • Its special attacks at 66% and 33% HP now apply DEF -3,000.
    • Rewards
      • Players who meet the minimum score requirement receive personal rewards even if the boss is not defeated.
      • If the Observer’s Proxy is defeated, every member of the team receives one additional personal reward.
      • The reward remains the existing Observer’s Reward.

5. Temple Guardian Changes

  • Guardians now use normal spawning instead of spawning based on the opposing team.
  • All special attacks have been removed, while HP has been increased.
  • They can respawn up to 2 times whenever the Temple of Refinement is destroyed.
  • Respawn interval: 20 seconds.
  • Defeating a Guardian grants 20 Weapon Refinement Gauge.
  • The Guardian’s model size has been reduced.

6. Weapon Refinement Buff Revamp

  • Buff effects are now unlocked based on the Lower Sanctuary Gauge (Score).
  • The Weapon Refinement Gauge can be earned by destroying the Temple of Refinement or defeating Lower Sanctuary Guardians.
  • Points now increase by 5 per second.
  • The gauge resets every 5 minutes.
  • If the score reaches Tier 3 or higher (3,000+ points), it resets to 3,000 points instead.

7. Awakening Altar

  • If your team’s Main Base is destroyed, an Awakening Altar will appear at the center of the Central Sanctuary.
  • Only members of the affected team can attack and destroy the Awakening Altar.
  • Destroying the altar grants 2,500 Team Score and applies a powerful team-wide buff.
  • When the Awakening Altar appears after your Main Base is destroyed, players receive an additional movement speed buff upon respawning.
    • Movement Speed +450 for 10 seconds, allowing players to return to the Awakening Altar more quickly.
    • This buff is only granted when reviving via the Main Base Force Tower.
    • Players revived on the spot using a Force Gem or Odd Circle will not receive this buff.

8. Respawn Protection Improvements

  • Previous:
    • After reviving, the Protect status lasted for 7 seconds, but score gains were reduced during that period.
  • Updated:
    • Protect now remains active indefinitely until the player attacks an enemy.
    • Using any offensive action immediately removes the Protect status.
    • While Protect is active, players cannot earn Defense Score.
    • Since Protect is removed upon attacking, the previous score penalty no longer applies afterward.
    • Leaving the Main Base through a Warp Gate will automatically remove the Protect status.

9. Changes of Reward Boxes: Adjusted the reward box contents. 🆕

  • Detailed classification of reward tiers and conditions for the three types of rewards distributed via the event inventory.
ConditionReward
Defeat Agent of ObserverReward of Observer
Defeat Temple of RefinementCrystal of Temple Box
Kill Opposite Faction’s MemberFighter’s Soul Stone Box
  • Mechanism:
    • Changes to reward tiers based on character Battle Power Tier and Kill Count.
      • Rewards are subdivided based on the character’s Battle Power Tier and the number of opposing faction characters killed.
      • The Fighter’s Soul Stone Box follows the same criteria as the Reward of Observer and Crystal of Temple Box, and rewards are given upon at least 1 kill of opposite faction’s member.
  • Details
Battle PowerKill Count
0 – 34 – 67 – 1011 – 1516+
Tier 1Reward Lv. 9Reward Lv. 10Reward Lv. 11Reward Lv. 12Reward Lv. 13
Tier 2Reward Lv. 8Reward Lv. 9Reward Lv. 10Reward Lv. 11Reward Lv. 12
Tier 3Reward Lv. 7Reward Lv. 8Reward Lv. 9Reward Lv. 10Reward Lv. 11
Tier 4Reward Lv. 6Reward Lv. 7Reward Lv. 8Reward Lv. 9Reward Lv. 10
Central Sanctuary
Battle PowerKill Count
0 – 1011 – 2021+
Tier 5Reward Lv. 3Reward Lv. 4Reward Lv. 5
Tier 6Reward Lv. 2Reward Lv. 3Reward Lv. 4
Tier 7Reward Lv. 1Reward Lv. 2Reward Lv. 3
Lower Sanctuary
  • Mapping Reward Lv. to Box Grade
Box GradeReward Lv.Notes
LowLv. 1 – 5
MediumLv. 6 – 9Reward from Lv. 6 onwards can have chance to generate 2 items or more
HighLv. 10 – 13

10. Additional Adjustments

  • Combat Power Tier 3 and Tier 5 PvP Score Adjustment
    • Lower Battle Power players earn additional PvP Score when attacking stronger opponents, based on the Battle Power difference.
  • Increased the character damage reduction ratio.
  • Reduced the amount of PvP Attack Score earned.
  • Slightly reduced the amount of Attack and Defense Score gained.
  • Removed the [Sanctuary Terminal Activation] score category from the results screen.
  • Broadcast & Notifications
    • Added a broadcast when the Altar of Awakening appears.
    • Added a broadcast when the Weapon Refining Gauge resets.
    • Added a chat notification 1 minute before the gauge resets.
  • Added bushes to the expanded area of the Lower Sanctuary of Ingens Proelium.
  • Adjusted structure HP
StructureBeforeAfter
Sage’s Ensign130,327,932156,393,518
Altar of Awakening18,000,00034,406,573
  • Minimum Score Requirement for Rewards: A minimum participation score has been added to prevent inactive players from receiving battlefield rewards.
    • Rewards from defeating or destroying the Agent of the Watcher and Temple of Purification now require a minimum score.
    • Players who do not reach 250 points cannot receive these Event Inventory rewards.
  • Mission War Progression Changes
    • Temple of Refinement: The Temple of Refinement can no longer be attacked immediately after spawning.
      • All spawned Temple Guardians must be defeated before the Temple can be attacked.
      • When the Temple Guardians spawn for the second time, all of them must again be defeated before the Temple can be attacked.
      • Attempting to attack the Temple before meeting the requirements will fail and display a system message.
    • Agent of Observer Minimum Score
      • The accumulated minimum score requirement for receiving Agent of the Watcher rewards has been removed.
      • Players must now meet the minimum score each time the Agent of the Watcher appears.
    • Sanctuary Capture:
      • Once Agent of Observer appeared, players cannot capture points.
    • Changes of Lower Sanctuary Temple Guardian Respawn
      • Before: 20 sec
      • After: 10 sec
  • Ingens Proelium Resurrection Time
TargetBeforeAfter
Resurrection Time
(default)
15 sec10 sec
Actual Resurrection Time6 sec – 14 sec
based on Faction Score
& Kill / Death ratio

1. Tierra Gloriosa & Memoria Chrysos

  • Mission War Balance Adjustments
    • Reduced the defensive stats of Sage’s Ensign.
    • Slightly increased the HP of all Guardians, including neutral monsters in Memoria Chrysos.
    • Slightly reduced PvE Attack Score.
    • Reduced the Mission War duration to 20 minutes.

ℹ️ Notes: Additional adjustments may be made to maintain a similar score gain to the previous system despite the shorter battle duration.

⚠️ These changes will take effect when Tierra Gloriosa opens next Monday 10-Aug-2026.

2. New Tierra Gloriosa / Memoria Chrysos Buff 🆕

  • Added a dedicated buff for Tierra Gloriosa and Memoria Chrysos.
  • Its stats are equivalent to Stage 3 of the Weapon Refinement Buff in Ingens Proelium.

1. Overview

  • A new enhancement system that grants additional attributes to Transcendence-grade equipment enhanced to +15 or higher.
    • Astral Bike – RW3 and Astral Bike – PW5 at +15 or higher are also able for performing Transcendence Engraving. [31-Jul-2026]
  • Each engraving randomly grants three additional attributes based on predefined probabilities.
  • Performing a Transcendence Engraving consumes a Transcendence Engraving Stone.
  • A new Transcendence Engraving category has been added to the Unified Item Upgrade UI.

2. Engraving Options

  • The selected attributes are applied immediately when engraving an item for the first time.
  • From the second engraving onward, players can choose whether to keep the existing attributes or apply the newly rolled attributes.
  • If no option is selected before confirming the engraving, a warning message will appear and the previous attributes will be retained.
  • If the selection window is closed or the game is exited before making a choice, the item will display an Engraving Selection message and visual effect until the player chooses an option.
  • Clicking the item in your inventory will reopen the Transcendence Engraving interface.
  • For equipped items, the notification and visual effect will still appear, but the interface will not open automatically.

3. Transcendence Engraving Stone

  • Acquisition Method: Available through the Request Crafting Recipe system.
  • Transcendence Engraving Stone Consumption: The number of Transcendence Engraving Stones required for each engraving varies by equipment type:
    • Weapons: 2 stones (4 stones for two-handed weapons)
    • Armor: 1 stone
    • Bikes: 4 stones

4. Equipment Stats & Option Selection Probabilities

  • See the table below for the detailed stats and option roll probabilities for each equipment type.
  • Astral Bike – RW3 & Astral Bike – PW5 are able for applying Transcendence Engraving. [31-Jul-2026]

1. Summary

  • Increased the base stats of +16 or higher SIG-Metal grade weapons and above (excluding Mithril – aka Forcium).
  • Increased the base stats of +16 or higher Achridium grade armor and above.
  • Increased the Defense Rate of Palladium Battleset and Palladium Martialset armor.
  • Increased the Epic Stats of Dragonium items.

2. Detailed Stats of affected Weapons: See the detailed stat adjustment table below.

Weapon – Orb | Crystal
Weapon – Blade | Katana
Weapon – Greatsword | Daikatana
Weapon – Chakram
Armorset – WA | FS | GL
Battleset – FA | FB | FG
Martialset – BL | WI | DM

3. Increased Dragonium Epic Option Values

Dragonium – Epic Options

1. Overview

  • A new progression system that allows players to gain permanent stats and special buffs by spending points earned through Force Extraction.
  • Added Force Refinery to CABAL Menu → Items.
    • The menu is unlocked when the character reaches Level 180.
  • Progress is tracked per character.

2. Force Extraction

  • Extract designated items to earn Refinement EXP and Refinement Points.
  • Item Extraction
    • Items are selected directly from a list instead of being manually registered.
    • Multiple items can be selected and extracted at once.
  • Refinement EXP & Points
    • The amount of Refinement EXP gained varies depending on the item type.
    • Earn 1 Refinement Point for every 10,000 Refinement EXP.
  • Eligible Items & EXP Rewards: See the detailed table below.

3. Force Refining

  • Use Refinement Points earned through Force Extraction to craft various items.
  • Crafting
    • Select the desired item from the crafting list.
    • Crafting attempts reset every Wednesday at 10:00 AM (Server Time).
  • Crafting Results
    • Success
      • The crafted item is added to your inventory.
      • Refinement Points and one crafting attempt are consumed.
    • Failure
      • Only Refinement Points are consumed.
      • Crafting attempts are not consumed.

4. Force Imprint

  • Enhance Engraving Stones, which grant passive character stats, using Refined Force Crystals crafted through Force Refining.
  • Enhancement Results
    • Success
      • The Engraving Stone’s grade increases.
      • Passive stats corresponding to the new grade are applied.
    • Failure
      • The Engraving Stone’s current grade is maintained.
  • Engraving Stone Grades & Stats: See the detailed enhancement and stat table below.

5. Force Injection

  • Use Force Solution crafted through Force Refining to charge and activate the Force Refinery Buff.
  • Force Refinery Buff Charging
    • Buffs are inactive by default and must be activated by consuming Force Solution.
    • Each Force Solution provides 30 minutes of buff duration.
    • Buff duration can be charged up to a maximum of 24 hours.
    • Buff effects are applied immediately after charging.
    • The Force Solution gauge is displayed in three stages based on the remaining buff duration.
    • Buff time continues to decrease even while the character is offline.
  • Force Refinery Buff Effects: See the detailed buff stat table below.
  • Added a Force Refinery Buff icon to the buff list on the left side of the minimap.
    • Check whether the buff is currently active or inactive.
    • Click the icon to open the Force Refinery window directly.

1. Puzzle Cube (Lv. 5) is added to Tower of the Dead B4F Reward Boxes

2. Added Grade 8 Monolith Enigma Puzzle

  • Basic Information
    • Added a Grade 8 checkbox to the Batch Synthesis UI.
    • Color: Brass
    • Acquisition: Has a 25% chance to be obtained when synthesizing a Grade 7 Puzzle.
  • Note: The probabilities for determining the puzzle’s shape and option during synthesis are identical to those of Grade 7.
  • Puzzle Piece (Lv. 8) Stats:

1. Changes

  • Mission Festival missions are now owned individually instead of being shared at the guild level.
  • Players can now create and remove their own Mission Festival missions.
    • The number of Instant Mission Refreshes is also tracked individually.
  • The maximum number of missions in the mission list has been reduced from 30 to 9.
  • The number of available mission types has been reduced.

2. List of Missions

3. Remarks:

  • Dungeon Clear missions in the Mission Festival can now only be completed in Solo mode.
    • If you attempt to enter the required dungeon while in a party, a warning popup will be displayed.

1. Combat Power Display: Clicking the Combat Power display in the top-left corner now cycles between ALL, PvE, and PvP Combat Power.

2. Mouse Cursor Improvements

  • The mouse cursor now changes to a hand pointer when hovering over clickable UI elements.
  • Examples include buttons, checkboxes, combo boxes, sliders, scroll bars, text input fields, clickable icons, and more.

3. Protection Mode: Star Crystal items can now be protected using Protection Setting Mode.

4. Integrated Enhancement UI: Reorganized the category order as follows:

  • Item Enhancement
  • Item Attribute Granting
  • Slot & Epic Granting
  • Extreme Enhancement
  • Transcendence Engraving
  • Seal Stone Use & Extraction
  • Effector Appraisal
  • Hextech
  • Star Crystal Crafting
  • Idol Enhancement
  • Bike Customization

5. Dungeon Re-entry: The Dungeon Re-entry notification window can now be closed by pressing ESC.

6. Integrated Presets: Clicking the Integrated Preset icon in the top-left corner now opens the Integrated Preset Settings window directly.

7. Season Characters: Updated the warning message displayed when deleting a Season Character.

  • Fixed an issue where characters could not log in after reconnecting following the purchase of 100 or more items from the Pet Exchange.
  • Fixed an issue where the client disconnected from the server when attempting to enter a dungeon from the Burning Channel.
    • Since dungeons cannot be entered from this channel, an appropriate notification message is now displayed when a dungeon entry is attempted.
  • Fixed an issue where the Combo Start Resonance option on Idols did not function correctly when using Combo Mode.
  • Fixed an issue where the cost of unlocking Platinum and Diamond Insignia slots could be deducted incorrectly.
  • Fixed an issue where the Default Chat Type dropdown could become hidden when overlapping with the Chat Functions list in the Options menu.
  • Fixed an issue where incorrect system messages were displayed when attempting to protect items that cannot be protected.
  • Fixed an issue where pressing the first number key in an NPC dialogue selected the corresponding quick slot skill instead of the dialogue option.
  • Fixed an issue where the UI was displayed incorrectly when Hide Interface was enabled while the item confirmation window was open.
  • Fixed an issue where an empty tooltip appeared when hovering over a server name in the server selection screen.

Fixes on 30-Jul-2026

1. Bug Fixes

  • Fixed an issue where PW5 Bikes did not receive the correct stat increases based on their enhancement level.
  • Fixed an issue where the tooltip for Troglo’s Silver Fruit displayed in the Secret Shop remained visible even after closing the shop window.

2. Mission War

  • Bug Fixes
    • Fixed an issue where players could not reconnect after switching channels or returning to the character selection screen immediately after Mission War opened.
    • Fixed an issue where the Blader’s Infinity Blaze skill displayed abnormal afterimages to other players on the battlefield.
  • Ingens Proelium Force Tower Adjustments
    • Fixed incorrect Attack Rate and Defense Rate values.
    • Adjusted the Attack Speed.
    • Added an Accuracy stat.
    • Changed Force Tower attack damage to deal 1% of the target’s maximum HP.
  • Quality of Life
    • Bringer and Guardian characters now automatically equip their corresponding titles upon entering Mission War.

Fixes on 31-Jul-2026

1. Bug Fixes

  • Fixed an issue where the Season Mission list did not display a red notification dot even when there were completed missions with unclaimed rewards in the Nevareth Guidebook.
  • Fixed an issue where some UI editor windows briefly flickered when opened.

2. Force Refinery

  • Improved the item icon for the Merit Medal Evaluation Support Order in the Force Refinery window.

Fixes on 05-Aug-2026

1. Bug Fixes

  • Transcendence Engraving
    • Fixed an issue where Transcendence Engraving options disappeared after applying certain enhancements, including Option Granting, Epic Booster, Epic Converter, or Slot Extender.
      • Individual compensation was provided to affected players on August 7, 2026 at 14:00, with details sent via in-game mail.
    • Fixed an issue where Transcendence Engraving options on protected equipment were not applied.
  • Fixed a client crash that could occur when applying certain Bike Costumes.
  • Fixed an issue preventing Guild members from being moved between groups.
  • Fixed an issue where certain UI elements could not be clicked when the Quest Tracker was positioned in specific locations, including the Cabal Menu and Mission War application button.
  • Fixed an issue where the previously entered number would reappear when deleting the Force Solution quantity with Backspace in the Force Refinery window.
  • Fixed an issue where some Quest Items were not automatically looted during dungeon runs.
  • Fixed a missing red dot notification for completed but unrewarded Season Mission entries in the Nevareth Guide.
  • Fixed a visual flickering issue when opening certain UI editor windows.
  • Fixed an issue where dungeon tooltips from the minimap could appear over the UI while the Skill or Mail window was open.
  • Fixed an issue where Combat Power icons (PvP/PvE/All) could display values inconsistent with the actual Combat Power after reconnecting.
  • Fixed a disconnection issue that could occur when accepting the “Capella/Procyon Operation Order” quest.

2. Achievement Category Changes

  • The following achievement categories have been moved to Memoir:
    • Boss Disruptor
    • Boss Tracker
    • Boss Hunter
    • Boss Nemesis
    • Boss Dominator
    • Minesta Training Manual – Combat I
    • Minesta Training Manual – Combat II
    • Minesta Training Manual – Warrior

3. Force Refinery UI

  • Improved the item icon for the Merit Medal Evaluation Support Order in the Force Refinery window.

Fixes on 07-Aug-2026

1. Fixes

  • Fixed an issue where an item tooltip remained visible after closing the Trogglo’s Secret Shop UI with ESC.
  • Fixed an issue where the Lower Sanctuary area in Ingens Prolium was not properly expanded.

2. Changes

  • Clicking the Force Refinery icon in the top-right corner now opens the Force Infusion tab by default.
  • Force Infusion can now be used directly on Mission War battlefields.

Fixes on 10-Aug-2026

1. Fixes

  • Fixed an issue where Craftsman’s and Master’s items could be extracted by the Helping Hand Auto Extraction feature.

Fixes on 12-Aug-2026

1. Fixes

  • Fixed an issue that could cause the server to crash when storing or retrieving a large number of items at once.
  • Fixed an issue that could disconnect players from the server when looting items after re-entering an Elite Dungeon.
  • Fixed an issue where the CABAL process remained active after closing the game, preventing the client from launching properly.
    • A warning message will now appear when launching the launcher while a CABAL process is still running.
  • Fixed an issue where PvP Battle rewards could occasionally be distributed incorrectly.
  • Fixed an issue where the Protection Setting for Star Crystal did not work correctly.

2. Upgrade System Improvements

  • Added a lock icon to reflect the protected items in the Unified Upgrade UI.
  • Improved the Transcendence Engraving system:
    • Right-clicking a Transcendence Engraving Stone now opens the Transcendence Engraving section.
    • Added scrollbars to the Transcendence Engraving option selection and popup windows
      • In case the Transcendence Engraving option text is too long, it is now can be viewed by using the scrollbars.
      • Scrollbar appearance is automatically decided based on the text length (approx. 3 lines or more).

3. Other Improvements

  • Added a Show Only Owned Items checkbox to the Force Extraction window at the Force Refinery.
    • When enabled, only currently owned items are displayed in the extraction list.

Fixes on 19-Aug-2026

1. Bug Fixes

  • Fixed an issue where the client could crash during Paradox Story: Demon King Patren while Silverwood’s dialogue was being displayed.
  • Fixed an issue where the EXP Up effect from Force Refinery buffs was not displayed in the Total Information window or EXP gain messages.
  • Fixed duplicate entries in some dropdown lists under:
    • Auction House > Potions > Buff Potions
    • Manufacturing Items > General Materials

2. Improvements

  • Item purchase information now displays the binding status of material items.

Fixes on 21-Aug-2026

1. Bug Fix

  • Fixed an issue in Paradox Story: Demon King Patren where the difficulty of a previously completed dungeon could be incorrectly applied when progressing through the dungeon.

Fixes on 26-Aug-2026

1. Bug Fixes

  • Fixed an issue where a changed mount costume was not immediately displayed to other characters while riding a bike.
  • Fixed an issue where the Force Refinery buff expiration message was repeatedly displayed.
  • Fixed an issue where changes to the default chat type under Options > Chat were not applied.
  • Fixed an issue where character selection became impossible after entering the Character Selection screen while rotating the camera with the A / D keys.
  • Fixed an issue where the Confirm button could appear disabled in certain UI situations.
  • Fixed a visual issue where tabs in Overlord Mastery appeared slightly misaligned.

2. Guild Emblem

  • Improved guild emblem loading.

3. Mission War

  • Bug Fixes
    • Fixed an issue where some characters displayed abnormal HP values when entering the battlefield.
    • Fixed an issue where chat channel names were displayed as country names.
    • Fixed an issue where the markers and locations of the Bringer and Guardians appeared on the Lobby map.
    • Fixed incorrect location information on the Lobby and battlefield maps.
  • Ingens Proelium
    • Points awarded for destroying the Altar of Awakening reduced from 2,500 to 1,500.

4. World Ruler Bosses

  • Increased HP
BossBeforeAfter
Volcanic Heart Margonos2,996,500,0003,895,450,000
Attacker Ragno3,016,000,0003,920,800,000
Deadly Horn Urhorn3,035,500,0003,946,150,000
Wandring Spirit Seth3,068,000,0003,988,400,000
Mark of Destruction Reims3,094,000,0004,022,200,000
Guardian of Altar Zaken3,120,000,0004,056,000,000
Future Weapon Gustav-Zg3,146,000,0004,089,800,000
Punisher of Flame Hellrider3,172,000,0004,123,600,000
Arcane Golem of Rage3,198,000,0004,157,400,000
Ancient Destroyer Kelosus3,250,000,0004,225,000,000
Ancient Vanguard Kargos3,250,000,0004,225,000,000
  • Spawn Schedule: Bosses now appear 3 times per day instead of twice:
    • 09:30 (no changed)
    • 15:30 🆕
    • 21:30 (no changed)

Fixes on 02-Sep-2026

1. Bug Fixes

  • Fixed an issue where no system message appeared after successfully using a Chaos Converter.
  • Fixed truncated tab names when using Options > Chat > Tab Settings > Reset to Default.
  • Fixed issues with the equipped Star Fragment comparison tooltip:
    • Item names now correctly display their grade colors.
    • Decimal values are now displayed correctly.

2. Mission Festival

  • Added a Discard Missions feature.
    • Players can now automatically remove missions whose reward score is below a selected threshold.
    • Options include:
      • Quick selection from 100-500 points, in increments of 100.
      • Manual selection from 61-550 points, in increments of 10.
      • Confirmation checkbox before deleting missions. Enabled by default.
  • Mission reward scores now display different colors based on their score range.

Fixes on 03-Sep-2026

1. Bug Fix

  • Fixed an issue where some characters received duplicate rewards when Ingentia Proelium ended.

2. Ingens Proelium Reward Grade Calculation

  • Reward grade calculation for Agent of Observer and Temple of Refinement is changed:
    • Old: Calculated based on the player’s kill count at the time of the individual kill.
    • New: Use the player’s total accumulated kills at the end of Mission War.

Fixes on 09-Sep-2026

1. Bug Fixes

  • Fixed issues with the Seal Stone Sealing / Applying tabs in the Unified Item Upgrade UI.
    • Registered items no longer remain registered when switching between tabs.
    • Fixed an issue where some accessories displayed an incorrect increase in Chaos Upgrade value when hovering over them.
  • Fixed an issue where owned Special Items were incorrectly counted in the currency list of Yul’s Special Shop.
  • Fixed an issue where registering a Merit Medal Exchange Ticket in the Collection did not correctly count toward Event Pass missions.
  • Fixed an issue where characters could not move while switching Equipment Preset while riding a bike.
  • Fixed an issue where using skills while overlapping with a monster or another character could cause abnormal character movement.

2. Other Improvements & Changes

  • Added Stigma-related information to the Myth Mastery Help section.
  • Adjusted the terrain in the Asberg monster room inside Volcanic Citadel.
  • Added item tooltips to the Mandarat’s Legacy Exploration UI.
  • Added Transcendent Engraving and Force Refinery sections to the Help menu.
  • Added Mission War to Season Missions.

Fixes on 16-Sep-2026

1. Bug Fixes

  • Fixed an issue where items with the Max Crit. Rate option could be extracted when using Helping Hand Auto Extraction.
  • Fixed an issue where the client could crash while system messages were being displayed.
  • Fixed an issue where items could fail to drop when the Drop Rate Bonus exceeded 200%.
  • Fixed an issue where the Cube’s Blessing buff tooltip could display incorrectly in certain situations.
  • Fixed an issue where chat messages were limited to fewer than three lines in certain situations.

2. Other Changes

  • Pet Auto Loot Increased the pet auto-looting range from 2 to 8.
  • Resetting Honor Medal now only resets the section corresponding to the currently selected tab.

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