[EP11] [FAQ] Gladiator Items Facts Sheet


 

 

20140407_ep11_gladiator_items

 

Gladiators wear Armorset

20140407_ep11_gladiator_items_armors

 

 

Gladiators attack with Chakrams

20140407_ep11_gladiator_items_chakrams

 

Gladiators’ items upgrading stats

20140407_ep11_gladiator_items_upgrade_stats

 

Have fun and be READY with

the RAGEFUL GLADIATOR

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[EP11.5] [KR] Mar 19th & 26th 2014 Patch notes


Mar 19th 2014

  Additions

1. Add new recipes related to Damage Amplifiers

  • Add recipes for converting Damage Amplifiers between Sword and Magic
  • Add Mixture (Lv. 7) in NPC Chloe’s Shop
  • Material Core (Archridium) / Quartz Core (Archridium) / Astral Core (Archridium) can be obtained by extracting items (at Archridium grade)

20140329_new_recipes

  Mission War

1. Rage amount of Gladiator will be reduced automatically every 10 seconds in Mission War, instead of 5 seconds like outside.

 

Mar 26th 2014

 

  Fixes

1. Force Kick on Chests / Item Boxes in dungeons might give abnorma drop position

2. Bubble Item info displays abnormally, fixed

3. Tooltip of Gladiator’s skill books did not show normally, fixed

4. By clicking altars in Illusion Castle : Underworld with unusual order might output errors, fixed

 

  Changes

1. Requirement for wearing Archridium changes

 

  • Target: Archridium Weapons / Armors grade (including Craftsman’s / Master’s)
  • Change: Same as Mithril grade equipment

 

2. Several changes are applied for Dungeon Reward

 

3. Fixed bug that wearing some Armor Helmet won’t display the hair style

 

  • Target items
    • Shineguard Visor (WA/FS/GL)
    • Craftsman’s Shineguard Visor (WA/FS/GL)
    • Drei-Frame Visor (GL)
    • Archridium Visor (GL)

 

4. Hellforge Orb / Crystal Costume now consume 1×2 slots inventory instead of 1×1

  Additions

1. Add new recipe for requesting Material Core (Archridium)

2. Add new categories in Auction Hall for Archridium materials

20140329_new_ah_categories

3. Add some Recipe icons

 

  • Sword / Magic Damage Amplifier Conversion
  • Sword / Magic Damage Amplifier (Lv. 7)

 

 

[EP11] Episode 11 : Gladiator UI Data, for Skin Creators

1

Hello, all CABAL Skin Creators !

Want your skin be ready with Episode 11 right on the release date? All skin creators, get this original UI data pack. This includes all UI Data files up to Mar 26th 2014.

Download link : https://www.mediafire.com/?u7f8lahrtriojzo

Go go, create / update your own skins now and let it be ready with the newest update 🙂

Remember that : THIS IS DESIGNED ONLY FOR SKIN CREATORS, NOT FOR PATCHING YOUR CURRENT CLIENT!

Have fun 🙂20140329_ep11_ui_data

[KR] [EP11] Dec 12th 2013 – Jan 15th 2014 Patch notes

1


Dec 12th 2013

  Fixes

1. Gravity Distortion / Bear Vital animation displayed abnormally, bug is fixed
2. When character wears Epaulet of Sage combining with Drei-Frame set the effect did not apply normally, bug is fixed
3. Special Inventory did not give compensation for Gladiator, bug is fixed
4. Honor classes applied abnormally, bug is fixed
5. In certain situations Legacy Chest in Tower of the Dead B1F did not give items


Dec 13th 2013

■  Fixes

1. 7th character slot has not been created normally, bug is fixed
2. In some situations, dungeon rewards did not compensated/displayed normally, bug is fixed
3. Dungeon name in Event Window displayed abnormally, bug is fixed
4. Level requirement of Chakram displayed abnormally, bug is fixed

  Mission War

1. Gladiators’ costumes show abnormally, bug is fixed


Dec 18th 2013

■  Fixes

1. In certain situations, Extreme upgrade throws error to client, bug is fixed
2. Lake in Dusk gives Slot Extender (Low) with Character-Binding as drop, bug is fixed
3. Character which is dead while Battle Mode 1 is on could not use Odd Circle to revive
4. Gladiator’s related error

  • Bug related to BSLV up #9, the quest message displayed abnormally when talking with Officer
  • PVP achievement for killing Gladiator did not count

5. Tooltip of some Blended Rune displayed incorrect values of some options
6. Level requirement of some items calculated abnormally

  • Level required for Epic Astral Bike – PW5 was increased when Epic is available
  • Level required for Epic Archridium is always the same, regardless of Epic grade

  Changes

1. Reward EXP for clearing Quest Dungeon and for completing Scenario Quest changed
2. Special Inventory compensation changed
3. Epic Archridium stats requirement varies based on class restriction

  Mission War

1. Allow using “Show all HP gauge” option in Mission War
2. Fixed bug related to moving skills in Mission War


Dec 19th 2013

■  Fixes

1. Fixed bug that causes AP disappeared when using AP Saver in certain situations


Dec 20th 2013

■  Additions

1. Add “Eternal Chaos Arena”

  • Requirement
    • Entry Level: LV.130+
    • Entry Item: Key of Eternity
      • Key of Eternity can be bought from NPC Grocer – Deighton in Bloody Ice
      • Price: 3,500,000 Alz
      • Property: Account-Binding
    • Entry Location: Same position with original Chaos Arena

20140119_ep11_20131220_key_of_eternity

  • Dungeon time limit: 10 minutes
  • DP Reward on completion: 8DP
  • There are 15 waves of monsters and there will be 1 boss for every 5 waves

20140119_ep11_20131220_eternal_chaos_arena

  • Drop
    • All monsters in dungeon could drop “Piece of Chaos” with Account-Binding property
    • Stronger monsters give higher chance to drop “Piece of Chaos”

20140119_ep11_20131220_piece_of_chaos


Dec 24th 2013

  Fixes

1. Fixed bug related to Mission Battle Result UI
2. Fixed bug related to “The message for Aldebaran” quest
3. Fixed bug that could not buy Upgrade skill books from Instructor NPCs
4. Fixed bugs related to Chaos Arena

  • Fixed bug that drops abnormally number of items from Legendary Chest in Chaos Arena
  • Fixed bug that causes client disconnection after opened Legendary Chest in Chaos Arena

  Changes

1. Reduces number of monster from original Chaos Arena Lv1 – Lv6

  Additions

1. Add new achievements

  • Item
    • How to get the Bracelet of Siena
    • Feel the power of Chaos
    • New Bracelets
  • Dungeon
    • Lord of Chaos

  Mission War

1. Fixed bug that caused certain character could not be selected as Guardian


Jan 02nd 2014

  Fixes

1. Fixed bug that causes certain achievements could not be completed
2. Fixed bug related to Legacy / Saints’ Weapon

  • Attack Rate was applied abnormally
  • Requirement for equipping was applied abnormally

3. Gladiator skills’ related errors

  • In some situations, party members are not able to get the effect of “Sight Increase” skill from Gladiator
  • Fixed bug that animation of Chakram skills flight too far from the targets of skills

4. Fixed bug that did not give Skill Books for Force Blader in basic quests
5. Fixed bug that caused hair styles displayed abnormally when character wears Mithril Visor

  Changes

1. Allow using “7” key (number seven) for selecting 7th slot in character selection screen

  Additions

1. Add timer for Eternal Chaos Arena

  • The same mechanism to the time of original Chaos Arena

  Mission War

1. Fixed bug that causes the HP gauge in Mission War displayed abnormally when Force Archer in Twin Gunner mode and is targeting two targets


Jan 08th 2014

  Changes

1. Change property of “Cat Stone” quest item in Forgotten Temple B1F Dungeon

  • Cat Stone item will not disappear after reconnected
  • The item is able to sell to NPC

2. NPC shops that sell Mission War items in Green Despair and Desert Scream were standing at abnormal positions
3. Changes are applied to Special Inventory timer
4. Remove some tips from System Tip Messages


Jan 15th 2014

  Fixes

1. Some unusual rewards will be compensated on dungeon completion, bug is fixed
2. In certain situations, Odd Circle that bought from Cash Shop is not able to use
3. When using a Armor Switching Card, confirmation window did not display normally
4. Image of Gladiator armor pieces in inventory did not display normally, bug is fixed
5. Tooltip of Extreme Core Pocket (Unique) display abnormally, bug is fixed

  Changes

1. After releasing Battle Mode, there will be message that shows when changing weapon
2. Remove system message for showing the expiration of Premium Service
3. Change image in inventory of some Chakram costumes

  Additions

1. Allow comparing Extreme Upgrade stats and stats of Chaotic Belt
2. Allow changing appearance of Astral Bike – PW5

20140119_ep11_20140115_pw5_appearance

  Mission War

1. Fixed bug that Guild Ranking did not change with certain character score in Mission War

[KR] [EP11] Dec 11th 2013 Patch notes – aka Initial release patch notes

2

The Episode 11 has been release in Korean Cabal in December 11th 2013

The Episode has been named as Gladiator

This is one of the biggest update ever of Cabal Online

~~~

20131212_ep11_gladiator

 

■ Fixes

1. Fix bugs related to Weakened Tower of the Dead B1F dungeon drop

  • Fixed bug that caused the Pierce Hound Zombie Quest item did not drop
  • Fixed bug that drop “Manacondense” Skill Book in dungeon

2. Fixed bug that caused the formulas for Attack Rate / HP did not apply normally
3. Change that when Honor Point reached the maximum limitation, Honor Point can be obtained normally
4. Change that when creating new character, processing starting up quests might cause client disconnection
5. Change bugs related to character’s HP
6. Change bugs related to Bike Epic Resetting Scroll (in some situations might caused the slot option disappeared too)
7. Change upgrade items’ tooltip now including Bikes as Target
8. Fixed bug that caused Gladiator stop moving when player tried to move character by keyboard
9. Fixed bug related to “Critical Rate” option for Astral Bike – PW5, it was not applied normally
10. Client got disconnection abnormally in certain situations

■ Changes

1. Change the Honor compensation system

  • Honor Point, Honor Grade changes
    • Lowered comparing to old values

    • WExp compensation, in accordance with honor (each character will be compensated once)
  • Change the exchange rate from WEXP to Honor
  • Honor quest reward changes
    • Changes related to quests reward, now on completion, Honor Potion (Elxir) will be mailed to character, amount of Honor will be based on Battle Style Level

1. Expansion of Bike Epic

  • Limitation
    • Old :
    • Sub-Epic : 3
    • Change : Top-Epic : 3
  • Depends on bike grade, limitation is vary
    • Blue Bike : Up to Top-Epic 1
    • RW3 Bike : Up to Top-Epic 2
    • PW5 Bike : Up to Top-Epic 3
  • Bike Epic Converter will generate randomly output, based on bike grade

3. Change requirement for 190-Level Quest

  • Field mission change to “Hunt 40 monsters in Arcane Trace” (a specified kind of monster)

4. Low level Unique-Bosses now drop 3 items at once instead of 2
5. Change the way of displaying skill tooltips

  • Target
    • Skill which will decrease character stats
    • Ex) Bloody Spirit, Mortal Bane
  • Changes
    • Change the way of displaying stats
      • Old : Defense -60%
      • Change : Defense x40%

6. Changes related to Auction Hall categories

  • Add
    • Minesta / Arcane Golem’s Unbinding Stone > Chakram
  • Deletion
    • Random Item > Cube Item > Shineguard / SIG-Metal Cube

■ Additions
1. Add new battle style (new class), named “Gladiator”

  • Gladiator
    • Uses one-handed weapon and wears Armorset
    • Equipment
      • Weapon: Chakram
      • Armor: Armorset (like Warrior / Forceshielder)
    • Add new “Rage” system that affects on skills





  • “Rage” system
    • Add new Rage system
      • At this moment there is no usage of Rage, usages will be revealed later
    • Available for Gladiator only
    • On the top left of screen, merged into Character UI, number of Rage can be checked
    • By using skill, Rage will be gained
      • Rage will be gained only when Gladiator hits the target successfully
        • If target evades or character’s hit is missed, Rage won’t be gained
      • Rage can be gained when attacking both monsters and characters
      • By attacking dummy , Rage won’t be gained
    • In certain situations, Rage will be consumed when attack
    • Depending on Rage, skills’ stats (including attacks and buffs) are vary
    • Maximum of Rage amount bases on Battle Style rank
      • Higher Battle Style rank means higher maximum of Rage
    • Rage amount will be maintained for 5 seconds
      • After 5 seconds, Rage amount will be automatically reduced
      • For every 2 seconds, one Rage bar will be reduced
    • Rage gives additional effects for skills
      • Attack Skills
        • Damage varies depending on the number of Rage
        • Number of Rage affects the amount of “Additional Damage” and Attack skills’ stats
      • Heal Skills
        • Healing amount varies depending on the number of Rage
        • Number of Rage affects Heal skills’ stats
      • Buff skills
        • Buff stats varies depending on the number of Rage
        • Number of Rage affects Buff skills’ stats

 

  • Chakram
    • Chakram is weapon for only Gladiator
    • Upgrade and Option Granting progresses are the same as existing one-handed weapons
    • Add new categories in Auction Hall for Chakram
    • Add new drops for Gladiator’s equipments
      • In all map and dungeons, Weapons and Armors for Gladiator are added
      • Added low-level unique weapons / armors drops
  • Rage-related handling on death / resurrection changed
    • When character revived in Village / Used Odd Circle / Used Honorable Odd Circle : Rage will be reset to 0
    • When character used Superior Odd Circle : Rage will be maintained

2. New Mission Battle “Nostalgia Forest”

  • Nostalgia Forest
    • New standard Mission Battlefield
    • Battle between two teams, each team has 3 members, up to 6 players in a battle
    • Entry method: Via Mission Battle NPC
      • Procyon : Instructor Gette – Desert Scream
      • Capella : Instructor Kallua – Green Despair
    • Entry limitation: Character at 150+ with nation
  • Duration
    • 50 minutes
  • Victory
    • Battle will be ended before the time is out, when the “Altar of Ancient” is destroyed
      • Winning team is the team which destroyed the altar
    • Battle will be ended when the time is out
      • Winning team is the team which has more score
  • Point
    • Each team has its own point
    • Scoring point method
      • Point will automatically increase by 5 for every 5 secs (subject to be changed)
      • Kill opposite team’s member
      • Kill monsters
      • Destroy battle buildings
  • Score
    • Score will be sum amount of points
    • Score will be calculated to level
    • How to score
      • Score will automatically increase by 10 for every 5 secs (subject to be changed)
      • By scoring point of team’s member will be added to team’s score
  • Battlefield level
    • Battlefield level is the team’s level, that will be applied in Nostalgia Forest
    • Level will raise based on team’s score
    • Stats of battle will be depended on Battle level
  • Basic Buffs
    • Basic Buffs are available in 4 types
      • Strengthen Attack
      • Strengthen Defense
      • Strengthen Critical
      • Strengthen Resistance
    • When chacter entered Mission Battlefield a random Buff will be applied (randomly choosen from 4 types)
    • Buffs are able to level up by buying
      • Buffs are able to buy from Buff Store
      • Buying Buff consumes Point
  • Special Battle Rules
    • Applying different skill stats, skill duration, skill cooldown
    • Recovery Potions / Buff Potions / Special Potions / Holy Water Potions are unable to use
    • Only Party chat is usable in Battlefield
  • Bush Areas
    • Bush Area is special area in game that
      • Opposite Team’s members cannot see other ones
      • Opposite Team’s members cannot attack other ones

3. Chaos Enhancement System

  • Add new accessories : Minesta’s Chaotic Belt
  • Type:
    • Minesta’s Belt of Guardian
    • Minesta’s Belt of Fighter
    • Minesta’s Belt of Sage
  • Acquisition
    • Purchasable from Deighton (Grocer) in Bloody Ice
    • Price:
      • 2,000,000 Alz
      • Stain Clones x1

  • Belt options: Based on Belt type, different options are available

  • Upgrading
    • Minesta’s Chaotic Belt can be upgraded
      • Minesta’s Chaotic Belt can be upgrade via Chaos Upgrading System
      • Belt will be destroyed on upgrading fail
      • Belt stats will be changed on upgrading success, based on grade
  • Chaos Upgrading
    • Material: Chaos Core

    • Chaos Upgraded items can not be upgraded via Extreme Upgrading System
    • Upgrade via Upgrading UI
    • Upgrade Point can not be used (won’t affect the Chaos Upgrading result)
  • Chaos Core
    • Chaos Core is material for Chaos Upgrading
    • Can be acquired via Requesting

    • Piece of Chaos can be gained as monster’s drop
    • Property : Tradable
    • Add new category in Auction Hall
      • Upgrade related items > Core > Chaos Core

4. Add feature for Bike Extreme Upgrading

  • Bikes are now allowed to Extreme Upgrade
    • Extreme Upgrade for Bikes can be done via Alchemist NPCs
  • Limitation of Extreme Upgrade stage
  • Extreme Upgrading Fee for Bikes
  • Extreme Upgrading Options for Bikes
  • Penalty of Extreme Upgrading failure
    • Extreme Upgrading grade can be reset or unable to equip (repairable)

5. Add feature for initializing Bike Epic

  • Allow resetting Bike Epic option when using the Bike Epic Resetting Scroll
  • Bike Epic Resetting Scroll
    • Reset Bike’s Epic option when using on Bike with Epic option
    • Resetting Scroll will be destroyed after using
    • Resetting progress is 100% success
    • Property: Tradable
    • Add new category in Auction Hall:
      • Upgrade related items > Reset Scroll > Bike

6. Add new Extreme Core / Extreme Core Pocket

  • Add new Extreme Cores
    • Types
      • Extreme Core (Lv. 11)
      • Extreme Core (Lv. 12)
    • Extreme Core extraction
      • Output will be Extreme Core pieces
    • Add new categories in Auction Hall
      • Upgrade related items > Core > Extreme Core
        • Lv. 11
        • Lv. 12
  • Add new output for Extreme Core Pocket (Unique / Premium)
    • Extreme Core Pocket (Unique)
      • 100% chance to generate 1 or more Extreme Core Lv. 10
      • Chance to generate 1x Extreme Core Lv. 11
    • Extreme Core Pocket (Premium)
      • Chance to generate Extreme Core 1 or more Extreme Core Lv. 12
  • Extreme Core Pocket (Normal) requesting materials
    • Requesting now required 20x Extreme Core (Piece) in addition
  • Add Extreme Core Pocket (Normal)
    • Output
      • Extreme Core Lv. 1 ~ Lv. 7 : 1x Core
    • How to obtain
      • Purchasable directly from NPC Chloe in Port Lux

7. Add new item “Siena’s Bracelet”

  • Add ability to extract “Prideus’s Bracelet”
    • When extracting gives 100% to get “Prideus’s Bracelet Piece”
      • Property: Character Binding
  • Add new item “Siena’s Bracelet Piece”
    • Details: Material to crafting Siena’s Bracelet
    • How to obtain: Can be obtained from Legendary Chest of final boss of Altar of Siena B2F
    • Property: Character Binding
  • Sealed Siena’s Bracelet
    • Right click to produce Siena’s Bracelet as output
    • Requesting
  • Siena’s bracelet
    • Higher grade of Prideus’s Bracelet
    • Can be obtained from Sealed Siena’s Bracelet
      • Chance to obtain Siena’s Bracelet with one slot filled with Accuracy or Penetration)

    • Wearing requirement
      • Level 135 or above
      • Honor grade 13 or above
    • Property: Character Binding
    • Stats

    • Add new category in Auction Hall: Accessories > Bracelets > Siena’s Bracelet
  • Add new Siena’s Bracelet Unbinding Stone
    • Gives chance to unbind character-binding Siena’s Bracelet
      • Property will be tradable after using successfully
    • On failure, Siena’s Bracelet will be destroyed
    • Add new category in Auction Hall: Unbinding Stone > Siena’s Bracelet Unbinding Stone

8. Character Slot Expansion

  • Character Limitation extended to 7 slots
  • Add Character Slot Extender to NPC Shop
    • NPC
      • Grocer Sally in Fort Ruina
    • Item
      • Name: Character Slot Extender (7)
      • Properties: Character-Binding
    • Sale Price
      • 500,000,000 Alz

9. Add new skill effects for Elemental Dominator (Wizard Battle Mode 3 skill) (Below are relative stats, not absolute ones)

  • Magic Skill Amp. Up
    • 104% at level 1
      • At level 7 will be 110% (+1% per level)
  • Critical Damage Increase
    • 104% at level 1
      • At level 7 will be 110% (+1% per level)

10. Add option for displaying HP bars
  • Options > Display > Show all HP bars
    • Show all HP bars of targets on screen
  • Targets
    • Monsters : Yellow HP bar
    • Aggressive Character : Red HP bar