#KR #EP19 July 24th 2017 Patch notes


■ Changes

1. Changes related to stats of “Arcana of Law”

  • Increase base HP from 50 to 100
  • Increase Defense Rate of Upgrade level 13 ~ 15
  • Increase Critical DMG Resist and Skill Amp. Resist stats for all levels
  • Changes are marked with red colour

 

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[KR] [EP10] Nov 02nd 2012 Patch notes


  Fixes

1. Buying skill books from Intructor in Desert Scream caused client disconnection

2. Death Penalty of character at level 30 or lower displayed incorrectly

3. Fix the bug that caused abnormally activity (showing Cash Shop) after clicking “Odd Circle” when dead

4. Switching character after entering world caused errors

5. After using debuff Field of Enervasion, Blade buff skills produces abnormal output

6. Image of potions displayed in trade window incorrectly

7. Gameguard can not be run after installing the patch

  Changes

1. Change the formula that calculate Damage Reduction based on Defense

2. Decrease Penetrating of classes

  • Target Class: Warrior / Force Archer / Force Shielder / Force Blader

3. Formula change for DEX stats

  • Attack Rate
    • DEX < 200 : For every 1 DEX, Attack Rate will raise 6 (was 5)
    • 200 <= DEX < 600 : For every 1 DEX, Attack Rate will raise 2 (was 2.5)
    • 600 <= DEX < 1100 : For every 1 DEX, Attack Rate will raise 1.5 (was 2)
    • DEX >= 1100 : No change
  • Defense Rate
    • DEX < 200 : For every 1 DEX, Defense Rate will raise 5 (was 4)
    • 200 <= DEX < 600 : For every 1 DEX, Defense Rate will raise 2.5 (was 2)
    • 600 <= DEX < 1100 : For every 1 DEX, DefenseRate will raise 1 (was 1.6)
    • DEX >= 1100 : For every 1 DEX, DefenseRate will raise 0.5 (was 0.8)
  • Evasion
    • DEX < 200 : For every 1 DEX, Evasion will raise 6 (was 5)
    • 200 <= DEX < 600 : For every 1 DEX, Evasion will raise 2 (was 2.5)
    • 600 <= DEX < 1100 : For every 1 DEX, Evasion will raise 1.5 (was 2)
    • DEX >= 1100 : No change

4. Change stats of Titles

  • Change stats of Honor Rank / Bringer title options

5. Changes related to Drei-Frame Epaulet

  • Fighter
    • Attack : +120
    • Sword Skill Amp. : +6%
  • Sage
    • Magic Attack : +120
    • Magic Skill Amp. : +6%
  • Guard
    • Defense : +130
    • Resist Critical Rate : +8%
    • Resist Skill Amp. : +8%

6. Change formula that calculates the items stats via upgrading

7. Change stats of force slot options of items (for each slot, base statsvalue of slot which is affected by slot extension)

  • Weapon / Armor
    • Sword / Magic Skill Amp. : +8%
  • Bike
    • HP Up : 180
    • Attack : 35
    • Magic Attack : 35
    • Critical Damage : 10%
    • Critical Rate : 5%
    • Sword Skill Amp. : 5%
    • Magic Skill Amp : 5%
    • Resist Critical Rate : 5%
    • Resist Critical Damage : 10%
    • Resist Skill Amp. : 5%

  Mission War

1. Lowered the damage of PVP-actions in Mission War