Cabal Online – Episode 33 – 27th July 2022 Patch Notes

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1. Basic Information

  • Solo Dungeon that focuses on completing as many as possible.
  • Season system:
    • 2 weeks of ranking, 1 week of break. Overall, 3 weeks per season.
  • Entrance:
    • Add new NPC Javern (Bloody Ice – X: 68, Y: 21)
      • Once you talk with NPC Javern, the Infinite Challenge will be displayed.
      • You can enter the dungeon using this UI.
    • Entry Item:
      • Item: Scroll of Trial
        • Available from NPC Peddler Unon and Remote Shop
        • Price: 3,000,000 Alz & 30 Troglo’s Golden Fruit
        • Restriction: 7 items per week
        • Duration of Item: 10 hours.
    • Infinite Trial is a Solo Dungeon.
    • Players can enter only during the Ranking duration of the season (during the Break duration, you cannot enter).

2. Dungeon Progress

  • Stages
    • Stages are randomly selected for each round of the dungeon.
      • The map design could be repeated.
      • Even the map design is repeated, the number of monsters and location of spawn are both randomly generated.
    • Progress of Stage, accumulated point, detailed of Buff and Debuff applied are displayed on the UI on the left side of the screen.
    • The faster you can complete the stage, the more point you will get.
  • Progress:
    • As the dungeon keeps progressing, the monster’s stats of later stages will be higher than previous ones (HP, Attack, Defense…)
    • After 2 minutes, an invincible power boss will be spawned and attacks the player.
    • Once the round is completed, the Round Completion UI will be displayed:
      • You can select “Stop Dungeon” or “Next Round”.
      • If you select “Next Round”, a window will be displayed with 3 available buff/debuff for you to pick.
        • The buff/debuff is applied only in the Infinite Trial.
        • You have a limited time to decide which buff/debuff you want to pic.
        • If you failed to select the buff/debuff, the buff/debuff at the first slot will be automatically selected after the timer runs out.
    • Dungeon Completion:
      • Dungeon will be ended if you click the “Stop Dungeon” at the Round Completion UI.
      • If your character is dead, you end the dungeon, get disconnect or change the channel during the dungeon, dungeon will be ended and you cannot re-enter.

3. Reward

  • Ranking
    • Score will be granted based on killing monsters and remaining time of completing the round.
    • When dungeon is ended, the score is showing in the Dungeon Completion UI will be counted as the ranking point.
    • The ranking is not separated based on the class.
      • In case you participate with multiple characters in the account, only the character with the highest score will be counted into the ranking.
    • Ranking is updated hourly.
  • Reward:
    • Dungeon Completion Reward
      • At the end of Dungeon, based on the amount of score you got, Token of Trial will be given.
      • The Token of Trial will be directly sent to the inventory; in case, the inventory is full, the reward will be sent via mail.
    • Season Reward (when the Season is available):
      • A special buff will be granted for all characters who participate.
      • Season Title will be given to top 50 characters

1. Changed the buff of “Temple of Purification”:

  • Old: Add Damage +500
  • New: Add Damage +2,000

2. Add sound effect for monsters and buildings

  • Ingens Proelium BGM will be added later

3. Changes related to “Sandstorm”

  • Change name from “Sandstorm” to “Desert Bush”
  • Change the appearance to match accordingly
  • Adjust locations of some “Desert Bush”
    • Remove near gate areas
    • Add at the centre area

4. Adjusted the value of the Bringer Buff “Signum Assault”

  • Stats Adjustment
  • Other Changes:
    • Removed text show 200% duration bonus due to Skill Rank Up
    • Not allow the stats to stack along with other skills that provide boost for movement speeds
      • If any of these skills are in use, the “Signum Assault” will not be applied on the character when Bringer casted the skill.
      • Target:
        • Blader: Intuition
        • Force Archer: Spirit Walk
        • Force Gunner: Battle Mode 3 – Hitman

5. Changes for Mission War stats boost

  • HP get boosted by 50% for all characters
  • Slightly lower the PvP Attack Score of all classes, due to HP got increased

6. Changes related to “Nation Gate”

  • Changed from fixed damage to normal damage (hits give different value on the gate, not the fixed value)
  • Increase HP and Defense of “Nation Gate”
  • Add new stats for the “Nation Gate”
    • Damage Reduce
    • Resist Crit. Rate
    • Resist Crit. DMG

7. Change the appearance of Capella/Procyon’s Sage’s Ensign

  • Change the appearance of “Sage’s Ensign” of Procyon to Purple
  • Change the respawn timer appearance so that it won’t be overlapped by walls or any objects

8. Increase range of attack for Sage’s Ensign, Temple of Purification

9. Improve UI and some Objects in Ingens Proelium

  • Fixed the visual bug that show a small gap between Temple of Purification and the nearby gate, which looks like players cannot pass through.
  • Remove the shadow of certain objects so that players have better view around Temple of Purification
  • Reduce Gate and Decoration Objects height
  • Adjust the position of score gauge for Central Sanctuary and Lower Sanctuary UI

1. Fixed bug that caused the amount of “Essence of Wing” is not updated in UIs while opening the Force Wing UI.

2. Add new Force Wing Training Preset 4 and 5

3. Add new FX effect

  • Add the effect that show inside the Advent Skill UI in the basic tab of Force Wing

4. Changes for the tooltips of Force Wing Training when you move your mouse on each slot:

  • Show the Unlocked status
  • Show the Unlock Conditions

5. Changed the stat value of some Force Wing Training

  • Changed values are displayed in BLUE & BOLD.

1. Fixed the error that caused client disconnection while trying to use any potion which was registered in the quick slot after the total amount is finished

2. Fixed the bug that shows the “PvP Cancel Ignore Penetration” was shown twice in some tooltips related to Myth Mastery system

3. Honour Medal

  • Fixed bug that shows tooltip abnormally in certain situations
  • Change the icons of some “Resist” from the Legendary grade

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