Cabal Online – Episode 22 – GSP Official Patch Notes


So, finally, it’s here. But not for all of us. The Episode 22 – Demonite has been released for Cabal GSP (Cabal Global) by mid of December 2018. In this post you can find the full official patch notes of Episode 22 – Demonite from Cabal GSP. Be noted that the Episode in Cabal KR is divided into 3 parts, but here in this official patch, we have only Episode 22 Part 1 and Part 2.

In short, we have:

  • New Core Grade: Ultimate (aka Transcendence)
  • Demonite items (level 170+, stronger than Palladium)
  • New DX Dungeon: Mirage Island (level 190, up to 5 players)
  • Force Wing (including leveling up, costume slot and epic)
  • Battle Mode 2/3 stats and skills updates for all Battle Styles (Battle Style = Class)

From Episode 22 Part 3, we missed these contents:

  • Force Wing Training
  • Chaos Arena (Lv. 7)
  • Pet Level 30

If you are kind-of no reading, I want to see! Then you can check these video clips:

  • Force Wing: 
  • Demonite Items:
  • Force Wing Costumes:
  • DX Mirage Island BGM 

A. New Equipment Grade “Demonite”

1. New equipment set with higher grade of Palladium

2. Item Available at

  • Demonite low-epic equipment & Demonite Epaulet of Fighter/Sage/Guardian: Mirage Island
  • Demonite Epaulet of Laws: Officer’s Support Cube (WExp)

3. Required Level: Lv.170

4. Set Effect: When equipped 4 parts, Defense +25 / Defense Rate +70

5. Basic Stats

  • Weapon/Armor (Upgrade 0 / no slots)
  • Epaulet

6. Applying Options

  • Add Slot: Use a Slot Extender(Ultimate) to add one slot
  • Apply option to empty slots by Weapon / Armor Option Scroll (Ultimate)
    • Use Force Core (Ultimate) to improve the success rate
  • Slot Addition Cost
Slot Cost (Alz)
Add 1st Slot 14,000,000
Add 2nd Slot 28,000,000
Add 3rd Slot 56,000,000

7. Epic Options

  • Demonite with low-grade epic option will be available at this time

8. Normal Upgrade

  • Use Upgrade Core (Ultimate) to upgrade
  • Higher stats according to Upgrade Level
  • Required cores for upgrade 
  • Required Enchant Safeguard (Ultimate) for upgrade

9. Divine Upgrade

  • Stats
    • Weapon stats in below chart are based on one-handed weapon
    • Double the stat for two-handed weapon
  • Required Divine Stone for Upgrade

10.   Extreme Upgrade

  • Extreme Upgrade expanded up to +7 Grade
  • Stat for Extreme Upgrade +7
  • 70 million Alz is required for one-handed & armor item to reach Extreme Upgrade +7 (Two-handed Weapon cost 140 million Alz)

11.   Item Destroy

  • When item is destroyed, Demonite Core (Material/Astral/Quartz) & Option Scroll (Ultimate) drops at certain rate

12. Demonite related items added to Agent Shop

  • Demonite equipment and Ultimate class item registered in Agent Shop
  • New Category for Agent shop
  • [Weapon] / [Armor] /[Epaulet] Category -> ‘Demonite’ added
  • [Upgrade Items] Category -> ‘Ultimate’ added

B. New DX Dungeon ‘Mirage Island’

1. Information

2. Main Drop Item

  • Demonite equipment and Epaulet with low Epic Grade
  • Ultimate Grade Core
  • Essence Rune – AttackII, Magic Attack II

3. Dungeon Clear Achievement Condition

C. New Content ‘Force Wing’

1. Required Level: Lv.130

2. Holy Water Item required to use Force Wing

  • When Holy Water is used, white wing appears on the back of character

3. Force Wing Icon will display on the right side of Character Info UI

  • When clicking other character with Force Wing, Force Wing Icon will appear

4. Holy Water Quest

  • New Quest Item “Luxury Jewelry Box” request recipe

5. Force Wing EXP can be gained when character (Lv. 130+) with force wing hits dummy or monsters

6. When Force Wing EXP reaches 100%, player can level up Force Wing by using “Force Essence”

  • Force Wing Max Level: Lv. 100
  • (Current Force Wing Level + 1) amount of Force Essence required to level up

7. Force Essence Request Recipe is Added

  • Force Wing Ability based on Level
    • Gain HP, All Attack,Defense stat based on Force Wing level
    • Increase +1 stat per each level

8. Force Wing Skill

  • Characteristics
    • Passive / Buff skills can be learned once Force Wing is activated
    • Skills can be learned using ‘Skill Scroll’
    • Force Wing skill can be used in Mission War
    • Force Wing skill cannot be used in Mission Battle and PvP Battle
  • Force Wing skill types and how to purchase
    • 3 Skill Scroll can be purchased in Port Lux at NPC Store (Alchemist Yerte)
    • Force Wing Skill Type (check below)
  • Limitation
    • Applicable for Mission War
    • Not applicable for Mission Battle / PvP Battle

9. Force Wing UI

  • Click Force Wing Icon (on the right side of Character Info) to display UI
  • Current Force Wing information is shown and level up is available
  • [Level up]/[Auto Growth]Button to Level up Force Wing
    • Level up: Only use required number of Force Essence to level up
    • Auto Growth:Use all required number of Force Core in inventory to level up
      • When you select’Auto Growth’ option, as Force Wing EXP reaches 100%
        • Auto level up when enough Force Essence in the inventory
        • Display insufficient Force Essence message and un-check auto level up
        • Display total of owned Force Essence in inventory / required Force Essence to level up
        • Display tool-tip when mouse over amount section
      • Default is set to ‘Auto Growth’
      • Option is based on account
  • Force Wing Display Option
    • Show All: Show all player’s Force Wing
    • Only Show My Force Wing: Only show my character’s Force Wing
    • Hide All: Hide all player’s Force Wing including my character

10. Include extra Force Wing EXP gains to Premium Service
11. Blessing Bead – Force Wing EXP item added

12. Force Wing Costume added

  • Costume for Force Wing
  • Force Wing Costume added in ‘Option Applied Costume’
    • ‘If Force Wing Costume is not equipped in ‘Displayed Costume’,
    • ‘Option Applied Costume’ Will be displayed
  • Force Wing Costume option added
    • Extend Force Wing Costume Slot
      • Force Wing Costume Slot can be extended With certain success rate by using Force Wing Slot Converter
        • Force Wing Slot Converter can be purchased With ‘Light Feather x 15’ at Port Lux Craft Merchant Chloe
        • Light Feather item can be obtained from ‘Mysterious Magic Book (Normal)’
      • Slot can be extended up to 3 slots
      • When Force Wing Costume Converter fails, only converter item disappears and Force Wing Costume Will be kept
    • How to Apply Force Wing Costume Slot Option
      • Use ‘Force Wing Costume Option Scroll’ in Force Wing Costume With slot
      • Option type and stats (check below)
      • Option Apply Cost
        • Slot 0: 500,00 Alz
        • Slot 1: 1,000,000 Alz
        • Slot 2: 2,000,000 Alz
  • Mysterious Magic Book
    • Mysterious Magic Book (Normal)
      • Purchase at Port Lux’s Core Alchemist Yerte
      • Price: 5 million Alz + 100AP
  • Seal Force Wing Costume Slot Option
    • Force Wing Costume Safety Kit
      • Seal slot options from Force Wing Costume applied with option
      • When used, Force Wing Costume Capsule with sealed options will be created
    • Force Wing Costume Capsule
      • Item sealed with Force Wing Costume slot option
      • Bind Status: Account Bind
      • Can be used to Force Wing Costume with empty slot
      • Applying Force Wing Costume must have same or more empty slots than sealed option numbers
    • Force Wing Costume Capsule Seal Stone
      • Change account bind Force Wing Costume Capsule to be tradable
  • Force Wing Costume Epic Option
    • Force Wing Costume Epic option can be applied by using ‘Force Wing Costume Epic Converter’
    • Can be only used for Force Wing Costume with two or more slots
    • Epic option and stats
  • Force Wing Costume Epic Option Reset / Seal
    • Force Wing Costume Epic Reset Scroll
      • Reset the applied Epic Option of Force Wing Costume
    • Force Wing Costume Epic Seal Stone
      • Seal Epic Option of Force Wing Costume
      • Name of the seal stone will change with the name of sealed Epic Option
      • Sealed Epic Option can be used and applied on other Force Wing Costume

D. Changes in Battle Modes & Skills

1. Change related to Battle Mode 3 amp. effect for multiple target with Attack Skill A/B

  • Amount limit by class:
    • Warrior / Force Shielder / Gladiator: 1~9 targets
    • Blader: 2~6 targets
      • In case there is only one target, amp. is raised
    • Force Blader: 1~6 targets
  • Comparison of amp. effect
    • Blader 1 target > Blader 2~6 targets = Force Blader 6 targets > Warrior / Force Shielder / Gladiator 9 targets

2. Battle Mode 2 Special Skill Change

  • Increased the success rate of special effects (Stun / Down / Suppression)
  • Details:

3. Changes for each Battle Style

  • Warrior
    • Changes
      • Added Knock-back/Down/Stun Resist and improved Attack/Defense in Battle Mode 1~3
      • Added and improved HP UP / HP recovery in Battle Mode 1~3
      • Battle Mode 2 ‘Lancer Attack’ Amp. ability improved significantly and changed attack effect from Knock-Back to Down
      • Improved Add. Attack ability in Axe Attack A/ B & Axe Specialty
      • Penetration added in Axe Specialty Lv. 1~3
      • Changed Axe Specialty Level 2’s effect from Knock-Back to Down
      • Improved some buff skills and added new options
      • Improved Bloody Spirit’s max defense rate from 20% to 25% (at Skill Lv.20)
      • Improved Bloody Spirit Effector’s 5~7th stage defense stats
    • Details
  • Blader
    • Changes
      •  Added and improved Defense Rate and Evasion in Battle Mode 1~3
      • Improved Attack / Defense in Battle Mode 1
      • Improved Attack in Battle Mode 2 & 3
      • Accuracy remover in Knucklet Attack A/ B skill and Penetration is added
      • Improved Single Target Skill Amp. DMG in Knucklet Attack A/ B skill
      • Added and improved Critical DMG and Add. Attack in Knucklet Specialty Lv.1~3
      • Improvement in certain buff skill and new ability added
      • Added Reduce Evasion and improved Sword Skill Amp. in Intense Blade Skill
      • Significantly improved Intuition Effector’s Lv.1 ~ 7 HP Auto Recovery
      • Increased duration of Intuition Effector Lv.5 ~7
  • Wizard
    • Changes
      • Significantly improved Attack / Magic Attack in Battle Mode 1~3
      • Decreased Defense of Battle Mode 2 & 3
      • Double Caster’s PvP DMG Reduction increased from 85% to 100% in Mission Wars (No Penalty)
      • Improved Magic Skill Amp. / Max Critical DMG in Battle Mode 3Significantly improved Penetration and removed Accuracy in Elemental Attack A/ B
      • Added Penetration in Elemental Specialty 1~3
      • Changed Elemental Specialty Lv.1 attack’s effect from Knock-Back to Down
      • Changed Elemental Specialty Lv.2 attack’s effect from Down to Knock-Back
      • Improvement on buff skills
      • Changed Mass Restore skill to instant cast and skill cool time is shorter
      • ignificantly improved DMG Absorb in Spirit Shield Effector Lv.1~7
      • Improved Defense in Spirit Shield Effector Lv.5~7
  • Force Archer
    • Changes
      • Removed multi-target effect in Multi Shooter Skill
      • Removed all special effect and penalties in Multi Shooter Skill
      • Added Critical DMG option in Battle Mode 1~3
      • Added Accuracy and improved Defense in Battle Mode 1
      • Improved Attack / Attack Rate in Battle Mode 1 & 2
      • Decreased Accuracy in Battle Mode 2
      • Decreased Defense in Battle Mode 2 & 3
      • Added Attack Rate in Battle Mode 3
      • Slightly increased Skill Amp. of Twin Gunner in Battle Mode 2
      • Removed Accuracy and slightly increased Critical DMG in Launcher Attack A/ B
      • Added Critical DMG in Launcher Specialty Lv.1~3
      • When attacking single monster with Launcher Specialty Lv.1~3, more amp. effect will apply
      • Changed Launcher Specialty Lv.1’s attack effect from Knock Back to Down
      • Changed Launcher Specialty Lv.2’s attack effect from Down to Knock Back
      • Adjusted some buff skills and added new options
      • Improved heal skills
      • Added ‘Absolute Block 4 times’ effect in Quick Move Skill
        • When skill is used, next 4 hits will be automatically blocked
        • If attacked by consecutive hit skills, only last hit will be blocked and counted as 1 block
  • Force Shielder
    • Changes
      • Removed reflect skill in Battle Mode 1
      • Significantly increased Defense & added Critical DMG/ Ignore Penetration in Battle Mode 1~3
      • Added Resist Stun/Down/Knock Back ability in Battle Mode 1 & 3
      • Significantly increased Attack/ Magic attack to Battle Mode 1 & 2
      • Significantly increased Skill Amp. and Attack speed by 20% in Battle Mode 2 Shield Master Attack
      • Changed Battle Mode 2 attack skill Shield Master Attack’s effect from Knock Back to Down
      • Significantly increased Add. Attack & Critical DMG in Hammer Attack A/ B & Hammer Specialty Lv.1~3
      • Added Critical DMG to Hammer Specialty Lv.1~3
      • Changed Hammer Specialty Lv.3 attack effect from Knock Back to Down
      • Added and significantly increased some Defense related skills
      • Improved Mortal Bane’s Max Defense from 10% to 30% (Based on Skill Lv.20)
      • Added DMG Reduction and increased Defense in Astral Shield per level
      • Improved Mortal Bane effector’s Defense Increase in Lv.5~7
      • Significantly increased Defense in Art of Defense Effector Lv.1~7
      • Significantly increased Duration Increase in Art of Defense Effector Lv.5~7
  • Force Blader
    • Changes
      • Added Ignore Accuracy / Ignore Penetration / Resist Immobility in Battle Mode 1~3
      • Added Critical Rate 20% in Battle Mode 1
      • Added Critical DMG in Battle Mode 2 & 3
      • Increased Attack in Battle Mode 1 & 2
      • Increased Defense in Battle Mode 1~3
      • Significantly increased Blade Shooter attack’s Skill Amp. ability in Battle Mode 2
      • Added Critical DMG in Split Attack A/ B
      • Increased Split Attack far-end attack range
      • Added Critical DMG to Split Specialty Lv.1~3
      • Changed Split Specialty Lv.3 attack effect from Knock Back to Down
      • Increased some buff skill abilities
      • Added new skill ‘Force Field’
      • Increased Duration Increase effect in Elemental Enchant Effector Lv.5~7
  • Gladiator
    • Changes
      • Added Down/Knock Back/Stun to Battle Mode 1 & 3
      • Added Attack Rate in Battle Mode 1
      • Significantly increased Attack / Defense and added DMG Reduction in Battle Mode 1~3
      • Significantly increased Skill Amp. in Scyther Attack of Battle Mode 2
      • Changed Genocider Attack B’s ability same as Genocide Attack A
      • Increased front attack range in Genocider Specialty Lv.1
      • Increased Penetration in Genocider Specialty Lv.1~3
      • Increased rage from 1 to 2 in Genocider Specialty Lv.1 & 2
      • Added and increased some buff skill ability
      • Increased Max Defense in Bloodyrusk from 20% to 25% (Based on Skill Lv.20)
      • Increased Defense UP stat in Bloodyrusk effector Lv.5~7
      • Significantly increased Absorb DMG in Rage Shield effector Lv.1~7
      • Increased Defense UP stat in Rage Shield effector Lv.5~7
  • Force Gunner
    • Changes
      • Added accuracy and increased defense in Battle Mode 1
      • Added Critical DMG to Battle Mode 1~3
      • Removed Attack Rate and increased Attack/ Magic Attack in Battle Mode 1 & 2
      • Significantly increased Accuracy and Reduced Defense in Battle Mode 2 & 3
      • Removed Penetration and increased Skill Amp. target from 1 to 2 in Battle Mode 2
      • Increased Add. Attack and Skill Amp. in Battle Mode 2 ‘Heavy Launcher attack’
      • Changed defense penalty of “Device Tactics” (BM3) from -300 to -80
      • New option added to Sniper Plan skill
      • Added Critical DMG and Attack Rate in Target Focus skill

4. Option Change Based on Stat Increase

  • Option changes based on STR/ DEX/ INT increase
  • Ability increase based on stats for each battle style
    • Blue : STR characters
    • Pink: INT characters
    • Green : DEX characters
    • Additional ability increase marked in bold text
  • For INT Characters, Magic Attack & Resist Critical DMG increased due to decrease in Resist/ Defense ability

5. Adjusted Mission War Balance

  • Slightly reduced all character’s attack score / defense score
  • Increased Losing Nation’s Revenge Force
  • HP increased on Guardian / Legacy Barrier / Sage’s Ensign / Gate / Force Tower
  •  Increased some stats of Legacy Guardian (L, M, S) / Sage’s Ensign / Base Gate

6. Removed Limitations in Mission War

  • PvP DMG reduction (15%) on Wizard’s Double Caster Skill
  • Force Shielder in Hammer Crusher mode hitting enemy nation Guardian or Force Tower when using Art of Defense
  • Force Shielder in Hammer Crusher mode applied with Attack Range Reduction when using Art of Defense

Cabal Online : Episode 22 Part 2 : July 27th 2018 Patch notes


It’s here! Finally the patch for Demonite items is here. By going through the patch notes, you can see new stats of Demonite items, upgrade figures (Force, Upgrade, Divine, Extreme). By the end of the patch notes, you can also get some brief information of new DX Dungeon Mirage Island.

■ Fixes

1. Fixed bugs related to Auction Hall

  • Bugs that lead to the average price are not available
  • Bugs that lead to unable to re-register items, cancel items or receive Alz after receiving Alz of sold items

■ Changes

1. Battle Mode 2 Special Skill stats adjustment

  • General: Special Effect of skills have 95% chance of success (Stun / Down / Knockback)
  • Detail changes (stats are at max level – Level 16)

2. Change related to Force Essence

  • The quantity of Force Essence will be shown disregarding the state of “Auto Grow” check box
  • Add tooltip when moving mouse over quantity area

■ Additions

1. Add new item grade: Demonite

  • New item which is higher than Palladium and available from DX Dungeon: Mirage Island
  • Can be equipped from: 170+
  • Set effect: Defense +25, Defense Rate +70 (when equipping all 4 items of Demonite)
  • Stats
    • Stats at +0, non-slot

  • Slotting
    • Able to add slot using Slot Extender (Transcendence)
    • Granting Slot Option by using Weapon / Armor Option Scroll (Transcendence)
      • Able to increase the success rate using Force Core
  • Epic
    • At this moment only Demonite Sub-Epic items are available in-game  (meant green-text item)

  • Upgrading
    • Using Upgrade Core (Transcendence)
    • Stats

    • Number of required Cores

    • Number of required Safeguard

  • Divine Upgrade
    • Able to perform Divine Upgrade, stats are for one-handed weapon, for two-handed weapon just do double the state

    • Number of required Divine Stones

  • Extreme Upgrade
    • Able to perform Extreme Upgrade up to Level 7
    • Fee: 70,000,000 Alz for One-handed weapon and Armor (Two-handed weapon is doubled)
    • Extreme Level 7 Stats

  • Item Destruction
    • Output:
      • Non-epic items:
        • Magic-weapon: Quartz Core (Demonite)
        • All others armor and weapon: Material Core (Demonite)
        • If item has slot(s): Weapon/Armor Option Scroll (Transcendence)
      • Epic items:
        • Astral Core (Demonite)
        • If item has slot(s): Weapon/Armor Option Scroll (Transcendence)
  • Additions for Auction Hall
    • Allow to register Demonite items in Auction Hall
    • Allow to register Transcendence grade of items for Upgrading Materials

2. Added new DX dungeon “Mirage Island”

  • Entry Information
    • Level: 190
    • Entry Item: Adrift Bottle
      • Available from NPC Unknown in Bloody Ice / Remote Shop
      • Price: 8,000,000 Alz
    • Entry Point: Port Lux (237, 9)
    • Maximum number of participant: 5
  • Time limit: 45 minutes
  • Dungeon Completion
    • Success: Destroy last Legendary Chest
    • Failure: Timeout
  • Compensation: DP 10
  • Dungeon Daily Playtime: 16 hours
  • Main drops
    • Demonite item Sub-epic (meant green-text item)
    • Demonite Epaulet
    • Cores (Transcendence)
    • Essence Rune – Attack II, Magic Attack II

Cabal Online – Episode 19 – Official Full Patch notes


Original from CABAL Online – Europe: http://cabaleu.playthisgame.com/en/News/Content/4900

New Content

1. Forgotten Temple B3F

  • Entry Information
    • A. Entry Requirements: LV. 190 / BSLV. 11 and above
    • B. Dungeon Entry Item
      • i) Item Name: Muster Card : Forgotten Temple B3F
      • ii) Sold by Bloody Ice Grocer NPC Deighton
      • iii) Price: 9,000,000 Alz
    • C. Dungeon Location: Forgotten Ruin (X: 193, Y: 36)
    • D. Entry Limit: Max 7 Players
  • Dungeon Information
    • A. Time Limit: 60 min (can be extended by Bonus Time)
    • B. Dungeon Reward: 20DP
    • C. End Dungeon
      • i) Dungeon Complete: Kill the Final Boss and open Legendary Box
      • i) Dungeon Fail: Dungeon time over
  • Cursed Ring of  Dr. Mazel
    • A. Dropped by killing the final boss, “Mutant Mazel”
    • B. Ingredient for requesting ‘Ring of Dr. Mazel’
AMITY REQUEST ITEM REGISTER FEE AMITY GAINED TIME MATERIAL BIND STATUS
INGREDIENT COUNT
0 Ring of Dr. Mazel 600,000,000 Alz 7 10 sec Awakened Tyrant’s Ring 1 Char. Bind
Cursed Ring of Dr. Mazel 1
Slot Extender (High) 1
    • C. Item Stats
OPTION VALUE
HP 50
Critical DMG 18%
All Skill Amp. 6%
All Attack UP 18
Defense UP 40
Damage Reduction 30
Accuracy 100
Penetration 50
  • D. Dungeon Complete Reward
    • i) Weekly Reward (Mon – Fri)
      • – 5th Time: Legendary Cube – Forgotten Temple B3F
      • – 10th Time: Option Scroll Cube (Highest)
    • ii) Weekend Reward
      • – 5th Time: Legendary Cube – Forgotten Temple B3F
      • – 10th Time: Option Scroll Cube (Highest)
      • – 15th Time: Option Scroll Cube (Highest) & Legendary Cube – Forgotten Temple B3F

2. Edge of Phantom

  • Entry Information
    • A. Entry Level: LV. 190 / BSLV. 11 and above
    • B. Dungeon Entry Item
      • i) Item Name: Broken Epaulet of the Dead
      • ii) Sold by Bloody Ice Grocer NPC Deighton
      • ii) Price: 6 million Alz
      • iv) Location: Undead Ground (X: 149, Y:245)
      • v) Entry Limit: Max 2 Players
  • Dungeon Information
    • A. Time Limit: 15 min 30 sec (Initial Time Limit: 5 min, 3 min 30 sec added for 3 times)
    • B. Dungeon Reward: 7DP
    • C. End Dungeon
    • i) Dungeon Complete: Kill the final boss and open Legendary Box
    • ii) Dungeon Fail: Dungeon time over
  • Dungeon Complete Reward
  • A. Weekdays Reward
  • i) 5th Time: Legendary Cube – Edge of Phantom
  • ii) 10th Time: Option Scroll Cube (Highest)
  • B. Weekend Reward
  • i) 5th Time: Legendary Cube – Edge of Phantom
  • ii) 10th Time: Option Scroll Cube (Highest)
  • iii) 15th Time: Option Scroll Cube (Highest) & Legendary Cube – Edge of Phantom

3. Items

  • Arcana of Guardian
    • – Stats
ARCANA OF GUARDIAN 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Option Defense 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30
Defense 20 30 40 50 60 70 80 90 100 110 125 140 155 170 185
Defense Rate 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160
Damage Reduction 5 10 15 20 25 30 35 40 45 50 55 60 65
Ignore Penetration 3 6 10 14 18 25 30 35 45 55 65
Final Damage Decrease 1 2 3 4 5
    • – Chaos Safeguard – Arcana of Guardian
      • a) Item which prevents destruction of Arcana of Guardian when Chaos upgrade fails
        • Way to use and characteristics are the same as other Chaos Safeguard items
      • b) Request Recipe
REQUIRED AMITY REQUEST ITEM REGISTER FEE GAINED AMITY TIME MATERIAL
MATERIAL ITEM COUNT
5500 Chaos Safeguard – Arcana of Guardian 50 million Alz 5 5 sec Chaos Core 100
Essence of Chaos Guardian (Arcana of Guardian) 1
    • c) Num. of required Chaos Safeguard by Upgrade Level
UPGRADE LEVEL REQUIRED NUM.
0 0
1 1
2 1
3 1
4 1
5 1
6 1
7 1
8 1
9 2
10 4
11 8
12 16
13 42
14 105
    • Category Added in Agent Shop
      • a) Chaos Safeguard – Arcana of Guardian
        • Upgrade Items > Chaos Safeguard > Chaos Safeguard – Arcana of Guardian
      • b) Essence of Chaos Guardian (Arcana of Guardian)
        • Craft Items > Enchant Safeguard Material > Essence of Chaos Guardian (Arcana of Guardian)
  • Costume Epic Seal Stone
    • A. Costume Epic Seal Stone
      • i) Item to save / store / apply epic options which was applied in Costume item
      • ii) Only for Costume item (cannot be used on weapons or general items)
      • iii) Category added in Agent Shop: Unbind / Bind > Costume Epic Seal Stone
    • B. Stats Extraction (How to seal epic options in Costume item)
      • i) How to extract epic options
        • – Right-click the Costume Epic Seal Stone and click costume with epic option
        • – Display UI for using ‘Costume Epic Seal Stone’
        • – Epic option will be sealed in Seal Stone and removed from original costume
      • ii) Condition for applying option
        • – Costume item with more than 2 slots
        • – Costume item without any epic options
      • C. Item unable for use of Costume Epic Seal Stone
        • i) Seal Function: Costume item without epic options, items not related to category
        • ii) Apply Stat Function: Costume item with epic options / Item not related to category / Costume item with less than 2 slots
        • iii) Display Message: [Costume Epic Seal Stone] cannot be used on target item
  • Honor Medal Reset Scroll – (Option Selective)
    • A. Item to reset selected Honor Medal slot
    • B. How to use
      • i) Right-click and choose slot to reset
      • ii) Extra Honor Medal Reset Scroll in the Inventory can be used right after using the previous scroll item
    • C. Agent Shop Category Added
      • i) War Supplies > Honor Medal Reset Scroll

4. Costume Warehouse

  • Costume Warehouse
    • A. Warehouse only for storing Costume Items
    • B. Only available for character who used ‘Blessing Bead – Costume Warehouse Item’
    • C. How to Open: Right-click ‘Costume Warehouse’ button in Inventory’s costume tab (or) short-cut [Shift + Z]
    • D. Total of 4 tabs (1st tab is open as default / 2nd ~ 4th tab must be extended by ‘Blessing Bead – Costume Warehouse (No.2 ~ 4)’)
    • E. Items in the Costume Warehouse are shared by all characters on account by server.
  • Blessing Bead – Costume Warehouse
    • A. Sold by Bloody Ice Grocer NPC Deighton for [Costume Cloth Fragment x10 + 2 million Alz], access to first costume warehouse tab.
    • B. Account bind; items kept in the Costume Bag are shared by all characters in the server
    • C. Item Duration is 1 Day; Available for 1 Day (items can be checked out even when the duration is over)
    • D. Blessing Bead for extending 2nd ~ 4th tab of Costume Warehouse available in Item Shop.
    • E. When used, effect will be applied to all characters in account within the server

5. Bike Divine Upgrade

  • Only Astral Bike – RW3 / PW5 over upgrade level 15 is available for Divine Upgrade
    • Total of 15 levels
    • Required item for Divine Upgrade
      • A. Bike with Divine Level ‘0’: Divine Converter – Bike
      • i) Bloody Ice Grocer NPC Deighton: Sold at 50 million Alz + 200 AP
      • i) Tradable & can be registered in Agent Shop
      • B. Bike with Divine Level over 1: Divine Stone
    • Divine Upgrade result
      • A. Success: Divine Level +1
      • B. Fail
      • i) When Divine Level is less than 6: Divine Level is reset (or) Divine Level drops (-1 to -3)
        • * When Divine Level is reset, Divine Upgrade will be available after using “Divine Converter – Bike” item again
      • ii) When Divine Level is 6 or higher: Divine Level remains the same (or) Divine Level drops (-1 to -3)
    • Num. of required Divine Stone & stats per Divine Upgrade level
   ASTRAL BIKE – RW3
Divine Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Num. of Divine Stone 2 2 4 4 4 8 8 8 16 16 16 24 24 24
Option HP UP 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180
Defense UP 4 10 16 22 28 34 40 46 52 58 64 70 76 82 88
All Attack UP 10 15 20 25 30 35 40 45 50
Critical DMG 1 2 3 5 7 9
Penetration 5 15 30
ASTRAL BIKE – PW5
Divine Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Num. of Divine Stone 3 3 5 5 5 10 10 10 20 20 20 30 30 30
Option HP UP 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200
Defense UP 14 20 26 32 38 44 50 56 62 68 74 80 86 92 98
All Attack UP 15 20 25 30 35 40 45 50 55
Critical DMG 2 3 4 6 8 11
Penetration 10 20 40

6. New Essence Runes

    • Essence Rune (HP II)
      • A. Drop Information: Illusion Castle Underworld (Apocrypha) Legendary Box
HP II
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stats 10 27 44 61 78 95 112 129 146 165 182 199 216 233 250 267 284 301 318 335
Train Cost AP 20 30 60 90 120 150 180 210 240 270 300 330 360 390 420 450 480 510 540 570
Chaos Core 0 1 1 1 1 3 3 3 3 3 5 5 5 5 5 7 7 7 7 7
    • Essence Rune (Defense II)
      • A. Drop Information: Illusion Castle Radiant Hall (Apocrypha) Legendary Box
DEFENSE II
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stats 0 6 9 12 15 18 21 23 26 29 32 36 39 42 45 48 51 54 57 60
Train Cost AP 20 50 80 110 140 170 200 230 260 290 320 350 380 410 440 470 500 530 560 590
Divine Stone 0 1 1 1 1 1 1 1 1 1 2 3 4 5 7 7 7 7 7 10
    • Essence Rune (Ignore Accuracy)
      • A. Drop Information: Forbidden Island (Awakened) Legendary Box
IGNORE ACCURACY
Level 1 2 3 4 5 6 7 8 9 10
Stats 20 40 60 80 100 120 140 160 180 200
Train Cost AP 80 97 116 138 164 195 232 276 328 389
Divine Stone 0 3 4 5 6 7 8 9 10 11
    • Essence Rune (Critical DMG II)
      • A. Drop Information: Edge of Phantom Legendary Box
CRITICAL DAMAGE
Level 1 2 3 4 5 6 7
Stats 1 2 3 4 5 6 7
Train Cost AP 300 350 400 450 500 550 600
Divine Stone 0 10 20 30 40 50 60

7. Achievement Title for Reaching Total Level (1400 / 1600) on Account

TITLE NAME TITLE OPTION
Master of Extreme Justice of Nevareth HP UP 350
EXP UP 7%
Pet EXP UP 7%
Skill EXP UP 7%
Party EXP Bonus UP 7%
Defense UP 20
Ignore Penetration 10
Damage Reduction 50
Accuracy 100
Seeker of Infinite Power HP UP 400
EXP UP 10%
Pet EXP UP 10%
Skill EXP UP 10%
Party EXP Bonus UP 10%
Defense UP 40
Ignore Penetration 20
Damage Reduction 50
Accuracy 100

8. Force Code ‘Normal Attack DMG UP’ Added

  • Stat which increases DMG when Critical Attack is not activated
  • Damage is increased when Critical Attack is not activated in the previous damage
  • Does not affect ‘Critical Damage’ option

II. Changes

1. Mission War

  • Players cannot receive whisper message from opposite nation’s character during the Mission War (Able to receive whisper message of character within same nation)
  • Mail receive notice deleted in Mission War field
  • Players cannot drop items in Mission War
  • HP/MP Potion (x200 / x500) product added in Mission War lobby and Remote Shop

2. Arcana of Laws

    • “HP Increase” upgraded from [50 -> 100]
    • “Defense Rate” upgraded for item level [13 – 15]
    • “Resist Critical DMG”, “Resist Skill Amp. UP” stats upgraded
OPTION 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
HP 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
Defense 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160
Defense Rate 20 30 40 50 60 70 80 90 100 110 120 130 150 170 190
Resist Critical DMG 4 5 6 7 9 11 13 16 19 22 26 30 34
Resist Skill Amp. UP 2 3 4 5 6 8 10 12 15 18 21
Ignore Penetration 10 15 20 40 60

3. ‘Potion of Honor Medal’ Condition

  • Potion of Honor Medal’ usable for all Honor Medal grades
    • A. Before: Honor Medal grade “Captain”
    • B. After: All Honor Medal grades
  • Condition for using ‘Potion of Honor Medal’ added for each Honor Medal group
    • A. Certain percentage of ‘Potion of Honor Medal’ can be used according to each Honor Medal group / Honor Points
      • i) Captain : Usable from 0 ~ 100%
      • ii) General: Usable from 0 ~ 50%
      • iii) Commander: Usable from 0 ~ 30%
      • iv) Hero: Usable from 0 ~ 20%
    • B. Above information is added in tool-tip of ‘Potion of Honor Medal’

4. Merit Medal Report for Honor Points

  • Honor Points will be received instead of Merit Points if Merit Medal is reported with maximum Merit Mastery score
    • A. Additional 30% of Honor Point received regardless of nation (Merit Points will not be received)
  • Percentage(%) value of Honor Point by each Honor Rank is displayed in the UI after Merit Medal report

5. Merit Mastery Stats

    • Value type changed from ‘%’ to ‘fixed number’ according to Merit Mastery level
MASTERY NAME LEVEL VALUE MASTERY NAME LEVEL VALUE
BEFORE AFTER BEFORE AFTER
Ignore Evasion II 1 3% 10 Ignore Accuracy II 1 3% 4
2 5% 12 2 5% 10
3 7% 14 3 7% 16
4 9% 16 4 9% 22
5 11% 18 5 11% 28
6 13% 20 6 13% 34
7 15% 22 7 15% 40
8 17% 24 8 17% 46
9 19% 26 9 19% 52
10 21% 28 10 21% 58
Ignore DMG Reduction II 1 1% 1 Ignore Penetration II 1 1% 5
2 2% 2 2 2% 6
3 3% 3 3 3% 7
4 4% 4 4 4% 8
5 5% 5 5 5% 9
6 6% 6 6 6% 10
7 7% 7 7 7% 11
8 8% 8 8 8% 12
9 9% 9 9 9% 13
10 10% 10 10 10% 14
Cancel Ignore Evasion II 1 9% 14 Cancel Ignore DMG Reduction II 1 7% 7
2 9% 22 2 9% 9
3 11% 30 3 11% 11
4 13% 38 4 13% 13
5 15% 46 5 15% 15
6 17% 54 6 17% 17
7 19% 62 7 19% 19
8 21% 70 8 21% 21
9 23% 78 9 23% 23
10 25% 86 10 25% 25
Ignore Evasion III 1 6% 16 Ignore Penetration III 1 6% 20
2 8% 20 2 8% 28
3 10% 24 3 10% 36
4 12% 28 4 12% 44
5 14% 32 5 14% 52
6 16% 36 6 16% 60
7 18% 40 7 18% 68
8 20% 44 8 20% 76
9 22% 48 9 22% 84
10 24% 52 10 24% 92
11 26% 56 11 26% 100
12 28% 60 12 28% 108
13 30% 64 13 30% 116
14 32% 68 14 32% 124
15 34% 72 15 34% 132
Ignore DMG Reduction III 1 1% 1 Ignore Penetration III 1 1% 8
2 2% 2 2 2% 9
3 3% 3 3 3% 10
4 4% 4 4 4% 11
5 5% 5 5 5% 12
6 6% 6 6 6% 13
7 7% 7 7 7% 14
8 8% 8 8 8% 15
9 9% 9 9 9% 16
10 10% 10 10 10% 17
11 11% 11 11 11% 18
12 12% 12 12 12% 19
13 13% 13 13 13% 20
14 14% 14 14 14% 21
15 15% 15 15 15% 22

6. Mercenary Stats (Trust)

    • Stats
MERCENARY CHANGES STATS SINGLE PASSIVE PARTY PASSIVE SINGLE TRIGGER PARTY ACTIVE
Yuan Before Attack 980
Success Rate of Attack 50%
Critical Rate 75%
Critical DMG 250%
After Attack 2,000 Critical DMG +4%
Success Rate of Attack 99%
Critical Rate 75%
Critical DMG 500%
Arionell Before Increase SP Regen +50 (per 3 sec) Heal +300
Activate Condition: HP 50% or below
After Increase SP Regen +50 (per 3 sec) Heal +400
Activate Condition: HP 50% or below
Single Snowman Before Attack 700 Attack +10
Success Rate of Attack 60% Magic Attack +10
Critical Rate 20% Attack Rate +50
Critical DMG 50% Sword Skill Amp. +2%
Magic Skill Amp. +2%
After Attack 1,000 Attack +20 Attack Rate +1,500
Success Rate of Attack 90% Magic Attack +20 Accuracy +700
Critical Rate 20% Attack Rate +50 Activate Condition: Use Offensive Effecter Skill
Critical DMG 50% Sword Skill Amp. +2% Duration: 20 sec
Magic Skill Amp. +2% Cooldown Time: 280 sec
Couple Snowman Before Attack 700 Defense +20 HP +100 Increase SP Regen (per 3 sec)
Success Rate of Attack 60% Defense Rate +100 Duration: 30 sec
Critical Rate 20% HP +100 Cooldown Time: 300 sec
Critical DMG 50%
After Attack 700 Defense +30 HP +100 Increase SP Regen +100 (per 3 sec)
Success Rate of Attack 90% Defense Rate +100 Duration: 30 sec
Critical Rate 20% HP +100 Cooldown Time: 280 sec
Critical DMG 50% DMG Reduction +20
Maximum Level Rabbit Before Attack 700 Attack +10 Critical DMG +5%
Success Rate of Attack 60% Magic Attack +10 Duration: 30 sec
Critical Rate 20% Cooldown Time: 900 sec
Critical DMG 50%
After Attack 1,000 Attack +10 Evasion +8,000 Critical DMG +5%
Success Rate of Attack 100% Magic Attack +10 Activate Condition: Ends after Evasion Potion use Duration: 30 sec
Critical Rate 30% Defense +10 Duration: 10 sec Cooldown Time: 280 sec
Critical DMG 200% All Skill Amp. +1% Cooldown Time: 280 sec
Critical DMG +1%
    • “Use Offensive Effecter Skill” added as new activate condition for Single Trigger
CLASS TYPE OFFENSIVE EFFECTER SKILL
Warrior Bloody Spirit
Blader Art of Fierceness
Wizard Art of Force Control
Force Archer Art of Sniping
Force Shielder Mortal Vain
Force Blader Art of Curse
Gladiator Bloody Rusk
Force Gunner Art of Desperado

7. Powerless Ring of Tempus changed to ‘tradable’

8. Maximum Blended Rune Slot Extended from 9 to 30

9. HP/MP/Return Stone Bundles

  • Added to NPC Grocer
    • A. HP/MP Potion
      • i) 200 Bundle : 500,000 Alz / 500 Bundle : 2 million Alz
    • B. Return Stone
      • i) 200 Bundle : 100,000 Alz / 500 Bundle : 400,000 Alz

10. Changed Bike / Board Unequip

  • Bike / Board item changed to be unequipped by right-click
  • Changed short-cut key for opening Bike Inventory
    • A. RW3: [Shift + Right-Click] (When bike is equipped)
    • B. PW5: [Alt + Right-Click] (When bike is equipped)

11. Guild Warehouse Inventory Increased

  • Maximum Num. of Item Register: 20 -> 100

12. Pet Stat Increase

  • Pet (Covenant) ‘Penetration’, ‘Critical DMG’ stats value upgraded
    • A. Penetration: Changed from 6 to 8
    • B. Critical DMG: Changed from 2% to 3%

13. UI

    • Automatic Log-out for Exceeding Time Limit
      • A. Remaining time until automatic log-out (2 min) displayed on the Channel Select UI after log-in
      • B. Pop-up screen will be displayed when account is logged out automatically after 2 minutes
    • Skip NPC Scripts Hotkey
      • A. Can move to desired NPC Script by pressing number keys
      • B. When there is only 1 following script, it can be moved by Space Bar
        • i) There will be no change when following scripts are more than 2
  • Request Craft
    • A. Request item information displayed below basic item description by mouse-over on the recipe item
    • B. List of materials will be displayed
    • C. List of materials will not be displayed when quantity exceeds 20
      • i) Ex) Stain Clone, Empty Bottle
    • D. Only the ‘name’ of items will be displayed
      • i) Ex) Only [Chaos Core] will be displayed even though producible items by Fragment of Chaos are [Chaos Core x1, Chaos Core x3, … Chaos Core x10]
  • Rune Tool-tip
    • A. Essence Rune: Drop Locationm
    • B. Blended Rune: Craft Ingredient Information
  • Warehouse Alz
    • A. Calculation method of Alz register Warehouse fee changed
      • i) Register Fee (Alz) will be deducted from Alz in the Inventory
      • ii) If there is less amount of Alz than register fee in the Inventory, Alz will be deducted from the deposit amount
    • B. Warehouse Alz register UI changed
    • AP Saver
      • A. AP Saver UI screen opens by right-click on storable AP Saver
    • Displays storable AP of the character
    • Displays num. of storable AP Saver via category ((0/100),(0/500),(0/700))
      • A. Select AP Saver according to amount of AP for storing
    • Storable AP is displayed by quantity used in selected AP Saver
    • Displays AP amount that will remain after storing AP in selected AP Saver
    • Set the number of selected AP Saver
      • A. Number of AP Saver for use can save Maximum amount of AP for each AP Saver item
      • B. Ex) When player tries to store 299 AP and has 3 AP Saver (100)
        • i) Before: Player can store AP as “100 / 100 / 99”
        • ii) After: Player can store AP as “100 / 100”
  • Dungeon Level Boost
    • A. Difficulty level decreased from level 10 to 5
    • B. Dungeon difficulty level matches the original level (Num. of required Gemstone of Transcendence will be the same)
      • i) Before Lv.0 → After Lv.0
      • ii) Before Lv.2 → After Lv.1
      • iii) Before Lv.4 → After Lv.2
      • iv) Before Lv.6 → After Lv.3
      • v) Before Lv.8 → After Lv.4
      • vi) Before Lv.10 → After Lv.5
  • Personal Shop
    • A. Display of item price by piece
      • i) Unit price will be displayed for item which is stacked more than 2
      • ii) Displayed by mouse-over on the item
    • B. Item Purchase UI Improved
      • i) Before
        • – Right-click [Purchase Item] button to open the UI
        • – Player has to input in the price in ‘Purchase Item’ UI
      • ii) After
        • – Right-click [Purchase Item] button or double click for opening the purchase UI
        • – Purchase input is not needed
    • C. Repetitive item purchase function added
      • i) New function which player can purchase item repeatedly if the seller auto-registered the item in Personal Shop
      • ii) [Purchase Item Again] window is displayed when right-click on [Purchase Item] button or item while pressing [Ctrl] at the same time
      • iii) The function stops automatically if the selling item is sold or there is lack of Alz, space in the Inventory
  • Pet Training
    • A. Displayed item number is changed in Pet Training UI
    • B. Order of owning number of item and needed number of item changed
      • i) Before: Owning Number / Required Number
    • ii) After: Required Number / Owning Number
    • Battle Mode
    • A. Minimize/Maximize button added in “Adjust Battle Mode 2” UI
    • B. ‘Do not display Battle Mode 3 Helmet/Armor” Option added
      • i) Location: [Option] – [Display] Tab
      • ii) When Battle Mode 3 option is checked, helmet & armor FX is not displayed during Battle Mode 3 transformationr
  • Agent Shop Input UI
  • A. Input box for ‘Register QTY’ in Agent Shop
    • i) When clicking box UI of ‘Register QTY’, total basic item count will be selected
  • B. Input box for ‘Purchase QTY’ in Agent Shop
    • i) Initial ‘Purchase QTY’ count will be whole selected when ‘Confirm Purchase’ UI pops up

 

#KR #EP21 Apr 11th 2018 Patch notes


Notes: All contents of Episode 21 is now available on COKR Public Server.

■ Fixes

1. Fixed bug that buff skill cannot be used while selecting a party member who is not in range

2. Change Appearance cannot be displayed in certain situations

3. Certain situations, helmet shows at the same time with costume helmet item

4. Tool tip is not displayed in certain situation, bug is fixed

5. Fixed bug related to abnormal messages shown while adding buddy

6. Fixed bug related to abnormal drops in dungeon

■ Changes

1. Pet General / Covenant Slot

20180329_ep21_20180329_pet_stats

2. Honour Medal stats changes

  • For each stats, old value is on the left, “New” column is for new value – on the right

20180329_ep21_20180329_honor_medal_1

20180329_ep21_20180329_honor_medal_2

3. Increase stats of Weapon / Armour

  • Target & Stats
    • Weapons
      • Grade: Shadow-Titanium or higher, Lycanus
      • Stats: Attack, Magic Attack, Attack Rate
      • Stats (based on non-slot, non-epic)
    • Armours
      • Grade: Rare or higher, Drei Frame
        • Rare: Shineguard, Mystic, Terragrace
      • Stats: Defense
      • Stats (based on non-slot, non-epic)
        • 20180329_ep21_20180329_armor_stats

 

4. Increase stats of Extreme Upgrade

  • Target:
    • Equipment (One-handed weapon/ Two-handed weapon/ Armor): Extreme grade 2-6
    • Bike: Extreme grade 2-5
  • Stats
    • Two-handed weapon come with double stats
    • 20180329_ep21_20180329_extreme_armor20180329_ep21_20180329_extreme_bike20180329_ep21_20180329_extreme_weapon

 

5. Changes related to low level dungeons

  • Reduce HP / Defense of some Objects & Monsters in “Lake in Dusk” dungeon
  • Increase EXP of dungeons, up to Illusion Castle: Underworld

6. Changes related to dungeon drops

20180329_ep21_20180329_dungeon_drop.png

7. Changes related to Divine Upgrade +14/+15

  • Increase chance to get +14 and +15 of Divine Upgrade
  • Decrease chance to get -2 upgrade while trying +14 and +15 of Divine Upgrade

 

8. Allow to use Divine Safeguard for Divine Upgrade +14/+15

  • Originally, Divine Safeguard can be used for +12 to +13
  • Now can be used for +13 to +14 and +14 to +15
  • Required Divine Safeguards
    • +13 to +14:
      • One-handed weapon/ Magic weapon: 56
      • Two-handed weapon: 84
    • +14 to +15:
      • One-handed weapon/ Magic weapon: 84
      • Two-handed weapon: 126

9. Changes related to duration items time calculation (for showing time, rounding time)

10. Saints’ Force Buff change from “Attack Up” to “All Attack Up”

11. Stop dropping some materials which are available from Manufacturing Merchant

  • Strange Stem
  • Blue Feather
  • Familiar Mineral
  • Silver Jewel
  • Powerless Core
  • Shining Tooth

 

■ Additions

1. Chaos Upgrade for Earrings

  • Chaos Stats can be added to some existing Earrings
  • Chaos Converter
    • Enable Chaos Upgrade for Earrings
    • How to use
      • Right-click on the converter then click on the earrings you want to convert (to add Chaos stats)
      • After used Chaos Converter, item will be at Chaos Level +1
    • How to get
      • From NPC Deighton – Grocer – Bloody Ice / Remote Shop
      • Price:
        • Nix’s Jewel x 1
        • 10,000,000 Alz
      • Add new recipe for requesting “Nix’s Jewel”
      • New item “Nix’s Broken Tiara” can be obtained from the last boss of new DX Dungeon “Pademonium”
        • Material item is Character Binding
    • Applicable for:
      • Earrings +6 or above and Drosnin Earrings
        • Earring of Guard +6 ~ +9
        • Vampiric Earring +6 ~ +9
        • Force Regen Earring +6 ~ +7
        • Defensive Earring +6 ~ +7
        • Drosnin’s Earring
      • Earrings must not have Chaos stats yet
  • Chaos Upgrade
    • Use the same Upgrade UI
    • Only Chaos stats will get increased
    • Can be upgraded up to +9
    • Results:
      • Success: Chaos Level +1
      • Failure: Chaos Level reset (remove Chaos Level, need to do Convert again, item won’t be destroyed)
    • Upgrade Point is applicable for Chaos Upgrade for Earrings
    • Item name colour changed based on level of Chaos Upgrade
  • Chaos Status
  • Chaos Seal
    • Use for sealing Chaos Level of Earring and reapply on another earring

2. Added new DX Dungeon “Pademonium”

  • Entry Information
    • Required Level: 190+
    • Entry Item: Demonic Invitation
      • Sold at Bloody Ice – Grocer – Deighton
      • Price: 4,000,000 Alz
    • Place of Entry: Portal Inferno (219, 230)
    • Maximum number of players: 5
  • Timeout: 30 minutes
  • Completion of the Dungeon
    • Victory: Defeat the last boss and open your chest
    • Defeat: Dungeon timeout is over
  • Reward: 6 DP
  • Dungeon Play Time Limit
    • Weekend: 8 hours
    • Weekday: 12 hours
  • Nix’s Broken Tiara
    • High chance to obtain from last boss of DX Dungeon
    • Used as material for requesting “Nix’s Jewel” which is used for buying “Chaos Converter”
  • Dungeon Screenshots
  • Dungeon Gameplay

3. Allow reset dungeon entry count for Devil’s Tower / Devil’s Tower (Part2)

  • Can be reset once a day
  • Fee: 15 Force Gem

 

■ Mission War

1. Changes to formula to calculate Defensive score in Mission War

  • Reduce the defensive score formula slightly
  • Some minor updates for defensive formula

#EP21 Mar 29th 2018 Patch notes


■ Fixes

1. Fixed bug that buff skill cannot be used while selecting a party member who is not in range

2. Change Appearance cannot be displayed in certain situations

3. Certain situations, helmet shows at the same time with costume helmet item

4. Tool tip is not displayed in certain situation, bug is fixed

■ Changes

1. Pet General / Covenant Slot

20180329_ep21_20180329_pet_stats

2. Honour Medal stats changes

  • For each stats, old value is on the left, “New” column is for new value – on the right

20180329_ep21_20180329_honor_medal_1

20180329_ep21_20180329_honor_medal_2

3. Increase stats of Weapon / Armour

  • Target & Stats
    • Weapons
      • Grade: Shadow-Titanium or higher, Lycanus
      • Stats: Attack, Magic Attack, Attack Rate
      • Stats (based on non-slot, non-epic)
        • 20180329_ep21_20180329_weapon_stats.png
    • Armours
      • Grade: Rare or higher, Drei Frame
        • Rare: Shineguard, Mystic, Terragrace
      • Stats: Defense
      • Stats (based on non-slot, non-epic)
        • 20180329_ep21_20180329_armor_stats

 

4. Increase stats of Extreme Upgrade

  • Target:
    • Equipment (One-handed weapon/ Two-handed weapon/ Armor): Extreme grade 2-6
    • Bike: Extreme grade 2-5
  • Stats
    • Two-handed weapon come with double stats
    • 20180329_ep21_20180329_extreme_armor20180329_ep21_20180329_extreme_bike20180329_ep21_20180329_extreme_weapon

 

5. Changes related to dungeon drops

20180329_ep21_20180329_dungeon_drop.png

6. Changes related to Divine Upgrade +14/+15

  • Increase chance to get +14 and +15 of Divine Upgrade
  • Decrease chance to get -2 upgrade while trying +14 and +15 of Divine Upgrade

 

7. Allow to use Divine Safeguard for Divine Upgrade +14/+15

  • Originally, Divine Safeguard can be used for +12 to +13
  • Now can be used for +13 to +14 and +14 to +15
  • Required Divine Safeguards
    • +13 to +14:
      • One-handed weapon/ Magic weapon: 56
      • Two-handed weapon: 84
    • +14 to +15:
      • One-handed weapon/ Magic weapon: 84
      • Two-handed weapon: 126

8. Changes related to duration items time calculation

 

■ Additions

1. Allow reset dungeon entry count for Devil’s Tower / Devil’s Tower (Part2)

  • Can be reset once a day
  • Fee: 15 Force Gem

 

■ Mission War

1. Changes to formula to calculate Defensive score in Mission War

  • Reduce the defensive score formula slightly
  • Some minor updates for defensive formula