Cabal Online – Episode 22 – GSP Official Patch Notes

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So, finally, it’s here. But not for all of us. The Episode 22 – Demonite has been released for Cabal GSP (Cabal Global) by mid of December 2018. In this post you can find the full official patch notes of Episode 22 – Demonite from Cabal GSP. Be noted that the Episode in Cabal KR is divided into 3 parts, but here in this official patch, we have only Episode 22 Part 1 and Part 2.

In short, we have:

  • New Core Grade: Ultimate (aka Transcendence)
  • Demonite items (level 170+, stronger than Palladium)
  • New DX Dungeon: Mirage Island (level 190, up to 5 players)
  • Force Wing (including leveling up, costume slot and epic)
  • Battle Mode 2/3 stats and skills updates for all Battle Styles (Battle Style = Class)

From Episode 22 Part 3, we missed these contents:

  • Force Wing Training
  • Chaos Arena (Lv. 7)
  • Pet Level 30

If you are kind-of no reading, I want to see! Then you can check these video clips:

  • Force Wing: 
  • Demonite Items:
  • Force Wing Costumes:
  • DX Mirage Island BGM 

A. New Equipment Grade “Demonite”

1. New equipment set with higher grade of Palladium

2. Item Available at

  • Demonite low-epic equipment & Demonite Epaulet of Fighter/Sage/Guardian: Mirage Island
  • Demonite Epaulet of Laws: Officer’s Support Cube (WExp)

3. Required Level: Lv.170

4. Set Effect: When equipped 4 parts, Defense +25 / Defense Rate +70

5. Basic Stats

  • Weapon/Armor (Upgrade 0 / no slots)
  • Epaulet

6. Applying Options

  • Add Slot: Use a Slot Extender(Ultimate) to add one slot
  • Apply option to empty slots by Weapon / Armor Option Scroll (Ultimate)
    • Use Force Core (Ultimate) to improve the success rate
  • Slot Addition Cost
Slot Cost (Alz)
Add 1st Slot 14,000,000
Add 2nd Slot 28,000,000
Add 3rd Slot 56,000,000

7. Epic Options

  • Demonite with low-grade epic option will be available at this time

8. Normal Upgrade

  • Use Upgrade Core (Ultimate) to upgrade
  • Higher stats according to Upgrade Level
  • Required cores for upgrade 
  • Required Enchant Safeguard (Ultimate) for upgrade

9. Divine Upgrade

  • Stats
    • Weapon stats in below chart are based on one-handed weapon
    • Double the stat for two-handed weapon
  • Required Divine Stone for Upgrade

10.   Extreme Upgrade

  • Extreme Upgrade expanded up to +7 Grade
  • Stat for Extreme Upgrade +7
  • 70 million Alz is required for one-handed & armor item to reach Extreme Upgrade +7 (Two-handed Weapon cost 140 million Alz)

11.   Item Destroy

  • When item is destroyed, Demonite Core (Material/Astral/Quartz) & Option Scroll (Ultimate) drops at certain rate

12. Demonite related items added to Agent Shop

  • Demonite equipment and Ultimate class item registered in Agent Shop
  • New Category for Agent shop
  • [Weapon] / [Armor] /[Epaulet] Category -> ‘Demonite’ added
  • [Upgrade Items] Category -> ‘Ultimate’ added

B. New DX Dungeon ‘Mirage Island’

1. Information

2. Main Drop Item

  • Demonite equipment and Epaulet with low Epic Grade
  • Ultimate Grade Core
  • Essence Rune – AttackII, Magic Attack II

3. Dungeon Clear Achievement Condition

C. New Content ‘Force Wing’

1. Required Level: Lv.130

2. Holy Water Item required to use Force Wing

  • When Holy Water is used, white wing appears on the back of character

3. Force Wing Icon will display on the right side of Character Info UI

  • When clicking other character with Force Wing, Force Wing Icon will appear

4. Holy Water Quest

  • New Quest Item “Luxury Jewelry Box” request recipe

5. Force Wing EXP can be gained when character (Lv. 130+) with force wing hits dummy or monsters

6. When Force Wing EXP reaches 100%, player can level up Force Wing by using “Force Essence”

  • Force Wing Max Level: Lv. 100
  • (Current Force Wing Level + 1) amount of Force Essence required to level up

7. Force Essence Request Recipe is Added

  • Force Wing Ability based on Level
    • Gain HP, All Attack,Defense stat based on Force Wing level
    • Increase +1 stat per each level

8. Force Wing Skill

  • Characteristics
    • Passive / Buff skills can be learned once Force Wing is activated
    • Skills can be learned using ‘Skill Scroll’
    • Force Wing skill can be used in Mission War
    • Force Wing skill cannot be used in Mission Battle and PvP Battle
  • Force Wing skill types and how to purchase
    • 3 Skill Scroll can be purchased in Port Lux at NPC Store (Alchemist Yerte)
    • Force Wing Skill Type (check below)
  • Limitation
    • Applicable for Mission War
    • Not applicable for Mission Battle / PvP Battle

9. Force Wing UI

  • Click Force Wing Icon (on the right side of Character Info) to display UI
  • Current Force Wing information is shown and level up is available
  • [Level up]/[Auto Growth]Button to Level up Force Wing
    • Level up: Only use required number of Force Essence to level up
    • Auto Growth:Use all required number of Force Core in inventory to level up
      • When you select’Auto Growth’ option, as Force Wing EXP reaches 100%
        • Auto level up when enough Force Essence in the inventory
        • Display insufficient Force Essence message and un-check auto level up
        • Display total of owned Force Essence in inventory / required Force Essence to level up
        • Display tool-tip when mouse over amount section
      • Default is set to ‘Auto Growth’
      • Option is based on account
  • Force Wing Display Option
    • Show All: Show all player’s Force Wing
    • Only Show My Force Wing: Only show my character’s Force Wing
    • Hide All: Hide all player’s Force Wing including my character

10. Include extra Force Wing EXP gains to Premium Service
11. Blessing Bead – Force Wing EXP item added

12. Force Wing Costume added

  • Costume for Force Wing
  • Force Wing Costume added in ‘Option Applied Costume’
    • ‘If Force Wing Costume is not equipped in ‘Displayed Costume’,
    • ‘Option Applied Costume’ Will be displayed
  • Force Wing Costume option added
    • Extend Force Wing Costume Slot
      • Force Wing Costume Slot can be extended With certain success rate by using Force Wing Slot Converter
        • Force Wing Slot Converter can be purchased With ‘Light Feather x 15’ at Port Lux Craft Merchant Chloe
        • Light Feather item can be obtained from ‘Mysterious Magic Book (Normal)’
      • Slot can be extended up to 3 slots
      • When Force Wing Costume Converter fails, only converter item disappears and Force Wing Costume Will be kept
    • How to Apply Force Wing Costume Slot Option
      • Use ‘Force Wing Costume Option Scroll’ in Force Wing Costume With slot
      • Option type and stats (check below)
      • Option Apply Cost
        • Slot 0: 500,00 Alz
        • Slot 1: 1,000,000 Alz
        • Slot 2: 2,000,000 Alz
  • Mysterious Magic Book
    • Mysterious Magic Book (Normal)
      • Purchase at Port Lux’s Core Alchemist Yerte
      • Price: 5 million Alz + 100AP
  • Seal Force Wing Costume Slot Option
    • Force Wing Costume Safety Kit
      • Seal slot options from Force Wing Costume applied with option
      • When used, Force Wing Costume Capsule with sealed options will be created
    • Force Wing Costume Capsule
      • Item sealed with Force Wing Costume slot option
      • Bind Status: Account Bind
      • Can be used to Force Wing Costume with empty slot
      • Applying Force Wing Costume must have same or more empty slots than sealed option numbers
    • Force Wing Costume Capsule Seal Stone
      • Change account bind Force Wing Costume Capsule to be tradable
  • Force Wing Costume Epic Option
    • Force Wing Costume Epic option can be applied by using ‘Force Wing Costume Epic Converter’
    • Can be only used for Force Wing Costume with two or more slots
    • Epic option and stats
  • Force Wing Costume Epic Option Reset / Seal
    • Force Wing Costume Epic Reset Scroll
      • Reset the applied Epic Option of Force Wing Costume
    • Force Wing Costume Epic Seal Stone
      • Seal Epic Option of Force Wing Costume
      • Name of the seal stone will change with the name of sealed Epic Option
      • Sealed Epic Option can be used and applied on other Force Wing Costume

D. Changes in Battle Modes & Skills

1. Change related to Battle Mode 3 amp. effect for multiple target with Attack Skill A/B

  • Amount limit by class:
    • Warrior / Force Shielder / Gladiator: 1~9 targets
    • Blader: 2~6 targets
      • In case there is only one target, amp. is raised
    • Force Blader: 1~6 targets
  • Comparison of amp. effect
    • Blader 1 target > Blader 2~6 targets = Force Blader 6 targets > Warrior / Force Shielder / Gladiator 9 targets

2. Battle Mode 2 Special Skill Change

  • Increased the success rate of special effects (Stun / Down / Suppression)
  • Details:

3. Changes for each Battle Style

  • Warrior
    • Changes
      • Added Knock-back/Down/Stun Resist and improved Attack/Defense in Battle Mode 1~3
      • Added and improved HP UP / HP recovery in Battle Mode 1~3
      • Battle Mode 2 ‘Lancer Attack’ Amp. ability improved significantly and changed attack effect from Knock-Back to Down
      • Improved Add. Attack ability in Axe Attack A/ B & Axe Specialty
      • Penetration added in Axe Specialty Lv. 1~3
      • Changed Axe Specialty Level 2’s effect from Knock-Back to Down
      • Improved some buff skills and added new options
      • Improved Bloody Spirit’s max defense rate from 20% to 25% (at Skill Lv.20)
      • Improved Bloody Spirit Effector’s 5~7th stage defense stats
    • Details
  • Blader
    • Changes
      •  Added and improved Defense Rate and Evasion in Battle Mode 1~3
      • Improved Attack / Defense in Battle Mode 1
      • Improved Attack in Battle Mode 2 & 3
      • Accuracy remover in Knucklet Attack A/ B skill and Penetration is added
      • Improved Single Target Skill Amp. DMG in Knucklet Attack A/ B skill
      • Added and improved Critical DMG and Add. Attack in Knucklet Specialty Lv.1~3
      • Improvement in certain buff skill and new ability added
      • Added Reduce Evasion and improved Sword Skill Amp. in Intense Blade Skill
      • Significantly improved Intuition Effector’s Lv.1 ~ 7 HP Auto Recovery
      • Increased duration of Intuition Effector Lv.5 ~7
  • Wizard
    • Changes
      • Significantly improved Attack / Magic Attack in Battle Mode 1~3
      • Decreased Defense of Battle Mode 2 & 3
      • Double Caster’s PvP DMG Reduction increased from 85% to 100% in Mission Wars (No Penalty)
      • Improved Magic Skill Amp. / Max Critical DMG in Battle Mode 3Significantly improved Penetration and removed Accuracy in Elemental Attack A/ B
      • Added Penetration in Elemental Specialty 1~3
      • Changed Elemental Specialty Lv.1 attack’s effect from Knock-Back to Down
      • Changed Elemental Specialty Lv.2 attack’s effect from Down to Knock-Back
      • Improvement on buff skills
      • Changed Mass Restore skill to instant cast and skill cool time is shorter
      • ignificantly improved DMG Absorb in Spirit Shield Effector Lv.1~7
      • Improved Defense in Spirit Shield Effector Lv.5~7
  • Force Archer
    • Changes
      • Removed multi-target effect in Multi Shooter Skill
      • Removed all special effect and penalties in Multi Shooter Skill
      • Added Critical DMG option in Battle Mode 1~3
      • Added Accuracy and improved Defense in Battle Mode 1
      • Improved Attack / Attack Rate in Battle Mode 1 & 2
      • Decreased Accuracy in Battle Mode 2
      • Decreased Defense in Battle Mode 2 & 3
      • Added Attack Rate in Battle Mode 3
      • Slightly increased Skill Amp. of Twin Gunner in Battle Mode 2
      • Removed Accuracy and slightly increased Critical DMG in Launcher Attack A/ B
      • Added Critical DMG in Launcher Specialty Lv.1~3
      • When attacking single monster with Launcher Specialty Lv.1~3, more amp. effect will apply
      • Changed Launcher Specialty Lv.1’s attack effect from Knock Back to Down
      • Changed Launcher Specialty Lv.2’s attack effect from Down to Knock Back
      • Adjusted some buff skills and added new options
      • Improved heal skills
      • Added ‘Absolute Block 4 times’ effect in Quick Move Skill
        • When skill is used, next 4 hits will be automatically blocked
        • If attacked by consecutive hit skills, only last hit will be blocked and counted as 1 block
  • Force Shielder
    • Changes
      • Removed reflect skill in Battle Mode 1
      • Significantly increased Defense & added Critical DMG/ Ignore Penetration in Battle Mode 1~3
      • Added Resist Stun/Down/Knock Back ability in Battle Mode 1 & 3
      • Significantly increased Attack/ Magic attack to Battle Mode 1 & 2
      • Significantly increased Skill Amp. and Attack speed by 20% in Battle Mode 2 Shield Master Attack
      • Changed Battle Mode 2 attack skill Shield Master Attack’s effect from Knock Back to Down
      • Significantly increased Add. Attack & Critical DMG in Hammer Attack A/ B & Hammer Specialty Lv.1~3
      • Added Critical DMG to Hammer Specialty Lv.1~3
      • Changed Hammer Specialty Lv.3 attack effect from Knock Back to Down
      • Added and significantly increased some Defense related skills
      • Improved Mortal Bane’s Max Defense from 10% to 30% (Based on Skill Lv.20)
      • Added DMG Reduction and increased Defense in Astral Shield per level
      • Improved Mortal Bane effector’s Defense Increase in Lv.5~7
      • Significantly increased Defense in Art of Defense Effector Lv.1~7
      • Significantly increased Duration Increase in Art of Defense Effector Lv.5~7
  • Force Blader
    • Changes
      • Added Ignore Accuracy / Ignore Penetration / Resist Immobility in Battle Mode 1~3
      • Added Critical Rate 20% in Battle Mode 1
      • Added Critical DMG in Battle Mode 2 & 3
      • Increased Attack in Battle Mode 1 & 2
      • Increased Defense in Battle Mode 1~3
      • Significantly increased Blade Shooter attack’s Skill Amp. ability in Battle Mode 2
      • Added Critical DMG in Split Attack A/ B
      • Increased Split Attack far-end attack range
      • Added Critical DMG to Split Specialty Lv.1~3
      • Changed Split Specialty Lv.3 attack effect from Knock Back to Down
      • Increased some buff skill abilities
      • Added new skill ‘Force Field’
      • Increased Duration Increase effect in Elemental Enchant Effector Lv.5~7
  • Gladiator
    • Changes
      • Added Down/Knock Back/Stun to Battle Mode 1 & 3
      • Added Attack Rate in Battle Mode 1
      • Significantly increased Attack / Defense and added DMG Reduction in Battle Mode 1~3
      • Significantly increased Skill Amp. in Scyther Attack of Battle Mode 2
      • Changed Genocider Attack B’s ability same as Genocide Attack A
      • Increased front attack range in Genocider Specialty Lv.1
      • Increased Penetration in Genocider Specialty Lv.1~3
      • Increased rage from 1 to 2 in Genocider Specialty Lv.1 & 2
      • Added and increased some buff skill ability
      • Increased Max Defense in Bloodyrusk from 20% to 25% (Based on Skill Lv.20)
      • Increased Defense UP stat in Bloodyrusk effector Lv.5~7
      • Significantly increased Absorb DMG in Rage Shield effector Lv.1~7
      • Increased Defense UP stat in Rage Shield effector Lv.5~7
  • Force Gunner
    • Changes
      • Added accuracy and increased defense in Battle Mode 1
      • Added Critical DMG to Battle Mode 1~3
      • Removed Attack Rate and increased Attack/ Magic Attack in Battle Mode 1 & 2
      • Significantly increased Accuracy and Reduced Defense in Battle Mode 2 & 3
      • Removed Penetration and increased Skill Amp. target from 1 to 2 in Battle Mode 2
      • Increased Add. Attack and Skill Amp. in Battle Mode 2 ‘Heavy Launcher attack’
      • Changed defense penalty of “Device Tactics” (BM3) from -300 to -80
      • New option added to Sniper Plan skill
      • Added Critical DMG and Attack Rate in Target Focus skill

4. Option Change Based on Stat Increase

  • Option changes based on STR/ DEX/ INT increase
  • Ability increase based on stats for each battle style
    • Blue : STR characters
    • Pink: INT characters
    • Green : DEX characters
    • Additional ability increase marked in bold text
  • For INT Characters, Magic Attack & Resist Critical DMG increased due to decrease in Resist/ Defense ability

5. Adjusted Mission War Balance

  • Slightly reduced all character’s attack score / defense score
  • Increased Losing Nation’s Revenge Force
  • HP increased on Guardian / Legacy Barrier / Sage’s Ensign / Gate / Force Tower
  •  Increased some stats of Legacy Guardian (L, M, S) / Sage’s Ensign / Base Gate

6. Removed Limitations in Mission War

  • PvP DMG reduction (15%) on Wizard’s Double Caster Skill
  • Force Shielder in Hammer Crusher mode hitting enemy nation Guardian or Force Tower when using Art of Defense
  • Force Shielder in Hammer Crusher mode applied with Attack Range Reduction when using Art of Defense

18 comments

  1. Hi Mr.Wormy

    I am playing CabalOnline on a Japanese server.
    The information you are sending is wonderful.

    For Japanese players I would like to translate the information you are sending out into Japanese and make it blog.
    Is it possible to use images etc?

    I will write the URL of the translation source on the translated blog.

    Like

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